mirror of
https://github.com/UberGames/EF2GameSource.git
synced 2024-11-23 12:01:52 +00:00
Reformatting of class.h and class.cpp
This commit is contained in:
parent
2459be24a1
commit
862d4c102f
2 changed files with 449 additions and 507 deletions
|
@ -51,28 +51,28 @@
|
|||
int totalmemallocated = 0;
|
||||
int numclassesallocated = 0;
|
||||
|
||||
static ClassDef *classlist = NULL;
|
||||
static ClassDef* classlist = NULL;
|
||||
|
||||
|
||||
ClassDef::ClassDef()
|
||||
{
|
||||
this->classname = NULL;
|
||||
this->classname = NULL;
|
||||
this->classID = NULL;
|
||||
this->superclass = NULL;
|
||||
this->responses = NULL;
|
||||
this->numEvents = 0;
|
||||
this->responseLookup = NULL;
|
||||
this->responses = NULL;
|
||||
this->numEvents = 0;
|
||||
this->responseLookup = NULL;
|
||||
this->newInstance = NULL;
|
||||
this->classSize = 0;
|
||||
this->classSize = 0;
|
||||
this->super = NULL;
|
||||
this->prev = this;
|
||||
this->next = this;
|
||||
}
|
||||
|
||||
ClassDef::ClassDef( const char *classname, const char *classID, const char *superclass, ResponseDef<Class> *responses,
|
||||
void *( *newInstance )( void ), int classSize )
|
||||
ClassDef::ClassDef( const char* classname, const char* classID, const char* superclass, ResponseDef<Class>* responses,
|
||||
void* ( *newInstance )( void ), int classSize )
|
||||
{
|
||||
ClassDef *node;
|
||||
ClassDef* node;
|
||||
|
||||
if ( classlist == NULL )
|
||||
{
|
||||
|
@ -80,14 +80,14 @@ ClassDef::ClassDef( const char *classname, const char *classID, const char *supe
|
|||
}
|
||||
|
||||
this->classname = classname;
|
||||
this->classID = classID;
|
||||
this->superclass = superclass;
|
||||
this->classID = classID;
|
||||
this->superclass = superclass;
|
||||
this->responses = responses;
|
||||
this->numEvents = 0;
|
||||
this->responseLookup = NULL;
|
||||
this->newInstance = newInstance;
|
||||
this->responseLookup = NULL;
|
||||
this->newInstance = newInstance;
|
||||
this->classSize = classSize;
|
||||
this->super = getClass( superclass );
|
||||
this->super = getClass( superclass );
|
||||
|
||||
// It's not uncommon for classes to not have a class id, so just set it
|
||||
// to an empty string so that we're not checking for it all the time.
|
||||
|
@ -121,7 +121,7 @@ void ClassDef::Shutdown( void )
|
|||
|
||||
ClassDef::~ClassDef()
|
||||
{
|
||||
ClassDef *node;
|
||||
ClassDef* node;
|
||||
|
||||
if ( classlist != this )
|
||||
{
|
||||
|
@ -151,12 +151,12 @@ ClassDef::~ClassDef()
|
|||
|
||||
void ClassDef::BuildResponseList( void )
|
||||
{
|
||||
ClassDef *c;
|
||||
ResponseDef<Class> *r;
|
||||
int ev;
|
||||
int i;
|
||||
qboolean *set;
|
||||
int num;
|
||||
ClassDef* c;
|
||||
ResponseDef<Class>* r;
|
||||
int ev;
|
||||
int i;
|
||||
qboolean* set;
|
||||
int num;
|
||||
|
||||
if ( responseLookup )
|
||||
{
|
||||
|
@ -202,9 +202,9 @@ void ClassDef::BuildResponseList( void )
|
|||
|
||||
void BuildEventResponses( void )
|
||||
{
|
||||
ClassDef *c;
|
||||
int amount;
|
||||
int numclasses;
|
||||
ClassDef* c;
|
||||
int amount;
|
||||
int numclasses;
|
||||
|
||||
amount = 0;
|
||||
numclasses = 0;
|
||||
|
@ -220,9 +220,9 @@ void BuildEventResponses( void )
|
|||
"%d classes %d events %d total memory in response list\n\n", numclasses, Event::NumEventCommands(), amount );
|
||||
}
|
||||
|
||||
ClassDef *getClassForID( const char *name )
|
||||
ClassDef* getClassForID( const char* name )
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
for( c = classlist->next; c != classlist; c = c->next )
|
||||
{
|
||||
|
@ -235,9 +235,9 @@ ClassDef *getClassForID( const char *name )
|
|||
return NULL;
|
||||
}
|
||||
|
||||
ClassDef *getClass( const char *name )
|
||||
ClassDef* getClass( const char* name )
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
for( c = classlist->next; c != classlist; c = c->next )
|
||||
{
|
||||
|
@ -250,14 +250,14 @@ ClassDef *getClass( const char *name )
|
|||
return NULL;
|
||||
}
|
||||
|
||||
ClassDef *getClassList( void )
|
||||
ClassDef* getClassList( void )
|
||||
{
|
||||
return classlist;
|
||||
}
|
||||
|
||||
void listAllClasses( void )
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
for( c = classlist->next; c != classlist; c = c->next )
|
||||
{
|
||||
|
@ -265,10 +265,10 @@ void listAllClasses( void )
|
|||
}
|
||||
}
|
||||
|
||||
void listInheritanceOrder( const char *classname )
|
||||
