mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-21 19:40:56 +00:00
* applied patch by StefanV (from mailinglist) that fixes an error in config.py (broke compilation) and some string conversion warnings
* fixes some more string conversions warnings in bobtoolz * fixed unresolved symbols in bobtoolz and gtkgensurf (due to the above mentioned patch where the prototypes were not updated) git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@320 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
parent
cc4e44e31a
commit
204566e81e
17 changed files with 167 additions and 168 deletions
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@ -267,9 +267,9 @@ class Config:
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self.CheckoutOrUpdate( svnurl, os.path.join( path, 'installs', pak ) )
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def Setup( self ):
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if ( platform == 'local' ):
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# special case, fetch external paks under the local install directory
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self.FetchGamePaks( self.install_directory )
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if ( platform == 'local' ):
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# special case, fetch external paks under the local install directory
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self.FetchGamePaks( self.install_directory )
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# NOTE: unrelated to self.setup_platforms - grab support files and binaries and install them
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if ( self.platform == 'Windows' ):
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depsfile = 'GtkR-deps-1.6-3.zip'
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@ -292,7 +292,7 @@ class Config:
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if ( ret != 0 ):
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raise Exception( 'unzip dependencies file failed' )
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os.chdir( backup_cwd )
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# copy all the dependent runtime data to the install directory
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srcdir = os.path.dirname( backup_cwd )
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for f in [
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@ -93,9 +93,9 @@ void DoBkgrndToggleYZ();
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#define NUM_TOOLBAR_BUTTONS 4
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struct toolbar_button_info_s
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{
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char *image;
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char *text;
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char *tip;
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const char *image;
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const char *text;
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const char *tip;
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void (*func)();
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IToolbarButton::EType type;
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};
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@ -42,7 +42,7 @@ DEPair::~DEPair()
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// Implementation
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//////////////////////////////////////////////////////////////////////
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void DEPair::Build(char *pKey, char *pValue)
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void DEPair::Build(const char *pKey, const char *pValue)
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{
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key = pKey;
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value = pValue;
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@ -28,13 +28,13 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#pragma once
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#endif // _MSC_VER > 1000
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class DEPair
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class DEPair
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{
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public:
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DEPair();
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virtual ~DEPair();
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void Build(char* pKey, char* pValue);
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void Build(const char* pKey, const char* pValue);
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Str key;
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Str value;
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@ -135,7 +135,7 @@ bool DEntity::LoadFromPrt(char *filename)
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ClearBrushes();
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ClearEPairs();
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bool build = false;
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for(unsigned int i = 0; i < portals.node_count; i++)
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{
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@ -144,7 +144,7 @@ bool DEntity::LoadFromPrt(char *filename)
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for(unsigned int j = 0; j < portals.node[i].portal_count; j++)
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{
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for(unsigned int k = 0; k < portals.node[i].portal[j].point_count-2; k++)
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for(unsigned int k = 0; k < portals.node[i].portal[j].point_count-2; k++)
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{
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vec3_t v1, v2, normal, n;
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VectorSubtract(portals.node[i].portal[j].point[k+2].p, portals.node[i].portal[j].point[k+1].p, v1);
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@ -152,7 +152,7 @@ bool DEntity::LoadFromPrt(char *filename)
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CrossProduct(v1, v2, n);
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VectorNormalize(n, v2);
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if(k == 0)
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if(k == 0)
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{
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VectorCopy(v2, normal);
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}
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@ -520,8 +520,8 @@ void DEntity::ClearEPairs()
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epairList.clear();
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}
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void DEntity::AddEPair(char *key, char *value) {
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DEPair* newEPair;
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void DEntity::AddEPair(const char *key, const char *value) {
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DEPair* newEPair;
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newEPair = FindEPairByKey( key );
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if(!newEPair) {
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newEPair = new DEPair;
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@ -539,14 +539,14 @@ void DEntity::LoadEPairList(epair_t *epl)
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{
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if(!strcmp(ep->key, "classname"))
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SetClassname(ep->value);
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else
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else
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AddEPair(ep->key, ep->value);
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ep = ep->next;
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}
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}
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bool DEntity::ResetTextures(const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
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bool DEntity::ResetTextures(const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
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int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation, bool rebuild)
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{
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g_FuncTable.m_pfnDeselectAllBrushes();
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@ -557,7 +557,7 @@ bool DEntity::ResetTextures(const char* textureName, float fScale[2], float
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for(list<DBrush *>::const_iterator resetBrush=brushList.begin(); resetBrush!=brushList.end(); resetBrush++)
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{
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bool tmp = (*resetBrush)->ResetTextures(textureName, fScale, fShift, rotation, newTextureName,
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bool tmp = (*resetBrush)->ResetTextures(textureName, fScale, fShift, rotation, newTextureName,
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bResetTextureName, bResetScale, bResetShift, bResetRotation);
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if(tmp)
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@ -566,7 +566,7 @@ bool DEntity::ResetTextures(const char* textureName, float fScale[2], float
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if(rebuild)
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{
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entity_t *pE = (*resetBrush)->QER_brush->owner;
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entity_t *pE = (*resetBrush)->QER_brush->owner;
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g_FuncTable.m_pfnDeleteBrushHandle((*resetBrush)->QER_brush);
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(*resetBrush)->BuildInRadiant(FALSE, NULL, pE->entityId == 0 ? NULL : pE);
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@ -589,7 +589,7 @@ bool DEntity::ResetTextures(const char* textureName, float fScale[2], float
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if(rebuild)
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{
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entity_t *pE = (*resetPatch)->QER_brush->owner;
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entity_t *pE = (*resetPatch)->QER_brush->owner;
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g_FuncTable.m_pfnDeleteBrushHandle((*resetPatch)->QER_brush);
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(*resetPatch)->BuildInRadiant(pE->entityId == 0 ? NULL : pE);
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}
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@ -33,7 +33,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#pragma once
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#endif // _MSC_VER > 1000
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class DEntity
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class DEntity
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{
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public:
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void RemoveFromRadiant();
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@ -47,7 +47,7 @@ public:
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// epair functions........
