/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // cl_parse.c -- parse a message received from the server #include "quakedef.h" char *svc_strings[] = { "svc_bad", "svc_nop", "svc_disconnect", "svc_updatestat", "svc_version", // [long] server version "svc_setview", // [short] entity number "svc_sound", // "svc_time", // [float] server time "svc_print", // [string] null terminated string "svc_stufftext", // [string] stuffed into client's console buffer // the string should be \n terminated "svc_setangle", // [vec3] set the view angle to this absolute value "svc_serverinfo", // [long] version // [string] signon string // [string]..[0]model cache [string]...[0]sounds cache // [string]..[0]item cache "svc_lightstyle", // [byte] [string] "svc_updatename", // [byte] [string] "svc_updatefrags", // [byte] [short] "svc_clientdata", // "svc_stopsound", // "svc_updatecolors", // [byte] [byte] "svc_particle", // [vec3] "svc_damage", // [byte] impact [byte] blood [vec3] from "svc_spawnstatic", "OBSOLETE svc_spawnbinary", "svc_spawnbaseline", "svc_temp_entity", // "svc_setpause", "svc_signonnum", "svc_centerprint", "svc_killedmonster", "svc_foundsecret", "svc_spawnstaticsound", "svc_intermission", "svc_finale", // [string] music [string] text "svc_cdtrack", // [byte] track [byte] looptrack "svc_sellscreen", "svc_cutscene" "svc_showlmp", // Tomaz - Show LMP "svc_hidelmp", // Tomaz - Hide LMP "svc_skybox", // Tomaz - Skybox #if 1 //TELEJANO "svc_changefov", // Tei - change fov "svc_rexec", // Tei - change fov "svc_movelmp", // Tei - move pic loc "svc_updatelmp", // Tei - update pic file "svc_spawnstatic", //Tei ss extended #endif }; // Tei client changefov extern cvar_t scr_fov; extern cvar_t cl_loadlocs; // Tei client changefov void CL_ExecTrigger (char *s) ;//Tei //============================================================================= /* =============== CL_EntityNum This error checks and tracks the total number of entities =============== */ entity_t *CL_EntityNum (int num) { if (num >= cl.num_entities) { if (num >= MAX_EDICTS) Host_Error ("CL_EntityNum: %i is an invalid number",num); while (cl.num_entities<=num) { cl_entities[cl.num_entities].colormap = vid.colormap; cl.num_entities++; } } return &cl_entities[num]; } /* ================== CL_ParseStartSoundPacket ================== */ void CL_ParseStartSoundPacket(void) { vec3_t pos; int channel, ent; int sound_num; int volume; int field_mask; float attenuation; int i; field_mask = MSG_ReadByte(); if (field_mask & SND_VOLUME) volume = MSG_ReadByte (); else volume = DEFAULT_SOUND_PACKET_VOLUME; if (field_mask & SND_ATTENUATION) attenuation = MSG_ReadByte () * 0.015625; // Tomaz - Speed else attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; channel = MSG_ReadShort (); sound_num = MSG_ReadByte (); ent = channel >> 3; channel &= 7; if (ent > MAX_EDICTS) Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent); for (i=0 ; i<3 ; i++) pos[i] = MSG_ReadCoord (); S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); } void CL_ParseStartSoundPacket_Old(void) { vec3_t pos; int channel, ent; int sound_num; int volume; int field_mask; float attenuation; int i; field_mask = MSG_ReadByte(); if (field_mask & SND_VOLUME) volume = MSG_ReadByte (); else volume = DEFAULT_SOUND_PACKET_VOLUME; if (field_mask & SND_ATTENUATION) attenuation = MSG_ReadByte () * 0.015625; // Tomaz - Speed else attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; channel = MSG_ReadShort (); //sound_num = MSG_ReadSound (); sound_num = MSG_ReadByte (); ent = channel >> 3; channel &= 7; if (ent > MAX_EDICTS) Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent); for (i=0 ; i<3 ; i++) pos[i] = MSG_ReadCoord (); S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); } /* ================== CL_KeepaliveMessage When the client is taking a long time to load stuff, send keepalive messages so the server doesn't disconnect. ================== */ void CL_KeepaliveMessage (void) { float time; static float lastmsg; int ret; sizebuf_t old; byte olddata[8192]; if (sv.active) return; // no need if server is local if (cls.demoplayback) return; // read messages from server, should just be nops old = net_message; memcpy (olddata, net_message.data, net_message.cursize); do { ret = CL_GetMessage (); switch (ret) { default: Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed"); case 0: break; // nothing waiting case 