void listInheritanceOrder( const char* classname )
|
||||
{
|
||||
ClassDef *cls;
|
||||
ClassDef *c;
|
||||
ClassDef* cls;
|
||||
ClassDef* c;
|
||||
|
||||
cls = getClass( classname );
|
||||
if ( !cls )
|
||||
|
@ -282,9 +282,9 @@ void listInheritanceOrder( const char *classname )
|
|||
}
|
||||
}
|
||||
|
||||
qboolean checkInheritance( const ClassDef *superclass, const ClassDef *subclass )
|
||||
qboolean checkInheritance( const ClassDef* superclass, const ClassDef* subclass )
|
||||
{
|
||||
const ClassDef *c;
|
||||
const ClassDef* c;
|
||||
|
||||
for( c = subclass; c != NULL; c = c->super )
|
||||
{
|
||||
|
@ -296,9 +296,9 @@ qboolean checkInheritance( const ClassDef *superclass, const ClassDef *subclass
|
|||
return false;
|
||||
}
|
||||
|
||||
qboolean checkInheritance( ClassDef *superclass, const char *subclass )
|
||||
qboolean checkInheritance( ClassDef* superclass, const char* subclass )
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
c = getClass( subclass );
|
||||
if ( c == NULL )
|
||||
|
@ -309,10 +309,10 @@ qboolean checkInheritance( ClassDef *superclass, const char *subclass )
|
|||
return checkInheritance( superclass, c );
|
||||
}
|
||||
|
||||
qboolean checkInheritance( const char *superclass, const char *subclass )
|
||||
qboolean checkInheritance( const char* superclass, const char* subclass )
|
||||
{
|
||||
ClassDef *c1;
|
||||
ClassDef *c2;
|
||||
ClassDef* c1;
|
||||
ClassDef* c2;
|
||||
|
||||
c1 = getClass( superclass );
|
||||
c2 = getClass( subclass );
|
||||
|
@ -329,10 +329,10 @@ qboolean checkInheritance( const char *superclass, const char *subclass )
|
|||
return checkInheritance( c1, c2 );
|
||||
}
|
||||
|
||||
void CLASS_Print( FILE *class_file, const char *fmt, ... )
|
||||
void CLASS_Print( FILE* class_file, const char* fmt, ... )
|
||||
{
|
||||
va_list argptr;
|
||||
char text[ 1024 ];
|
||||
char text[ 1024 ];
|
||||
|
||||
va_start( argptr, fmt );
|
||||
vsprintf( text, fmt, argptr );
|
||||
|
@ -351,9 +351,9 @@ CLASS_DECLARATION( NULL, Class, NULL )
|
|||
|
||||
#ifdef NDEBUG
|
||||
|
||||
void * Class::operator new( size_t s )
|
||||
void* Class::operator new( size_t s )
|
||||
{
|
||||
int *p;
|
||||
int* p;
|
||||
|
||||
if ( s == 0 )
|
||||
return 0;
|
||||
|
@ -372,9 +372,9 @@ void * Class::operator new( size_t s )
|
|||
return p + 1;
|
||||
}
|
||||
|
||||
void Class::operator delete( void *ptr )
|
||||
void Class::operator delete( void* ptr )
|
||||
{
|
||||
int *p;
|
||||
int* p;
|
||||
|
||||
p = ( ( int * )ptr ) - 1;
|
||||
totalmemallocated -= *p;
|
||||
|
@ -394,7 +394,7 @@ void Class::operator delete( void *ptr )
|
|||
int classindex = 0;
|
||||
#endif
|
||||
|
||||
void * Class::operator new( size_t s )
|
||||
void* Class::operator new( size_t s )
|
||||
{
|
||||
int *p;
|
||||
|
||||
|
@ -420,9 +420,9 @@ void * Class::operator new( size_t s )
|
|||
return p + 2;
|
||||
}
|
||||
|
||||
void Class::operator delete( void *ptr )
|
||||
void Class::operator delete( void* ptr )
|
||||
{
|
||||
int *p;
|
||||
int* p;
|
||||
|
||||
p = ( ( int * )ptr ) - 2;
|
||||
#ifndef MEMORY_LEAK_TEST
|
||||
|
@ -475,10 +475,10 @@ void Class::ClearSafePointers( void )
|
|||
}
|
||||
|
||||
|
||||
void Class::warning( const char *function, const char *fmt, ... )
|
||||
void Class::warning( const char* function, const char* fmt, ... )
|
||||
{
|
||||
va_list argptr;
|
||||
char text[ 1024 ];
|
||||
char text[ 1024 ];
|
||||
|
||||
va_start( argptr, fmt );
|
||||
vsprintf( text, fmt, argptr );
|
||||
|
@ -494,10 +494,10 @@ void Class::warning( const char *function, const char *fmt, ... )
|
|||
}
|
||||
}
|
||||
|
||||
void Class::error( const char *function, const char *fmt, ... )
|
||||
void Class::error( const char* function, const char* fmt, ... )
|
||||
{
|
||||
va_list argptr;
|
||||
char text[ 1024 ];
|
||||
char text[ 1024 ];
|
||||
|
||||
va_start( argptr, fmt );
|
||||
vsprintf( text, fmt, argptr );
|
||||
|
@ -513,9 +513,9 @@ void Class::error( const char *function, const char *fmt, ... )
|
|||
}
|
||||
}
|
||||
|
||||
qboolean Class::inheritsFrom( const char *name ) const
|
||||
qboolean Class::inheritsFrom( const char* name ) const
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
c = getClass( name );
|
||||
if ( c == NULL )
|
||||
|
@ -526,9 +526,9 @@ qboolean Class::inheritsFrom( const char *name ) const
|
|||
return checkInheritance( c, classinfo() );
|
||||
}
|
||||
|
||||
