gtkradiant/tools/quake2/extra/texpaint/resource.h

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/*
===========================================================================
Copyright (C) 1997-2006 Id Software, Inc.
This file is part of Quake 2 Tools source code.
Quake 2 Tools source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 Tools source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 Tools source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by texmake.rc
//
#define IDR_MENU1 101
#define IDR_MENU2 102
#define IDR_ACCELERATOR1 104
#define IDD_NEWSKIN 105
#define IDC_WIDTH 1000
#define IDC_HEIGHT 1001
#define ID_FILE_SAVEAS 4003
#define ID_VIEW_MODELLINES 4006
#define ID_VIEW_MODELLIGHTING 4008
#define ID_FILE_OPENSKIN 4009
#define ID_FILE_SAVESKIN 4010
#define ID_FILE_SAVESKINAS 4011
#define ID_FILE_EXIT 4012
#define ID_FILE_OPENMODEL 4013
#define ID_FILE_RELOADSKIN 4014
#define ID_FILE_NEWSKIN 4016
#define ID_FILE_OPENFRAME 4017
#define ID_VIEW_SKINLINES 4018
#define ID_VIEW_MODELINES 4019
#define ID_VIEW_TEXTURELINES 4020
#define ID_FILE_RESAMPLESKIN 4024
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 106
#define _APS_NEXT_COMMAND_VALUE 4025
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif