cod5-sdk/raw/maps/outro.gsc
2008-11-20 00:00:00 +00:00

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426 B
Text

#include common_scripts\utility;
#include maps\_utility;
main()
{
precacheShader("black");
flag_init( "all_players_connected" );
level thread maps\_load::all_players_connected();
maps\_callbackglobal::init();
maps\_callbacksetup::SetupCallbacks();
setsaveddvar( "hud_drawhud", 0 );
SetSavedDvar( "g_speed", 0 );
flag_wait( "all_players_connected" );
// wait( 1 );
ChangeLevel( "credits" );
}