From 217e3b51ad027950834ff8d646cee94084b2474a Mon Sep 17 00:00:00 2001 From: jdolan Date: Sat, 29 Jun 2013 11:04:49 -0400 Subject: [PATCH] Fix Q2Pack path name in generated .game file. --- radiant/preferences.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/radiant/preferences.cpp b/radiant/preferences.cpp index c1191ec..d0f7a0b 100644 --- a/radiant/preferences.cpp +++ b/radiant/preferences.cpp @@ -3506,7 +3506,7 @@ void CGameInstall::Run() { fprintf( fg, " "ENGINEPATH_ATTRIBUTE "=\"%s\"\n", m_strEngine.GetBuffer() ); switch ( m_availGames[ m_nComboSelect ] ) { case GAME_Q2: { - fprintf( fg, " "TOOLS_ATTRIBUTE "=\"%sinstalls/Quake2Pack/game\"\n", g_strAppPath.GetBuffer() ); + fprintf( fg, " "TOOLS_ATTRIBUTE "=\"%sinstalls/Q2Pack/game\"\n", g_strAppPath.GetBuffer() ); fprintf( fg, " prefix=\".quake2\"\n" ); Str source = g_strAppPath.GetBuffer(); source += "installs/";