ef2gamesource/dlls/game/q_shared.c
Walter Julius Hennecke 5bbf27cabd Initial code commit ...
2012-12-30 17:37:54 +01:00

1508 lines
25 KiB
C

//-----------------------------------------------------------------------------
//
// $Logfile:: /EF2/Code/DLLs/game/q_shared.c $
// $Revision:: 36 $
// $Author:: Singlis $
// $Date:: 9/26/03 2:36p $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
//
// DESCRIPTION:
// A mix of functions used by every part of the code
#include "q_shared.h"
#ifdef _WIN32
#pragma optimize( "", off )
#endif
static char musicmoods[ mood_totalnumber ][ 16 ] =
{
"none",
"normal",
"action",
"suspense",
"mystery",
"success",
"failure",
"surprise",
"special",
"aux1",
"aux2",
"aux3",
"aux4",
"aux5",
"aux6",
"aux7"
};
static char eaxmodes[ eax_totalnumber ][ 16 ] =
{
"generic",
"paddedcell",
"room",
"bathroom",
"livingroom",
"stoneroom",
"auditorium",
"concerthall",
"cave",
"arena",
"hangar",
"carpetedhallway",
"hallway",
"stonecorridor",
"alley",
"forest",
"city",
"mountains",
"quarry",
"plain",
"parkinglot",
"sewerpipe",
"underwater",
"drugged",
"dizzy",
"psychotic"
};
/*
=================
MusicMood_NameToNum
=================
*/
int MusicMood_NameToNum( const char * name )
{
int i;
if ( !name )
return -1;
for ( i = 0; i < mood_totalnumber; i++ )
{
if ( !strcmpi( name, musicmoods[ i ] ) )
{
return i;
}
}
return -1;
}
/*
=================
MusicMood_NumToName
=================
*/
const char * MusicMood_NumToName( int num )
{
if ( ( num < 0 ) || ( num >= mood_totalnumber ) )
return "";
else
return musicmoods[ num ];
}
/*
=================
EAXMode_NameToNum
=================
*/
int EAXMode_NameToNum( const char * name )
{
int i;
if ( !name )
return -1;
for ( i = 0; i < eax_totalnumber; i++ )
{
if ( !strcmpi( name, eaxmodes[ i ] ) )
{
return i;
}
}
return -1;
}
/*
=================
EAXMode_NumToName
=================
*/
const char * EAXMode_NumToName( int num )
{
if ( ( num < 0 ) || ( num >= eax_totalnumber ) )
return "";
else
return eaxmodes[ num ];
}
static char playerStatNames[ STAT_LAST_STAT ][ 32 ] =
{
"health",
"dead_yaw",
"ammo_left",
"clipammo_left",
"num_shots_left",
"max_num_shots_left",
"ammo_right",
"clipammo_right",
"num_shots_right",
"armor_level",
"maxammo_left",
"maxammo_right",
"maxclipammo_left",
"maxclipammo_right",
"ammo_type1",
"ammo_type2",
"ammo_type3",
"ammo_type4",
"last_pain",
"accumulated_pain",
"bosshealth",
"bossnameIndex",
"cinematic",
"addfade",
"letterbox",
"poweruptime",
"weapon_generic1",
"weapon_generic2",
"itemicon",
"itemtext",
"votetext",
"enemies_killed",
"teammates_killed",
"shots_fired",
"shots_hit",
"accuracy",
"mission_duration",
"generic",
"num_objectives",
"complete_objectives",
"failed_objectives",
"incomplete_objectives",
"specialmovetimer",
"points",
"secretstotal",
"secretsfound",
"itemstotal",
"itemsfound",
"redTeamScore",
"blueTeamScore",
//"arena",
"team",
//"queue_place",
"score",
"kills",
"deaths",
// "timeleft_minutes",
"timeleft_seconds",
"won_matches",
"lost_matches",
"mp_generic1",
"mp_generic2",
"mp_generic3",
"mp_generic4",
"mp_generic5",
"mp_generic6",
"mp_generic7",
"mp_generic8",
"mp_spectating_entnum",
"mp_mode_icon",
"mp_team_icon",
"mp_teamhud_icon",
"mp_otherteam_icon",
"mp_specialty_icon",
"mp_holdableitem_icon",
"mp_rune_icon",
"mp_powerup_icon",
"mp_award_icon",
"mp_award_count",
"mp_state"
};
//----------------------------------------------------------------
// Name: GenerateHashForName (Squirrel)
// Class:
//
// Description: Generates an unsigned 32-bit integer hash
// value for a given char* string. The resulting
// hash value is guaranteed to be in the range
// of [0,maxHash). If no maximum hash value is
// desired, pass 0 for <maxHash>; this allows
// <hash> to be any 32-bit unsigned int value.
