2112 lines
45 KiB
C
2112 lines
45 KiB
C
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_parse.c -- parse a message received from the server
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#include "quakedef.h"
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char *svc_strings[] =
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{
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"svc_bad",
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"svc_nop",
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"svc_disconnect",
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"svc_updatestat",
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"svc_version", // [long] server version
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"svc_setview", // [short] entity number
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"svc_sound", // <see code>
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"svc_time", // [float] server time
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"svc_print", // [string] null terminated string
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"svc_stufftext", // [string] stuffed into client's console buffer
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// the string should be \n terminated
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"svc_setangle", // [vec3] set the view angle to this absolute value
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"svc_serverinfo", // [long] version
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// [string] signon string
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// [string]..[0]model cache [string]...[0]sounds cache
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// [string]..[0]item cache
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"svc_lightstyle", // [byte] [string]
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"svc_updatename", // [byte] [string]
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"svc_updatefrags", // [byte] [short]
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"svc_clientdata", // <shortbits + data>
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"svc_stopsound", // <see code>
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"svc_updatecolors", // [byte] [byte]
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"svc_particle", // [vec3] <variable>
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"svc_damage", // [byte] impact [byte] blood [vec3] from
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"svc_spawnstatic",
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"OBSOLETE svc_spawnbinary",
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"svc_spawnbaseline",
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"svc_temp_entity", // <variable>
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"svc_setpause",
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"svc_signonnum",
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"svc_centerprint",
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"svc_killedmonster",
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"svc_foundsecret",
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"svc_spawnstaticsound",
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"svc_intermission",
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"svc_finale", // [string] music [string] text
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"svc_cdtrack", // [byte] track [byte] looptrack
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"svc_sellscreen",
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"svc_cutscene"
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"svc_showlmp", // Tomaz - Show LMP
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"svc_hidelmp", // Tomaz - Hide LMP
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"svc_skybox", // Tomaz - Skybox
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#if 1
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//TELEJANO
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"svc_changefov", // Tei - change fov
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"svc_rexec", // Tei - change fov
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"svc_movelmp", // Tei - move pic loc
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"svc_updatelmp", // Tei - update pic file
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"svc_spawnstatic", //Tei ss extended
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#endif
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};
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// Tei client changefov
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extern cvar_t scr_fov;
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extern cvar_t cl_loadlocs;
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// Tei client changefov
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void CL_ExecTrigger (char *s) ;//Tei
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//=============================================================================
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/*
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===============
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CL_EntityNum
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This error checks and tracks the total number of entities
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===============
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*/
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entity_t *CL_EntityNum (int num)
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{
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if (num >= cl.num_entities)
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{
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if (num >= MAX_EDICTS)
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Host_Error ("CL_EntityNum: %i is an invalid number",num);
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while (cl.num_entities<=num)
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{
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cl_entities[cl.num_entities].colormap = vid.colormap;
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cl.num_entities++;
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}
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}
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return &cl_entities[num];
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}
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/*
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==================
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CL_ParseStartSoundPacket
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==================
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*/
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void CL_ParseStartSoundPacket(void)
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{
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vec3_t pos;
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int channel, ent;
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int sound_num;
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int volume;
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int field_mask;
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float attenuation;
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int i;
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field_mask = MSG_ReadByte();
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if (field_mask & SND_VOLUME)
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volume = MSG_ReadByte ();
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else
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volume = DEFAULT_SOUND_PACKET_VOLUME;
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if (field_mask & SND_ATTENUATION)
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attenuation = MSG_ReadByte () * 0.015625; // Tomaz - Speed
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else
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attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
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channel = MSG_ReadShort ();
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sound_num = MSG_ReadByte ();
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ent = channel >> 3;
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channel &= 7;
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if (ent > MAX_EDICTS)
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Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
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for (i=0 ; i<3 ; i++)
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pos[i] = MSG_ReadCoord ();
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S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation);
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}
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void CL_ParseStartSoundPacket_Old(void)
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{
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vec3_t pos;
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int channel, ent;
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int sound_num;
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int volume;
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int field_mask;
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float attenuation;
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int i;
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field_mask = MSG_ReadByte();
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if (field_mask & SND_VOLUME)
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volume = MSG_ReadByte ();
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else
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volume = DEFAULT_SOUND_PACKET_VOLUME;
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if (field_mask & SND_ATTENUATION)
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attenuation = MSG_ReadByte () * 0.015625; // Tomaz - Speed
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else
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attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
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channel = MSG_ReadShort ();
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//sound_num = MSG_ReadSound ();
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sound_num = MSG_ReadByte ();
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ent = channel >> 3;
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channel &= 7;
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if (ent > MAX_EDICTS)
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Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
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for (i=0 ; i<3 ; i++)
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pos[i] = MSG_ReadCoord ();
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S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation);
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}
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/*
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==================
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CL_KeepaliveMessage
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When the client is taking a long time to load stuff, send keepalive messages
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so the server doesn't disconnect.
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==================
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*/
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void CL_KeepaliveMessage (void)
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{
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float time;
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static float lastmsg;
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int ret;
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sizebuf_t old;
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byte olddata[8192];
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if (sv.active)
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return; // no need if server is local
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if (cls.demoplayback)
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return;
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// read messages from server, should just be nops
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old = net_message;
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memcpy (olddata, net_message.data, net_message.cursize);
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do
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{
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ret = CL_GetMessage ();
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switch (ret)
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{
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default:
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Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed");
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case 0:
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break; // nothing waiting
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case 1:
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Host_Error ("CL_KeepaliveMessage: received a message");
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break;
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case 2:
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if (MSG_ReadByte() != svc_nop)
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Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop");
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break;
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}
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} while (ret);
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net_message = old;
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memcpy (net_message.data, olddata, net_message.cursize);
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// check time
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time = Sys_FloatTime ();
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if (time - lastmsg < 5)
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return;
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lastmsg = time;
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// write out a nop
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Con_Printf ("--> client to server keepalive\n");
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MSG_WriteByte (&cls.message, clc_nop);
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NET_SendMessage (cls.netcon, &cls.message);
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SZ_Clear (&cls.message);
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}
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void R_SetSkyBox (char *sky);
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extern char skyname[];// Tomaz - Skybox
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extern cvar_t gl_themefolder;//Tei textures themes
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// Tomaz - Qc Parsing & HL Maps Begin
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void CL_ParseEntityLump(char *entdata)
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{
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char *data;
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char key[128], value[4096];//, texturefolder[4096];
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char wadname[128];
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float fog_density,fog_red,fog_green,fog_blue;
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int i, j, k;
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skyname[0] = 0;
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data = entdata;
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if (!data)
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return;
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data = COM_Parse(data);
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if (!data)
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return; // valid exit
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if (com_token[0] != '{')
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return; // error
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while (1)
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{
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data = COM_Parse(data);
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if (!data)
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return; // error
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if (com_token[0] == '}')
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return; // since we're just parsing the first ent (worldspawn), exit
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strcpy(key, com_token);
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while (key[strlen(key)-1] == ' ') // remove trailing spaces
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key[strlen(key)-1] = 0;
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data = COM_Parse(data);
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if (!data)
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return; // error
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strcpy(value, com_token);
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if (!strcmp("sky", key))
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R_SetSkyBox(value);
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else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh.
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R_SetSkyBox(value);
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else if (!strcmp("_skybox", key)) // non-standard, introduced by Tenebrae... sigh...
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R_SetSkyBox(value);
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else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK)
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R_SetSkyBox(value);
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else if (!strcmp("fog", key))
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{
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sscanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue);
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Cvar_Set("gl_fogred",va("%f",fog_red));
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Cvar_Set("gl_fogblue",va("%f",fog_blue));
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Cvar_Set("gl_foggreen",va("%f",fog_green));
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}
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else if (!strcmp("_fog_color", key)) //Tenebrae
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{
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sscanf(value, "%f %f %f",&fog_red, &fog_green, &fog_blue);
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Cvar_Set("gl_fogred",va("%f",fog_red/100));
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Cvar_Set("gl_fogblue",va("%f",fog_blue/100));
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Cvar_Set("gl_foggreen",va("%f",fog_green/100));
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}
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else if (!strcmp("fog_density", key))
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fog_density = atof(value);
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else if (!strcmp("_fog_end", key)) //Tenebrae
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{
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Cvar_Set("gl_fogend",va("%f",atof(value)));
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}
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else if (!strcmp("_fog_start", key)) //Tenebrae
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{
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Cvar_Set("gl_fogstart",va("%f",atof(value)));
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}
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else if (!strcmp("fog_red", key))
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{
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fog_red = atof(value);
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Cvar_Set("gl_fogred",va("%f",fog_red));
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}
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else if (!strcmp("fog_green", key))
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{
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fog_green = atof(value);
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Cvar_Set("gl_foggreen",va("%f",fog_green));
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}
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else if (!strcmp("fog_blue", key))
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{
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fog_blue = atof(value);
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Cvar_Set("gl_fogblue",va("%f",fog_blue));
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}
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else if (!strcmp("wad", key)) // for HalfLife maps
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{
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j = 0;
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for (i = 0;i < 4096;i++)
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if (value[i] != ';' && value[i] != '\\' && value[i] != '/' && value[i] != ':')
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break;
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if (value[i])
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{
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for (;i < 4096;i++)
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{
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// ignore path - the \\ check is for HalfLife... stupid windoze 'programmers'...
