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Additional Surface parameters for Quake Live -
snowsteps woodsteps The below params have been added but have not been implemented yet in ql (been told it probably will be re-purposed at a later date) dmgthrough <-- Missile dmg through surface(?)
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@ -43,6 +43,18 @@
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------------------------------------------------------------------------------- */
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/* -------------------------------------------------------------------------------
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Additional surface flags for Quake Live
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------------------------------------------------------------------------------- */
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#define Q_SURF_SNOWSTEPS 0x80000 // snow footsteps
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#define Q_SURF_WOODSTEPS 0x100000 // wood footsteps
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#define Q_SURF_DMGTHROUGH 0x200000 // Missile dmg through surface(?)
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// (This is not in use atm, will
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// probably be re-purposed some day.)
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/* -------------------------------------------------------------------------------
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@ -126,6 +138,9 @@
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{ "ladder", 0, 0, Q_SURF_LADDER, 0, 0, 0 },
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{ "nodamage", 0, 0, Q_SURF_NODAMAGE, 0, 0, 0 },
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{ "metalsteps", 0, 0, Q_SURF_METALSTEPS, 0, 0, 0 },
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{ "snowsteps", 0, 0, Q_SURF_SNOWSTEPS, 0, 0, 0 },
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{ "woodsteps", 0, 0, Q_SURF_WOODSTEPS, 0, 0, 0 },
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{ "dmgthrough", 0, 0, Q_SURF_DMGTHROUGH, 0, 0, 0 },
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{ "flesh", 0, 0, Q_SURF_FLESH, 0, 0, 0 },
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{ "nosteps", 0, 0, Q_SURF_NOSTEPS, 0, 0, 0 },
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{ "nodlight", 0, 0, Q_SURF_NODLIGHT, 0, 0, 0 },
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