qboolean Class::isInheritedBy( const char *name ) const
|
||||
qboolean Class::isInheritedBy( const char* name ) const
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
c = getClass( name );
|
||||
if ( c == NULL )
|
||||
|
@ -539,52 +539,52 @@ qboolean Class::isInheritedBy( const char *name ) const
|
|||
return checkInheritance( classinfo(), c );
|
||||
}
|
||||
|
||||
const char *Class::getClassname( void )
|
||||
const char* Class::getClassname( void )
|
||||
{
|
||||
ClassDef *cls;
|
||||
ClassDef* cls;
|
||||
|
||||
cls = classinfo();
|
||||
return cls->classname;
|
||||
}
|
||||
|
||||
const char *Class::getClassID( void )
|
||||
const char* Class::getClassID( void )
|
||||
{
|
||||
ClassDef *cls;
|
||||
ClassDef* cls;
|
||||
|
||||
cls = classinfo();
|
||||
return cls->classID;
|
||||
}
|
||||
|
||||
const char *Class::getSuperclass( void )
|
||||
const char* Class::getSuperclass( void )
|
||||
{
|
||||
ClassDef *cls;
|
||||
ClassDef* cls;
|
||||
|
||||
cls = classinfo();
|
||||
return cls->superclass;
|
||||
}
|
||||
|
||||
void *Class::newInstance( void )
|
||||
void* Class::newInstance( void )
|
||||
{
|
||||
ClassDef *cls;
|
||||
ClassDef* cls;
|
||||
|
||||
cls = classinfo();
|
||||
return cls->newInstance();
|
||||
}
|
||||
|
||||
#define MAX_INHERITANCE 64
|
||||
void ClassEvents( const char *classname, qboolean print_to_disk )
|
||||
void ClassEvents( const char* classname, qboolean print_to_disk )
|
||||
{
|
||||
ClassDef *c;
|
||||
ResponseDef<Class> *r;
|
||||
int ev;
|
||||
int i, j;
|
||||
qboolean *set;
|
||||
int num, orderNum;
|
||||
Event **events;
|
||||
byte *order;
|
||||
FILE *class_file;
|
||||
str classNames[ MAX_INHERITANCE ];
|
||||
str class_filename;
|
||||
ClassDef* c;
|
||||
ResponseDef<Class>* r;
|
||||
int ev;
|
||||
int i, j;
|
||||
qboolean* set;
|
||||
int num, orderNum;
|
||||
Event** events;
|
||||
byte* order;
|
||||
FILE* class_file;
|
||||
str classNames[ MAX_INHERITANCE ];
|
||||
str class_filename;
|
||||
|
||||
c = getClass( classname );
|
||||
if ( !c )
|
||||
|
@ -608,7 +608,7 @@ void ClassEvents( const char *classname, qboolean print_to_disk )
|
|||
set = new qboolean[ num ];
|
||||
memset( set, 0, sizeof( qboolean ) * num );
|
||||
|
||||
events = new Event *[ num ];
|
||||
events = new Event*[ num ];
|
||||
memset( events, 0, sizeof( Event * ) * num );
|
||||
|
||||
order = new byte[ num ];
|
||||
|
@ -659,9 +659,9 @@ void ClassEvents( const char *classname, qboolean print_to_disk )
|
|||
|
||||
index = Event::MapSortedEventIndex( i );
|
||||
if ( events[ index ] && ( order[ index ] == j ) )
|
||||
{
|
||||
{
|
||||
Event::PrintEventDocumentation( events[ index ], class_file );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -678,14 +678,14 @@ void ClassEvents( const char *classname, qboolean print_to_disk )
|
|||
|
||||
static int dump_numclasses;
|
||||
static int dump_numevents;
|
||||
void DumpClass( FILE * class_file, const char * className, int typeFlag )
|
||||
void DumpClass( FILE* class_file, const char* className, int typeFlag )
|
||||
{
|
||||
ClassDef *c;
|
||||
ResponseDef<Class> *r;
|
||||
int ev;
|
||||
int i;
|
||||
int num;
|
||||
Event **events;
|
||||
ClassDef* c;
|
||||
ResponseDef<Class>* r;
|
||||
int ev;
|
||||
int i;
|
||||
int num;
|
||||
Event** events;
|
||||
|
||||
c = getClass( className );
|
||||
if ( !c )
|
||||
|
@ -747,7 +747,7 @@ void DumpClass( FILE * class_file, const char * className, int typeFlag )
|
|||
delete[] events;
|
||||
}
|
||||
|
||||
void DumpAllClasses( int typeFlag, int outputType, const char *filename )
|
||||
void DumpAllClasses( int typeFlag, int outputType, const char* filename )
|
||||
{
|
||||
str defaultname;
|
||||
#if defined( GAME_DLL )
|
||||
|
@ -778,110 +778,110 @@ void DumpAllClasses( int typeFlag, int outputType, const char *filename )
|
|||
delete dout;
|
||||
}
|
||||
|
||||
/*
|
||||
int i, j, num, smallest;
|
||||
/*
|
||||
int i, j, num, smallest;
|
||||
ClassDef *c;
|
||||
FILE * class_file;
|
||||
str class_filename;
|
||||
str class_title;
|
||||
str classes[ MAX_CLASSES ];
|
||||
FILE * class_file;
|
||||
str class_filename;
|
||||
str class_title;
|
||||
str classes[ MAX_CLASSES ];
|
||||
|
||||
#if defined( GAME_DLL )
|
||||
#if defined( GAME_DLL )
|
||||
class_filename = "g_allclasses.html";
|
||||
class_title = "Game Module";
|
||||
#elif defined( CGAME_DLL )
|
||||
class_title = "Game Module";
|
||||
