/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // // menus // enum { m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_controls, m_keys, m_sound, m_video, m_misc, // Tei class select m_misc2, // Tei class select //Tei localmenu editor m_LocalMenus, //Tei localmenu editor m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist } m_state; typedef struct { int mx1; int my1; int mx2; int my2; } MOUSEXY; qboolean m_entersound; qboolean m_recursiveDraw; //Xsniper - Moved Music Over extern cvar_t menu_music; //Xsniper New Menu Command void Start_Menu (void); //Xsniper - End //New Draw Functions - Xsniper void C_DrawCharacter (int cx, int line, int num); void C_Print (int cx, int cy, char *str); void C_PrintWhite (int cx, int cy, char *str); void C_DrawPic (int x, int y, qpic_t *pic); void C_DrawTextBox (int x, int y, int width, int lines); void C_DrawSlider (int x, int y, float range); void C_DrawCheckbox (int x, int y, int on); //End - Xsniper void M_DrawCharacter (int cx, int line, int num); void M_Print (int cx, int cy, char *str); void M_PrintWhite (int cx, int cy, char *str); void M_DrawPic (int x, int y, qpic_t *pic); void M_BuildMenuPlayerTable(int top, int bottom); void M_DrawMenuPlayer(int x, int y, qpic_t *pic); void M_DrawTextBox (int x, int y, int width, int lines); void M_DrawSlider (int x, int y, float range); void M_DrawCheckbox (int x, int y, int on); void M_Menu_Main_f (void); void M_Menu_SinglePlayer_f (void); void M_Menu_Load_f (void); void M_Menu_Save_f (void); void M_Menu_MultiPlayer_f (void); void M_Menu_Setup_f (void); void M_Menu_Net_f (void); void M_Menu_Options_f (void); void M_Menu_Controls_f (void); void M_Menu_Keys_f (void); void M_Menu_Sound_f (void); void M_Menu_Video_f (void); void M_Menu_Misc_f (void); void M_Menu_Help_f (void); void M_Menu_Quit_f (void); void M_Menu_SerialConfig_f (void); void M_Menu_ModemConfig_f (void); void M_Menu_LanConfig_f (void); void M_Menu_GameOptions_f (void); void M_Menu_Search_f (void); void M_Menu_ServerList_f (void); void M_Main_Draw (void); void M_SinglePlayer_Draw (void); void M_Load_Draw (void); void M_Save_Draw (void); void M_MultiPlayer_Draw (void); void M_Setup_Draw (void); void M_Net_Draw (void); void M_Options_Draw (void); void M_Controls_Draw (void); void M_Keys_Draw (void); void M_Sound_Draw (void); void M_Video_Draw (void); void M_Misc_Draw (void); void M_Help_Draw (void); void M_Quit_Draw (void); void M_SerialConfig_Draw (void); void M_ModemConfig_Draw (void); void M_LanConfig_Draw (void); void M_GameOptions_Draw (void); void M_Search_Draw (void); void M_ServerList_Draw (void); void M_Main_Key (int key); void M_SinglePlayer_Key (int key); void M_Load_Key (int key); void M_Save_Key (int key); void M_MultiPlayer_Key (int key); void M_Setup_Key (int key); void M_Net_Key (int key); void M_Options_Key (int key); void M_Controls_Key (int key); void M_Keys_Key (int key); void M_Sound_Key (int key); void M_Video_Key (int key); void M_Misc_Key (int key); void M_Help_Key (int key); void M_Quit_Key (int key); void M_SerialConfig_Key (int key); void M_ModemConfig_Key (int key); void M_LanConfig_Key (int key); void M_GameOptions_Key (int key); void M_Search_Key (int key); void M_ServerList_Key (int key);