1: Host_Error ("CL_KeepaliveMessage: received a message"); break; case 2: if (MSG_ReadByte() != svc_nop) Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop"); break; } } while (ret); net_message = old; memcpy (net_message.data, olddata, net_message.cursize); // check time time = Sys_FloatTime (); if (time - lastmsg < 5) return; lastmsg = time; // write out a nop Con_Printf ("--> client to server keepalive\n"); MSG_WriteByte (&cls.message, clc_nop); NET_SendMessage (cls.netcon, &cls.message); SZ_Clear (&cls.message); } void R_SetSkyBox (char *sky); extern char skyname[];// Tomaz - Skybox extern cvar_t gl_themefolder;//Tei textures themes // Tomaz - Qc Parsing & HL Maps Begin void CL_ParseEntityLump(char *entdata) { char *data; char key[128], value[4096];//, texturefolder[4096]; char wadname[128]; float fog_density,fog_red,fog_green,fog_blue; int i, j, k; skyname[0] = 0; data = entdata; if (!data) return; data = COM_Parse(data); if (!data) return; // valid exit if (com_token[0] != '{') return; // error while (1) { data = COM_Parse(data); if (!data) return; // error if (com_token[0] == '}') return; // since we're just parsing the first ent (worldspawn), exit strcpy(key, com_token); while (key[strlen(key)-1] == ' ') // remove trailing spaces key[strlen(key)-1] = 0; data = COM_Parse(data); if (!data) return; // error strcpy(value, com_token); if (!strcmp("sky", key)) R_SetSkyBox(value); else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh. R_SetSkyBox(value); else if (!strcmp("_skybox", key)) // non-standard, introduced by Tenebrae... sigh... R_SetSkyBox(value); else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK) R_SetSkyBox(value); else if (!strcmp("fog", key)) { sscanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue); Cvar_Set("gl_fogred",va("%f",fog_red)); Cvar_Set("gl_fogblue",va("%f",fog_blue)); Cvar_Set("gl_foggreen",va("%f",fog_green)); } else if (!strcmp("_fog_color", key)) //Tenebrae { sscanf(value, "%f %f %f",&fog_red, &fog_green, &fog_blue); Cvar_Set("gl_fogred",va("%f",fog_red/100)); Cvar_Set("gl_fogblue",va("%f",fog_blue/100)); Cvar_Set("gl_foggreen",va("%f",fog_green/100)); } else if (!strcmp("fog_density", key)) fog_density = atof(value); else if (!strcmp("_fog_end", key)) //Tenebrae { Cvar_Set("gl_fogend",va("%f",atof(value))); } else if (!strcmp("_fog_start", key)) //Tenebrae { Cvar_Set("gl_fogstart",va("%f",atof(value))); } else if (!strcmp("fog_red", key)) { fog_red = atof(value); Cvar_Set("gl_fogred",va("%f",fog_red)); } else if (!strcmp("fog_green", key)) { fog_green = atof(value); Cvar_Set("gl_foggreen",va("%f",fog_green)); } else if (!strcmp("fog_blue", key)) { fog_blue = atof(value); Cvar_Set("gl_fogblue",va("%f",fog_blue)); } else if (!strcmp("wad", key)) // for HalfLife maps { j = 0; for (i = 0;i < 4096;i++) if (value[i] != ';' && value[i] != '\\' && value[i] != '/' && value[i] != ':') break; if (value[i]) { for (;i < 4096;i++) { // ignore path - the \\ check is for HalfLife... stupid windoze 'programmers'... if (value[i] == '\\' || value[i] == '/' || value[i] == ':') j = i+1; else if (value[i] == ';' || value[i] == 0) { k = value[i]; value[i] = 0; strcpy(wadname, va("%s/",gl_themefolder.string));//Tei texture themes strcat(wadname, &value[j]); Con_Printf(" *Loading wad data '%s' \n",wadname);//?? W_LoadTextureWadFile (wadname, false); j = i+1; if (!k) break; } } } } } } // Tomaz - Qc Parsing & HL Maps End extern loc_numentries; void CL_LoadLocFile (char *path, qboolean quiet); //Xsniper - Moved Over Story Frames and Fog From EW void SCR_MapShots (int texture); //Xsniper - End /* ================== CL_ParseServerInfo ================== */ void CL_ParseServerInfo (void) { char *str, buf[2000]; int i; int nummodels, numsounds; char model_precache[MAX_MODELS][MAX_QPATH]; char sound_precache[MAX_SOUNDS][MAX_QPATH]; //Xsniper - Moved Over Story Frames and Fog From EW int pic, texture; FILE *f; char mapname[MAX_QPATH]; //Xsniper - End Con_DPrintf ("Serverinfo packet received.