Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 2012 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "dlls\game\game.vcxproj", "{AD2B91AF-BE5E-4D64-952C-5F061241380D}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Demo Release|Win32 = Demo Release|Win32 Intel Release|Win32 = Intel Release|Win32 Release CDROM|Win32 = Release CDROM|Win32 Release|Win32 = Release|Win32 VTune|Win32 = VTune|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Debug|Win32.ActiveCfg = Debug|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Debug|Win32.Build.0 = Debug|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Demo Release|Win32.ActiveCfg = Demo Release|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Demo Release|Win32.Build.0 = Demo Release|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Intel Release|Win32.ActiveCfg = Intel Release|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Intel Release|Win32.Build.0 = Intel Release|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release CDROM|Win32.ActiveCfg = Release CDROM|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release CDROM|Win32.Build.0 = Release CDROM|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release|Win32.ActiveCfg = Release|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.Release|Win32.Build.0 = Release|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.VTune|Win32.ActiveCfg = VTune|Win32 {AD2B91AF-BE5E-4D64-952C-5F061241380D}.VTune|Win32.Build.0 = VTune|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal