mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 07:02:26 +00:00
85 lines
4.4 KiB
Text
85 lines
4.4 KiB
Text
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// entity 0
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{
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"classname" "worldspawn"
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// brush 0
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{
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( -704 -1152 0 ) ( 4480 -1152 0 ) ( -704 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
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( 67 -1022 0 ) ( 67 -4096 0 ) ( 88 -892 -768 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
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( 67 -1022 0 ) ( 88 -892 -768 ) ( 134 -1015 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 0 0
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( 88 -892 -768 ) ( 88 -4096 -768 ) ( 134 -1015 0 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
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( 134 -1015 0 ) ( 134 -4096 0 ) ( 67 -1022 0 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0
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}
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// brush 1
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{
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( 584 -640 -768 ) ( 520 -640 -768 ) ( 520 -1160 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 528 -1160 320 ) ( 528 -640 320 ) ( 592 -640 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 528 -1152 0 ) ( 592 -1152 0 ) ( 592 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 520 -1160 0 ) ( 520 -640 0 ) ( 520 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 584 -640 0 ) ( 520 -640 0 ) ( 520 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -640 0 ) ( 512 -1160 0 ) ( 512 -1160 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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}
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// brush 2
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{
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( 512 -552 -768 ) ( -296 -552 -768 ) ( -296 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -296 -640 320 ) ( -296 -552 320 ) ( 512 -552 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -296 -640 320 ) ( 512 -640 320 ) ( 512 -640 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( 512 -640 320 ) ( 512 -552 320 ) ( 512 -552 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 528 -632 320 ) ( -280 -632 320 ) ( -280 -632 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -536 320 ) ( -512 -624 320 ) ( -512 -624 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 3
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{
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( -512 -648 -768 ) ( -536 -648 -768 ) ( -536 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -536 -1152 320 ) ( -536 -648 320 ) ( -512 -648 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -536 -1152 320 ) ( -512 -1152 320 ) ( -512 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -1152 320 ) ( -512 -648 320 ) ( -512 -648 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -512 -640 320 ) ( -536 -640 320 ) ( -536 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -520 -648 320 ) ( -520 -1152 320 ) ( -520 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 4
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{
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( 512 -640 320 ) ( 24 -640 320 ) ( 24 -1152 320 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( 48 -1152 328 ) ( 48 -640 328 ) ( 536 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 24 -1152 440 ) ( 512 -1152 440 ) ( 512 -1152 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -1152 440 ) ( 512 -640 440 ) ( 512 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -640 440 ) ( 24 -640 440 ) ( 24 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -640 464 ) ( -512 -1152 464 ) ( -512 -1152 352 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 5
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{
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( -328 -896 -776 ) ( -512 -896 -776 ) ( -512 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -1152 -768 ) ( -512 -896 -768 ) ( -328 -896 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -512 -1152 -768 ) ( -328 -1152 -768 ) ( -328 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -896 -768 ) ( -512 -1152 -768 ) ( -512 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -1152 -768 ) ( 512 -896 -768 ) ( 512 -896 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -368 -640 -824 ) ( -856 -640 -824 ) ( -856 -640 -960 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 6
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{
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( -512 -1168 320 ) ( -512 -1584 320 ) ( -512 -1584 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 1152 -1152 320 ) ( 176 -1152 320 ) ( 176 -1152 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( 512 -1576 320 ) ( 512 -1160 320 ) ( 512 -1160 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 208 -1160 320 ) ( 1184 -1160 320 ) ( 1184 -1160 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 176 -1568 320 ) ( 176 -1152 320 ) ( 1152 -1152 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 -1152 -768 ) ( -520 -1152 -768 ) ( -520 -1192 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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}
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// entity 1
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{
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"light" "3000"
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"origin" "0 -768 -480"
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"classname" "light"
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}
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// entity 2
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{
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"angle" "270"
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"origin" "0 -712 -640"
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"classname" "info_player_deathmatch"
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}
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// entity 3
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{
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"classname" "light"
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"origin" "0 -832 160"
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"light" "3000"
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}
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