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void LoadEPairList(epair_t* epl);
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void AddEPair(char* key, char* value);
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void AddEPair(const char* key, const char* value);
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void ClearEPairs();
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DEPair* FindEPairByKey(const char* keyname);
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// ---------------------------------------------
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bool* BuildDuplicateList();
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bool* BuildIntersectList();
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// ---------------------------------------------
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// brush operations
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void ClearBrushes(); // clears brush list and frees memory for brushes
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@ -40,7 +40,7 @@ DMap::~DMap()
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ClearEntities();
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}
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DEntity* DMap::AddEntity(char *classname, int ID)
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DEntity* DMap::AddEntity(const char *classname, int ID)
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{
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DEntity* newEntity;
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if(ID == -1)
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newEntity = new DEntity(classname, ID);
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entityList.push_back(newEntity);
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return newEntity;
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}
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@ -131,7 +131,7 @@ int DMap::FixBrushes(bool rebuild)
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else
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{
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cnt = (*fixEntity)->FixBrushes(FALSE);
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if(cnt && rebuild)
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RebuildEntity(*fixEntity);
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}
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@ -142,21 +142,21 @@ int DMap::FixBrushes(bool rebuild)
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return count;
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}
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void DMap::ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
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void DMap::ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
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int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation)
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{
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for(list<DEntity *>::const_iterator texEntity=entityList.begin(); texEntity!=entityList.end(); texEntity++)
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{
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if(!stricmp("worldspawn", (*texEntity)->m_Classname))
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(*texEntity)->ResetTextures(textureName, fScale, fShift, rotation, newTextureName,
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(*texEntity)->ResetTextures(textureName, fScale, fShift, rotation, newTextureName,
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bResetTextureName, bResetScale, bResetShift, bResetRotation, TRUE);
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else
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{
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if((*texEntity)->ResetTextures( textureName, fScale, fShift, rotation, newTextureName,
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if((*texEntity)->ResetTextures( textureName, fScale, fShift, rotation, newTextureName,
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bResetTextureName, bResetScale, bResetShift, bResetRotation, FALSE))
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RebuildEntity(*texEntity);
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}
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}
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}
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}
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void DMap::RebuildEntity(DEntity *ent)
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@ -30,7 +30,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#pragma once
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#endif // _MSC_VER > 1000
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class DMap
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class DMap
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{
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public:
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static void RebuildEntity(DEntity* ent);
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void ClearEntities();
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DEntity* DMap::GetEntityForID(int ID);
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DEntity* AddEntity(char* classname = "worldspawn", int ID = -1);
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DEntity* AddEntity(const char* classname = "worldspawn", int ID = -1);
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list<DEntity*> entityList;
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@ -36,10 +36,10 @@ _QERUITable g_MessageTable; // for path plotting (listening for update)
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_QEREntityTable g_EntityTable;
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// plugin name
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char* PLUGIN_NAME = "bobToolz";
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const char* PLUGIN_NAME = "bobToolz";
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// commands in the menu
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static char* PLUGIN_COMMANDS = "About...,-,Reset Textures...,PitOMatic,-,Vis Viewer,Brush Cleanup,Polygon Builder,Caulk Selection,-,Tree Planter,Drop Entity,Plot Splines,-,Merge Patches,Split patches,Turn edge";
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static const char* PLUGIN_COMMANDS = "About...,-,Reset Textures...,PitOMatic,-,Vis Viewer,Brush Cleanup,Polygon Builder,Caulk Selection,-,Tree Planter,Drop Entity,Plot Splines,-,Merge Patches,Split patches,Turn edge";
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// globals
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GtkWidget *g_pRadiantWnd = NULL;
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GdkBitmap *mask;
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GtkWidget *pixmap;
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g_FuncTable.m_pfnLoadBitmap(filename, (void **)&gdkpixmap, (void **)&mask);
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g_FuncTable.m_pfnLoadBitmap(filename, (void **)&gdkpixmap, (void **)&mask);
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pixmap = gtk_pixmap_new (gdkpixmap, mask);
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gdk_pixmap_unref (gdkpixmap);
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gdk_pixmap_unref (mask);
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return pixmap;
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}
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}
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class CBobtoolzToolbarButton : public IToolbarButton
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{
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@ -140,7 +140,7 @@ public:
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switch( mIndex ) {
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case 3: return eToggleButton;
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default: return eButton;
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}
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}
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}
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virtual const char* getText() const
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{
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@ -210,7 +210,7 @@ public:
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// CSynapseClient API
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bool RequestAPI(APIDescriptor_t *pAPI);
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const char* GetInfo();
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CSynapseClientBobtoolz() { }
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virtual ~CSynapseClientBobtoolz() { }
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};
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@ -234,7 +234,7 @@ extern "C" CSynapseClient* SYNAPSE_DLL_EXPORT Synapse_EnumerateInterfaces( const
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g_pSynapseServer = pServer;
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g_pSynapseServer->IncRef();
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Set_Syn_Printf(g_pSynapseServer->Get_Syn_Printf());
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g_SynapseClient.AddAPI(TOOLBAR_MAJOR, BOBTOOLZ_MINOR, sizeof(_QERPlugToolbarTable));
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g_SynapseClient.AddAPI(PLUGIN_MAJOR, BOBTOOLZ_MINOR, sizeof(_QERPluginTable));
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@ -161,7 +161,7 @@ bool ValidateTextFloatRange(const char* pData, float min, float max, char* error
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return FALSE;
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}
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bool ValidateTextIntRange(const char* pData, int min, int max, char* error_title, int* value)
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bool ValidateTextIntRange(const char* pData, int min, int max, const char* error_title, int* value)
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{
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char error_buffer[256];
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sprintf(error_buffer, "Please Enter An Integer Between %i and %i", min, max);
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@ -117,7 +117,7 @@ void SetInitialStairPos(int dir, vec3_t min, vec3_t max, float width)
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}
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}
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char* TranslateString (char *buf)
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char* TranslateString (const char *buf)
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{
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static char buf2[32768];
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int i, l;
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@ -140,7 +140,7 @@ char* TranslateString (char *buf)
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return buf2;
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}
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void Sys_ERROR (char* text, ...)
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void Sys_ERROR (const char* text, ...)