\n"); // // wipe the client_state_t struct // CL_ClearState (); // parse protocol version number i = MSG_ReadLong (); if (i != PROTOCOL_VERSION) { Con_Printf ("Server returned version %i, not %i\n", i, PROTOCOL_VERSION); return; } // parse maxclients cl.maxclients = MSG_ReadByte (); if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD) { Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients); return; } cl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores"); // parse gametype cl.gametype = MSG_ReadByte (); // parse signon message str = MSG_ReadString (); strncpy (cl.levelname, str, sizeof(cl.levelname)-1); // seperate the printfs so the server message can have a color Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"); Con_Printf ("%c%s\n", 2, str); // // first we go through and touch all of the precache data that still // happens to be in the cache, so precaching something else doesn't // needlessly purge it // // precache models memset (cl.model_precache, 0, sizeof(cl.model_precache)); for (nummodels=1 ; ; nummodels++) { str = MSG_ReadString (); if (!str[0]) break; // koval --> if (nummodels == 1) { if (cl_loadlocs.value) { loc_numentries = 0; // clear loc file if (!strncmp(str, "maps/", 5)) { COM_StripExtension (&str[5], buf); strcat (buf, ".loc"); CL_LoadLocFile ((char *)&buf, true); } } //needtrue = true; } // <-- koval if (nummodels==MAX_MODELS) { Con_Printf ("Server sent too many model precaches\n"); return; } strcpy (model_precache[nummodels], str); Mod_TouchModel (str); } // precache sounds memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); for (numsounds=1 ; ; numsounds++) { str = MSG_ReadString (); if (!str[0]) break; if (numsounds==MAX_SOUNDS) { Con_Printf ("Server sent too many sound precaches\n"); return; } strcpy (sound_precache[numsounds], str); S_TouchSound (str); } // // now we try to load everything else until a cache allocation fails // for (i=1 ; iname); COM_StripExtension (mapname, mapname); // load in map specific fog values gl_fogenable.value = 0; gl_fogstart.value = 0; gl_fogend.value = 0; gl_fogred.value = 0; gl_foggreen.value = 0; gl_fogblue.value = 0; if (!deathmatch.value && !coop.value) { COM_FOpenFile (va("%s/fog.txt", mapname), &f); if (f) { gl_fogenable.value = 1; fscanf (f, "%f", &gl_fogstart.value); fscanf (f, "%f", &gl_fogend.value); fscanf (f, "%f", &gl_fogred.value); fscanf (f, "%f", &gl_foggreen.value); fscanf (f, "%f", &gl_fogblue.value); } pic = 1; texture = loadtextureimage (va("%s/pic%i", mapname, pic), false, false); if (texture) S_LocalSound ("music/picload.wav"); while (texture) { SCR_MapShots (texture); scr_disabled_for_loading = false; SCR_UpdateScreen (); key_count = -1; Sys_SendKeyEvents (); key_lastpress = -1; while (key_lastpress != K_SPACE) { S_ExtraUpdate (); key_count = -1; Sys_SendKeyEvents (); } pic++; S_ExtraUpdate (); texture = loadtextureimage (va("%s/pic%i", mapname, pic), false, false); S_ExtraUpdate (); } S_StopAllSounds (true); } //Xsniper - End } /* ================== CL_ParseUpdate Parse an entity update message from the server If an entities model or origin changes from frame to frame, it must be relinked. Other attributes can change without relinking. ================== */ int bitcounts[16]; #ifndef GLQUAKE #define GLQUAKE 1 #endif #if 1 //Tei debug ////////////////////////////////////////////////////////////////////// // // PARSE UPDATE . Read from server entity render data // entity_t *CL_NewTempEntity (void); extern model_t * spheremodel; void CL_ParseUpdate (int bits) { int i; model_t *model; int modnum; qboolean forcelink; entity_t *ent; int num; int skin; float f; // entity_t * s; if (cls.signon == SIGNONS - 1) { // first update is the final signon stage cls.signon = SIGNONS; CL_SignonReply (); } if (bits & U_MOREBITS) { i = MSG_ReadByte (); bits |= (i<<8); } // Tomaz - QC Control Begin if (bits & U_EXTEND1) { bits |= MSG_ReadByte() << 16; if (bits & U_EXTEND2) bits |= MSG_ReadByte() << 24; } // Tomaz - QC Control End if (bits & U_LONGENTITY) num = MSG_ReadShort (); else num = MSG_ReadByte (); ent = CL_EntityNum (num); for (i=0 ; i<16 ; i++) if (bits&(1<msgtime != cl.mtime[1]) { forcelink = true; // no previous frame to lerp from ent->debris_smoke = 9; ent->time_left = 0; } else forcelink = false; ent->msgtime = cl.mtime[0]; if (bits & U_MODEL) { modnum = MSG_ReadByte (); if (modnum >= MAX_MODELS) Host_Error ("CL_ParseModel: bad modnum"); } else modnum = ent->baseline.modelindex; model = cl.model_precache[modnum]; if (model != ent->model) { ent->model = model; // automatic animation (torches, etc) can be either all together // or randomized if (model) { if (model->synctype == ST_RAND) ent->syncbase = (float)(rand()&0x7fff) / 0x7fff; else ent->syncbase = 0.0; } else forcelink = true; // hack to make null model players work if (num > 0 && num <= cl.maxclients) R_TranslatePlayerSkin (num - 1); } if (bits & U_FRAME) ent->frame = MSG_ReadByte (); else ent->frame = ent->baseline.frame; if (bits & U_COLORMAP) i = MSG_ReadByte(); else i = ent->baseline.colormap; if (!i) ent->colormap = vid.colormap; else { if (i > cl.maxclients) { //Sys_Error ("i >= cl.maxclients"); //Tei, colormap on monsters i = i%cl.maxclients; } ent->colormap = cl.scores[i-1].translations; } if (bits & U_SKIN) skin = MSG_ReadByte(); else skin = ent->baseline.skin; if (skin != ent->skinnum) { ent->skinnum = skin; if (num > 0 && num <= cl.maxclients) R_TranslatePlayerSkin (num - 1); } if (bits & U_EFFECTS) ent->effects = MSG_ReadByte(); else ent->effects = ent->baseline.effects; // shift the known values for interpolation VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); if (bits & U_ORIGIN1) ent->msg_origins[0][0] = MSG_ReadCoord (); else ent->msg_origins[0][0] = ent->baseline.origin[0]; if (bits & U_ANGLE1) ent->msg_angles[0][0] = MSG_ReadAngle(); else ent->msg_angles[0][0] = ent->baseline.angles[0]; if (bits & U_ORIGIN2) ent->msg_origins[0][1] = MSG_ReadCoord (); else ent->msg_origins[0][1] = ent->baseline.origin[1]; if (bits & U_ANGLE2) ent->msg_angles[0][1] = MSG_ReadAngle(); else ent->msg_angles[0][1] = ent->baseline.angles[1]; if (bits & U_ORIGIN3) ent->msg_origins[0][2] = MSG_ReadCoord (); else ent->msg_origins[0][2] = ent->baseline.origin[2]; if (bits & U_ANGLE3) ent->msg_angles[0][2] = MSG_ReadAngle(); else ent->msg_angles[0][2] = ent->baseline.angles[2]; // Tomaz - QC Alpha Scale Glow & More Frames Begin if (bits & U_ALPHA) ent->alpha = MSG_ReadFloat(); else ent->alpha = 1; if (bits & U_SCALE) ent->scale = MSG_ReadFloat(); else ent->scale = 1; f = 0; if (bits & U_GLOW_SIZE) { f = MSG_ReadFloat(); if (f!=-1) ent->glow_size = f; else ent->glow_size = 0; } else ent->glow_size = 0; if (bits & U_GLOW_RED) { if (f!=-1) ent->glow_red = MSG_ReadFloat(); else ent->effects3 = MSG_ReadFloat(); } else ent->glow_red = 0; if (bits & U_GLOW_GREEN) ent->glow_green = MSG_ReadFloat(); else ent->glow_green = 0; if (bits & U_GLOW_BLUE) ent->glow_blue = MSG_ReadFloat(); else ent->glow_blue = 0; //TODO: this break compatibility with dedicated? or multiplayer? #if 0 // Tei more fx2 if (bits & U_EFFECTS2) //ent->effects2 = MSG_ReadEffect(); ent->effects2 = MSG_ReadByte(); else ent->effects2 = ent->baseline.effects2; if (bits & U_EFFECTS3) //ent->effects3 = MSG_ReadEffect(); ent->effects3 = MSG_ReadByte(); else ent->effects3 = ent->baseline.effects3; // Tei more fx2 #endif if (bits & U_FRAME2) ent->frame |= (MSG_ReadByte() <<8); else ent->frame |= (ent->baseline.frame & 0xFF00); // Tomaz - QC Alpha Scale Glow & More Frames End if ( bits & U_NOLERP ) ent->forcelink = true; if ( forcelink ) { // didn't have an update last message VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); VectorCopy (ent->msg_origins[0], ent->origin); VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); VectorCopy (ent->msg_angles[0], ent->angles); ent->forcelink = true; } } #else void CL_ParseUpdate ( int bits)//Telejano version { int i; model_t *model; int modnum; qboolean forcelink; entity_t *ent; int num; int skin; //Con_Printf("Parse Update\n");//Tei parse update if (cls.signon == SIGNONS - 1) { // first update is the final signon stage cls.signon = SIGNONS; CL_SignonReply (); } if (bits & U_MOREBITS) { i = MSG_ReadByte (); bits |= (i<<8); } // Tomaz - QC Control Begin if (bits & U_EXTEND1) { bits |= MSG_ReadByte() << 16; if (bits & U_EXTEND2) bits |= MSG_ReadByte() << 24; } // Tomaz - QC Control End if (bits & U_LONGENTITY) num = MSG_ReadShort (); else num = MSG_ReadByte (); ent = CL_EntityNum (num); for (i=0 ; i<16 ; i++) if (bits&(1<msgtime != cl.mtime[1]) { forcelink = true; // no previous frame to lerp from ent->debris_smoke = 9; ent->time_left = 0; } else forcelink = false; ent->msgtime = cl.mtime[0]; if (bits & U_MODEL) { modnum = MSG_ReadModel (); if (modnum >= MAX_MODELS) Host_Error ("CL_ParseModel: bad modnum"); } else modnum = ent->baseline.modelindex; model = cl.model_precache[modnum]; if (model != ent->model) { ent->model = model; // automatic animation (torches, etc) can be either all together // or randomized if (model) { if (model->synctype == ST_RAND) ent->syncbase = (float)(rand()&0x7fff) / 0x7fff; else ent->syncbase = 0.0; } else forcelink = true; // hack to make null model players work