#elif defined( CGAME_DLL )
|
||||
class_filename = "cg_allclasses.html";
|
||||
class_title = "Client Game Module";
|
||||
#else
|
||||
class_title = "Client Game Module";
|
||||
#else
|
||||
class_filename = "cl_allclasses.html";
|
||||
class_title = "Client Module";
|
||||
#endif
|
||||
class_title = "Client Module";
|
||||
#endif
|
||||
|
||||
class_file = fopen( class_filename.c_str(), "w" );
|
||||
if ( class_file == NULL )
|
||||
return;
|
||||
return;
|
||||
|
||||
// construct the HTML header for the document
|
||||
CLASS_Print( class_file, "<HTML>\n");
|
||||
CLASS_Print( class_file, "<HEAD>\n");
|
||||
CLASS_Print( class_file, "<Title>%s Classes</Title>\n", class_title.c_str() );
|
||||
CLASS_Print( class_file, "</HEAD>\n");
|
||||
CLASS_Print( class_file, "<BODY>\n");
|
||||
CLASS_Print( class_file, "<H1>\n");
|
||||
CLASS_Print( class_file, "<center>%s Classes</center>\n", class_title.c_str() );
|
||||
CLASS_Print( class_file, "</H1>\n");
|
||||
#if defined( GAME_DLL )
|
||||
//
|
||||
// print out some commonly used classnames
|
||||
//
|
||||
CLASS_Print( class_file, "<h2>" );
|
||||
CLASS_Print( class_file, "<a href=\"#Actor\">Actor</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Animate\">Animate</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Entity\">Entity</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#ScriptSlave\">ScriptSlave</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#ScriptThread\">ScriptThread</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Sentient\">Sentient</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Trigger\">Trigger</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#World\">World</a>" );
|
||||
CLASS_Print( class_file, "</h2>" );
|
||||
#endif
|
||||
// construct the HTML header for the document
|
||||
CLASS_Print( class_file, "<HTML>\n");
|
||||
CLASS_Print( class_file, "<HEAD>\n");
|
||||
CLASS_Print( class_file, "<Title>%s Classes</Title>\n", class_title.c_str() );
|
||||
CLASS_Print( class_file, "</HEAD>\n");
|
||||
CLASS_Print( class_file, "<BODY>\n");
|
||||
CLASS_Print( class_file, "<H1>\n");
|
||||
CLASS_Print( class_file, "<center>%s Classes</center>\n", class_title.c_str() );
|
||||
CLASS_Print( class_file, "</H1>\n");
|
||||
#if defined( GAME_DLL )
|
||||
//
|
||||
// print out some commonly used classnames
|
||||
//
|
||||
CLASS_Print( class_file, "<h2>" );
|
||||
CLASS_Print( class_file, "<a href=\"#Actor\">Actor</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Animate\">Animate</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Entity\">Entity</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#ScriptSlave\">ScriptSlave</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#ScriptThread\">ScriptThread</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Sentient\">Sentient</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#Trigger\">Trigger</a>, " );
|
||||
CLASS_Print( class_file, "<a href=\"#World\">World</a>" );
|
||||
CLASS_Print( class_file, "</h2>" );
|
||||
#endif
|
||||
|
||||
dump_numclasses = 0;
|
||||
dump_numevents = 0;
|
||||
dump_numclasses = 0;
|
||||
dump_numevents = 0;
|
||||
|
||||
// get all the classes
|
||||
num = 0;
|
||||
// get all the classes
|
||||
num = 0;
|
||||
for( c = classlist->next; c != classlist; c = c->next )
|
||||
{
|
||||
if ( num < MAX_CLASSES )
|
||||
{
|
||||
classes[ num++ ] = c->classname;
|
||||
}
|
||||
}
|
||||
{
|
||||
if ( num < MAX_CLASSES )
|
||||
{
|
||||
classes[ num++ ] = c->classname;
|
||||
}
|
||||
}
|
||||
|
||||
// go through and process each class from smallest to greatest
|
||||
for( i = 0; i < num; i++ )
|
||||
{
|
||||
smallest = -1;
|
||||
for( j = 0; j < num; j++ )
|
||||
{
|
||||
if ( classes[ j ].length() > 1 )
|
||||
{
|
||||
if ( smallest >= 0 )
|
||||
{
|
||||
if ( classes[ j ].icmp( classes[ smallest ] ) < 0 )
|
||||
{
|
||||
smallest = j;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
smallest = j;
|
||||
}
|
||||
}
|
||||
}
|
||||
DumpClass( class_file, classes[ smallest ], typeFlag );
|
||||
// delete the name from the list
|
||||
classes[ smallest ] = "";
|
||||
}
|
||||
// go through and process each class from smallest to greatest
|
||||
for( i = 0; i < num; i++ )
|
||||
{
|
||||
smallest = -1;
|
||||
for( j = 0; j < num; j++ )
|
||||
{
|
||||
if ( classes[ j ].length() > 1 )
|
||||
{
|
||||
if ( smallest >= 0 )
|
||||
{
|
||||