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{
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va_list argptr;
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char buf[32768];
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@ -191,7 +191,7 @@ const char* ExtractFilename(const char* path)
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return ++p;
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}
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extern char* PLUGIN_NAME;
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extern const char* PLUGIN_NAME;
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/*char* GetGameFilename(char* buffer, const char* filename)
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{
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strcpy(buffer, g_FuncTable.m_pfnGetGamePath());
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@ -26,7 +26,7 @@ const char* GetCurrentTexture();
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void FillDefaultTexture(_QERFaceData* faceData, vec3_t va, vec3_t vb, vec3_t vc, const char* texture);
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void Sys_ERROR (char* text, ...);
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void Sys_ERROR (const char* text, ...);
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void BuildMiniPrt(list<Str>* exclusionList);
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@ -47,7 +47,7 @@ void MakeDecimatedMap(int *NumNodes, int *NumTris, NODE **pNode, TRI **pTri)
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int Bisect(NODE *, int, int, int);
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void CalcAngles(NODE *, int *, float *);
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void EdgeOnSide(int *, int *, int *);
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int tricall(int, NODE *, int *, TRI **, TRI **, char *);
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int tricall(int, NODE *, int *, TRI **, TRI **, const char *);
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int CheckBorders(int *,int,NODE *,int *,TRI **);
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float biggesterror;
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|
@ -195,7 +195,7 @@ void MakeDecimatedMap(int *NumNodes, int *NumTris, NODE **pNode, TRI **pTri)
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Tri = *pTri;
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// Sliver-check along borders. Since borders are often linear, the errors
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// along borders will often be zero, so no new points will be added. This
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// tends to produce long, thin brushes. For all border triangles, check
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// tends to produce long, thin brushes. For all border triangles, check
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// that minimum angle isn't less than SLIVER_ANGLE. If it is, add another
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// vertex.
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while(CheckBorders(&NumNodesUsed,NumNodes[0],Node,NumTris,pTri) > 0)
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@ -323,9 +323,8 @@ void MakeDecimatedMap(int *NumNodes, int *NumTris, NODE **pNode, TRI **pTri)
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/* tricall Takes an array of nodes, spits out an array of triangles */
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/* */
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/*****************************************************************************/
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int tricall(int NumNodes, NODE *Node, int *NumTris, TRI **inTri, TRI **Tri, LPSTR Options)
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int tricall(int NumNodes, NODE *Node, int *NumTris, TRI **inTri, TRI **Tri, const char *Options)
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||||
{
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struct triangulateio in, out;
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int i, N;
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int NumUsedNodes;
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|
@ -426,18 +425,18 @@ int tricall(int NumNodes, NODE *Node, int *NumTris, TRI **inTri, TRI **Tri, LPST
|
|||
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||||
/* Make necessary initializations */
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||||
out.pointlist = (REAL *) NULL; /* Not needed if -N switch used. */
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||||
out.pointattributelist = (REAL *) NULL; /* Not needed if -N switch used or
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||||
out.pointattributelist = (REAL *) NULL; /* Not needed if -N switch used or
|
||||
number of point attributes is zero: */
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||||
out.pointmarkerlist = (int *) NULL; /* Not needed if -N or -B switch used. */
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||||
out.trianglelist = (int *) NULL; /* Not needed if -E switch used. */
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||||
out.triangleattributelist = (REAL *) NULL; /* Not needed if -E switch used or
|
||||
number of triangle attributes is
|
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out.triangleattributelist = (REAL *) NULL; /* Not needed if -E switch used or
|
||||
number of triangle attributes is
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zero: */
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out.trianglearealist = (REAL *) NULL;
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out.neighborlist = (int *) NULL; /* Needed only if -n switch used. */
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out.segmentlist = (int *) NULL; /* Needed only if segments are output
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out.segmentlist = (int *) NULL; /* Needed only if segments are output
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(-p or -c) and -P not used: */
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out.segmentmarkerlist = (int *) NULL; /* Needed only if segments are output
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out.segmentmarkerlist = (int *) NULL; /* Needed only if segments are output
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(-p or -c) and -P and -B not used: */
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out.edgelist = (int *) NULL; /* Needed only if -e switch used. */
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out.edgemarkerlist = (int *) NULL; /* Needed if -e used and -B not used. */
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@ -715,7 +714,7 @@ void MakeBrushes(int NumTris, NODE *Node, TRI *Tri,bool surf,
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if(UseDetail) contents += CONTENTS_DETAIL;
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if(UseLadder) contents += CONTENTS_LADDER;
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}
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||||
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||||
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||||