if (num > 0 && num <= cl.maxclients) R_TranslatePlayerSkin (num - 1); } if (bits & U_FRAME) ent->frame = MSG_ReadFrame (); else ent->frame = ent->baseline.frame; if (bits & U_COLORMAP) i = MSG_ReadByte(); else i = ent->baseline.colormap; #if 1 if (!i) ent->colormap = vid.colormap; else { // Tei Colormap on monsters // Reactivated by user demand if (i > cl.maxclients) Sys_Error ("i >= cl.maxclients"); // Tei Colormap on monsters ent->colormap = cl.scores[i-1].translations; } #endif if (bits & U_SKIN) skin = MSG_ReadSkin(); else skin = ent->baseline.skin; if (skin != ent->skinnum) { ent->skinnum = skin; if (num > 0 && num <= cl.maxclients) R_TranslatePlayerSkin (num - 1); } if (bits & U_EFFECTS) //ent->effects = MSG_ReadEffect(); ent->effects = MSG_ReadByte(); else ent->effects = ent->baseline.effects; // shift the known values for interpolation VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); if (bits & U_ORIGIN1) ent->msg_origins[0][0] = MSG_ReadCoord (); else ent->msg_origins[0][0] = ent->baseline.origin[0]; if (bits & U_ANGLE1) ent->msg_angles[0][0] = MSG_ReadAngle(); else ent->msg_angles[0][0] = ent->baseline.angles[0]; if (bits & U_ORIGIN2) ent->msg_origins[0][1] = MSG_ReadCoord (); else ent->msg_origins[0][1] = ent->baseline.origin[1]; if (bits & U_ANGLE2) ent->msg_angles[0][1] = MSG_ReadAngle(); else ent->msg_angles[0][1] = ent->baseline.angles[1]; if (bits & U_ORIGIN3) ent->msg_origins[0][2] = MSG_ReadCoord (); else ent->msg_origins[0][2] = ent->baseline.origin[2]; if (bits & U_ANGLE3) ent->msg_angles[0][2] = MSG_ReadAngle(); else ent->msg_angles[0][2] = ent->baseline.angles[2]; // Tei infovel //if (bits & U_INFOVEL) { // ent->info_velocity[0] = MSG_ReadCoord (); // ent->info_velocity[1] = MSG_ReadCoord (); // ent->info_velocity[2] = MSG_ReadCoord (); //} // Tei infovel // Tomaz - QC Alpha Scale Glow & More Frames Begin if (bits & U_ALPHA) ent->alpha = MSG_ReadFloat(); else ent->alpha = 1; if (bits & U_SCALE) ent->scale = MSG_ReadFloat(); else ent->scale = 1; if (bits & U_GLOW_SIZE) ent->glow_size = MSG_ReadFloat(); else ent->glow_size = 0; if (bits & U_GLOW_RED) ent->glow_red = MSG_ReadFloat(); else ent->glow_red = 0; if (bits & U_GLOW_GREEN) ent->glow_green = MSG_ReadFloat(); else ent->glow_green = 0; if (bits & U_GLOW_BLUE) ent->glow_blue = MSG_ReadFloat(); else ent->glow_blue = 0; #if 0 // Tei more fx2 if (bits & U_EFFECTS2) //ent->effects2 = MSG_ReadEffect(); ent->effects2 = MSG_ReadByte(); else ent->effects2 = ent->baseline.effects2; if (bits & U_EFFECTS3) //ent->effects3 = MSG_ReadEffect(); ent->effects3 = MSG_ReadByte(); else ent->effects3 = ent->baseline.effects3; // Tei more fx2 #endif if (bits & U_FRAME2) ent->frame |= (MSG_ReadFrame() <<8); else ent->frame |= (ent->baseline.frame & 0xFF00); // Tomaz - QC Alpha Scale Glow & More Frames End if ( bits & U_NOLERP ) ent->forcelink = true; if ( forcelink ) { // didn't have an update last message VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); VectorCopy (ent->msg_origins[0], ent->origin); VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); VectorCopy (ent->msg_angles[0], ent->angles); ent->forcelink = true; } } #endif /* ================== CL_ParseBaseline ================== */ void CL_ParseBaseline (entity_t *ent) { int i; //Con_Printf("%s\n",ent->model->name);// only map is not null // ent->baseline.modelindex = MSG_ReadModel (); ent->baseline.modelindex = MSG_ReadByte (); //ent->baseline.frame = MSG_ReadFrame (); ent->baseline.frame = MSG_ReadByte (); ent->baseline.colormap = MSG_ReadByte(); //ent->baseline.skin = MSG_ReadSkin(); ent->baseline.skin = MSG_ReadByte(); //Con_Printf(" %s - %d - %df\n",ent->model->name, ent->baseline.modelindex,ent->baseline.frame);//debug for (i=0 ; i<3 ; i++) { ent->baseline.origin[i] = MSG_ReadCoord (); ent->baseline.angles[i] = MSG_ReadAngle (); } } /* ================== CL_ParseClientdata Server information pertaining to this client only ================== */ extern cvar_t cl_autoswitch;//koval extern int last_impulse; void CL_StatChanged (long value);//koval void CL_ParseClientdata (int bits) { int i, j; if (bits & SU_VIEWHEIGHT) cl.viewheight = MSG_ReadChar (); else cl.viewheight = DEFAULT_VIEWHEIGHT; if (bits & SU_IDEALPITCH) cl.idealpitch = MSG_ReadChar (); else cl.idealpitch = 0; VectorCopy (cl.mvelocity[0], cl.mvelocity[1]); for (i=0 ; i<3 ; i++) { if (bits & (SU_PUNCH1< cl.maxclients) Sys_Error ("CL_NewTranslation: slot > cl.maxclients"); dest = cl.scores[slot].translations; source = vid.colormap; memcpy (dest, vid.colormap, sizeof(cl.scores[slot].translations)); top = cl.scores[slot].colors & 0xf0; bottom = (cl.scores[slot].colors &15)<<4; R_TranslatePlayerSkin (slot); for (i=0 ; i= MAX_STATIC_ENTITIES) Host_Error ("Too many static entities"); ent = &cl_static_entities[i]; cl.num_statics++; CL_ParseBaseline (ent); // copy it to the current state ent->model = cl.model_precache[ent->baseline.modelindex]; //Con_Printf("model is %s\n",ent->model->name); ent->frame = ent->baseline.frame; ent->colormap = vid.colormap; ent->skinnum = ent->baseline.skin; ent->effects = ent->baseline.effects; #if 0 //Tei debug // Tei more fx23 static if(!old_progsdat.value) { ent->effects2 = ent->baseline.effects2; ent->effects3 = ent->baseline.effects3; } else { ent->effects2 = 0; ent->effects3 = 0; } VectorCopy (ent->origin, ent->oldorg);//XFX //ent->alpha = ent->baseline.alpha; // Tei more fx23 static #endif VectorCopy (ent->baseline.origin, ent->origin); VectorCopy (ent->baseline.angles, ent->angles); //Tei randomize grass for static entitys if(ent && ent->model && ent->model->effect == MFX_GRASS) ent->angles[1] = teirand(100); R_AddEfrags (ent); } /* ===================== CL_ParseStatic2 PS with extra values: alfa, ... ===================== */ void CL_ParseStatic2 (void) { entity_t *ent; int i, alfa ; i = cl.num_statics; if (i >= MAX_STATIC_ENTITIES) Host_Error ("Too many static entities"); ent = &cl_static_entities[i]; cl.num_statics++; CL_ParseBaseline (ent); // copy it to the current state ent->model = cl.model_precache[ent->baseline.modelindex]; ent->frame = ent->baseline.frame; ent->colormap = vid.colormap; ent->skinnum = ent->baseline.skin; ent->effects = ent->baseline.effects; alfa = MSG_ReadByte();//Tei extra if (!alfa) alfa = 1; else alfa = alfa / 255; ent->alpha = alfa; // Tei more fx23 static if(!old_progsdat.value) { ent->effects2 = ent->baseline.effects2; ent->effects3 = ent->baseline.effects3; } else { ent->effects2 = 0; ent->effects3 = 0; } VectorCopy (ent->origin, ent->oldorg);//XFX //ent->alpha = ent->baseline.alpha; // Tei more fx23 static VectorCopy (ent->baseline.origin, ent->origin); VectorCopy (ent->baseline.angles, ent->angles); R_AddEfrags (ent); } /* =================== CL_ParseStaticSound =================== */ void CL_ParseStaticSound (void) { vec3_t origin; int sound_num, volume, atten; origin[0] = MSG_ReadCoord (); origin[1] = MSG_ReadCoord (); origin[2] = MSG_ReadCoord (); sound_num = MSG_ReadByte (); volume = MSG_ReadByte (); atten = MSG_ReadByte (); S_StaticSound (cl.sound_precache[sound_num], origin, volume, atten); } //#define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x); #define SHOWNET(x) ;//Tei: may break dm playing... extern void HIDELMP(); // Tomaz - Show LMP extern void SHOWLMP(int origin );// Tomaz - Hide LMP extern void SHOWCNT(int origin );// Tei - lmp counters extern void UpdateLmp(void); // Tei update lmp /* ===================== CL_ParseServerMessage ===================== */ void MoveLmp(void); #if 0 //Old version void CL_ParseServerMessage (void) { int cmd; int i; // dummy holders for keeping comms in sync in case of invalid msgs. char fredstring[1024]; long fredlong; cl.onground = false; // unless the server says otherwise // parse the message MSG_BeginReading (); while (1) { if (msg_badread) Host_Error ("CL_ParseServerMessage: Bad server message"); cmd = MSG_ReadByte (); //Con_DPrintf("net_message size is %d, cursize %d,readcount:..%d\n",net_message.maxsize,net_message.cursize,msg_readcount); if (cmd == -1) { //SHOWNET("END OF MESSAGE"); // Con_DPrintf("...error or end of data\n");//Tei debug return; // end of message } //Con_DPrintf("...1\n");//Tei debug if (msg_badread) { Host_Error ("CL_ParseServerMessage: Bad server cmd message"); } #if 0 if(cmd<0 || cmd > 40) Con_DPrintf("svc id is %d\n",cmd);//Tei debug else Con_DPrintf("svc string is %s\n",svc_strings[cmd]);//Tei debug #endif // if the high bit of the command byte is set, it is a fast update if (cmd & 128) { //SHOWNET("fast update"); CL_ParseUpdate (cmd&127); continue; } //SHOWNET(svc_strings[cmd]); // other commands switch (cmd) { default: Host_Error ("CL_ParseServerMessage: Illegible server message\n"); Con_Printf("xmessage: %i\n", cmd); break; case svc_nop: Con_DPrintf ("svc_nop from client\n");//Tei debug