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if (value[i] == '\\' || value[i] == '/' || value[i] == ':')
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j = i+1;
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else if (value[i] == ';' || value[i] == 0)
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{
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k = value[i];
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value[i] = 0;
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strcpy(wadname, va("%s/",gl_themefolder.string));//Tei texture themes
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strcat(wadname, &value[j]);
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Con_Printf(" *Loading wad data '%s' \n",wadname);//??
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W_LoadTextureWadFile (wadname, false);
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j = i+1;
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if (!k)
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break;
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}
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}
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}
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}
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}
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}
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// Tomaz - Qc Parsing & HL Maps End
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extern loc_numentries;
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void CL_LoadLocFile (char *path, qboolean quiet);
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//Xsniper - Moved Over Story Frames and Fog From EW
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void SCR_MapShots (int texture);
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//Xsniper - End
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/*
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||
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==================
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||
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CL_ParseServerInfo
|
||
|
==================
|
||
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*/
|
||
|
void CL_ParseServerInfo (void)
|
||
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{
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||
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char *str, buf[2000];
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int i;
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int nummodels, numsounds;
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char model_precache[MAX_MODELS][MAX_QPATH];
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char sound_precache[MAX_SOUNDS][MAX_QPATH];
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//Xsniper - Moved Over Story Frames and Fog From EW
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int pic, texture;
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FILE *f;
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char mapname[MAX_QPATH];
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//Xsniper - End
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Con_DPrintf ("Serverinfo packet received.\n");
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//
|
||
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// wipe the client_state_t struct
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||
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//
|
||
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CL_ClearState ();
|
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|
||
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// parse protocol version number
|
||
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i = MSG_ReadLong ();
|
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if (i != PROTOCOL_VERSION)
|
||
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{
|
||
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Con_Printf ("Server returned version %i, not %i\n", i, PROTOCOL_VERSION);
|
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return;
|
||
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}
|
||
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|
||
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// parse maxclients
|
||
|
cl.maxclients = MSG_ReadByte ();
|
||
|
if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD)
|
||
|
{
|
||
|
Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients);
|
||
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return;
|
||
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}
|
||
|
cl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores");
|
||
|
|
||
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// parse gametype
|
||
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cl.gametype = MSG_ReadByte ();
|
||
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|
||
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// parse signon message
|
||
|
str = MSG_ReadString ();
|
||
|
strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
|
||
|
|
||
|
// seperate the printfs so the server message can have a color
|
||
|
Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
|
||
|
Con_Printf ("%c%s\n", 2, str);
|
||
|
|
||
|
//
|
||
|
// first we go through and touch all of the precache data that still
|
||
|
// happens to be in the cache, so precaching something else doesn't
|
||
|
// needlessly purge it
|
||
|
//
|
||
|
|
||
|
// precache models
|
||
|
memset (cl.model_precache, 0, sizeof(cl.model_precache));
|
||
|
for (nummodels=1 ; ; nummodels++)
|
||
|
{
|
||
|
str = MSG_ReadString ();
|
||
|
if (!str[0])
|
||
|
break;
|
||
|
// koval -->
|
||
|
if (nummodels == 1)
|
||
|
{
|
||
|
if (cl_loadlocs.value)
|
||
|
{
|
||
|
loc_numentries = 0; // clear loc file
|
||
|
if (!strncmp(str, "maps/", 5))
|
||
|
{
|
||
|
COM_StripExtension (&str[5], buf);
|
||
|
strcat (buf, ".loc");
|
||
|
CL_LoadLocFile ((char *)&buf, true);
|
||
|
}
|
||
|
}
|
||
|
//needtrue = true;
|
||
|
}
|
||
|
// <-- koval
|
||
|
|
||
|
if (nummodels==MAX_MODELS)
|
||
|
{
|
||
|
Con_Printf ("Server sent too many model precaches\n");
|
||
|
return;
|
||
|
}
|
||
|
strcpy (model_precache[nummodels], str);
|
||
|
Mod_TouchModel (str);
|
||
|
}
|
||
|
|
||
|
// precache sounds
|
||
|
memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
|
||
|
for (numsounds=1 ; ; numsounds++)
|
||
|
{
|
||
|
str = MSG_ReadString ();
|
||
|
if (!str[0])
|
||
|
break;
|
||
|
if (numsounds==MAX_SOUNDS)
|
||
|
{
|
||
|
Con_Printf ("Server sent too many sound precaches\n");
|
||
|
return;
|
||
|
}
|
||
|
strcpy (sound_precache[numsounds], str);
|
||
|
S_TouchSound (str);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// now we try to load everything else until a cache allocation fails
|
||
|
//
|
||
|
|
||
|
for (i=1 ; i<nummodels ; i++)
|
||
|
{
|
||
|
cl.model_precache[i] = Mod_ForName (model_precache[i], false);
|
||
|
if (cl.model_precache[i] == NULL)
|
||
|
{
|
||
|
Con_Printf("Model %s not found\n", model_precache[i]);
|
||
|
return;
|
||
|
}
|
||
|
CL_KeepaliveMessage ();
|
||
|
}
|
||
|
|
||
|
S_BeginPrecaching ();
|
||
|
for (i=1 ; i<numsounds ; i++)
|
||
|
{
|
||
|
cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]);
|
||
|
CL_KeepaliveMessage ();
|
||
|
}
|
||
|
S_EndPrecaching ();
|
||
|
|
||
|
|
||
|
// local state
|
||
|
cl_entities[0].model = cl.worldmodel = cl.model_precache[1];
|
||
|
|
||
|
R_NewMap ();
|
||
|
|
||
|
|
||
|
Hunk_Check (); // make sure nothing is hurt
|
||
|
|
||
|
noclip_anglehack = false; // noclip is turned off at start
|
||
|
|
||
|
//Xsniper - Story Frames and Fog Moved Over From EW
|
||
|
strcpy (mapname, cl.worldmodel->name);
|
||
|
|
||
|
COM_StripExtension (mapname, mapname);
|
||
|
|
||
|
// load in map specific fog values
|
||
|
|
||
|
gl_fogenable.value = 0;
|
||
|
gl_fogstart.value = 0;
|
||
|
gl_fogend.value = 0;
|
||
|
gl_fogred.value = 0;
|
||
|
gl_foggreen.value = 0;
|
||
|
gl_fogblue.value = 0;
|
||
|
|
||
|
if (!deathmatch.value && !coop.value)
|
||
|
{
|
||
|
COM_FOpenFile (va("%s/fog.txt", mapname), &f);
|
||
|
|
||
|
if (f)
|
||
|
{
|
||
|
gl_fogenable.value = 1;
|
||
|
fscanf (f, "%f", &gl_fogstart.value);
|
||
|
fscanf (f, "%f", &gl_fogend.value);
|
||
|
fscanf (f, "%f", &gl_fogred.value);
|
||
|
fscanf (f, "%f", &gl_foggreen.value);
|
||
|
fscanf (f, "%f", &gl_fogblue.value);
|
||
|
}
|
||
|
|
||
|
pic = 1;
|
||
|
|
||
|
texture = loadtextureimage (va("%s/pic%i", mapname, pic), false, false);
|
||
|
|
||
|
if (texture)
|
||
|
S_LocalSound ("music/picload.wav");
|
||
|
|
||
|
while (texture)
|
||
|
{
|
||
|
SCR_MapShots (texture);
|
||
|
|
||
|
scr_disabled_for_loading = false;
|
||
|
|
||
|
SCR_UpdateScreen ();
|
||
|
|
||
|
key_count = -1;
|
||
|
|
||
|
Sys_SendKeyEvents ();
|
||
|
|
||
|
key_lastpress = -1;
|
||
|
|
||
|
while (key_lastpress != K_SPACE)
|
||
|
{
|
||
|
S_ExtraUpdate ();
|
||
|
|
||
|
key_count = -1;
|
||
|
Sys_SendKeyEvents ();
|
||
|
}
|
||
|
|
||
|
pic++;
|
||
|
|
||
|
S_ExtraUpdate ();
|
||
|
|
||
|
texture = loadtextureimage (va("%s/pic%i", mapname, pic), false, false);
|
||
|
|
||
|
S_ExtraUpdate ();
|
||
|
}
|
||
|
|
||
|
S_StopAllSounds (true);
|
||
|
}
|
||
|
//Xsniper - End
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_ParseUpdate
|
||
|
|
||
|
Parse an entity update message from the server
|
||
|
If an entities model or origin changes from frame to frame, it must be
|
||
|
relinked. Other attributes can change without relinking.