if ( classes[ j ].icmp( classes[ smallest ] ) < 0 )
|
||||
{
|
||||
smallest = j;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
smallest = j;
|
||||
}
|
||||
}
|
||||
}
|
||||
DumpClass( class_file, classes[ smallest ], typeFlag );
|
||||
// delete the name from the list
|
||||
classes[ smallest ] = "";
|
||||
}
|
||||
|
||||
if ( class_file != NULL )
|
||||
{
|
||||
CLASS_Print( class_file, "<H2>\n");
|
||||
CLASS_Print( class_file, "%d %s Classes.<BR>%d %s Events.\n", dump_numclasses, class_title.c_str(), dump_numevents, class_title.c_str() );
|
||||
CLASS_Print( class_file, "</H2>\n");
|
||||
CLASS_Print( class_file, "</BODY>\n");
|
||||
CLASS_Print( class_file, "</HTML>\n");
|
||||
CLASS_DPrintf( "Dumped all classes to file %s\n", class_filename.c_str() );
|
||||
fclose( class_file );
|
||||
}
|
||||
*/
|
||||
{
|
||||
CLASS_Print( class_file, "<H2>\n");
|
||||
CLASS_Print( class_file, "%d %s Classes.<BR>%d %s Events.\n", dump_numclasses, class_title.c_str(), dump_numevents, class_title.c_str() );
|
||||
CLASS_Print( class_file, "</H2>\n");
|
||||
CLASS_Print( class_file, "</BODY>\n");
|
||||
CLASS_Print( class_file, "</HTML>\n");
|
||||
CLASS_DPrintf( "Dumped all classes to file %s\n", class_filename.c_str() );
|
||||
fclose( class_file );
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
void ShutdownClasses( void )
|
||||
{
|
||||
ClassDef *c;
|
||||
ClassDef* c;
|
||||
|
||||
for( c = classlist->next; c != classlist; c = c->next )
|
||||
{
|
||||
|
|
|
@ -85,162 +85,154 @@ typedef void ( Class::*Response )( Event *event );
|
|||
|
||||
template< class Type >
|
||||
struct ResponseDef
|
||||
{
|
||||
Event *event;
|
||||
void ( Type::*response )( Event *event );
|
||||
};
|
||||
{
|
||||
Event* event;
|
||||
void ( Type::*response )( Event *event );
|
||||
};
|
||||
|
||||
/***********************************************************************
|
||||
|
||||
ClassDef
|
||||
ClassDef
|
||||
|
||||
***********************************************************************/
|
||||
|
||||
class ClassDef
|
||||
{
|
||||
public:
|
||||
const char *classname;
|
||||
const char *classID;
|
||||
const char *superclass;
|
||||
void *( *newInstance )( void );
|
||||
int classSize;
|
||||
ResponseDef<Class> *responses;
|
||||
int numEvents;
|
||||
Response **responseLookup;
|
||||
ClassDef *super;
|
||||
ClassDef *next;
|
||||
ClassDef *prev;
|
||||
{
|
||||
public:
|
||||
const char* classname;
|
||||
const char* classID;
|
||||
const char* superclass;
|
||||
void* ( *newInstance )( void );
|
||||
int classSize;
|
||||
ResponseDef<Class>* responses;
|
||||
int numEvents;
|
||||
Response** responseLookup;
|
||||
ClassDef* super;
|
||||
ClassDef* next;
|
||||
ClassDef* prev;
|
||||
|
||||
ClassDef();
|
||||
~ClassDef();
|
||||
ClassDef( const char *classname, const char *classID, const char *superclass,
|
||||
ResponseDef<Class> *responses, void *( *newInstance )( void ), int classSize );
|
||||
void BuildResponseList( void );
|
||||
void Shutdown( void );
|
||||
};
|
||||
ClassDef();
|
||||
~ClassDef();
|
||||
ClassDef( const char* classname, const char* classID, const char* superclass, ResponseDef<Class>* responses, void* ( *newInstance )( void ), int classSize );
|
||||
|
||||
void BuildResponseList( void );
|
||||
void Shutdown( void );
|
||||
};
|
||||
|
||||
/***********************************************************************
|
||||
|
||||
SafePtr
|
||||
SafePtr
|
||||
|
||||
***********************************************************************/
|
||||
|
||||
class SafePtrBase;
|
||||
|
||||
class Class;
|
||||
|
||||
class SafePtrBase
|
||||
{
|
||||
private:
|
||||
void AddReference( Class *ptr );
|
||||
void RemoveReference( Class *ptr );
|
||||
{
|
||||
private:
|
||||
void AddReference( Class* ptr );
|
||||
void RemoveReference( Class* ptr );
|
||||
|
||||
protected:
|
||||
SafePtrBase *prevSafePtr;
|
||||
SafePtrBase *nextSafePtr;
|
||||
Class *ptr;
|
||||
protected:
|
||||
SafePtrBase* prevSafePtr;
|
||||
SafePtrBase* nextSafePtr;
|
||||
Class* ptr;
|
||||
|
||||
public:
|
||||
SafePtrBase();
|
||||
virtual ~SafePtrBase();
|
||||
void InitSafePtr( Class *newptr );
|
||||
Class *Pointer( void );
|
||||
void Clear( void );
|
||||
};
|
||||
public:
|
||||
SafePtrBase();
|
||||
virtual ~SafePtrBase();
|
||||
void InitSafePtr( Class* newptr );
|
||||
Class* Pointer( void );
|
||||
void Clear( void );
|
||||
};
|
||||
|
||||