// Parameters:
// const char* name The string for which a hash will be generated
// qboolean caseSensitive If false, hash is generated from all lower-case
// unsigned int maxHash The non-inclusive maximum hash value desired
//
// Returns: unsigned int 32-bit unsigned hash value for <name>
//----------------------------------------------------------------
unsigned int GenerateHashForName( const char* name, qboolean caseSensitive, unsigned int maxHash )
{
const char* scan;
unsigned int hash = 0;
unsigned int ch;
/// Add each individual character to the hash
for( scan = name; *scan; scan ++ )
{
/// Get character (or its lowercase version, if we're case-insensitive)
ch = *scan;
if( !caseSensitive )
ch = tolower( ch );
/// Multiply the existing hash by a magic number and add the new character
hash &= 0x07ffffff; // clear the top 5 bits to make room for multiply
hash *= 31;
hash += ch;
}
/// Mod-clamp the hash to the range [0,maxHash) IF <maxHash> was specified
if( maxHash )
hash %= maxHash;
return( hash );
}
//----------------------------------------------------------------
// Name: PlayerStat_NameToNum
// Class:
//
// Description: Converts a player stat name to the corresponding index
//
// Parameters: const char *name - player stat name
//
// Returns: int - index of the player stat
//----------------------------------------------------------------
int PlayerStat_NameToNum( const char *name )
{
int i;
if ( !name )
return -1;
for ( i = 0 ; i < STAT_LAST_STAT ; i++ )
{
if ( strcmpi( name, playerStatNames[ i ] ) == 0 )
{
return i;
}
}
return -1;
}
//----------------------------------------------------------------
// Name: PlayerStat_NumToName
// Class:
//
// Description: Converts a player stat index to the corresponding name
//
// Parameters: int - player stat index
//
// Returns: const char * - name of the player stat
//----------------------------------------------------------------
const char *PlayerStat_NumToName( int num )
{
if ( ( num < 0 ) || ( num >= STAT_LAST_STAT ) )
return "";
else
return playerStatNames[ num ];
}
//====================================================================================
/*
============
COM_SkipPath
============
*/
const char *COM_SkipPath (const char *pathname)
{
const char *last;
last = pathname;
while (*pathname)
{
if (*pathname=='/')
last = pathname+1;
pathname++;
}
return last;
}
/*
============
COM_ParseHex
============
*/
int COM_ParseHex (const char *hex)
{
const char *str;
int num;
num = 0;
str = hex;
while (*str)
{
num <<= 4;
if ( ( *str >= '0' ) && ( *str <= '9' ) )
num += *str - '0';
else if ( ( *str >= 'a' ) && ( *str <= 'f' ) )
num += 10 + *str - 'a';
else if ( ( *str >= 'A' ) && ( *str <= 'F' ) )
num += 10 + *str - 'A';
else
Com_WPrintf("Bad hex number: %s",hex);
str++;
}
return num;
}
/*
============
COM_StripExtension
============
*/
void COM_StripExtension (const char *in, char *out)
{
while ( *in && ( *in != '.' ) )
*out++ = *in++;
*out = 0;
}
/*
============
COM_FileExtension
============
*/
const char *COM_FileExtension (const char *in)
{
static char exten[8];
int i;
while ( *in && ( *in != '.' ) )
in++;
if (!*in)
return "";
in++;
for (i=0 ; i<7 && *in ; i++,in++)
exten[i] = *in;
exten[i] = 0;
return exten;
}
/*
============
COM_FileBase
============
*/
void COM_FileBase (const char *in, char *out)
{
const char *s;
const char *s2;
s = in + strlen(in) - 1;
while ( ( s != in ) && ( *s != '.' ) )
s--;
for ( s2 = s ; ( s2 != in ) && ( *s2 != '/' ) ; s2-- )
;
if (s-s2 < 2)
out[0] = 0;
else
{
s--;
strncpy (out,s2+1, s-s2);
out[s-s2] = 0;
}
}
/*
============
COM_FileName
Returns the filename, without being picky like COM_FileBase
============
*/
void COM_FileName (const char *in, char *out)
{
const char *start, *end, *s;
start = NULL;
end = NULL;
for (s = in; *s; s++)
{
if(*s == '.')