OpenFuncGroup();
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for(i=0; i<NumTris; i++)
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||||
{
|
||||
|
@ -725,11 +724,11 @@ void MakeBrushes(int NumTris, NODE *Node, TRI *Tri,bool surf,
|
|||
brush.face[0].v[0][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[0].v[0][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[0].v[0][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[0].v[1][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[0].v[1][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[0].v[1][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[0].v[2][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[0].v[2][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[0].v[2][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
@ -778,50 +777,50 @@ void MakeBrushes(int NumTris, NODE *Node, TRI *Tri,bool surf,
|
|||
brush.face[1].v[0][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[1].v[0][1] = (float)backface;
|
||||
brush.face[1].v[0][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[1][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[1].v[1][1] = (float)backface;
|
||||
brush.face[1].v[1][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[2][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[1].v[2][1] = (float)backface;
|
||||
brush.face[1].v[2][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
// 0-1 side
|
||||
brush.face[2].v[0][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[2].v[0][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[2].v[0][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[2].v[1][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[2].v[1][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[2].v[1][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[2].v[2][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[2].v[2][1] = (float)backface;
|
||||
brush.face[2].v[2][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
// 1-2 side
|
||||
brush.face[3].v[0][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[3].v[0][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[3].v[0][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[3].v[1][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[3].v[1][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[3].v[1][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[3].v[2][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[3].v[2][1] = (float)backface;
|
||||
brush.face[3].v[2][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
// 2-0 side
|
||||
brush.face[4].v[0][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[4].v[0][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[4].v[0][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[4].v[1][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[4].v[1][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[4].v[1][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[4].v[2][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[4].v[2][1] = (float)backface;
|
||||
brush.face[4].v[2][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
@ -832,50 +831,50 @@ void MakeBrushes(int NumTris, NODE *Node, TRI *Tri,bool surf,
|
|||
brush.face[1].v[0][0] = (float)backface;
|
||||
brush.face[1].v[0][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[1].v[0][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[1][0] = (float)backface;
|
||||
brush.face[1].v[1][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[1].v[1][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[2][0] = (float)backface;
|
||||
brush.face[1].v[2][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[1].v[2][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
// 0-1 side
|
||||
brush.face[2].v[0][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[2].v[0][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[2].v[0][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[2].v[1][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[2].v[1][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[2].v[1][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[2].v[2][0] = (float)backface;
|
||||
brush.face[2].v[2][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[2].v[2][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
// 1-2 side
|
||||
brush.face[3].v[0][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[3].v[0][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[3].v[0][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[3].v[1][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[3].v[1][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[3].v[1][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[3].v[2][0] = (float)backface;
|
||||
brush.face[3].v[2][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[3].v[2][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
// 2-0 side
|
||||
brush.face[4].v[0][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[4].v[0][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[4].v[0][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[4].v[1][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[4].v[1][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[4].v[1][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[4].v[2][0] = (float)backface;
|
||||
brush.face[4].v[2][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[4].v[2][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
@ -885,55 +884,55 @@ void MakeBrushes(int NumTris, NODE *Node, TRI *Tri,bool surf,
|
|||
brush.face[1].v[0][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[1].v[0][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[1].v[0][2] = (float)backface;
|
||||
|
||||
|
||||
brush.face[1].v[1][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[1].v[1][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[1].v[1][2] = (float)backface;
|
||||
|
||||
|
||||
brush.face[1].v[2][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[1].v[2][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[1].v[2][2] = (float)backface;
|
||||
|
||||
|
||||
// 0-1 side
|
||||
brush.face[2].v[0][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[2].v[0][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[2].v[0][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[2].v[1][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[2].v[1][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[2].v[1][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[2].v[2][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[2].v[2][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[2].v[2][2] = (float)backface;
|
||||
|
||||
|
||||
// 1-2 side
|
||||
brush.face[3].v[0][0] = Node[Tri[i].v[1]].p[0];
|
||||
brush.face[3].v[0][1] = Node[Tri[i].v[1]].p[1];
|
||||
brush.face[3].v[0][2] = Node[Tri[i].v[1]].p[2];
|
||||
|
||||
|
||||
brush.face[3].v[1][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[3].v[1][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[3].v[1][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[3].v[2][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[3].v[2][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[3].v[2][2] = (float)backface;
|
||||
|
||||
|
||||
// 2-0 side
|
||||
brush.face[4].v[0][0] = Node[Tri[i].v[2]].p[0];