|
||
|
==================
|
||
|
*/
|
||
|
int bitcounts[16];
|
||
|
|
||
|
#ifndef GLQUAKE
|
||
|
#define GLQUAKE 1
|
||
|
#endif
|
||
|
|
||
|
#if 1 //Tei debug
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// PARSE UPDATE . Read from server entity render data
|
||
|
//
|
||
|
|
||
|
entity_t *CL_NewTempEntity (void);
|
||
|
extern model_t * spheremodel;
|
||
|
|
||
|
void CL_ParseUpdate (int bits)
|
||
|
{
|
||
|
int i;
|
||
|
model_t *model;
|
||
|
int modnum;
|
||
|
qboolean forcelink;
|
||
|
entity_t *ent;
|
||
|
int num;
|
||
|
int skin;
|
||
|
float f;
|
||
|
|
||
|
// entity_t * s;
|
||
|
|
||
|
|
||
|
if (cls.signon == SIGNONS - 1)
|
||
|
{ // first update is the final signon stage
|
||
|
cls.signon = SIGNONS;
|
||
|
CL_SignonReply ();
|
||
|
}
|
||
|
|
||
|
if (bits & U_MOREBITS)
|
||
|
{
|
||
|
i = MSG_ReadByte ();
|
||
|
bits |= (i<<8);
|
||
|
}
|
||
|
|
||
|
// Tomaz - QC Control Begin
|
||
|
if (bits & U_EXTEND1)
|
||
|
{
|
||
|
bits |= MSG_ReadByte() << 16;
|
||
|
if (bits & U_EXTEND2)
|
||
|
bits |= MSG_ReadByte() << 24;
|
||
|
}
|
||
|
// Tomaz - QC Control End
|
||
|
|
||
|
if (bits & U_LONGENTITY)
|
||
|
num = MSG_ReadShort ();
|
||
|
else
|
||
|
num = MSG_ReadByte ();
|
||
|
|
||
|
ent = CL_EntityNum (num);
|
||
|
|
||
|
for (i=0 ; i<16 ; i++)
|
||
|
if (bits&(1<<i))
|
||
|
bitcounts[i]++;
|
||
|
|
||
|
if (ent->msgtime != cl.mtime[1])
|
||
|
{
|
||
|
forcelink = true; // no previous frame to lerp from
|
||
|
ent->debris_smoke = 9;
|
||
|
ent->time_left = 0;
|
||
|
}
|
||
|
else
|
||
|
forcelink = false;
|
||
|
|
||
|
ent->msgtime = cl.mtime[0];
|
||
|
|
||
|
if (bits & U_MODEL)
|
||
|
{
|
||
|
modnum = MSG_ReadByte ();
|
||
|
if (modnum >= MAX_MODELS)
|
||
|
Host_Error ("CL_ParseModel: bad modnum");
|
||
|
}
|
||
|
else
|
||
|
modnum = ent->baseline.modelindex;
|
||
|
|
||
|
model = cl.model_precache[modnum];
|
||
|
if (model != ent->model)
|
||
|
{
|
||
|
ent->model = model;
|
||
|
// automatic animation (torches, etc) can be either all together
|
||
|
// or randomized
|
||
|
if (model)
|
||
|
{
|
||
|
if (model->synctype == ST_RAND)
|
||
|
ent->syncbase = (float)(rand()&0x7fff) / 0x7fff;
|
||
|
else
|
||
|
ent->syncbase = 0.0;
|
||
|
}
|
||
|
else
|
||
|
forcelink = true; // hack to make null model players work
|
||
|
if (num > 0 && num <= cl.maxclients)
|
||
|
R_TranslatePlayerSkin (num - 1);
|
||
|
}
|
||
|
|
||
|
if (bits & U_FRAME)
|
||
|
ent->frame = MSG_ReadByte ();
|
||
|
else
|
||
|
ent->frame = ent->baseline.frame;
|
||
|
|
||
|
if (bits & U_COLORMAP)
|
||
|
i = MSG_ReadByte();
|
||
|
else
|
||
|
i = ent->baseline.colormap;
|
||
|
if (!i)
|
||
|
ent->colormap = vid.colormap;
|
||
|
else
|
||
|
{
|
||
|
if (i > cl.maxclients)
|
||
|
{
|
||
|
//Sys_Error ("i >= cl.maxclients"); //Tei, colormap on monsters
|
||
|
i = i%cl.maxclients;
|
||
|
}
|
||
|
ent->colormap = cl.scores[i-1].translations;
|
||
|
}
|
||
|
|
||
|
if (bits & U_SKIN)
|
||
|
skin = MSG_ReadByte();
|
||
|
else
|
||
|
skin = ent->baseline.skin;
|
||
|
if (skin != ent->skinnum)
|
||
|
{
|
||
|
ent->skinnum = skin;
|
||
|
if (num > 0 && num <= cl.maxclients)
|
||
|
R_TranslatePlayerSkin (num - 1);
|
||
|
}
|
||
|
|
||
|
if (bits & U_EFFECTS)
|
||
|
ent->effects = MSG_ReadByte();
|
||
|
else
|
||
|
ent->effects = ent->baseline.effects;
|
||
|
|
||
|
// shift the known values for interpolation
|
||
|
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
|
||
|
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
|
||
|
|
||
|
if (bits & U_ORIGIN1)
|
||
|
ent->msg_origins[0][0] = MSG_ReadCoord ();
|
||
|
else
|
||
|
ent->msg_origins[0][0] = ent->baseline.origin[0];
|
||
|
if (bits & U_ANGLE1)
|
||
|
ent->msg_angles[0][0] = MSG_ReadAngle();
|
||
|
else
|
||
|
ent->msg_angles[0][0] = ent->baseline.angles[0];
|
||
|
|
||
|
if (bits & U_ORIGIN2)
|
||
|
ent->msg_origins[0][1] = MSG_ReadCoord ();
|
||
|
else
|
||
|
ent->msg_origins[0][1] = ent->baseline.origin[1];
|
||
|
if (bits & U_ANGLE2)
|
||
|
ent->msg_angles[0][1] = MSG_ReadAngle();
|
||
|
else
|
||
|
ent->msg_angles[0][1] = ent->baseline.angles[1];
|
||
|
|
||
|
if (bits & U_ORIGIN3)
|
||
|
ent->msg_origins[0][2] = MSG_ReadCoord ();
|
||
|
else
|
||
|
ent->msg_origins[0][2] = ent->baseline.origin[2];
|
||
|
if (bits & U_ANGLE3)
|
||
|
ent->msg_angles[0][2] = MSG_ReadAngle();
|
||
|
else
|
||
|
ent->msg_angles[0][2] = ent->baseline.angles[2];
|
||
|
|
||
|
// Tomaz - QC Alpha Scale Glow & More Frames Begin
|
||
|
if (bits & U_ALPHA)
|
||
|
ent->alpha = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->alpha = 1;
|
||
|
|
||
|
if (bits & U_SCALE)
|
||
|
ent->scale = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->scale = 1;
|
||
|
|
||
|
f = 0;
|
||
|
|
||
|
if (bits & U_GLOW_SIZE)
|
||
|
{
|
||
|
f = MSG_ReadFloat();
|
||
|
|
||
|
if (f!=-1)
|
||
|
ent->glow_size = f;
|
||
|
else
|
||
|
ent->glow_size = 0;
|
||
|
}
|
||
|
else
|
||
|
ent->glow_size = 0;
|
||
|
|
||
|
if (bits & U_GLOW_RED)
|
||
|
{
|
||
|
if (f!=-1)
|
||
|
ent->glow_red = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->effects3 = MSG_ReadFloat();
|
||
|
}
|
||
|
else
|
||
|
ent->glow_red = 0;
|
||
|
|
||
|
if (bits & U_GLOW_GREEN)
|
||
|
ent->glow_green = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->glow_green = 0;
|
||
|
|
||
|
if (bits & U_GLOW_BLUE)
|
||
|
ent->glow_blue = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->glow_blue = 0;
|
||
|
|
||
|
//TODO: this break compatibility with dedicated? or multiplayer?