break; case svc_time: cl.mtime[1] = cl.mtime[0]; cl.mtime[0] = MSG_ReadFloat (); break; case svc_clientdata: i = MSG_ReadShort (); CL_ParseClientdata (i); break; case svc_version: i = MSG_ReadLong (); if (i != PROTOCOL_VERSION) Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION); break; case svc_disconnect: Host_EndGame ("Server disconnected\n"); case svc_print: Con_Printf ("%s", MSG_ReadString ()); break; case svc_centerprint: SCR_CenterPrint (MSG_ReadString ()); break; case svc_stufftext: Cbuf_AddText (MSG_ReadString ()); break; case svc_damage: V_ParseDamage (); break; case svc_serverinfo: CL_ParseServerInfo (); //vid.recalc_refdef = true; // leave intermission full screen break; case svc_setangle: for (i=0 ; i<3 ; i++) cl.viewangles[i] = MSG_ReadAngle (); break; case svc_setview: cl.viewentity = MSG_ReadShort (); break; case svc_lightstyle: i = MSG_ReadByte (); if (i >= MAX_LIGHTSTYLES) { // make this safe by doing nothing instead of crashing - we still have to read // the string to keep the communications happily in sync. strcpy (fredstring, MSG_ReadString ()); break; } strcpy (cl_lightstyle[i].map, MSG_ReadString()); cl_lightstyle[i].length = strlen(cl_lightstyle[i].map); break; case svc_sound: CL_ParseStartSoundPacket(); break; case svc_stopsound: i = MSG_ReadShort(); S_StopSound(i>>3, i&7); break; case svc_updatename: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD"); strcpy (cl.scores[i].name, MSG_ReadString ()); break; case svc_updatefrags: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD"); cl.scores[i].frags = MSG_ReadShort (); break; case svc_updatecolors: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD"); cl.scores[i].colors = MSG_ReadByte (); CL_NewTranslation (i); break; case svc_particle: R_ParseParticleEffect (); break; case svc_spawnbaseline: i = MSG_ReadShort (); // must use CL_EntityNum() to force cl.num_entities up CL_ParseBaseline (CL_EntityNum(i)); break; case svc_spawnstatic: CL_ParseStatic (); break; case svc_temp_entity: CL_ParseTEnt (); break; case svc_setpause: { cl.paused = MSG_ReadByte (); if (cl.paused) { CDAudio_Pause (); //VID_HandlePause (true); } else { CDAudio_Resume (); //VID_HandlePause (false); } } break; case svc_signonnum: i = MSG_ReadByte (); if (i <= cls.signon) Host_Error ("Received signon %i when at %i", i, cls.signon); cls.signon = i; CL_SignonReply (); break; case svc_killedmonster: cl.stats[STAT_MONSTERS]++; break; case svc_foundsecret: cl.stats[STAT_SECRETS]++; break; case svc_updatestat: i = MSG_ReadByte (); if (i < 0 || i >= MAX_CL_STATS) { // do nothing instead of crashing - read the long to keep comms in sync fredlong = MSG_ReadLong (); break; } cl.stats[i] = MSG_ReadLong ();; break; case svc_spawnstaticsound: CL_ParseStaticSound (); break; case svc_cdtrack: cl.cdtrack = MSG_ReadByte (); cl.looptrack = MSG_ReadByte (); if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) ) CDAudio_Play ((byte)cls.forcetrack, true); else CDAudio_Play ((byte)cl.cdtrack, true); break; case svc_intermission: cl.intermission = 1; cl.completed_time = cl.time; //vid.recalc_refdef = true; // go to full screen break; case svc_finale: cl.intermission = 2; cl.completed_time = cl.time; //vid.recalc_refdef = true; // go to full screen SCR_CenterPrint (MSG_ReadString ()); break; case svc_cutscene: cl.intermission = 3; cl.completed_time = cl.time; //vid.recalc_refdef = true; // go to full screen SCR_CenterPrint (MSG_ReadString ()); break; case svc_sellscreen: Cmd_ExecuteString ("help", src_command); break; } //Con_DPrintf("svc string is %s complete\n",svc_strings[cmd]);//Tei debug } } #else extern cvar_t cl_triggers; //koval void CL_SearchForMsgTriggers (char *s); void CL_ParseServerMessage (void) //New telejano version { char *s; unsigned int cmd; int i; if (cl_shownet.value == 1) Con_Printf ("%i ",net_message.cursize); else if (cl_shownet.value == 2) Con_Printf ("------------------\n"); cl.onground = false; // unless the server says otherwise // // parse the message // MSG_BeginReading (); while (1) { if (msg_badread) Host_Error ("CL_ParseServerMessage: Bad server message"); cmd = MSG_ReadByte (); if (cmd == -1) { return; // end of message } // if the high bit of the command byte is set, it is a fast update if (cmd & 128) { //SHOWNET("fast update"); CL_ParseUpdate (cmd&127); continue; } // other commands switch (cmd) { default: Host_Error ("CL_ParseServerMessage: Illegible