{
end = s;
}
else if((*s == '/') || (*s == '\\') || (*s == ':'))
{
start = s+1;
}
}
if(end == NULL)
end = s;
if(start == NULL)
start = in;
for (s=start; s<end; s++)
{
*(out++) = *s;
}
*out = '\0';
}
/*
============
COM_FilePath
Returns the path up to, but not including the last /
============
*/
void COM_FilePath (const char *in, char *out)
{
const char *s;
s = in + strlen(in) - 1;
while ( ( s != in ) && ( *s != '/' ) )
s--;
strncpy (out,in, s-in);
out[s-in] = 0;
}
/*
==================
COM_DefaultExtension
==================
*/
void COM_DefaultExtension (char *path, int maxSize, const char *extension ) {
char oldPath[MAX_QPATH];
char *src;
//
// if path doesn't have a .EXT, append extension
// (extension should include the .)
//
src = path + strlen(path) - 1;
while ( ( *src != '/' ) && ( src != path ) ) {
if ( *src == '.' ) {
return; // it has an extension
}
src--;
}
// catch any errors we may encounter, while debugging
assert( strlen( path ) <= sizeof( oldPath ) );
Q_strncpyz( oldPath, path, sizeof( oldPath ) );
Com_sprintf( path, maxSize, "%s%s", oldPath, extension );
}
/*
============================================================================
BYTE ORDER FUNCTIONS
============================================================================
*/
qboolean bigendian;
// can't just use function pointers, or dll linkage can
// mess up when qcommon is included in multiple places
short (*_BigShort) (short l);
short (*_LittleShort) (short l);
int (*_BigLong) (int l);
int (*_LittleLong) (int l);
float (*_BigFloat) (float l);
float (*_LittleFloat) (float l);
unsigned short (*_BigUnsignedShort) (unsigned short l);
unsigned short (*_LittleUnsignedShort) (unsigned short l);
short BigShort(short l){return _BigShort(l);}
short LittleShort(short l) {return _LittleShort(l);}
int BigLong (int l) {return _BigLong(l);}
int LittleLong (int l) {return _LittleLong(l);}
float BigFloat (float l) {return _BigFloat(l);}
float LittleFloat (float l) {return _LittleFloat(l);}
unsigned short BigUnsignedShort(unsigned short l){return _BigUnsignedShort(l);}
unsigned short LittleUnsignedShort(unsigned short l) {return _LittleUnsignedShort(l);}
short ShortSwap (short l)
{
byte b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
return (b1<<8) + b2;
}
short ShortNoSwap (short l)
{
return l;
}
unsigned short UnsignedShortSwap (unsigned short l)
{
byte b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
return (b1<<8) + b2;
}
unsigned short UnsignedShortNoSwap (unsigned short l)
{
return l;
}
int LongSwap (int l)
{
byte b1,b2,b3,b4;
b1 = l&255;
b2 = (l>>8)&255;
b3 = (l>>16)&255;
b4 = (l>>24)&255;
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
}
int LongNoSwap (int l)
{
return l;
}
float FloatSwap (float f)
{
union
{
float f;
byte b[4];
} dat1, dat2;
dat1.f = f;
dat2.b[0] = dat1.b[3];
dat2.b[1] = dat1.b[2];
dat2.b[2] = dat1.b[1];
dat2.b[3] = dat1.b[0];
return dat2.f;
}
float FloatNoSwap (float f)
{
return f;
}
/*
================
Swap_Init
================
*/
void Swap_Init (void)
{
byte swaptest[2] = {1,0};
// set the byte swapping variables in a portable manner
if ( *(short *)swaptest == 1)
{
bigendian = qfalse;
_BigShort = ShortSwap;
_LittleShort = ShortNoSwap;
_BigUnsignedShort = UnsignedShortSwap;
_LittleUnsignedShort = UnsignedShortNoSwap;
_BigLong = LongSwap;
_LittleLong = LongNoSwap;
_BigFloat = FloatSwap;
_LittleFloat = FloatNoSwap;
}
else
{
bigendian = qtrue;
_BigShort = ShortNoSwap;
_LittleShort = ShortSwap;
_BigUnsignedShort = UnsignedShortNoSwap;
_LittleUnsignedShort = UnsignedShortSwap;
_BigLong = LongNoSwap;
_LittleLong = LongSwap;
_BigFloat = FloatNoSwap;
_LittleFloat = FloatSwap;
}
}
/*
============
va
does a varargs printf into a temp buffer, so I don't need to have
varargs versions of all text functions.