|
||
|
#if 0
|
||
|
// Tei more fx2
|
||
|
if (bits & U_EFFECTS2)
|
||
|
//ent->effects2 = MSG_ReadEffect();
|
||
|
ent->effects2 = MSG_ReadByte();
|
||
|
else
|
||
|
ent->effects2 = ent->baseline.effects2;
|
||
|
|
||
|
if (bits & U_EFFECTS3)
|
||
|
//ent->effects3 = MSG_ReadEffect();
|
||
|
ent->effects3 = MSG_ReadByte();
|
||
|
else
|
||
|
ent->effects3 = ent->baseline.effects3;
|
||
|
// Tei more fx2
|
||
|
#endif
|
||
|
|
||
|
|
||
|
|
||
|
if (bits & U_FRAME2)
|
||
|
ent->frame |= (MSG_ReadByte() <<8);
|
||
|
else
|
||
|
ent->frame |= (ent->baseline.frame & 0xFF00);
|
||
|
|
||
|
// Tomaz - QC Alpha Scale Glow & More Frames End
|
||
|
|
||
|
if ( bits & U_NOLERP )
|
||
|
ent->forcelink = true;
|
||
|
|
||
|
|
||
|
if ( forcelink )
|
||
|
{ // didn't have an update last message
|
||
|
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
|
||
|
VectorCopy (ent->msg_origins[0], ent->origin);
|
||
|
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
|
||
|
VectorCopy (ent->msg_angles[0], ent->angles);
|
||
|
ent->forcelink = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
#else
|
||
|
void CL_ParseUpdate ( int bits)//Telejano version
|
||
|
{
|
||
|
int i;
|
||
|
model_t *model;
|
||
|
int modnum;
|
||
|
qboolean forcelink;
|
||
|
entity_t *ent;
|
||
|
int num;
|
||
|
int skin;
|
||
|
|
||
|
//Con_Printf("Parse Update\n");//Tei parse update
|
||
|
|
||
|
if (cls.signon == SIGNONS - 1)
|
||
|
{ // first update is the final signon stage
|
||
|
cls.signon = SIGNONS;
|
||
|
CL_SignonReply ();
|
||
|
}
|
||
|
|
||
|
if (bits & U_MOREBITS)
|
||
|
{
|
||
|
i = MSG_ReadByte ();
|
||
|
bits |= (i<<8);
|
||
|
}
|
||
|
|
||
|
// Tomaz - QC Control Begin
|
||
|
if (bits & U_EXTEND1)
|
||
|
{
|
||
|
bits |= MSG_ReadByte() << 16;
|
||
|
if (bits & U_EXTEND2)
|
||
|
bits |= MSG_ReadByte() << 24;
|
||
|
}
|
||
|
// Tomaz - QC Control End
|
||
|
|
||
|
if (bits & U_LONGENTITY)
|
||
|
num = MSG_ReadShort ();
|
||
|
else
|
||
|
num = MSG_ReadByte ();
|
||
|
|
||
|
ent = CL_EntityNum (num);
|
||
|
|
||
|
for (i=0 ; i<16 ; i++)
|
||
|
if (bits&(1<<i))
|
||
|
bitcounts[i]++;
|
||
|
|
||
|
if (ent->msgtime != cl.mtime[1])
|
||
|
{
|
||
|
forcelink = true; // no previous frame to lerp from
|
||
|
ent->debris_smoke = 9;
|
||
|
ent->time_left = 0;
|
||
|
}
|
||
|
else
|
||
|
forcelink = false;
|
||
|
|
||
|
ent->msgtime = cl.mtime[0];
|
||
|
|
||
|
if (bits & U_MODEL)
|
||
|
{
|
||
|
modnum = MSG_ReadModel ();
|
||
|
if (modnum >= MAX_MODELS)
|
||
|
Host_Error ("CL_ParseModel: bad modnum");
|
||
|
}
|
||
|
else
|
||
|
modnum = ent->baseline.modelindex;
|
||
|
|
||
|
model = cl.model_precache[modnum];
|
||
|
if (model != ent->model)
|
||
|
{
|
||
|
ent->model = model;
|
||
|
// automatic animation (torches, etc) can be either all together
|
||
|
// or randomized
|
||
|
if (model)
|
||
|
{
|
||
|
if (model->synctype == ST_RAND)
|
||
|
ent->syncbase = (float)(rand()&0x7fff) / 0x7fff;
|
||
|
else
|
||
|
ent->syncbase = 0.0;
|
||
|
}
|
||
|
else
|
||
|
forcelink = true; // hack to make null model players work
|
||
|
if (num > 0 && num <= cl.maxclients)
|
||
|
R_TranslatePlayerSkin (num - 1);
|
||
|
}
|
||
|
|
||
|
if (bits & U_FRAME)
|
||
|
ent->frame = MSG_ReadFrame ();
|
||
|
else
|
||
|
ent->frame = ent->baseline.frame;
|
||
|
|
||
|
if (bits & U_COLORMAP)
|
||
|
i = MSG_ReadByte();
|
||
|
else
|
||
|
i = ent->baseline.colormap;
|
||
|
|
||
|
#if 1
|
||
|
if (!i)
|
||
|
ent->colormap = vid.colormap;
|
||
|
else
|
||
|
{
|
||
|
// Tei Colormap on monsters // Reactivated by user demand
|
||
|
if (i > cl.maxclients)
|
||
|
Sys_Error ("i >= cl.maxclients");
|
||
|
// Tei Colormap on monsters
|
||
|
|
||
|
ent->colormap = cl.scores[i-1].translations;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (bits & U_SKIN)
|
||
|
skin = MSG_ReadSkin();
|
||
|
else
|
||
|
skin = ent->baseline.skin;
|
||
|
|
||
|
if (skin != ent->skinnum)
|
||
|
{
|
||
|
ent->skinnum = skin;
|
||
|
if (num > 0 && num <= cl.maxclients)
|
||
|
R_TranslatePlayerSkin (num - 1);
|
||
|
}
|
||
|
|
||
|
if (bits & U_EFFECTS)
|
||
|
//ent->effects = MSG_ReadEffect();
|
||
|
ent->effects = MSG_ReadByte();
|
||
|
else
|
||
|
ent->effects = ent->baseline.effects;
|
||
|
|
||
|
// shift the known values for interpolation
|
||
|
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
|
||
|
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
|
||
|
|
||
|
if (bits & U_ORIGIN1)
|
||
|
ent->msg_origins[0][0] = MSG_ReadCoord ();
|
||
|
else
|
||
|
ent->msg_origins[0][0] = ent->baseline.origin[0];
|
||
|
if (bits & U_ANGLE1)
|
||
|
ent->msg_angles[0][0] = MSG_ReadAngle();
|
||
|
else
|
||
|
ent->msg_angles[0][0] = ent->baseline.angles[0];
|
||
|
|
||
|
if (bits & U_ORIGIN2)
|
||
|
ent->msg_origins[0][1] = MSG_ReadCoord ();
|
||
|
else
|
||
|
ent->msg_origins[0][1] = ent->baseline.origin[1];
|
||
|
if (bits & U_ANGLE2)
|
||
|
ent->msg_angles[0][1] = MSG_ReadAngle();
|
||
|
else
|
||
|
ent->msg_angles[0][1] = ent->baseline.angles[1];
|
||
|
|
||
|
if (bits & U_ORIGIN3)
|
||
|
ent->msg_origins[0][2] = MSG_ReadCoord ();
|
||
|
else
|
||
|
ent->msg_origins[0][2] = ent->baseline.origin[2];
|
||
|
if (bits & U_ANGLE3)
|
||
|
ent->msg_angles[0][2] = MSG_ReadAngle();
|
||
|
else
|
||
|
ent->msg_angles[0][2] = ent->baseline.angles[2];
|
||
|
|
||
|
|
||
|
// Tei infovel
|
||
|
//if (bits & U_INFOVEL) {
|
||
|
// ent->info_velocity[0] = MSG_ReadCoord ();
|
||
|
// ent->info_velocity[1] = MSG_ReadCoord ();
|
||
|
// ent->info_velocity[2] = MSG_ReadCoord ();
|
||
|
//}
|
||
|
// Tei infovel
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Tomaz - QC Alpha Scale Glow & More Frames Begin
|
||
|
if (bits & U_ALPHA)
|
||
|
ent->alpha = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->alpha = 1;
|
||
|
|
||
|
if (bits & U_SCALE)
|
||
|
ent->scale = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->scale = 1;
|
||
|
|
||
|
if (bits & U_GLOW_SIZE)
|
||
|
ent->glow_size = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->glow_size = 0;
|
||
|
|
||
|
if (bits & U_GLOW_RED)
|
||
|
ent->glow_red = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->glow_red = 0;
|
||
|
|
||
|
if (bits & U_GLOW_GREEN)
|
||
|
ent->glow_green = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->glow_green = 0;
|
||
|
|
||
|
if (bits & U_GLOW_BLUE)
|
||
|
ent->glow_blue = MSG_ReadFloat();
|
||
|
else
|
||
|
ent->glow_blue = 0;
|
||
|
#if 0
|
||
|
// Tei more fx2
|
||
|
if (bits & U_EFFECTS2)
|
||
|
//ent->effects2 = MSG_ReadEffect();
|
||
|
ent->effects2 = MSG_ReadByte();
|
||
|
else
|
||
|
ent->effects2 = ent->baseline.effects2;
|
||
|
|
||
|
if (bits & U_EFFECTS3)
|
||
|
//ent->effects3 = MSG_ReadEffect();
|
||
|
ent->effects3 = MSG_ReadByte();
|
||
|
else
|
||
|
ent->effects3 = ent->baseline.effects3;
|
||
|
// Tei more fx2
|
||
|
#endif
|
||
|
|
||
|
if (bits & U_FRAME2)
|
||
|
ent->frame |= (MSG_ReadFrame() <<8);
|
||
|
else
|
||
|
ent->frame |= (ent->baseline.frame & 0xFF00);
|
||
|
|
||
|
// Tomaz - QC Alpha Scale Glow & More Frames End
|
||
|
|
||
|
if ( bits & U_NOLERP )
|
||
|
ent->forcelink = true;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
if ( forcelink )
|
||
|
{ // didn't have an update last message
|
||
|
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]);
|
||
|
VectorCopy (ent->msg_origins[0], ent->origin);