server message\n"); Con_Printf("message: %i\n", cmd); break; case svc_nop: break; case svc_time: cl.mtime[1] = cl.mtime[0]; cl.mtime[0] = MSG_ReadFloat (); break; case svc_clientdata: i = MSG_ReadShort (); CL_ParseClientdata (i); break; case svc_version: i = MSG_ReadLong (); if (i != PROTOCOL_VERSION) Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION); break; case svc_disconnect: Host_EndGame ("Server disconnected\n"); case svc_print: // koval --> s = MSG_ReadString(); Con_Printf ("%s", s); // CL_ParseQuakeConsoleString(s); if (cl_triggers.value) CL_SearchForMsgTriggers(s); // <-- koval break; case svc_centerprint: SCR_CenterPrint (MSG_ReadString ()); break; case svc_stufftext: Cbuf_AddText (MSG_ReadString ()); break; case svc_damage: V_ParseDamage (); break; case svc_serverinfo: CL_ParseServerInfo (); vid.recalc_refdef = true; // leave intermission full screen break; case svc_setangle: cl.viewangles[0] = MSG_ReadAngle (); cl.viewangles[1] = MSG_ReadAngle (); cl.viewangles[2] = MSG_ReadAngle (); break; case svc_setview: cl.viewentity = MSG_ReadShort (); break; case svc_lightstyle: i = MSG_ReadByte (); if (i >= MAX_LIGHTSTYLES) Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES"); Q_strcpy (cl_lightstyle[i].map, MSG_ReadString()); cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map); break; case svc_sound: CL_ParseStartSoundPacket(); break; case svc_stopsound: i = MSG_ReadShort(); S_StopSound(i>>3, i&7); break; case svc_updatename: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD"); strcpy (cl.scores[i].name, MSG_ReadString ()); break; case svc_updatefrags: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD"); cl.scores[i].frags = MSG_ReadShort (); break; case svc_updatecolors: i = MSG_ReadByte (); if (i >= cl.maxclients) Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD"); cl.scores[i].colors = MSG_ReadByte (); CL_NewTranslation (i); break; case svc_particle: R_ParseParticleEffect (); break; case svc_spawnbaseline: i = MSG_ReadShort (); // must use CL_EntityNum() to force cl.num_entities up CL_ParseBaseline (CL_EntityNum(i)); break; case svc_spawnstatic: CL_ParseStatic (); break; case svc_temp_entity: CL_ParseTEnt (); break; case svc_setpause: cl.paused = MSG_ReadByte (); break; case svc_signonnum: i = MSG_ReadByte (); if (i <= cls.signon) Host_Error ("Received signon %i when at %i", i, cls.signon); cls.signon = i; CL_SignonReply (); break; case svc_killedmonster: cl.stats[STAT_MONSTERS]++; break; case svc_foundsecret: cl.stats[STAT_SECRETS]++; break; case svc_updatestat: i = MSG_ReadByte (); if (i < 0 || i >= MAX_CL_STATS) Sys_Error ("svc_updatestat: %i is invalid", i); cl.stats[i] = MSG_ReadLong ();; break; case svc_spawnstaticsound: CL_ParseStaticSound (); break; case svc_cdtrack: cl.cdtrack = MSG_ReadByte (); cl.looptrack = MSG_ReadByte (); if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) ) CDAudio_Play ((byte)cls.forcetrack, true); else CDAudio_Play ((byte)cl.cdtrack, true); break; case svc_intermission: cl.intermission = 1; cl.completed_time = cl.time; vid.recalc_refdef = true; // go to full screen CL_ExecTrigger ("f_mapend"); break; case svc_finale: cl.intermission = 2; cl.completed_time = cl.time; vid.recalc_refdef = true; // go to full screen SCR_CenterPrint (MSG_ReadString ()); break; case svc_cutscene: cl.intermission = 3; cl.completed_time = cl.time; vid.recalc_refdef = true; // go to full screen SCR_CenterPrint (MSG_ReadString ()); break; case svc_sellscreen: Cmd_ExecuteString ("help", src_command); break; // Tomaz - Show Hide LMP Begin case svc_hidelmp: HIDELMP(); break; case svc_showlmp: SHOWLMP(0); break; // Tomaz - Show Hide LMP End // Xsniper - Added Secondary Attack Icon case svc_wmtoggle: cl.wmode = MSG_ReadByte (); break; // Xsniper - End // Tei itemsgui #if 1 //TELEJANO case svc_showlmp2: SHOWLMP( MSG_ReadByte() ); break; case svc_showlmp3: SHOWCNT( MSG_ReadByte() ); break; case svc_movelmp: MoveLmp(); break; case svc_updatelmp: UpdateLmp(); break; #endif // Tei itemsgui // Tomaz - Skybox Begin case svc_skybox: R_SetSkyBox(MSG_ReadString()); break; // Tomaz - Skybox End // Tei change fov svc case svc_changefov: i = MSG_ReadByte (); scr_fov.value = i; break; // Tei change fov svc //Remove?... Its lame. case svc_rexec: Cmd_ExecuteString (MSG_ReadString(),src_command); break; case svc_spawnstatic2: CL_ParseStatic2 (); break; } } Con_Printf("close clientdata\n"); } #endif