/***********************************************************************
|
||||
|
||||
Class
|
||||
Class
|
||||
|
||||
***********************************************************************/
|
||||
|
||||
#define CLASS_DECLARATION( nameofsuperclass, nameofclass, classid ) \
|
||||
ClassDef nameofclass::ClassInfo \
|
||||
( \
|
||||
#nameofclass, classid, #nameofsuperclass, \
|
||||
( ResponseDef<Class> * )nameofclass::Responses, \
|
||||
nameofclass::_newInstance, sizeof( nameofclass ) \
|
||||
); \
|
||||
void *nameofclass::_newInstance( void ) \
|
||||
{ \
|
||||
return new nameofclass; \
|
||||
} \
|
||||
ClassDef *nameofclass::classinfo( void ) const \
|
||||
{ \
|
||||
return &( nameofclass::ClassInfo ); \
|
||||
} \
|
||||
ResponseDef<nameofclass> nameofclass::Responses[] =
|
||||
ClassDef nameofclass::ClassInfo \
|
||||
( \
|
||||
#nameofclass, classid, #nameofsuperclass, \
|
||||
( ResponseDef<Class>* )nameofclass::Responses, \
|
||||
nameofclass::_newInstance, sizeof( nameofclass ) \
|
||||
); \
|
||||
void* nameofclass::_newInstance( void ) \
|
||||
{ \
|
||||
return new nameofclass; \
|
||||
} \
|
||||
ClassDef* nameofclass::classinfo( void ) const \
|
||||
{ \
|
||||
return &( nameofclass::ClassInfo ); \
|
||||
} \
|
||||
ResponseDef<nameofclass> nameofclass::Responses[] =
|
||||
|
||||
#define CLASS_PROTOTYPE( nameofclass ) \
|
||||
public: \
|
||||
static ClassDef ClassInfo; \
|
||||
static void *_newInstance( void ); \
|
||||
virtual ClassDef *classinfo( void ) const; \
|
||||
#define CLASS_PROTOTYPE( nameofclass ) \
|
||||
public: \
|
||||
static ClassDef ClassInfo; \
|
||||
static void* _newInstance( void ); \
|
||||
virtual ClassDef* classinfo( void ) const; \
|
||||
static ResponseDef<nameofclass> Responses[]
|
||||
|
||||
class Class
|
||||
{
|
||||
private:
|
||||
SafePtrBase *SafePtrList;
|
||||
friend class SafePtrBase;
|
||||
{
|
||||
private:
|
||||
SafePtrBase* SafePtrList;
|
||||
friend class SafePtrBase;
|
||||
|
||||
protected:
|
||||
void ClearSafePointers( void );
|
||||
protected:
|
||||
void ClearSafePointers( void );
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( Class );
|
||||
void * operator new( size_t );
|
||||
void operator delete( void * );
|
||||
public:
|
||||
CLASS_PROTOTYPE( Class );
|
||||
void* operator new( size_t );
|
||||
void operator delete( void* );
|
||||
|
||||
Class();
|
||||
virtual ~Class();
|
||||
void warning( const char *function, const char *fmt, ... );
|
||||
void error( const char *function, const char *fmt, ... );
|
||||
qboolean inheritsFrom( ClassDef *c ) const;
|
||||
qboolean inheritsFrom( const char *name ) const;
|
||||
qboolean isInheritedBy( const char *name ) const;
|
||||
qboolean isInheritedBy( ClassDef *c ) const;
|
||||
const char *getClassname( void );
|
||||
const char *getClassID( void );
|
||||
const char *getSuperclass( void );
|
||||
void *newInstance( void );
|
||||
Class();
|
||||
virtual ~Class();
|
||||
|
||||
void warning( const char* function, const char* fmt, ... );
|
||||
void error( const char* function, const char* fmt, ... );
|
||||
qboolean inheritsFrom( ClassDef* c ) const;
|
||||
qboolean inheritsFrom( const char* name ) const;
|
||||
qboolean isInheritedBy( const char* name ) const;
|
||||
qboolean isInheritedBy( ClassDef* c ) const;
|
||||
const char* getClassname( void );
|
||||
const char* getClassID( void );
|
||||
const char* getSuperclass( void );
|
||||
void* newInstance( void );
|
||||
|
||||
#ifdef GAME_DLL
|
||||
virtual void Archive( Archiver &arc );
|
||||
virtual void Archive( Archiver &arc );
|
||||
#endif
|
||||
};
|
||||
};
|
||||
|
||||
void BuildEventResponses( void );
|
||||
ClassDef *getClassForID( const char *name );
|
||||
ClassDef *getClass( const char *name );
|
||||
ClassDef *getClassList( void );
|
||||
ClassDef* getClassForID( const char* name );
|
||||
ClassDef* getClass( const char* name );
|
||||
ClassDef* getClassList( void );
|
||||
void listAllClasses( void );
|
||||
void listInheritanceOrder( const char *classname );
|
||||
qboolean checkInheritance( const ClassDef * const superclass, const ClassDef * const subclass );
|
||||
qboolean checkInheritance( ClassDef * const superclass, const char * const subclass );
|
||||
qboolean checkInheritance( const char * const superclass, const char * const subclass );
|
||||
void DisplayMemoryUsage( void );
|
||||
void ClassEvents( const char *classname, qboolean dump = false );