|
||||
brush.face[4].v[0][1] = Node[Tri[i].v[2]].p[1];
|
||||
brush.face[4].v[0][2] = Node[Tri[i].v[2]].p[2];
|
||||
|
||||
|
||||
brush.face[4].v[1][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[4].v[1][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[4].v[1][2] = Node[Tri[i].v[0]].p[2];
|
||||
|
||||
|
||||
brush.face[4].v[2][0] = Node[Tri[i].v[0]].p[0];
|
||||
brush.face[4].v[2][1] = Node[Tri[i].v[0]].p[1];
|
||||
brush.face[4].v[2][2] = (float)backface;
|
||||
}
|
||||
|
||||
|
||||
for(j=0; j<5; j++)
|
||||
{
|
||||
strcpy(brush.face[j].texture,
|
||||
|
@ -1052,10 +1051,10 @@ void MapOut(int NumNodes,int NumTris, NODE *Node, TRI *Tri)
|
|||
default:
|
||||
front = MoreThan(zmax,32.);
|
||||
}
|
||||
|
||||
|
||||
for(i=0; i<NumTris; i++)
|
||||
Tri[i].flag = 0;
|
||||
|
||||
|
||||
switch(Plane)
|
||||
{
|
||||
case PLANE_XZ0:
|
||||
|
@ -1075,7 +1074,7 @@ void MapOut(int NumNodes,int NumTris, NODE *Node, TRI *Tri)
|
|||
j1 = 0;
|
||||
j2 = 1;
|
||||
}
|
||||
|
||||
|
||||
brush.Number = 0;
|
||||
brush.NumFaces = 6;
|
||||
MaxHints = NH*NV-1;
|
||||
|
@ -1131,41 +1130,41 @@ void MapOut(int NumNodes,int NumTris, NODE *Node, TRI *Tri)
|
|||
brush.face[0].v[0][0] = Node[q[2]].p[0];
|
||||
brush.face[0].v[0][1] = (float)front;
|
||||
brush.face[0].v[0][2] = Node[q[2]].p[2];
|
||||
|
||||
|
||||
brush.face[0].v[1][0] = Node[q[1]].p[0];
|
||||
brush.face[0].v[1][1] = (float)front;
|
||||
brush.face[0].v[1][2] = Node[q[1]].p[2];
|
||||
|
||||
|
||||
brush.face[0].v[2][0] = Node[q[0]].p[0];
|
||||
brush.face[0].v[2][1] = (float)front;
|
||||
brush.face[0].v[2][2] = Node[q[0]].p[2];
|
||||
|
||||
|
||||
// back
|
||||
brush.face[1].v[0][0] = Node[q[0]].p[0];
|
||||
brush.face[1].v[0][1] = (float)backface;
|
||||
brush.face[1].v[0][2] = Node[q[0]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[1][0] = Node[q[1]].p[0];
|
||||
brush.face[1].v[1][1] = (float)backface;
|
||||
brush.face[1].v[1][2] = Node[q[1]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[2][0] = Node[q[2]].p[0];
|
||||
brush.face[1].v[2][1] = (float)backface;
|
||||
brush.face[1].v[2][2] = Node[q[2]].p[2];
|
||||
|
||||
|
||||
for(k0=0; k0<brush.NumFaces-2; k0++)
|
||||
{
|
||||
k =k0+2;
|
||||
k1=(k0+1) % (brush.NumFaces-2);
|
||||
|
||||
|
||||
brush.face[k].v[0][0] = Node[q[k0]].p[0];
|
||||
brush.face[k].v[0][1] = (float)front;
|
||||
brush.face[k].v[0][2] = Node[q[k0]].p[2];
|
||||
|
||||
|
||||
brush.face[k].v[1][0] = Node[q[k1]].p[0];
|
||||
brush.face[k].v[1][1] = (float)front;
|
||||
brush.face[k].v[1][2] = Node[q[k1]].p[2];
|
||||
|
||||
|
||||
brush.face[k].v[2][0] = Node[q[k1]].p[0];
|
||||
brush.face[k].v[2][1] = (float)backface;
|
||||
brush.face[k].v[2][2] = Node[q[k1]].p[2];
|
||||
|
@ -1177,41 +1176,41 @@ void MapOut(int NumNodes,int NumTris, NODE *Node, TRI *Tri)
|
|||
brush.face[0].v[0][0] = (float)front;
|
||||
brush.face[0].v[0][1] = Node[q[2]].p[1];
|
||||
brush.face[0].v[0][2] = Node[q[2]].p[2];
|
||||
|
||||
|
||||
brush.face[0].v[1][0] = (float)front;
|
||||
brush.face[0].v[1][1] = Node[q[1]].p[1];
|
||||
brush.face[0].v[1][2] = Node[q[1]].p[2];
|
||||
|
||||
|
||||
brush.face[0].v[2][0] = (float)front;
|
||||
brush.face[0].v[2][1] = Node[q[0]].p[1];
|
||||
brush.face[0].v[2][2] = Node[q[0]].p[2];
|
||||
|
||||
|
||||
// back
|
||||
brush.face[1].v[0][0] = (float)backface;
|
||||
brush.face[1].v[0][1] = Node[q[0]].p[1];
|
||||
brush.face[1].v[0][2] = Node[q[0]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[1][0] = (float)backface;
|
||||
brush.face[1].v[1][1] = Node[q[1]].p[1];
|
||||
brush.face[1].v[1][2] = Node[q[1]].p[2];
|
||||
|
||||
|
||||
brush.face[1].v[2][0] = (float)backface;
|
||||
brush.face[1].v[2][1] = Node[q[2]].p[1];
|
||||
brush.face[1].v[2][2] = Node[q[2]].p[2];
|
||||
|
||||
|
||||
for(k0=0; k0<brush.NumFaces-2; k0++)
|
||||
{
|
||||
k =k0+2;
|
||||
k1=(k0+1) % (brush.NumFaces-2);
|
||||
|
||||
|
||||
brush.face[k].v[0][0] = (float)front;
|
||||
brush.face[k].v[0][1] = Node[q[k0]].p[1];
|
||||
brush.face[k].v[0][2] = Node[q[k0]].p[2];
|
||||
|
||||
|
||||
brush.face[k].v[1][0] = (float)front;
|
||||
brush.face[k].v[1][1] = Node[q[k1]].p[1];
|
||||
brush.face[k].v[1][2] = Node[q[k1]].p[2];
|
||||
|
||||
|
||||
brush.face[k].v[2][0] = (float)backface;
|
||||
brush.face[k].v[2][1] = Node[q[k1]].p[1];
|
||||
brush.face[k].v[2][2] = Node[q[k1]].p[2];
|
||||
|
@ -1222,41 +1221,41 @@ void MapOut(int NumNodes,int NumTris, NODE *Node, TRI *Tri)
|
|||
brush.face[0].v[0][0] = Node[q[2]].p[0];
|
||||
brush.face[0].v[0][1] = Node[q[2]].p[1];
|
||||
brush.face[0].v[0][2] = (float)front;
|
||||
|
||||
|
||||
brush.face[0].v[1][0] = Node[q[1]].p[0];
|
||||
brush.face[0].v[1][1] = Node[q[1]].p[1];
|
||||
brush.face[0].v[1][2] = (float)front;
|
||||
|
||||
|
||||
brush.face[0].v[2][0] = Node[q[0]].p[0];
|
||||
brush.face[0].v[2][1] = Node[q[0]].p[1];
|
||||
brush.face[0].v[2][2] = (float)front;
|
||||
|
||||
|
||||
// back
|
||||
brush.face[1].v[0][0] = Node[q[0]].p[0];
|
||||
brush.face[1].v[0][1] = Node[q[0]].p[1];
|
||||
brush.face[1].v[0][2] = (float)backface;
|
||||
|
||||
|
||||
brush.face[1].v[1][0] = Node[q[1]].p[0];
|
||||
brush.face[1].v[1][1] = Node[q[1]].p[1];
|
||||
brush.face[1].v[1][2] = (float)backface;
|
||||
|
||||
|
||||
brush.face[1].v[2][0] = Node[q[2]].p[0];
|
||||
brush.face[1].v[2][1] = Node[q[2]].p[1];
|
||||
brush.face[1].v[2][2] = (float)backface;
|
||||
|
||||
|
||||
for(k0=0; k0<brush.NumFaces-2; k0++)
|
||||
{
|
||||
k =k0+2;
|
||||
k1=(k0+1) % (brush.NumFaces-2);
|
||||
|
||||
|
||||
brush.face[k].v[0][0] = Node[q[k0]].p[0];
|
||||
brush.face[k].v[0][1] = Node[q[k0]].p[1];
|
||||
brush.face[k].v[0][2] = (float)front;
|
||||
|
||||
|
||||
brush.face[k].v[1][0] = Node[q[k1]].p[0];
|
||||
brush.face[k].v[1][1] = Node[q[k1]].p[1];
|
||||
brush.face[k].v[1][2] = (float)front;
|
||||
|
||||
|
||||
brush.face[k].v[2][0] = Node[q[k1]].p[0];
|
||||
brush.face[k].v[2][1] = Node[q[k1]].p[1];
|
||||
brush.face[k].v[2][2] = (float)backface;
|
||||
|
|
|
@ -176,7 +176,7 @@ void texfont_init ()
|
|||
|
||||
int i, j, x, y;
|
||||
float inv = 1.0f/128;
|
||||
char *charlines[16] = {
|
||||
const char *charlines[16] = {
|
||||
"abcdefghijklmn", "opqrstuvwxyz0", "123456789ABC", "DEFGHIJKLMN",
|
||||
"OPQRSTUVWX", "YZ,.!;:<>/?{}@$%", "&*()-+=_[] #" };
|
||||
unsigned char lefts[7][17] = {
|
||||
|
|
|
@ -1393,10 +1393,10 @@ GtkWidget* create_main_dialog ()
|
|||
GtkObject *adj;
|
||||
GSList *group;
|
||||
int i;
|
||||
char *games[] = { "Quake 2", "Half-Life", "SiN", "Heretic 2", "Kingpin", "Genesis3D", "Quake 3 Arena" };
|
||||
char *waveforms[] = { "Alternating hill/valley", "Cylindrical left-to-right", "Cylindrical top-to-bottom",
|
||||
const char *games[] = { "Quake 2", "Half-Life", "SiN", "Heretic 2", "Kingpin", "Genesis3D", "Quake 3 Arena" };
|
||||
const char *waveforms[] = { "Alternating hill/valley", "Cylindrical left-to-right", "Cylindrical top-to-bottom",
|
||||
"From bitmap", "Fractal" };
|
||||
char *orientations[] = { "Ground surface", "Ceiling", "Wall facing 0", "Wall facing 90",
|
||||
const char *orientations[] = { "Ground surface", "Ceiling", "Wall facing 0", "Wall facing 90",
|
||||
"Wall facing 180","Wall facing 270" };
|
||||
|
||||
g_pWnd = dlg = gtk_window_new (GTK_WINDOW_TOPLEVEL);
|
||||
|
|
|
@ -321,7 +321,7 @@ varargs versions of all text functions.
