2007-11-04 03:34:51 +00:00
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/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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----------------------------------------------------------------------------------
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This code has been altered significantly from its original form, to support
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several games based on the Quake III Arena engine, in the form of "Q3Map2."
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------------------------------------------------------------------------------- */
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/* marker */
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#define PRTFILE_C
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/* dependencies */
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#include "q3map2.h"
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/*
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==============================================================================
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PORTAL FILE GENERATION
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Save out name.prt for qvis to read
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==============================================================================
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*/
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#define PORTALFILE "PRT1"
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FILE *pf;
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int num_visclusters; // clusters the player can be in
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int num_visportals;
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int num_solidfaces;
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void WriteFloat (FILE *f, vec_t v)
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{
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if ( fabs(v - Q_rint(v)) < 0.001 )
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fprintf (f,"%i ",(int)Q_rint(v));
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else
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fprintf (f,"%f ",v);
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}
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/*
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=================
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WritePortalFile_r
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=================
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*/
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void WritePortalFile_r (node_t *node)
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{
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int i, s;
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portal_t *p;
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winding_t *w;
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vec3_t normal;
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vec_t dist;
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// decision node
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if (node->planenum != PLANENUM_LEAF) {
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WritePortalFile_r (node->children[0]);
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WritePortalFile_r (node->children[1]);
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return;
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}
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if (node->opaque) {
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return;
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}
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for (p = node->portals ; p ; p=p->next[s])
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{
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w = p->winding;
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s = (p->nodes[1] == node);
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if (w && p->nodes[0] == node)
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{
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if (!PortalPassable(p))
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continue;
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// write out to the file
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// sometimes planes get turned around when they are very near
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// the changeover point between different axis. interpret the
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// plane the same way vis will, and flip the side orders if needed
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// FIXME: is this still relevent?
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WindingPlane (w, normal, &dist);
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if ( DotProduct (p->plane.normal, normal) < 0.99 )
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{ // backwards...
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fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster);
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}
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else
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fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster);
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/* ydnar: added this change to make antiportals work */
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if( p->compileFlags & C_HINT )
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fprintf( pf, "1 " );
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else
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fprintf( pf, "0 " );
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/* write the winding */
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for (i=0 ; i<w->numpoints ; i++)
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{
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fprintf (pf,"(");
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WriteFloat (pf, w->p[i][0]);
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WriteFloat (pf, w->p[i][1]);
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WriteFloat (pf, w->p[i][2]);
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fprintf (pf,") ");
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}
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fprintf (pf,"\n");
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}
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}
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}
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/*
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=================
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WriteFaceFile_r
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=================
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*/
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void WriteFaceFile_r (node_t *node)
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{
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int i, s;
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portal_t *p;
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winding_t *w;
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// decision node
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if (node->planenum != PLANENUM_LEAF) {
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WriteFaceFile_r (node->children[0]);
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WriteFaceFile_r (node->children[1]);
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return;
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}
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if (node->opaque) {
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return;
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}
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for (p = node->portals ; p ; p=p->next[s])
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{
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w = p->winding;
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s = (p->nodes[1] == node);
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if (w)
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{
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if (PortalPassable(p))
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continue;
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// write out to the file
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if (p->nodes[0] == node)
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{
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fprintf (pf,"%i %i ",w->numpoints, p->nodes[0]->cluster);
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for (i=0 ; i<w->numpoints ; i++)
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{
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fprintf (pf,"(");
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WriteFloat (pf, w->p[i][0]);
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WriteFloat (pf, w->p[i][1]);
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WriteFloat (pf, w->p[i][2]);
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fprintf (pf,") ");
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}
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fprintf (pf,"\n");
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}
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else
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{
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fprintf (pf,"%i %i ",w->numpoints, p->nodes[1]->cluster);
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for (i = w->numpoints-1; i >= 0; i--)
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{
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fprintf (pf,"(");
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WriteFloat (pf, w->p[i][0]);
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WriteFloat (pf, w->p[i][1]);
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WriteFloat (pf, w->p[i][2]);
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fprintf (pf,") ");
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}
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fprintf (pf,"\n");
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}
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}
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}
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}
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/*
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================
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NumberLeafs_r
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================
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*/
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void NumberLeafs_r (node_t *node)
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{
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portal_t *p;
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if ( node->planenum != PLANENUM_LEAF ) {
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// decision node
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node->cluster = -99;
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NumberLeafs_r (node->children[0]);
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NumberLeafs_r (node->children[1]);
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return;
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}
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node->area = -1;
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if ( node->opaque ) {
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// solid block, viewpoint never inside
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node->cluster = -1;
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return;
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}
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node->cluster = num_visclusters;
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num_visclusters++;
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// count the portals
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for (p = node->portals ; p ; )
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{
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if (p->nodes[0] == node) // only write out from first leaf
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{
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if (PortalPassable(p))
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num_visportals++;
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else
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num_solidfaces++;
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p = p->next[0];
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}
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else
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{
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if (!PortalPassable(p))
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num_solidfaces++;
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p = p->next[1];
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}
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}
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}
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/*
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================
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NumberClusters
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================
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*/
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void NumberClusters(tree_t *tree) {
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num_visclusters = 0;
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num_visportals = 0;
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num_solidfaces = 0;
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Sys_FPrintf (SYS_VRB,"--- NumberClusters ---\n");
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// set the cluster field in every leaf and count the total number of portals
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NumberLeafs_r (tree->headnode);
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Sys_FPrintf( SYS_VRB, "%9d visclusters\n", num_visclusters );
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Sys_FPrintf( SYS_VRB, "%9d visportals\n", num_visportals );
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Sys_FPrintf( SYS_VRB, "%9d solidfaces\n", num_solidfaces );
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}
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/*
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================
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WritePortalFile
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================
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*/
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void WritePortalFile (tree_t *tree)
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{
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char filename[1024];
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Sys_FPrintf (SYS_VRB,"--- WritePortalFile ---\n");
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// write the file
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sprintf (filename, "%s.prt", source);
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Sys_Printf ("writing %s\n", filename);
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pf = fopen (filename, "w");
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if (!pf)
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Error ("Error opening %s", filename);
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fprintf (pf, "%s\n", PORTALFILE);
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fprintf (pf, "%i\n", num_visclusters);
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fprintf (pf, "%i\n", num_visportals);
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fprintf (pf, "%i\n", num_solidfaces);
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WritePortalFile_r(tree->headnode);
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WriteFaceFile_r(tree->headnode);
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fclose (pf);
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}
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