FIXME: make this buffer size safe someday
============
*/
const char *va( const char *format, ... )
{
va_list argptr;
static char string[2][16384]; // in case va is called by nested functions
static int index = 0;
char *buf;
buf = string[index & 1];
index++;
va_start (argptr, format);
vsprintf (buf, format,argptr);
va_end (argptr);
return buf;
}
char com_token[MAX_STRING_CHARS];
/*
==============
COM_GetToken
Parse a token out of a string
==============
*/
const char *COM_GetToken(const char **data_p, qboolean crossline)
{
unsigned int c;
int len;
const unsigned char *data;
data = (const unsigned char*)*data_p;
len = 0;
com_token[0] = 0;
if (!data)
{
*data_p = NULL;
return "";
}
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == '\n' && !crossline)
{
*data_p = (const char*) data;
return "";
}
if ( !c )
{
*data_p = NULL;
return "";
}
data++;
}
// skip // comments
if ( ( c == '/' ) && ( data[1] == '/' ) )
{
while ( *data && ( *data != '\n' ) )
data++;
goto skipwhite;
}
// skip /* comments
if ( ( c == '/' ) && ( data[1] == '*' ) )
{
data++;
while (*data)
{
if ( (*(data-1)=='*') && (*data == '/') )
break;
data++;
}
while ( *data && ( *data != '\n' ) )
data++;
goto skipwhite;
}
// handle quoted strings specially
if (c == '\"')
{
data++;
while (1)
{
c = *data++;
if ( ( c == '\\' ) && ( *data == '\"' ) )
{
if (len < MAX_STRING_CHARS)
{
com_token[len] = '\"';
len++;
}
data++;
}
else if (c=='\"' || !c)
{
com_token[len] = 0;
*data_p = (const char*)data;
return com_token;
}
else if (len < MAX_STRING_CHARS)
{
if ( ( c == '\\' ) && ( *data == 'n' ) )
{
com_token[len] = '\n';
data++;
}
else
{
com_token[len] = c;
}
len++;
// com_token[len] = c;
// len++;
}
}
}
// parse a regular word
do
{
if (len < MAX_STRING_CHARS)
{
com_token[len] = c;
len++;
}
data++;
c = *data;
} while (c>32);
if (len == MAX_STRING_CHARS)
{
// Com_Printf ("Token exceeded %i chars, discarded.\n", MAX_STRING_CHARS);
len = 0;
}
com_token[len] = 0;
*data_p = (const char*)data;
return com_token;
}
static int com_lines = 0;
/*
=================
SkipRestOfLine
=================
*/
void SkipRestOfLine ( char **data ) {
char *p;
int c;
p = *data;
while ( (c = *p++) != 0 ) {
if ( c == '\n' ) {
com_lines++;
break;
}
}
*data = p;
}
/*
=================
SkipBracedSection
The next token should be an open brace.
Skips until a matching close brace is found.
