* allow the setting of the orientation and the gametype in the gtkgensurf plugin (they were set to insensitive before and thus didn't allow the changing of the values)

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@218 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-03-16 19:09:40 +00:00
parent fb4bd2916f
commit 071aff8554

View file

@ -270,6 +270,8 @@ static void SetDlgValues (int tab)
switch (tab)
{
case GENERAL_TAB:
// mattn: Deactivated because one wasn't able to switch the gametype or orientation
#if 0
// Hell if I know why, but in the release build the 2nd pass thru the
// set_sensitive loop for game_radios crashes. No need to do this more
// than once anyhow.
@ -280,6 +282,7 @@ static void SetDlgValues (int tab)
for (i = 0; i < 6; i++)
gtk_widget_set_sensitive (plane_radios[i], (i == Plane ? TRUE : FALSE));
}
#endif
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (game_radios[Game]), TRUE);
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (plane_radios[Plane]), TRUE);
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (wave_radios[WaveType]), TRUE);