|
|||
FIXME: make this buffer size safe someday
|
||||
============
|
||||
*/
|
||||
char *va (char *format, ...)
|
||||
char *va (const char *format, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
static char string[1024];
|
||||
|
|
|
@ -48,7 +48,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "version.h"
|
||||
|
||||
CRadiantImageManager g_ImageManager;
|
||||
CRadiantPluginManager g_PluginsManager;
|
||||
CRadiantPluginManager g_PluginsManager;
|
||||
|
||||
_QERPlugSurfaceTable g_SurfaceTable;
|
||||
_QERFileSystemTable g_FileSystemTable;
|
||||
|
@ -127,7 +127,7 @@ void InitFileTypes()
|
|||
|
||||
GetFileTypeRegistry()->addType(MAP_MAJOR, g_pattern_mapq3);
|
||||
GetFileTypeRegistry()->addType(MAP_MAJOR, g_pattern_mapxml);
|
||||
|
||||
|
||||
GetFileTypeRegistry()->addType("region", g_pattern_regq3);
|
||||
/*
|
||||
GetFileTypeRegistry()->addType(MODEL_MAJOR, g_pattern_modelmd3);
|
||||
|
@ -282,7 +282,7 @@ public:
|
|||
return &elem->m_model;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
elem = new CModelWrapper(id, version);
|
||||
g_ptr_array_add(m_ptrs, elem);
|
||||
|
||||
|
@ -327,7 +327,7 @@ public:
|
|||
}
|
||||
mAPIs.clear();
|
||||
}
|
||||
|
||||
|
||||
// CSynapseAPIManager interface -------------------
|
||||
APIDescriptor_t* BuildRequireAPI(APIDescriptor_t* pAPI)
|
||||
{
|
||||
|
@ -346,7 +346,7 @@ public:
|
|||
for(i=mAPIs.begin(); i!=mAPIs.end(); i++)
|
||||
AddItem((_QERPlugToolbarTable*)(*i)->mpTable);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
void AddItem(_QERPlugToolbarTable* pTable)
|
||||
|
@ -423,7 +423,7 @@ void CRadiantImageManager::LoadImage(const char *name, byte **pic, int *width, i
|
|||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// start walking the interfaces
|
||||
list<CImageTableSlot *>::iterator iSlot;
|
||||
for(iSlot = mSlots.begin(); iSlot != mSlots.end(); iSlot++)
|
||||
|
@ -456,7 +456,7 @@ const char* CRadiantImageManager::GetNextExtension()
|
|||
|
||||
/* plugin manager --------------------------------------- */
|
||||
APIDescriptor_t* CRadiantPluginManager::BuildRequireAPI(APIDescriptor_t *pAPI)
|
||||
{
|
||||
{
|
||||
CPluginSlot *pSlot = new CPluginSlot(pAPI);
|
||||
mSlots.push_front(pSlot);
|
||||
return pSlot->GetDescriptor();
|
||||
|
@ -479,7 +479,7 @@ void CSynapseClientRadiant::ImportMap(IDataStream *in, CPtrArray *ents, const ch
|
|||
}
|
||||
else if (strcmp(type,"xmap")==0)
|
||||
{
|
||||
g_MapTable2.m_pfnMap_Read(in, ents);
|
||||
g_MapTable2.m_pfnMap_Read(in, ents);
|
||||
}
|
||||
else
|
||||
Sys_FPrintf(SYS_WRN, "WARNING: no module found for map interface type '%s'\n", type);
|
||||
|
@ -512,7 +512,7 @@ CPluginSlot::CPluginSlot(APIDescriptor_t *pAPI)
|
|||
}
|
||||
|
||||
CPluginSlot::~CPluginSlot()
|
||||
{
|
||||
{
|
||||
delete mpAPI;
|
||||
delete mpTable;
|
||||
while (m_CommandStrings)
|
||||
|
@ -551,14 +551,14 @@ int CPluginSlot::getCommandCount()
|
|||
{
|
||||
if (!m_bReady)
|
||||
Init();
|
||||
return g_slist_length (m_CommandStrings);
|
||||
return g_slist_length (m_CommandStrings);
|
||||
}
|
||||
|
||||
|
||||
const char* CPluginSlot::getCommand(int n)
|
||||
{
|
||||
if (!m_bReady)
|
||||
Init();
|
||||
return (char*)g_slist_nth_data (m_CommandStrings, n);
|
||||
return (char*)g_slist_nth_data (m_CommandStrings, n);
|
||||
}
|
||||
|
||||
void CPluginSlot::addMenuID(int n)
|
||||
|
@ -647,11 +647,11 @@ void CPlugInManager::InitForDir(const Str &dir)
|
|||
path += g_strModulesDir;
|
||||
// SYNAPSE
|
||||
g_pParentWnd->GetSynapseServer().AddSearchPath(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const XMLConfigEntry_t manager_entries[] =
|
||||
{
|
||||
static const XMLConfigEntry_t manager_entries[] =
|
||||
{
|
||||
{ VFS_MAJOR, SYN_REQUIRE, sizeof(g_FileSystemTable), &g_FileSystemTable },
|
||||
{ SHADERS_MAJOR, SYN_REQUIRE, sizeof(g_ShadersTable), &g_ShadersTable },
|
||||
{ MAP_MAJOR, SYN_REQUIRE, sizeof(g_MapTable), &g_MapTable },
|
||||
|
@ -662,9 +662,9 @@ static const XMLConfigEntry_t manager_entries[] =
|
|||
void CPlugInManager::Init()
|
||||
{
|
||||
Str synapse_config;
|
||||
|
||||
|
||||
Cleanup();
|
||||
|
||||
|
||||
// set some globals