|
||||
void DumpAllClasses( int typeFlag = EVENT_ALL, int outputType = OUTPUT_ALL, const char *filename = NULL);
|
||||
void DumpClass( FILE * class_file, const char * className, int typeFlag = 0);
|
||||
void listInheritanceOrder( const char* classname );
|
||||
qboolean checkInheritance( const ClassDef* const superclass, const ClassDef* const subclass );
|
||||
qboolean checkInheritance( ClassDef* const superclass, const char* const subclass );
|
||||
qboolean checkInheritance( const char* const superclass, const char* const subclass );
|
||||
void DisplayMemoryUsage( void );
|
||||
void ClassEvents( const char* classname, qboolean dump = false );
|
||||
void DumpAllClasses( int typeFlag = EVENT_ALL, int outputType = OUTPUT_ALL, const char* filename = NULL);
|
||||
void DumpClass( FILE* class_file, const char* className, int typeFlag = 0);
|
||||
|
||||
inline qboolean Class::inheritsFrom
|
||||
(
|
||||
ClassDef *c
|
||||
) const
|
||||
|
||||
{
|
||||
inline qboolean Class::inheritsFrom(ClassDef* c) const
|
||||
{
|
||||
return checkInheritance( c, classinfo() );
|
||||
}
|
||||
}
|
||||
|
||||
inline qboolean Class::isInheritedBy
|
||||
(
|
||||
ClassDef *c
|
||||
) const
|
||||
|
||||
{
|
||||
inline qboolean Class::isInheritedBy(ClassDef*c ) const
|
||||
{
|
||||
return checkInheritance( classinfo(), c );
|
||||
}
|
||||
}
|
||||
|
||||
// The lack of a space between the ")" and "inheritsFrom" is intentional.
|
||||
// It allows the macro to compile like a function call. However, this
|
||||
|
@ -252,239 +244,189 @@ inline qboolean Class::isInheritedBy
|
|||
|
||||
/***********************************************************************
|
||||
|
||||
SafePtr
|
||||
SafePtr
|
||||
|
||||
***********************************************************************/
|
||||
|
||||
inline void SafePtrBase::AddReference
|
||||
(
|
||||
Class *ptr
|
||||
)
|
||||
|
||||
{
|
||||
inline void SafePtrBase::AddReference(Class* ptr)
|
||||
{
|
||||
if ( !ptr->SafePtrList )
|
||||
{
|
||||
{
|
||||
ptr->SafePtrList = this;
|
||||
LL_Reset( this, nextSafePtr, prevSafePtr );
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_Add( ptr->SafePtrList, this, nextSafePtr, prevSafePtr );
|
||||
}
|
||||
}
|
||||
|
||||
inline void SafePtrBase::RemoveReference
|
||||
(
|
||||
Class *ptr
|
||||
)
|
||||
|
||||
else
|
||||
{
|
||||
LL_Add( ptr->SafePtrList, this, nextSafePtr, prevSafePtr );
|
||||
}
|
||||
}
|
||||
|
||||
inline void SafePtrBase::RemoveReference(Class* ptr)
|
||||
{
|
||||
if ( ptr->SafePtrList == this )
|
||||
{
|
||||
{
|
||||
if ( ptr->SafePtrList->nextSafePtr == this )
|
||||
{
|
||||
{
|
||||
ptr->SafePtrList = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
{
|
||||
ptr->SafePtrList = nextSafePtr;
|
||||
LL_Remove( this, nextSafePtr, prevSafePtr );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_Remove( this, nextSafePtr, prevSafePtr );
|
||||
}
|
||||
}
|
||||
|
||||
inline void SafePtrBase::Clear
|
||||
(
|
||||
void
|
||||
)
|
||||
|
||||
else
|
||||
{
|
||||
LL_Remove( this, nextSafePtr, prevSafePtr );
|
||||
}
|
||||
}
|
||||
|
||||
inline void SafePtrBase::Clear(void)
|
||||
{
|
||||
if ( ptr )
|
||||
{
|
||||
{
|
||||
RemoveReference( ptr );
|
||||
ptr = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline SafePtrBase::SafePtrBase()
|
||||
{
|
||||
prevSafePtr = NULL;
|
||||
{
|
||||
prevSafePtr = NULL;
|
||||
nextSafePtr = NULL;
|
||||
ptr = NULL;
|
||||
}
|
||||
ptr = NULL;
|
||||
}
|
||||
|
||||
inline SafePtrBase::~SafePtrBase()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
inline Class * SafePtrBase::Pointer
|
||||
(
|
||||
void
|
||||
)
|
||||
inline Class* SafePtrBase::Pointer(void)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void SafePtrBase::InitSafePtr
|
||||
(
|
||||
Class *newptr
|
||||
)
|
||||
|
||||
{
|
||||
inline void SafePtrBase::InitSafePtr(Class* newptr)
|
||||
{
|
||||
if ( ptr != newptr )
|
||||
{
|
||||
{
|
||||
if ( ptr )
|
||||
{
|
||||
{
|
||||
RemoveReference( ptr );
|
||||
}
|
||||
}
|
||||
|
||||
ptr = newptr;
|
||||
if ( ptr == NULL )
|
||||
{
|
||||
return;
|
||||
}
|
||||
if ( ptr == NULL )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AddReference( ptr );
|
||||
}
|
||||
AddReference( ptr );
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
class SafePtr : public SafePtrBase
|
||||
{
|
||||
public:
|
||||
SafePtr( T* objptr = 0 );
|
||||
