//----------------------------------------------------------------------------- // // $Logfile:: /Code/DLLs/game/inventoryitem.h $ // $Revision:: 4 $ // $Author:: Steven $ // $Date:: 10/13/03 8:54a $ // // Copyright (C) 1998 by Ritual Entertainment, Inc. // All rights reserved. // // This source is may not be distributed and/or modified without // expressly written permission by Ritual Entertainment, Inc. // // // DESCRIPTION: // Items that are visible in the player's inventory #ifndef __INVITEM_H__ #define __INVITEM_H__ #include "item.h" class InventoryItem : public Item { public: CLASS_PROTOTYPE( InventoryItem ); InventoryItem(); virtual void UseEvent( Event *ev ); }; extern Event EV_InventoryItem_Use; #endif /* inventoryitem.h */