|
||||
g_qeglobals.bBSPFrontendPlugin = false;
|
||||
|
||||
|
@ -675,10 +675,10 @@ void CPlugInManager::Init()
|
|||
synapse_config += "synapse.config";
|
||||
if (!g_pParentWnd->GetSynapseServer().Initialize(synapse_config.GetBuffer(), &Sys_Printf_VA))
|
||||
Error("Synpase server initialization failed (see console)\n");
|
||||
|
||||
|
||||
// builtin modules
|
||||
g_pParentWnd->GetSynapseServer().EnumerateBuiltinModule(&eclass_def);
|
||||
|
||||
|
||||
// APIs we provide
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(RADIANT_MAJOR, NULL, sizeof(_QERFuncTable_1));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(SCRIPLIB_MAJOR, NULL, sizeof(_QERScripLibTable));
|
||||
|
@ -691,15 +691,15 @@ void CPlugInManager::Init()
|
|||
g_pParentWnd->GetSynapseClient().AddAPI(SELECTEDFACE_MAJOR, NULL, sizeof(_QERSelectedFaceTable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(APPSURFACEDIALOG_MAJOR, NULL, sizeof(_QERAppSurfaceTable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(UNDO_MAJOR, NULL, sizeof(_QERUndoTable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(UI_MAJOR, NULL, sizeof(_QERUITable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(UIGTK_MAJOR, NULL, sizeof(_QERUIGtkTable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(CAMERA_MAJOR, NULL, sizeof(_QERCameraTable));
|
||||
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(UI_MAJOR, NULL, sizeof(_QERUITable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(UIGTK_MAJOR, NULL, sizeof(_QERUIGtkTable));
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(CAMERA_MAJOR, NULL, sizeof(_QERCameraTable));
|
||||
|
||||
// modules configured by XML
|
||||
if ( !g_pParentWnd->GetSynapseClient().ConfigXML( &g_pParentWnd->GetSynapseServer(), "core", manager_entries ) ) {
|
||||
Error("Synapse server initialization failed (see console)\n");
|
||||
}
|
||||
|
||||
|
||||
// adding a manager is a special case that ConfigXML doesn't take care of
|
||||
g_pParentWnd->GetSynapseServer().SelectClientConfig( "core" );
|
||||
char *minor;
|
||||
|
@ -709,11 +709,11 @@ void CPlugInManager::Init()
|
|||
}
|
||||
g_ImageManager.SetMatchAPI( IMAGE_MAJOR, minor );
|
||||
g_pParentWnd->GetSynapseClient().AddManager( &g_ImageManager );
|
||||
|
||||
|
||||
// SYN_REQUIRE entries which are still hardcoded
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(MAP_MAJOR, "mapxml", sizeof(g_MapTable2), SYN_REQUIRE, &g_MapTable2);
|
||||
g_pParentWnd->GetSynapseClient().AddAPI(ENTITY_MAJOR, NULL, sizeof(g_EntityTable), SYN_REQUIRE, &g_EntityTable);
|
||||
|
||||
|
||||
// plugins: load anything that claims to be a plugin
|
||||
// minor becomes some kind of matching pattern
|
||||
// g_PluginsManager is an API any class, it receives several function tables as needed
|
||||
|
@ -850,7 +850,7 @@ void CPlugInManager::DeleteBrushHandle(void * vp)
|
|||
|
||||
void CPlugInManager::CommitBrushHandleToMap(void * vp)
|
||||
{
|
||||
g_bScreenUpdates = false;
|
||||
g_bScreenUpdates = false;
|
||||
for (int i = 0; i < m_BrushHandles.GetSize(); i++)
|
||||
{
|
||||
brush_t *pb = reinterpret_cast<brush_t*>(m_BrushHandles.GetAt(i));
|
||||
|
@ -863,7 +863,7 @@ void CPlugInManager::CommitBrushHandleToMap(void * vp)
|
|||
Select_Brush(pb);
|
||||
}
|
||||
}
|
||||
g_bScreenUpdates = true;
|
||||
g_bScreenUpdates = true;
|
||||
Sys_UpdateWindows(W_ALL);
|
||||
}
|
||||
|
||||
|
@ -971,7 +971,7 @@ void QERApp_SetCamera( vec3_t origin, vec3_t angles )
|
|||
VectorCopy( origin, g_pParentWnd->GetCamWnd()->Camera()->origin );
|
||||
VectorCopy( angles, g_pParentWnd->GetCamWnd()->Camera()->angles );
|
||||
|
||||
Sys_UpdateWindows( W_ALL ); // specify
|
||||
Sys_UpdateWindows( W_ALL ); // specify
|
||||
g_pParentWnd->OnTimer();
|
||||
}
|
||||
|
||||
|
@ -1484,7 +1484,7 @@ void* WINAPI QERApp_GetEntityHandle(int nIndex)
|
|||
return static_cast<void*>(pe);
|
||||
}
|
||||
|
||||
epair_t* WINAPI QERApp_AllocateEpair( char *key, char *val )
|
||||
epair_t* WINAPI QERApp_AllocateEpair( const char *key, const char *val )
|
||||
{
|
||||
epair_t *e = (epair_t*)qmalloc (sizeof(*e));
|
||||
e->key = (char*)qmalloc(strlen(key)+1);
|
||||
|
