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* allow the setting of the orientation and the gametype in the gtkgensurf plugin (they were set to insensitive before and thus didn't allow the changing of the values)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@218 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@ -270,6 +270,8 @@ static void SetDlgValues (int tab)
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switch (tab)
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{
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case GENERAL_TAB:
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// mattn: Deactivated because one wasn't able to switch the gametype or orientation
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#if 0
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// Hell if I know why, but in the release build the 2nd pass thru the
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// set_sensitive loop for game_radios crashes. No need to do this more
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// than once anyhow.
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@ -280,6 +282,7 @@ static void SetDlgValues (int tab)
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for (i = 0; i < 6; i++)
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gtk_widget_set_sensitive (plane_radios[i], (i == Plane ? TRUE : FALSE));
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}
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#endif
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gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (game_radios[Game]), TRUE);
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gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (plane_radios[Plane]), TRUE);
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gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (wave_radios[WaveType]), TRUE);
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