|
||
|
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]);
|
||
|
VectorCopy (ent->msg_angles[0], ent->angles);
|
||
|
ent->forcelink = true;
|
||
|
}
|
||
|
|
||
|
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_ParseBaseline
|
||
|
==================
|
||
|
*/
|
||
|
void CL_ParseBaseline (entity_t *ent)
|
||
|
{
|
||
|
int i;
|
||
|
//Con_Printf("%s\n",ent->model->name);// only map is not null
|
||
|
// ent->baseline.modelindex = MSG_ReadModel ();
|
||
|
ent->baseline.modelindex = MSG_ReadByte ();
|
||
|
//ent->baseline.frame = MSG_ReadFrame ();
|
||
|
ent->baseline.frame = MSG_ReadByte ();
|
||
|
ent->baseline.colormap = MSG_ReadByte();
|
||
|
//ent->baseline.skin = MSG_ReadSkin();
|
||
|
ent->baseline.skin = MSG_ReadByte();
|
||
|
//Con_Printf(" %s - %d - %df\n",ent->model->name, ent->baseline.modelindex,ent->baseline.frame);//debug
|
||
|
for (i=0 ; i<3 ; i++)
|
||
|
{
|
||
|
ent->baseline.origin[i] = MSG_ReadCoord ();
|
||
|
ent->baseline.angles[i] = MSG_ReadAngle ();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CL_ParseClientdata
|
||
|
|
||
|
Server information pertaining to this client only
|
||
|
==================
|
||
|
*/
|
||
|
extern cvar_t cl_autoswitch;//koval
|
||
|
extern int last_impulse;
|
||
|
void CL_StatChanged (long value);//koval
|
||
|
|
||
|
void CL_ParseClientdata (int bits)
|
||
|
{
|
||
|
int i, j;
|
||
|
|
||
|
if (bits & SU_VIEWHEIGHT)
|
||
|
cl.viewheight = MSG_ReadChar ();
|
||
|
else
|
||
|
cl.viewheight = DEFAULT_VIEWHEIGHT;
|
||
|
|
||
|
if (bits & SU_IDEALPITCH)
|
||
|
cl.idealpitch = MSG_ReadChar ();
|
||
|
else
|
||
|
cl.idealpitch = 0;
|
||
|
|
||
|
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
|
||
|
for (i=0 ; i<3 ; i++)
|
||
|
{
|
||
|
if (bits & (SU_PUNCH1<<i) )
|
||
|
cl.punchangle[i] = MSG_ReadChar();
|
||
|
else
|
||
|
cl.punchangle[i] = 0;
|
||
|
if (bits & (SU_VELOCITY1<<i) )
|
||
|
cl.mvelocity[0][i] = MSG_ReadChar()*16;
|
||
|
else
|
||
|
cl.mvelocity[0][i] = 0;
|
||
|
}
|
||
|
|
||
|
// [always sent] if (bits & SU_ITEMS)
|
||
|
i = MSG_ReadLong ();
|
||
|
|
||
|
if (cl.items != i)
|
||
|
{ // set flash times
|
||
|
//Sbar_Changed ();
|
||
|
for (j=0 ; j<32 ; j++)
|
||
|
if ( (i & (1<<j)) && !(cl.items & (1<<j)))
|
||
|
cl.item_gettime[j] = cl.time;
|
||
|
cl.items = i;
|
||
|
}
|
||
|
|
||
|
cl.onground = (bits & SU_ONGROUND) != 0;
|
||
|
cl.inwater = (bits & SU_INWATER) != 0;
|
||
|
|
||
|
if (bits & SU_WEAPONFRAME)
|
||
|
cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte ();
|
||
|
else
|
||
|
cl.stats[STAT_WEAPONFRAME] = 0;
|
||
|
|
||
|
if (bits & SU_ARMOR)
|
||
|
i = MSG_ReadByte ();
|
||
|
else
|
||
|
i = 0;
|
||
|
if (cl.stats[STAT_ARMOR] != i)
|
||
|
{
|
||
|
cl.stats[STAT_ARMOR] = i;
|
||
|
// Sbar_Changed ();
|
||
|
}
|
||
|
|
||
|
if (bits & SU_WEAPON)
|
||
|
i = MSG_ReadByte ();
|
||
|
else
|
||
|
i = 0;
|
||
|
if (cl.stats[STAT_WEAPON] != i)
|
||
|
{
|
||
|
cl.stats[STAT_WEAPON] = i;
|
||
|
if (cl_autoswitch.value && last_impulse)
|
||
|
Cmd_ExecuteString(va("impulse %i\n", last_impulse), src_command);
|
||
|
// Sbar_Changed ();
|
||
|
}
|
||
|
|
||
|
i = MSG_ReadShort ();
|
||
|
if (cl.stats[STAT_HEALTH] != i)
|
||
|
{
|
||
|
cl.stats[STAT_HEALTH] = i;
|
||
|
// Sbar_Changed ();
|
||
|
CL_StatChanged(i);//koval
|
||
|
}
|
||
|
|
||
|
i = MSG_ReadByte ();
|
||
|
if (cl.stats[STAT_AMMO] != i)
|
||
|
{
|
||
|
cl.stats[STAT_AMMO] = i;
|
||
|
// Sbar_Changed ();
|
||
|
}
|
||
|
|
||
|
for (i=0 ; i<4 ; i++)
|
||
|
{
|
||
|
j = MSG_ReadByte ();
|
||
|
if (cl.stats[STAT_SHELLS+i] != j)
|
||
|
{
|
||
|
cl.stats[STAT_SHELLS+i] = j;
|
||
|
// Sbar_Changed ();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
i = MSG_ReadByte ();
|
||
|
|
||
|
if (standard_quake)
|
||
|
{
|
||
|
if (cl.stats[STAT_ACTIVEWEAPON] != i)
|
||
|
{
|
||
|
cl.stats[STAT_ACTIVEWEAPON] = i;
|
||
|
// Sbar_Changed ();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (cl.stats[STAT_ACTIVEWEAPON] != (1<<i))
|
||
|
{
|
||
|
cl.stats[STAT_ACTIVEWEAPON] = (1<<i);
|
||
|
// Sbar_Changed ();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CL_ParseClientdata_old (int bits)
|
||
|
{
|
||
|
int i, j;
|
||
|
//Con_Printf("open clientdata\n");
|
||
|
|
||
|
if (bits & SU_VIEWHEIGHT)
|
||
|
cl.viewheight = MSG_ReadChar ();
|
||
|
else
|
||
|
cl.viewheight = DEFAULT_VIEWHEIGHT;
|
||
|
|
||
|
if (bits & SU_IDEALPITCH)
|
||
|
cl.idealpitch = MSG_ReadChar ();
|
||
|
else
|
||
|
cl.idealpitch = 0;
|
||
|
|
||
|
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
|
||
|
for (i=0 ; i<3 ; i++)
|
||
|
{
|
||
|
if (bits & (SU_PUNCH1<<i) )
|
||
|
cl.punchangle[i] = MSG_ReadChar();
|
||
|
else
|
||
|
cl.punchangle[i] = 0;
|
||
|
if (bits & (SU_VELOCITY1<<i) )
|
||
|
cl.mvelocity[0][i] = MSG_ReadChar()*16;
|
||
|
else
|
||
|
cl.mvelocity[0][i] = 0;
|
||
|
}
|
||
|
|
||
|
// [always sent] if (bits & SU_ITEMS)
|
||
|
i = MSG_ReadLong ();
|
||
|
|
||
|
if (cl.items != i)
|
||
|
{ // set flash times
|
||
|
for (j=0 ; j<32 ; j++)
|
||
|
if ( (i & (1<<j)) && !(cl.items & (1<<j)))
|
||
|
cl.item_gettime[j] = cl.time;
|
||
|
cl.items = i;
|
||
|
}
|
||
|
|
||
|
cl.onground = (bits & SU_ONGROUND) != 0;
|
||
|
cl.inwater = (bits & SU_INWATER) != 0;
|
||
|
|
||
|
if (bits & SU_WEAPONFRAME)
|
||
|
// cl.stats[STAT_WEAPONFRAME] = MSG_ReadFrame();
|
||
|
cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte();
|
||
|
else
|
||
|
cl.stats[STAT_WEAPONFRAME] = 0;
|
||
|
|
||
|
if (bits & SU_ARMOR)
|
||
|
i = MSG_ReadByte ();
|
||
|
else
|
||
|
i = 0;
|
||
|
if (cl.stats[STAT_ARMOR] != i)
|
||
|
cl.stats[STAT_ARMOR] = i;
|
||
|
|
||
|
if (bits & SU_WEAPON)
|
||
|
i = MSG_ReadByte ();
|
||
|
else
|
||
|
i = 0;
|
||
|
if (cl.stats[STAT_WEAPON] != i)
|
||
|
cl.stats[STAT_WEAPON] = i;
|
||
|
|
||
|
i = MSG_ReadShort ();
|
||
|
if (cl.stats[STAT_HEALTH] != i)
|
||
|
cl.stats[STAT_HEALTH] = i;
|
||
|
|
||
|
i = MSG_ReadByte ();
|
||
|
if (cl.stats[STAT_AMMO] != i)
|
||
|
cl.stats[STAT_AMMO] = i;
|
||
|
|
||
|
|
||
|
for (i=0 ; i<4 ; i++)
|
||
|
{
|
||
|
j = MSG_ReadByte ();
|
||
|
if (cl.stats[STAT_SHELLS+i] != j)
|
||
|
cl.stats[STAT_SHELLS+i] = j;
|
||
|
}
|
||
|
|
||
|
i = MSG_ReadByte ();
|
||
|
|
||
|
|
||
|
if (standard_quake)
|
||
|
{
|
||
|
if (cl.stats[STAT_ACTIVEWEAPON] != i)
|
||
|
cl.stats[STAT_ACTIVEWEAPON] = i;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (cl.stats[STAT_ACTIVEWEAPON] != (1<<i))
|
||
|
cl.stats[STAT_ACTIVEWEAPON] = (1<<i);
|
||
|
}
|
||
|
|
||
|
//Con_Printf("closed clientdata\n");
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=====================
|
||
|
CL_NewTranslation
|
||
|
=====================
|
||
|
*/
|
||
|
void CL_NewTranslation (int slot)
|
||
|
{
|
||
|
int i, j;
|
||
|
int top, bottom;
|
||
|
byte *dest, *source;
|
||
|
|
||
|
if (slot > cl.maxclients)
|
||
|
Sys_Error ("CL_NewTranslation: slot > cl.maxclients");
|
||
|
dest = cl.scores[slot].translations;
|
||
|
source = vid.colormap;
|
||
|
memcpy (dest, vid.colormap, sizeof(cl.scores[slot].translations));
|
||
|
top = cl.scores[slot].colors & 0xf0;
|
||
|
bottom = (cl.scores[slot].colors &15)<<4;
|
||
|
|
||
|
R_TranslatePlayerSkin (slot);
|
||
|
|
||
|
for (i=0 ; i<VID_GRADES ; i++, dest += 256, source+=256)
|
||
|
{
|
||
|
if (top < 128) // the artists made some backwards ranges. sigh.