@ -1503,7 +1503,7 @@ IEpair* WINAPI QERApp_IEpairForEntityHandle(void *vp)
|
|||
return pEp;
|
||||
}
|
||||
|
||||
IEpair* WINAPI QERApp_IEpairForProjectKeys()
|
||||
IEpair* WINAPI QERApp_IEpairForProjectKeys()
|
||||
{
|
||||
CEpairsWrapper *pEp = new CEpairsWrapper(g_qeglobals.d_project_entity);
|
||||
pEp->IncRef();
|
||||
|
@ -1784,7 +1784,7 @@ void CPlugInManager::CommitEntityHandleToMap(void* vpEntity)
|
|||
|
||||
void WINAPI QERApp_SetScreenUpdate(int bScreenUpdates)
|
||||
{
|
||||
g_bScreenUpdates = bScreenUpdates;
|
||||
g_bScreenUpdates = bScreenUpdates;
|
||||
}
|
||||
|
||||
texturewin_t* QERApp_QeglobalsTexturewin()
|
||||
|
@ -2123,7 +2123,7 @@ unsigned long QERApp_GetTickCount()
|
|||
gettimeofday(&tp, &tzp);
|
||||
if (!basetime)
|
||||
basetime = tp.tv_sec;
|
||||
return (tp.tv_sec-basetime) + tp.tv_usec/1000;
|
||||
return (tp.tv_sec-basetime) + tp.tv_usec/1000;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -2274,7 +2274,7 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
pShadersTable->m_pfnTexture_ShowInuse = Texture_ShowInuse;
|
||||
pShadersTable->m_pfnBuildShaderList = &BuildShaderList;
|
||||
pShadersTable->m_pfnPreloadShaders = &PreloadShaders;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, QGL_MAJOR))
|
||||
|
@ -2304,7 +2304,7 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
pQglTable->m_pfn_qglDeleteTextures = qglDeleteTextures;
|
||||
pQglTable->m_pfn_qglDrawElements = qglDrawElements;
|
||||
pQglTable->m_pfn_qglEnable = qglEnable;
|
||||
pQglTable->m_pfn_qglEnableClientState = qglEnableClientState;
|
||||
pQglTable->m_pfn_qglEnableClientState = qglEnableClientState;
|
||||
pQglTable->m_pfn_qglEnd = qglEnd;
|
||||
pQglTable->m_pfn_qglEndList = qglEndList;
|
||||
pQglTable->m_pfn_qglFogf = qglFogf;
|
||||
|
@ -2380,7 +2380,7 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
pDataTable->m_pfnSelectedBrushes = QERApp_SelectedBrushes;
|
||||
pDataTable->m_pfnFilteredBrushes = QERApp_FilteredBrushes;
|
||||
pDataTable->m_pfnLstSkinCache = QERApp_LstSkinCache;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, PATCH_MAJOR))
|
||||
|
@ -2389,24 +2389,24 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
pPatchTable->m_pfnPatch_Alloc = &Patch_Alloc;
|
||||
pPatchTable->m_pfnAddBrushForPatch = &AddBrushForPatch;
|
||||
pPatchTable->m_pfnMakeNewPatch = &MakeNewPatch;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, ECLASSMANAGER_MAJOR))
|
||||
{
|
||||
_EClassManagerTable *pEClassManTable = static_cast<_EClassManagerTable *>(pAPI->mpTable);
|
||||
|
||||
|
||||
pEClassManTable->m_pfnEclass_InsertAlphabetized = &Eclass_InsertAlphabetized;
|
||||
pEClassManTable->m_pfnGet_Eclass_E = &Get_EClass_E;
|
||||
pEClassManTable->m_pfnSet_Eclass_Found = &Set_Eclass_Found;
|
||||
pEClassManTable->m_pfnGet_Parsing_Single = &Get_Parsing_Single;
|
||||
pEClassManTable->m_pfnEClass_Create = &EClass_Create;
|
||||
pEClassManTable->m_pfnEclass_ForName = &Eclass_ForName;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, SELECTEDFACE_MAJOR))
|
||||
{
|
||||
{
|
||||
_QERSelectedFaceTable *pSelectedFaceTable = static_cast<_QERSelectedFaceTable *>(pAPI->mpTable);
|
||||
|
||||
pSelectedFaceTable->m_pfnGetSelectedFaceCount = &QERApp_GetSelectedFaceCount;
|
||||
|
@ -2452,7 +2452,7 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, UNDO_MAJOR))
|
||||
{
|
||||
{
|
||||
_QERUndoTable *pUndoTable = static_cast<_QERUndoTable *>(pAPI->mpTable);
|
||||
|
||||
pUndoTable->m_pfnUndo_Start = &Undo_Start;
|
||||
|
@ -2482,7 +2482,7 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, UI_MAJOR))
|
||||
{
|
||||
{
|
||||
_QERUITable *pUITable = static_cast<_QERUITable *>(pAPI->mpTable);
|
||||
|
||||
pUITable->m_pfnCreateGLWindow = QERApp_CreateGLWindow;
|
||||
|
@ -2495,7 +2495,7 @@ bool CSynapseClientRadiant::RequestAPI(APIDescriptor_t *pAPI)
|
|||
return true;
|
||||
}
|
||||
if (!strcmp(pAPI->major_name, UIGTK_MAJOR))
|
||||
{
|
||||
{
|
||||
_QERUIGtkTable *pUIGtkTable = static_cast<_QERUIGtkTable *>(pAPI->mpTable);
|
||||
|
||||
pUIGtkTable->m_pfn_GetQeglobalsGLWidget = &QERApp_GetQeGlobalsGLWidget;
|
||||
|
|
Loading…
Reference in a new issue