SafePtr( const SafePtr& obj );
|
||||
{
|
||||
public:
|
||||
SafePtr( T* objptr = 0 );
|
||||
SafePtr( const SafePtr& obj );
|
||||
|
||||
SafePtr& operator=( const SafePtr& obj );
|
||||
SafePtr& operator=( T * const obj );
|
||||
SafePtr& operator=( const SafePtr& obj );
|
||||
SafePtr& operator=( T* const obj );
|
||||
|
||||
template <class F> friend int operator==( SafePtr<F> a, F *b );
|
||||
template <class F> friend int operator!=( SafePtr<F> a, F *b );
|
||||
template <class F> friend int operator==( F *a, SafePtr<F> b );
|
||||
template <class F> friend int operator!=( F *a, SafePtr<F> b );
|
||||
template <class F> friend int operator==( SafePtr<F> a, SafePtr<F> b );
|
||||
template <class F> friend int operator!=( SafePtr<F> a, SafePtr<F> b );
|
||||
template <class F> friend int operator==( SafePtr<F> a, F* b );
|
||||
template <class F> friend int operator!=( SafePtr<F> a, F* b );
|
||||
template <class F> friend int operator==( F* a, SafePtr<F> b );
|
||||
template <class F> friend int operator!=( F* a, SafePtr<F> b );
|
||||
template <class F> friend int operator==( SafePtr<F> a, SafePtr<F> b );
|
||||
template <class F> friend int operator!=( SafePtr<F> a, SafePtr<F> b );
|
||||
|
||||
operator T*() const;
|
||||
T* operator->() const;
|
||||
T& operator*() const;
|
||||
};
|
||||
operator T*() const;
|
||||
T* operator->() const;
|
||||
T& operator*() const;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline SafePtr<T>::SafePtr( T* objptr )
|
||||
{
|
||||
InitSafePtr( objptr );
|
||||
}
|
||||
{
|
||||
InitSafePtr( objptr );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline SafePtr<T>::SafePtr( const SafePtr& obj )
|
||||
{
|
||||
InitSafePtr( obj.ptr );
|
||||
}
|
||||
{
|
||||
InitSafePtr( obj.ptr );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline SafePtr<T>& SafePtr<T>::operator=( const SafePtr& obj )
|
||||
{
|
||||
InitSafePtr( obj.ptr );
|
||||
{
|
||||
InitSafePtr( obj.ptr );
|
||||
return *this;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline SafePtr<T>& SafePtr<T>::operator=( T * const obj )
|
||||
{
|
||||
InitSafePtr( obj );
|
||||
inline SafePtr<T>& SafePtr<T>::operator=( T* const obj )
|
||||
{
|
||||
InitSafePtr( obj );
|
||||
return *this;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline int operator==
|
||||
(
|
||||
SafePtr<T> a,
|
||||
T* b
|
||||
)
|
||||
|
||||
{
|
||||
inline int operator==(SafePtr<T> a, T* b)
|
||||
{
|
||||
return a.ptr == b;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline int operator!=
|
||||
(
|
||||
SafePtr<T> a,
|
||||
T* b
|
||||
)
|
||||
|
||||
{
|
||||
inline int operator!=(SafePtr<T> a, T* b)
|
||||
{
|
||||
return a.ptr != b;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline int operator==
|
||||
(
|
||||
T* a,
|
||||
SafePtr<T> b
|
||||
)
|
||||
|
||||
{
|
||||
inline int operator==(T* a, SafePtr<T> b)
|
||||
{
|
||||
return a == b.ptr;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline int operator!=
|
||||
(
|
||||
T* a,
|
||||
SafePtr<T> b
|
||||
)
|
||||
|
||||
{
|
||||
inline int operator!=(T* a, SafePtr<T> b)
|
||||
{
|
||||
return a != b.ptr;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline int operator==
|
||||
(
|
||||
SafePtr<T> a,
|
||||
SafePtr<T> b
|
||||
)
|
||||
|
||||
{
|
||||
inline int operator==(SafePtr<T> a, SafePtr<T> b)
|
||||
{
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline int operator!=
|
||||
(
|
||||
SafePtr<T> a,
|
||||
SafePtr<T> b
|
||||
)
|
||||
|
||||
{
|
||||
inline int operator!=(SafePtr<T> a,SafePtr<T> b)
|
||||
{
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline SafePtr<T>::operator T*() const
|
||||
{
|
||||
{
|
||||
return ( T * )ptr;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline T* SafePtr<T>::operator->() const
|
||||
{
|
||||
{
|
||||
return ( T * )ptr;
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline T& SafePtr<T>::operator*() const
|
||||
{
|
||||
{
|
||||
return *( T * )ptr;
|
||||
}
|
||||
}
|
||||
|
||||
typedef SafePtr<Class> ClassPtr;
|
||||
|
||||
|
@ -497,10 +439,10 @@ extern int totalmemallocated;
|
|||
|
||||
#ifndef GAME_DLL
|
||||
extern "C"
|
||||
{
|
||||
// interface functions
|
||||
void ShutdownClasses( void );
|
||||
}
|
||||
{
|
||||
// interface functions
|
||||
void ShutdownClasses( void );
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* class.h */
|
||||
|
|
Loading…
Reference in a new issue