Internal brace depths are properly skipped.
=================
*/
qboolean SkipBracedSection (char **program) {
char *token;
int depth;
depth = 0;
do {
token = COM_ParseExt( program, qtrue );
if( token[1] == 0 ) {
if( token[0] == '{' ) {
depth++;
}
else if( token[0] == '}' ) {
depth--;
}
}
} while( depth && *program );
return !depth;
}
static char *SkipWhitespace( char *data, qboolean *hasNewLines )
{
int c;
while ( (c = *data) <= ' ')
{
if ( !c )
{
return NULL;
}
if ( c == '\n' )
{
com_lines++;
*hasNewLines = qtrue;
}
data++;
}
return data;
}
char *COM_ParseExt( char **data_p, qboolean allowLineBreaks )
{
int c = 0, len;
qboolean hasNewLines = qfalse;
char *data;
data = *data_p;
len = 0;
com_token[0] = 0;
// make sure incoming data is valid
if ( !data )
{
*data_p = NULL;
return com_token;
}
while ( 1 )
{
// skip whitespace
data = SkipWhitespace( data, &hasNewLines );
if ( !data )
{
*data_p = NULL;
return com_token;
}
if ( hasNewLines && !allowLineBreaks )
{
*data_p = data;
return com_token;
}
c = *data;
// skip double slash comments
if ( ( c == '/' ) && ( data[1] == '/' ) )
{
while ( *data && ( *data != '\n' ) )
data++;
}
// skip /* */ comments
else if ( ( c == '/' ) && ( data[1] == '*' ) )
{
while ( *data && ( ( *data != '*' ) || ( data[1] != '/' ) ) )
{
data++;
}
if ( *data )
{
data += 2;
}
}
else
{
break;
}
}
// handle quoted strings
if (c == '\"')
{
data++;
while (1)
{
c = *data++;
if (c=='\"' || !c)
{
com_token[len] = 0;
*data_p = ( char * ) data;
return com_token;
}
if (len < MAX_TOKEN_CHARS)
{
com_token[len] = c;
len++;
}
}
}
// parse a regular word
do
{
if ( ( len > 0 ) && ( ( c == '{' ) || ( c == '}' ) ) )
{
break;
}
data++;
if (len < MAX_TOKEN_CHARS)
{
// handle '\n' correctly
if ( ( c == '\\' ) && ( *data == 'n' ) )
{
com_token[len] = '\n';
data++;
}
else
{
com_token[len] = c;
}
len++;
if ( ( len == 1 ) && ( ( c == '{' ) || ( c == '}' ) ) )
{
break;
}
}
c = *data;
if ( c == '\n' )
com_lines++;
} while (c>32);
if (len == MAX_TOKEN_CHARS)
{
// Com_Printf ("Token exceeded %i chars, discarded.\n", MAX_TOKEN_CHARS);
len = 0;
}
com_token[len] = 0;
*data_p = ( char * ) data;
return com_token;
}
//-----------------------------------------------------
//
// Name:
// Class:
//
// Description:
//
// Parameters:
//
// Returns:
//-----------------------------------------------------
int COM_GetParseLineNumber( void )
{
return com_lines;
}
/*
==============
COM_Parse
Parse a token out of a string
==============
*/
const char *COM_Parse (const char **data_p)
{
return COM_GetToken( data_p, 1 );
}
/*
===============
Com_PageInMemory
===============
*/
int paged_total;
void Com_PageInMemory ( const byte *buffer, int size )
{
int i;
for (i=size-1 ; i>0 ; i-=4096)
paged_total += buffer[i];
}
/*
============================================================================
LIBRARY REPLACEMENT FUNCTIONS
============================================================================
*/
// never goes past bounds or leaves without a terminating 0
void Q_strcat( char *dest, int size, const char *src ) {
int l1;
l1 = strlen( dest );
if ( l1 >= size ) {
Com_Error( ERR_FATAL, "Q_strcat: already overflowed" );
}
strncpy( dest + l1, src, size - 1 - l1 );
dest[ size - 1 ] = 0;
}
char *Q_strlwr( char *s1 ) {
char *s;
