This commit is contained in:
Walter Julius Hennecke 2014-03-10 00:21:45 +01:00
parent d4d5f3f521
commit e6ea22ee1a

View file

@ -79,8 +79,7 @@ extern Event EV_Actor_SetAnim ;
extern Event EV_Actor_Blink; extern Event EV_Actor_Blink;
enum SteeringDirectionPreference enum SteeringDirectionPreference {
{
STEER_RIGHT_ALWAYS, STEER_RIGHT_ALWAYS,
STEER_LEFT_ALWAYS, STEER_LEFT_ALWAYS,
STEER_RANDOMLY, STEER_RANDOMLY,
@ -97,8 +96,7 @@ enum SteeringDirectionPreference
// //
// Method of Use: Spawned into the world // Method of Use: Spawned into the world
//-------------------------------------------------------------- //--------------------------------------------------------------
class Actor : public Sentient class Actor : public Sentient {
{
public: public:
// E3 2002 Hack Stuff // E3 2002 Hack Stuff
@ -1058,8 +1056,7 @@ class Actor : public Sentient
void StopDialog(Event* ev); void StopDialog(Event* ev);
void PlayRadiusDialog(Sentient *user); void PlayRadiusDialog(Sentient *user);
void StopDialog(void); void StopDialog(void);
void PlayDialog( Sentient *user, float volume = -1.0f, float min_dist = -1.0f, void PlayDialog(Sentient* user, float volume = -1.0f, float min_dist = -1.0f, const char* dialog_name = NULL, const char* state_name = NULL, qboolean headDisplay = false, bool useTalk = false, bool important = false);
const char *dialog_name = NULL, const char *state_name = NULL, qboolean headDisplay = false , bool useTalk = false , bool important = false );
qboolean DialogExists(const str& aliasName); qboolean DialogExists(const str& aliasName);
float GetDialogRemainingTime(void); float GetDialogRemainingTime(void);
const str FindDialog(Sentient* user, DialogType_t dialogType, const str& context = ""); const str FindDialog(Sentient* user, DialogType_t dialogType, const str& context = "");