Linux: fixed warning in ai_cmd.cpp

This commit is contained in:
Walter Julius Hennecke 2012-12-30 21:27:22 +01:00
parent cb603a09c9
commit 95de78c994
5 changed files with 19 additions and 19 deletions

View file

@ -1367,74 +1367,74 @@ void BotMatch_WhatAreYouDoing(bot_state_t *bs, bot_match_t *match) {
case LTG_TEAMHELP: case LTG_TEAMHELP:
{ {
EasyClientName(bs->teammate, netname, sizeof(netname)); EasyClientName(bs->teammate, netname, sizeof(netname));
BotAI_BotInitialChat(bs, "helping", netname, NULL); BotAI_BotInitialChat(bs, (char*)"helping", netname, NULL);
break; break;
} }
case LTG_TEAMACCOMPANY: case LTG_TEAMACCOMPANY:
{ {
EasyClientName(bs->teammate, netname, sizeof(netname)); EasyClientName(bs->teammate, netname, sizeof(netname));
BotAI_BotInitialChat(bs, "accompanying", netname, NULL); BotAI_BotInitialChat(bs, (char*)"accompanying", netname, NULL);
break; break;
} }
case LTG_DEFENDKEYAREA: case LTG_DEFENDKEYAREA:
{ {
gi.BotGoalName(bs->teamgoal.number, goalname, sizeof(goalname)); gi.BotGoalName(bs->teamgoal.number, goalname, sizeof(goalname));
BotAI_BotInitialChat(bs, "defending", goalname, NULL); BotAI_BotInitialChat(bs, (char*)"defending", goalname, NULL);
break; break;
} }
case LTG_GETITEM: case LTG_GETITEM:
{ {
gi.BotGoalName(bs->teamgoal.number, goalname, sizeof(goalname)); gi.BotGoalName(bs->teamgoal.number, goalname, sizeof(goalname));
BotAI_BotInitialChat(bs, "gettingitem", goalname, NULL); BotAI_BotInitialChat(bs, (char*)"gettingitem", goalname, NULL);
break; break;
} }
case LTG_KILL: case LTG_KILL:
{ {
ClientName(bs->teamgoal.entitynum, netname, sizeof(netname)); ClientName(bs->teamgoal.entitynum, netname, sizeof(netname));
BotAI_BotInitialChat(bs, "killing", netname, NULL); BotAI_BotInitialChat(bs, (char*)"killing", netname, NULL);
break; break;
} }
case LTG_CAMP: case LTG_CAMP:
case LTG_CAMPORDER: case LTG_CAMPORDER:
{ {
BotAI_BotInitialChat(bs, "camping", NULL); BotAI_BotInitialChat(bs, (char*)"camping", NULL);
break; break;
} }
case LTG_PATROL: case LTG_PATROL:
{ {
BotAI_BotInitialChat(bs, "patrolling", NULL); BotAI_BotInitialChat(bs, (char*)"patrolling", NULL);
break; break;
} }
case LTG_GETFLAG: case LTG_GETFLAG:
{ {
BotAI_BotInitialChat(bs, "capturingflag", NULL); BotAI_BotInitialChat(bs, (char*)"capturingflag", NULL);
break; break;
} }
case LTG_RUSHBASE: case LTG_RUSHBASE:
{ {
BotAI_BotInitialChat(bs, "rushingbase", NULL); BotAI_BotInitialChat(bs, (char*)"rushingbase", NULL);
break; break;
} }
case LTG_RETURNFLAG: case LTG_RETURNFLAG:
{ {
BotAI_BotInitialChat(bs, "returningflag", NULL); BotAI_BotInitialChat(bs, (char*)"returningflag", NULL);
break; break;
} }
#ifdef MISSIONPACK #ifdef MISSIONPACK
case LTG_ATTACKENEMYBASE: case LTG_ATTACKENEMYBASE:
{ {
BotAI_BotInitialChat(bs, "attackingenemybase", NULL); BotAI_BotInitialChat(bs, (char*)"attackingenemybase", NULL);
break; break;
} }
case LTG_HARVEST: case LTG_HARVEST:
{ {
BotAI_BotInitialChat(bs, "harvesting", NULL); BotAI_BotInitialChat(bs, (char*)"harvesting", NULL);
break; break;
} }
#endif #endif
default: default:
{ {
BotAI_BotInitialChat(bs, "roaming", NULL); BotAI_BotInitialChat(bs, (char*)"roaming", NULL);
break; break;
} }
} }

View file

@ -75,7 +75,7 @@ vmCvar_t bot_interbreedwrite;
BotAI_Print BotAI_Print
================== ==================
*/ */
void QDECL BotAI_Print(int type, char *fmt, ...) { void QDECL BotAI_Print(int type, const char *fmt, ...) {
char str[2048]; char str[2048];
va_list ap; va_list ap;

View file

@ -276,7 +276,7 @@ extern float floattime;
#define FloatTime() level.time #define FloatTime() level.time
// from the game source // from the game source
void QDECL BotAI_Print(int type, char *fmt, ...); void QDECL BotAI_Print(int type, const char *fmt, ...);
void QDECL QDECL BotAI_BotInitialChat( bot_state_t *bs, const char *type, ... ); void QDECL QDECL BotAI_BotInitialChat( bot_state_t *bs, const char *type, ... );
void BotAI_Trace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask); void BotAI_Trace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask);
int BotAI_GetClientState( int clientNum, playerState_t *state ); int BotAI_GetClientState( int clientNum, playerState_t *state );

View file

@ -271,7 +271,7 @@ void BotSayTeamOrder(bot_state_t *bs, int toclient) {
BotVoiceChat BotVoiceChat
================== ==================
*/ */
void BotVoiceChat(bot_state_t *bs, int toclient, char *voicechat) { void BotVoiceChat(bot_state_t *bs, int toclient, const char *voicechat) {
#ifdef MISSIONPACK #ifdef MISSIONPACK
if (toclient == -1) if (toclient == -1)
// voice only say team // voice only say team
@ -287,7 +287,7 @@ void BotVoiceChat(bot_state_t *bs, int toclient, char *voicechat) {
BotVoiceChatOnly BotVoiceChatOnly
================== ==================
*/ */
void BotVoiceChatOnly(bot_state_t *bs, int toclient, char *voicechat) { void BotVoiceChatOnly(bot_state_t *bs, int toclient, const char *voicechat) {
#ifdef MISSIONPACK #ifdef MISSIONPACK
if (toclient == -1) if (toclient == -1)
// voice only say team // voice only say team

View file

@ -17,7 +17,7 @@
void BotTeamAI(bot_state_t *bs); void BotTeamAI(bot_state_t *bs);
int BotGetTeamMateTaskPreference(bot_state_t *bs, int teammate); int BotGetTeamMateTaskPreference(bot_state_t *bs, int teammate);
void BotSetTeamMateTaskPreference(bot_state_t *bs, int teammate, int preference); void BotSetTeamMateTaskPreference(bot_state_t *bs, int teammate, int preference);
void BotVoiceChat(bot_state_t *bs, int toclient, char *voicechat); void BotVoiceChat(bot_state_t *bs, int toclient, const char *voicechat);
void BotVoiceChatOnly(bot_state_t *bs, int toclient, char *voicechat); void BotVoiceChatOnly(bot_state_t *bs, int toclient, const char *voicechat);