s = s1;
while ( *s ) {
*s = tolower(*s);
s++;
}
return s1;
}
void Q_strncpyz( char *dest, const char *src, int destsize ) {
if ( !src ) {
Com_Error( ERR_FATAL, "Q_strncpyz: NULL src" );
}
if ( destsize < 1 ) {
Com_Error( ERR_FATAL,"Q_strncpyz: destsize < 1" );
}
strncpy( dest, src, destsize-1 );
dest[destsize-1] = 0;
}
int Q_stricmpn (const char *s1, const char *s2, int n) {
int c1, c2;
do {
c1 = *s1++;
c2 = *s2++;
if (!n--) {
return 0; // strings are equal until end point
}
if (c1 != c2) {
if ( ( c1 >= 'a' ) && ( c1 <= 'z' ) ) {
c1 -= ('a' - 'A');
}
if ( ( c2 >= 'a' ) && ( c2 <= 'z' ) ) {
c2 -= ('a' - 'A');
}
if (c1 < c2) {
return -1; // strings less than
}
else if ( c1 > c2 ) {
return 1; // strings greater than
}
}
} while (c1);
return 0; // strings are equal
}
int Q_stricmp (const char *s1, const char *s2) {
return Q_stricmpn (s1, s2, 99999);
}
void Com_sprintf (char *dest, int size, const char *fmt, ...)
{
char bigbuffer[0x10000];
int len;
va_list argptr;
va_start (argptr,fmt);
len = vsprintf (bigbuffer,fmt,argptr);
va_end (argptr);
if (len >= size)
Com_WPrintf ("Com_sprintf: overflow of %i in %i\n", len, size);
strncpy (dest, bigbuffer, size-1);
}
void Com_BackslashToSlash( char *str )
{
int i;
int len;
char *t;
if ( str )
{
t = str;
len = strlen( str );
for( i = 0; i < len; i++ )
{
if ( t[ i ] == '\\' )
{
t[ i ] = '/';
}
}
}
}
char *Q_CleanStr( char *string ) {
char* d;
char* s;
int c;
s = string;
d = string;
while ((c = *s) != 0 ) {
if ( Q_IsColorString( s ) ) {
s++;
}
else if ( ( c >= 0x20 ) && ( c <= 0x7E ) ) {
*d++ = c;
}
s++;
}
*d = '\0';
return string;
}
/*
=====================================================================
INFO STRINGS
=====================================================================
*/
/*
===============
Info_ValueForKey
Searches the string for the given
key and returns the associated value, or an empty string.
===============
*/
const char *Info_ValueForKey (const char *s, const char *key)
{
char pkey[512];
static char value[2][512]; // use two buffers so compares
// work without stomping on each other
static int valueindex = 0;
char *o;
if ( !s || !key ) {
return "";
}
if ( strlen( s ) >= MAX_INFO_STRING ) {
Com_Error( ERR_DROP, "Info_ValueForKey: oversize infostring" );
}
valueindex ^= 1;
if (*s == '\\')
s++;
while (1)
{
o = pkey;
while (*s != '\\')
{
if (!*s)
return "";
*o++ = *s++;
}
*o = 0;
s++;
o = value[valueindex];
while (*s != '\\' && *s)
{
if (!*s)
return "";
*o++ = *s++;
}
*o = 0;
if (!strcmp (key, pkey) )
return value[valueindex];
if (!*s)
return "";
s++;
}
}
void Info_RemoveKey (char *s, const char *key)
{
char *start;
char pkey[512];
char value[512];
char *o;
if ( strlen( s ) >= MAX_INFO_STRING ) {
Com_Error( ERR_DROP, "Info_RemoveKey: oversize infostring" );
}
if (strstr (key, "\\"))
{
Com_WPrintf ("Can't use a key with a \\\n");
return;
}
while (1)
{
start = s;
if (*s == '\\')
s++;
o = pkey;
while (*s != '\\')
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
s++;
o = value;
while (*s != '\\' && *s)
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
if (!strcmp (key, pkey) )
{
strcpy (start, s); // remove this part
return;
}
if (!*s)
return;
}
}
/*
==================
Info_Validate
Some characters are illegal in info strings because they