|
||
|
memcpy (dest + TOP_RANGE, source + top, 16);
|
||
|
else
|
||
|
for (j=0 ; j<16 ; j++)
|
||
|
dest[TOP_RANGE+j] = source[top+15-j];
|
||
|
|
||
|
if (bottom < 128)
|
||
|
memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
|
||
|
else
|
||
|
for (j=0 ; j<16 ; j++)
|
||
|
dest[BOTTOM_RANGE+j] = source[bottom+15-j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=====================
|
||
|
CL_ParseStatic
|
||
|
=====================
|
||
|
*/
|
||
|
void CL_ParseStatic (void)
|
||
|
{
|
||
|
entity_t *ent;
|
||
|
int i;
|
||
|
|
||
|
i = cl.num_statics;
|
||
|
if (i >= MAX_STATIC_ENTITIES)
|
||
|
Host_Error ("Too many static entities");
|
||
|
ent = &cl_static_entities[i];
|
||
|
cl.num_statics++;
|
||
|
CL_ParseBaseline (ent);
|
||
|
|
||
|
// copy it to the current state
|
||
|
ent->model = cl.model_precache[ent->baseline.modelindex];
|
||
|
|
||
|
//Con_Printf("model is %s\n",ent->model->name);
|
||
|
|
||
|
ent->frame = ent->baseline.frame;
|
||
|
ent->colormap = vid.colormap;
|
||
|
ent->skinnum = ent->baseline.skin;
|
||
|
ent->effects = ent->baseline.effects;
|
||
|
|
||
|
#if 0 //Tei debug
|
||
|
// Tei more fx23 static
|
||
|
if(!old_progsdat.value)
|
||
|
{
|
||
|
ent->effects2 = ent->baseline.effects2;
|
||
|
ent->effects3 = ent->baseline.effects3;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ent->effects2 = 0;
|
||
|
ent->effects3 = 0;
|
||
|
}
|
||
|
VectorCopy (ent->origin, ent->oldorg);//XFX
|
||
|
//ent->alpha = ent->baseline.alpha;
|
||
|
// Tei more fx23 static
|
||
|
#endif
|
||
|
|
||
|
VectorCopy (ent->baseline.origin, ent->origin);
|
||
|
VectorCopy (ent->baseline.angles, ent->angles);
|
||
|
|
||
|
//Tei randomize grass for static entitys
|
||
|
if(ent && ent->model && ent->model->effect == MFX_GRASS)
|
||
|
ent->angles[1] = teirand(100);
|
||
|
|
||
|
R_AddEfrags (ent);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=====================
|
||
|
CL_ParseStatic2 PS with extra values: alfa, ...
|
||
|
=====================
|
||
|
*/
|
||
|
void CL_ParseStatic2 (void)
|
||
|
{
|
||
|
entity_t *ent;
|
||
|
int i, alfa ;
|
||
|
|
||
|
i = cl.num_statics;
|
||
|
if (i >= MAX_STATIC_ENTITIES)
|
||
|
Host_Error ("Too many static entities");
|
||
|
ent = &cl_static_entities[i];
|
||
|
cl.num_statics++;
|
||
|
CL_ParseBaseline (ent);
|
||
|
|
||
|
// copy it to the current state
|
||
|
ent->model = cl.model_precache[ent->baseline.modelindex];
|
||
|
ent->frame = ent->baseline.frame;
|
||
|
ent->colormap = vid.colormap;
|
||
|
ent->skinnum = ent->baseline.skin;
|
||
|
ent->effects = ent->baseline.effects;
|
||
|
|
||
|
alfa = MSG_ReadByte();//Tei extra
|
||
|
if (!alfa)
|
||
|
alfa = 1;
|
||
|
else
|
||
|
alfa = alfa / 255;
|
||
|
|
||
|
ent->alpha = alfa;
|
||
|
|
||
|
// Tei more fx23 static
|
||
|
if(!old_progsdat.value)
|
||
|
{
|
||
|
ent->effects2 = ent->baseline.effects2;
|
||
|
ent->effects3 = ent->baseline.effects3;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ent->effects2 = 0;
|
||
|
ent->effects3 = 0;
|
||
|
}
|
||
|
VectorCopy (ent->origin, ent->oldorg);//XFX
|
||
|
//ent->alpha = ent->baseline.alpha;
|
||
|
// Tei more fx23 static
|
||
|
|
||
|
VectorCopy (ent->baseline.origin, ent->origin);
|
||
|
VectorCopy (ent->baseline.angles, ent->angles);
|
||
|
R_AddEfrags (ent);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
CL_ParseStaticSound
|
||
|
===================
|
||
|
*/
|
||
|
void CL_ParseStaticSound (void)
|
||
|
{
|
||
|
vec3_t origin;
|
||
|
int sound_num, volume, atten;
|
||
|
|
||
|
origin[0] = MSG_ReadCoord ();
|
||
|
origin[1] = MSG_ReadCoord ();
|
||
|
origin[2] = MSG_ReadCoord ();
|
||
|
sound_num = MSG_ReadByte ();
|
||
|
volume = MSG_ReadByte ();
|
||
|
atten = MSG_ReadByte ();
|
||
|
|
||
|
S_StaticSound (cl.sound_precache[sound_num], origin, volume, atten);
|
||
|
}
|
||
|
|
||
|
|
||
|
//#define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
|
||
|
#define SHOWNET(x) ;//Tei: may break dm playing...
|
||
|
|
||
|
extern void HIDELMP(); // Tomaz - Show LMP
|
||
|
extern void SHOWLMP(int origin );// Tomaz - Hide LMP
|
||
|
extern void SHOWCNT(int origin );// Tei - lmp counters
|
||
|
extern void UpdateLmp(void); // Tei update lmp
|
||
|
|
||
|
/*
|
||
|
=====================
|
||
|
CL_ParseServerMessage
|
||
|
=====================
|
||
|
*/
|
||
|
|
||
|
void MoveLmp(void);
|
||
|
|
||
|
|
||
|
#if 0 //Old version
|
||
|
void CL_ParseServerMessage (void)
|
||
|
{
|
||
|
int cmd;
|
||
|
int i;
|
||
|
|
||
|
// dummy holders for keeping comms in sync in case of invalid msgs.
