Linux: Fixed some warning in ai_cmds.cpp
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@ -303,7 +303,7 @@ int BotGetPatrolWaypoints(bot_state_t *bs, bot_match_t *match) {
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//
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while(1) {
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if (!gi.BotFindMatch(keyarea, &keyareamatch, MTCONTEXT_PATROLKEYAREA)) {
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gi.EA_SayTeam(bs->client, "what do you say?");
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gi.EA_SayTeam(bs->client, (char*)"what do you say?");
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BotFreeWaypoints(newpatrolpoints);
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bs->patrolpoints = NULL;
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return qfalse;
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@ -349,7 +349,7 @@ int BotGetPatrolWaypoints(bot_state_t *bs, bot_match_t *match) {
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}
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//
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if (!newpatrolpoints || !newpatrolpoints->next) {
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gi.EA_SayTeam(bs->client, "I need more key points to patrol\n");
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gi.EA_SayTeam(bs->client, (char*)"I need more key points to patrol\n");
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BotFreeWaypoints(newpatrolpoints);
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newpatrolpoints = NULL;
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return qfalse;
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@ -1346,7 +1346,7 @@ void BotMatch_WhoIsTeamLeader(bot_state_t *bs, bot_match_t *match) {
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ClientName(bs->client, netname, sizeof(netname));
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//if this bot IS the team leader
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if (!Q_stricmp(netname, bs->teamleader)) {
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gi.EA_SayTeam(bs->client, "I'm the team leader\n");
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gi.EA_SayTeam(bs->client, (char*)"I'm the team leader\n");
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}
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}
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@ -1885,12 +1885,12 @@ int BotMatchMessage(bot_state_t *bs, char *message) {
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}
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case MSG_CREATENEWFORMATION: //start the creation of a new formation
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{
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gi.EA_SayTeam(bs->client, "the part of my brain to create formations has been damaged");
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gi.EA_SayTeam(bs->client, (char*)"the part of my brain to create formations has been damaged");
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break;
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}
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case MSG_FORMATIONPOSITION: //tell someone his/her position in the formation
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{
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gi.EA_SayTeam(bs->client, "the part of my brain to create formations has been damaged");
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gi.EA_SayTeam(bs->client, (char*)"the part of my brain to create formations has been damaged");
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break;
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}
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case MSG_FORMATIONSPACE: //set the formation space
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