can mess up the server's parsing
==================
*/
qboolean Info_Validate (const char *s)
{
if (strstr (s, "\""))
return qfalse;
if (strstr (s, ";"))
return qfalse;
return qtrue;
}
void Info_SetValueForKey( char *s, const char *key, const char *value ) {
char newi[MAX_INFO_STRING];
if ( strlen( s ) >= MAX_INFO_STRING ) {
Com_Error( ERR_DROP, "Info_SetValueForKey: oversize infostring" );
}
if (strchr (key, '\\') || strchr (value, '\\'))
{
Com_WPrintf ("Can't use keys or values with a \\\n");
return;
}
if (strchr (key, ';') || strchr (value, ';'))
{
Com_WPrintf ("Can't use keys or values with a semicolon\n");
return;
}
if (strchr (key, '\"') || strchr (value, '\"'))
{
Com_WPrintf ("Can't use keys or values with a \"\n");
return;
}
Info_RemoveKey (s, key);
if (!value || !strlen(value))
return;
Com_sprintf (newi, sizeof(newi), "\\%s\\%s", key, value);
if (strlen(newi) + strlen(s) > MAX_INFO_STRING)
{
Com_WPrintf ("Info string length exceeded\n");
return;
}
strcat (s, newi);
}
/*
===================
Info_NextPair
Used to itterate through all the key/value pairs in an info string
===================
*/
void Info_NextPair( const char **head, char key[MAX_INFO_KEY], char value[MAX_INFO_VALUE] ) {
char *o;
const char *s;
s = *head;
if ( *s == '\\' ) {
s++;
}
key[0] = 0;
value[0] = 0;
o = key;
while ( *s != '\\' ) {
if ( !*s ) {
*o = 0;
*head = s;
return;
}
*o++ = *s++;
}
*o = 0;
s++;
o = value;
while ( *s != '\\' && *s ) {
*o++ = *s++;
}
*o = 0;
*head = s;
}
//----------------------------------------------------------------
// Name: ParseMapName
// Class:
//
// Description: Parses the full mapname to get the mapname, spawn position, and movie name
//
// Parameters: const char *fullname - original full mapname
// const char *mapname - parsed map name
// const char *spawnposName - parsed spawn position name
// const char *movieName - parsed movie name
//
// Returns: bool - referenced bit
//----------------------------------------------------------------
void ParseMapName( const char *fullName, char *mapName, char *spawnposName, char *movieName )
{
char fixedName[ MAX_QPATH ];
char tempMapName[ MAX_QPATH ];
char tempSpawnposName[ MAX_QPATH ];
char tempMovieName[ MAX_QPATH ];
char *spawnposNamePtr;
char *movieNamePtr;
// Clean up the map name
strcpy( fixedName, fullName );
Com_BackslashToSlash( fixedName );
// Get the movie name
movieNamePtr = strchr( fixedName, '#' );
if ( movieNamePtr )
strcpy( tempMovieName, movieNamePtr );
else
tempMovieName[ 0 ] = '/0';
// Get the map name
spawnposNamePtr = strchr( fixedName, '$' );
if ( spawnposNamePtr )
{
Q_strncpyz( tempMapName, fixedName, spawnposNamePtr - fixedName + 1 );
}
else if ( movieNamePtr )
{
Q_strncpyz( tempMapName, fixedName, movieNamePtr - fixedName + 1 );
}
else
{
strcpy( tempMapName, fixedName );
}
// Get the spawn pos name
if ( spawnposNamePtr )
{
if ( movieNamePtr )
{
Q_strncpyz( tempSpawnposName, spawnposNamePtr, movieNamePtr - spawnposNamePtr + 1 );
}
else
{
strcpy( tempSpawnposName, spawnposNamePtr );
}
}
else
{
tempSpawnposName[ 0 ] = '/0';
}
// Update all parms
if ( mapName )
strcpy( mapName, tempMapName );
if ( movieName )
strcpy( movieName, tempMovieName );
if ( spawnposName )
strcpy( spawnposName, tempSpawnposName );
}