|
||
|
char fredstring[1024];
|
||
|
long fredlong;
|
||
|
|
||
|
|
||
|
cl.onground = false; // unless the server says otherwise
|
||
|
|
||
|
// parse the message
|
||
|
MSG_BeginReading ();
|
||
|
|
||
|
while (1)
|
||
|
{
|
||
|
if (msg_badread)
|
||
|
Host_Error ("CL_ParseServerMessage: Bad server message");
|
||
|
|
||
|
cmd = MSG_ReadByte ();
|
||
|
|
||
|
//Con_DPrintf("net_message size is %d, cursize %d,readcount:..%d\n",net_message.maxsize,net_message.cursize,msg_readcount);
|
||
|
|
||
|
|
||
|
if (cmd == -1)
|
||
|
{
|
||
|
//SHOWNET("END OF MESSAGE");
|
||
|
// Con_DPrintf("...error or end of data\n");//Tei debug
|
||
|
return; // end of message
|
||
|
}
|
||
|
|
||
|
//Con_DPrintf("...1\n");//Tei debug
|
||
|
|
||
|
if (msg_badread)
|
||
|
{
|
||
|
Host_Error ("CL_ParseServerMessage: Bad server cmd message");
|
||
|
}
|
||
|
|
||
|
#if 0
|
||
|
if(cmd<0 || cmd > 40)
|
||
|
Con_DPrintf("svc id is %d\n",cmd);//Tei debug
|
||
|
else
|
||
|
Con_DPrintf("svc string is %s\n",svc_strings[cmd]);//Tei debug
|
||
|
#endif
|
||
|
|
||
|
|
||
|
// if the high bit of the command byte is set, it is a fast update
|
||
|
if (cmd & 128)
|
||
|
{
|
||
|
//SHOWNET("fast update");
|
||
|
CL_ParseUpdate (cmd&127);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
//SHOWNET(svc_strings[cmd]);
|
||
|
|
||
|
// other commands
|
||
|
switch (cmd)
|
||
|
{
|
||
|
default:
|
||
|
Host_Error ("CL_ParseServerMessage: Illegible server message\n");
|
||
|
Con_Printf("xmessage: %i\n", cmd);
|
||
|
break;
|
||
|
|
||
|
case svc_nop:
|
||
|
Con_DPrintf ("svc_nop from client\n");//Tei debug
|
||
|
break;
|
||
|
|
||
|
case svc_time:
|
||
|
cl.mtime[1] = cl.mtime[0];
|
||
|
cl.mtime[0] = MSG_ReadFloat ();
|
||
|
break;
|
||
|
|
||
|
case svc_clientdata:
|
||
|
i = MSG_ReadShort ();
|
||
|
CL_ParseClientdata (i);
|
||
|
break;
|
||
|
|
||
|
case svc_version:
|
||
|
i = MSG_ReadLong ();
|
||
|
if (i != PROTOCOL_VERSION)
|
||
|
Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION);
|
||
|
break;
|
||
|
|
||
|
case svc_disconnect:
|
||
|
Host_EndGame ("Server disconnected\n");
|
||
|
|
||
|
case svc_print:
|
||
|
Con_Printf ("%s", MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_centerprint:
|
||
|
SCR_CenterPrint (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_stufftext:
|
||
|
Cbuf_AddText (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_damage:
|
||
|
V_ParseDamage ();
|
||
|
break;
|
||
|
|
||
|
case svc_serverinfo:
|
||
|
CL_ParseServerInfo ();
|
||
|
//vid.recalc_refdef = true; // leave intermission full screen
|
||
|
break;
|
||
|
|
||
|
case svc_setangle:
|
||
|
for (i=0 ; i<3 ; i++)
|
||
|
cl.viewangles[i] = MSG_ReadAngle ();
|
||
|
break;
|
||
|
|
||
|
case svc_setview:
|
||
|
cl.viewentity = MSG_ReadShort ();
|
||
|
break;
|
||
|
|
||
|
case svc_lightstyle:
|
||
|
i = MSG_ReadByte ();
|
||
|
|
||
|
if (i >= MAX_LIGHTSTYLES)
|
||
|
{
|
||
|
// make this safe by doing nothing instead of crashing - we still have to read
|
||
|
// the string to keep the communications happily in sync.
|
||
|
strcpy (fredstring, MSG_ReadString ());
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
strcpy (cl_lightstyle[i].map, MSG_ReadString());
|
||
|
cl_lightstyle[i].length = strlen(cl_lightstyle[i].map);
|
||
|
break;
|
||
|
|
||
|
case svc_sound:
|
||
|
CL_ParseStartSoundPacket();
|
||
|
break;
|
||
|
|
||
|
case svc_stopsound:
|
||
|
i = MSG_ReadShort();
|
||
|
S_StopSound(i>>3, i&7);
|
||
|
break;
|
||
|
|
||
|
case svc_updatename:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= cl.maxclients)
|
||
|
Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD");
|
||
|
strcpy (cl.scores[i].name, MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_updatefrags:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= cl.maxclients)
|
||
|
Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
|
||
|
cl.scores[i].frags = MSG_ReadShort ();
|
||
|
break;
|
||
|
|
||
|
case svc_updatecolors:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= cl.maxclients)
|
||
|
Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD");
|
||
|
cl.scores[i].colors = MSG_ReadByte ();
|
||
|
CL_NewTranslation (i);
|
||
|
break;
|
||
|
|
||
|
case svc_particle:
|
||
|
R_ParseParticleEffect ();
|
||
|
break;
|
||
|
|
||
|
case svc_spawnbaseline:
|
||
|
i = MSG_ReadShort ();
|
||
|
// must use CL_EntityNum() to force cl.num_entities up
|
||
|
CL_ParseBaseline (CL_EntityNum(i));
|
||
|
break;
|
||
|
|
||
|
case svc_spawnstatic:
|
||
|
CL_ParseStatic ();
|
||
|
break;
|
||
|
|
||
|
case svc_temp_entity:
|
||
|
CL_ParseTEnt ();
|
||
|
break;
|
||
|
|
||
|
case svc_setpause:
|
||
|
{
|
||
|
cl.paused = MSG_ReadByte ();
|
||
|
|
||
|
if (cl.paused)
|
||
|
{
|
||
|
CDAudio_Pause ();
|
||
|
//VID_HandlePause (true);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CDAudio_Resume ();
|
||
|
//VID_HandlePause (false);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case svc_signonnum:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i <= cls.signon)
|
||
|
Host_Error ("Received signon %i when at %i", i, cls.signon);
|
||
|
cls.signon = i;
|
||
|
CL_SignonReply ();
|
||
|
break;
|
||
|
|
||
|
case svc_killedmonster:
|
||
|
cl.stats[STAT_MONSTERS]++;
|
||
|
break;
|
||
|
|
||
|
case svc_foundsecret:
|
||
|
cl.stats[STAT_SECRETS]++;
|
||
|
break;
|
||
|
|
||
|
case svc_updatestat:
|
||
|
i = MSG_ReadByte ();
|
||
|
|
||
|
if (i < 0 || i >= MAX_CL_STATS)
|
||
|
{
|
||
|
// do nothing instead of crashing - read the long to keep comms in sync
|
||
|
fredlong = MSG_ReadLong ();
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
cl.stats[i] = MSG_ReadLong ();;
|
||
|
break;
|
||
|
|
||
|
case svc_spawnstaticsound:
|
||
|
CL_ParseStaticSound ();
|
||
|
break;
|
||
|
|
||
|
case svc_cdtrack:
|
||
|
cl.cdtrack = MSG_ReadByte ();
|
||
|
cl.looptrack = MSG_ReadByte ();
|
||
|
|
||
|
if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
|
||
|
CDAudio_Play ((byte)cls.forcetrack, true);
|
||
|
else
|
||
|
CDAudio_Play ((byte)cl.cdtrack, true);
|
||
|
break;
|
||
|
|
||
|
case svc_intermission:
|
||
|
cl.intermission = 1;
|
||
|
cl.completed_time = cl.time;
|
||
|
//vid.recalc_refdef = true; // go to full screen
|
||
|
break;
|
||
|
|
||
|
case svc_finale:
|
||
|
cl.intermission = 2;
|
||
|
cl.completed_time = cl.time;
|
||
|
//vid.recalc_refdef = true; // go to full screen
|
||
|
SCR_CenterPrint (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_cutscene:
|
||
|
cl.intermission = 3;
|
||
|
cl.completed_time = cl.time;
|
||
|
//vid.recalc_refdef = true; // go to full screen
|
||
|
SCR_CenterPrint (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_sellscreen:
|
||
|
Cmd_ExecuteString ("help", src_command);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//Con_DPrintf("svc string is %s complete\n",svc_strings[cmd]);//Tei debug
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#else
|
||
|
|
||
|
extern cvar_t cl_triggers; //koval
|
||
|
|
||
|
void CL_SearchForMsgTriggers (char *s);
|
||
|
|
||
|
void CL_ParseServerMessage (void) //New telejano version
|
||
|
{
|
||
|
char *s;
|
||
|
unsigned int cmd;
|
||
|
int i;
|
||
|
|
||
|
if (cl_shownet.value == 1)
