//--------------------------------------------------------------------------- // _pch_cpp.h // // Precompiled header for Game module. // // NOTE: Precompiled headers may not mix C with C++ files; this // is the CPP version for the module. // // In this module's Project Settings -> C++ -> Precompiled Headers, // the file _PCH_CPP.C should be set to: // Create precompiled header file (.pch) // Through header: _pch_cpp.h // // All other C++ files in the project should be set to: // Use precompiled header file (.pch) // Through header: _pch_cpp.h //--------------------------------------------------------------------------- #include "g_local.h" #include "actor.h" #include "player.h" #include "entity.h" #include "object.h"