|
||
|
Con_Printf ("%i ",net_message.cursize);
|
||
|
else if (cl_shownet.value == 2)
|
||
|
Con_Printf ("------------------\n");
|
||
|
|
||
|
cl.onground = false; // unless the server says otherwise
|
||
|
//
|
||
|
// parse the message
|
||
|
//
|
||
|
MSG_BeginReading ();
|
||
|
|
||
|
while (1)
|
||
|
{
|
||
|
if (msg_badread)
|
||
|
Host_Error ("CL_ParseServerMessage: Bad server message");
|
||
|
|
||
|
cmd = MSG_ReadByte ();
|
||
|
|
||
|
if (cmd == -1)
|
||
|
{
|
||
|
return; // end of message
|
||
|
}
|
||
|
|
||
|
// if the high bit of the command byte is set, it is a fast update
|
||
|
if (cmd & 128)
|
||
|
{
|
||
|
//SHOWNET("fast update");
|
||
|
CL_ParseUpdate (cmd&127);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
|
||
|
// other commands
|
||
|
switch (cmd)
|
||
|
{
|
||
|
default:
|
||
|
Host_Error ("CL_ParseServerMessage: Illegible server message\n");
|
||
|
Con_Printf("message: %i\n", cmd);
|
||
|
break;
|
||
|
|
||
|
case svc_nop:
|
||
|
break;
|
||
|
|
||
|
case svc_time:
|
||
|
cl.mtime[1] = cl.mtime[0];
|
||
|
cl.mtime[0] = MSG_ReadFloat ();
|
||
|
break;
|
||
|
|
||
|
case svc_clientdata:
|
||
|
i = MSG_ReadShort ();
|
||
|
CL_ParseClientdata (i);
|
||
|
break;
|
||
|
|
||
|
case svc_version:
|
||
|
i = MSG_ReadLong ();
|
||
|
if (i != PROTOCOL_VERSION)
|
||
|
Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION);
|
||
|
break;
|
||
|
|
||
|
case svc_disconnect:
|
||
|
Host_EndGame ("Server disconnected\n");
|
||
|
|
||
|
case svc_print:
|
||
|
// koval -->
|
||
|
s = MSG_ReadString();
|
||
|
Con_Printf ("%s", s);
|
||
|
// CL_ParseQuakeConsoleString(s);
|
||
|
if (cl_triggers.value)
|
||
|
CL_SearchForMsgTriggers(s);
|
||
|
// <-- koval
|
||
|
break;
|
||
|
|
||
|
case svc_centerprint:
|
||
|
SCR_CenterPrint (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_stufftext:
|
||
|
Cbuf_AddText (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_damage:
|
||
|
V_ParseDamage ();
|
||
|
break;
|
||
|
|
||
|
case svc_serverinfo:
|
||
|
CL_ParseServerInfo ();
|
||
|
vid.recalc_refdef = true; // leave intermission full screen
|
||
|
break;
|
||
|
|
||
|
case svc_setangle:
|
||
|
cl.viewangles[0] = MSG_ReadAngle ();
|
||
|
cl.viewangles[1] = MSG_ReadAngle ();
|
||
|
cl.viewangles[2] = MSG_ReadAngle ();
|
||
|
break;
|
||
|
|
||
|
case svc_setview:
|
||
|
cl.viewentity = MSG_ReadShort ();
|
||
|
break;
|
||
|
|
||
|
case svc_lightstyle:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= MAX_LIGHTSTYLES)
|
||
|
Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
|
||
|
Q_strcpy (cl_lightstyle[i].map, MSG_ReadString());
|
||
|
cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);
|
||
|
break;
|
||
|
|
||
|
case svc_sound:
|
||
|
CL_ParseStartSoundPacket();
|
||
|
break;
|
||
|
|
||
|
case svc_stopsound:
|
||
|
i = MSG_ReadShort();
|
||
|
S_StopSound(i>>3, i&7);
|
||
|
break;
|
||
|
|
||
|
case svc_updatename:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= cl.maxclients)
|
||
|
Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD");
|
||
|
strcpy (cl.scores[i].name, MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_updatefrags:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= cl.maxclients)
|
||
|
Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
|
||
|
cl.scores[i].frags = MSG_ReadShort ();
|
||
|
break;
|
||
|
|
||
|
case svc_updatecolors:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i >= cl.maxclients)
|
||
|
Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD");
|
||
|
cl.scores[i].colors = MSG_ReadByte ();
|
||
|
CL_NewTranslation (i);
|
||
|
break;
|
||
|
|
||
|
case svc_particle:
|
||
|
R_ParseParticleEffect ();
|
||
|
break;
|
||
|
|
||
|
case svc_spawnbaseline:
|
||
|
i = MSG_ReadShort ();
|
||
|
// must use CL_EntityNum() to force cl.num_entities up
|
||
|
CL_ParseBaseline (CL_EntityNum(i));
|
||
|
break;
|
||
|
case svc_spawnstatic:
|
||
|
CL_ParseStatic ();
|
||
|
break;
|
||
|
case svc_temp_entity:
|
||
|
CL_ParseTEnt ();
|
||
|
break;
|
||
|
|
||
|
case svc_setpause:
|
||
|
cl.paused = MSG_ReadByte ();
|
||
|
break;
|
||
|
|
||
|
case svc_signonnum:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i <= cls.signon)
|
||
|
Host_Error ("Received signon %i when at %i", i, cls.signon);
|
||
|
cls.signon = i;
|
||
|
CL_SignonReply ();
|
||
|
break;
|
||
|
|
||
|
case svc_killedmonster:
|
||
|
cl.stats[STAT_MONSTERS]++;
|
||
|
break;
|
||
|
|
||
|
case svc_foundsecret:
|
||
|
cl.stats[STAT_SECRETS]++;
|
||
|
break;
|
||
|
|
||
|
case svc_updatestat:
|
||
|
i = MSG_ReadByte ();
|
||
|
if (i < 0 || i >= MAX_CL_STATS)
|
||
|
Sys_Error ("svc_updatestat: %i is invalid", i);
|
||
|
cl.stats[i] = MSG_ReadLong ();;
|
||
|
break;
|
||
|
|
||
|
case svc_spawnstaticsound:
|
||
|
CL_ParseStaticSound ();
|
||
|
break;
|
||
|
|
||
|
case svc_cdtrack:
|
||
|
cl.cdtrack = MSG_ReadByte ();
|
||
|
cl.looptrack = MSG_ReadByte ();
|
||
|
if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
|
||
|
CDAudio_Play ((byte)cls.forcetrack, true);
|
||
|
else
|
||
|
CDAudio_Play ((byte)cl.cdtrack, true);
|
||
|
break;
|
||
|
|
||
|
case svc_intermission:
|
||
|
cl.intermission = 1;
|
||
|
cl.completed_time = cl.time;
|
||
|
vid.recalc_refdef = true; // go to full screen
|
||
|
CL_ExecTrigger ("f_mapend");
|
||
|
break;
|
||
|
|
||
|
case svc_finale:
|
||
|
cl.intermission = 2;
|
||
|
cl.completed_time = cl.time;
|
||
|
vid.recalc_refdef = true; // go to full screen
|
||
|
SCR_CenterPrint (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
case svc_cutscene:
|
||
|
cl.intermission = 3;
|
||
|
cl.completed_time = cl.time;
|
||
|
vid.recalc_refdef = true; // go to full screen
|
||
|
SCR_CenterPrint (MSG_ReadString ());
|
||
|
break;
|
||
|
|
||
|
|
||
|
case svc_sellscreen:
|
||
|
Cmd_ExecuteString ("help", src_command);
|
||
|
break;
|
||
|
|
||
|
// Tomaz - Show Hide LMP Begin
|
||
|
case svc_hidelmp:
|
||
|
HIDELMP();
|
||
|
break;
|
||
|
case svc_showlmp:
|
||
|
SHOWLMP(0);
|
||
|
break;
|
||
|
// Tomaz - Show Hide LMP End
|
||
|
|
||
|
// Xsniper - Added Secondary Attack Icon
|
||
|
case svc_wmtoggle:
|
||
|
cl.wmode = MSG_ReadByte ();
|
||
|
break;
|
||
|
// Xsniper - End
|
||
|
|
||
|
|
||
|
// Tei itemsgui
|
||
|
#if 1
|
||
|
//TELEJANO
|
||
|
case svc_showlmp2:
|
||
|
SHOWLMP( MSG_ReadByte() );
|
||
|
break;
|
||
|
|
||
|
case svc_showlmp3:
|
||
|
SHOWCNT( MSG_ReadByte() );
|
||
|
break;
|
||
|
|
||
|
case svc_movelmp:
|
||
|
MoveLmp();
|
||
|
break;
|
||
|
|
||
|
case svc_updatelmp:
|
||
|
UpdateLmp();
|
||
|
break;
|
||
|
#endif
|
||
|
// Tei itemsgui
|
||
|
|
||
|
// Tomaz - Skybox Begin
|
||
|
case svc_skybox:
|
||
|
R_SetSkyBox(MSG_ReadString());
|
||
|
break;
|
||
|
// Tomaz - Skybox End
|
||
|
|
||
|
// Tei change fov svc
|
||
|
case svc_changefov:
|
||
|
i = MSG_ReadByte ();
|
||
|
scr_fov.value = i;
|
||
|
break;
|
||
|
// Tei change fov svc
|
||
|
|
||
|
|
||
|
//Remove?... Its lame.
|
||
|
case svc_rexec:
|
||
|
Cmd_ExecuteString (MSG_ReadString(),src_command);
|
||
|
break;
|
||
|
|
||
|
case svc_spawnstatic2:
|
||
|
CL_ParseStatic2 ();
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
Con_Printf("close clientdata\n");
|
||
|
}
|
||
|
|
||
|
#endif
|