cod5-sdk/raw/english/localizedstrings/claymore.str
2008-11-20 00:00:00 +00:00

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1.1 KiB
Text

// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "E:\cod5\cod\cod5\bin\StringEd.cfg"
FILENOTES ""
REFERENCE CLAYMORE_HOLDING_DETONATOR
LANG_ENGLISH "^1(Holding Detonator)"
REFERENCE CLAYMORE_HOLDING_CLAYMORE
LANG_ENGLISH "^5(Holding Claymore)"
REFERENCE CLAYMORE_PRESS_TO_SWITCH_TO_CLAYMORE
LANG_ENGLISH "(Press Use to switch to claymore)"
REFERENCE CLAYMORE_PRESS_TO_SWITCH_TO_DETONATOR
LANG_ENGLISH "(Press Use to switch to Detonator)"
REFERENCE PLANTING_CLAYMORE
LANG_ENGLISH "Planting claymore..."
REFERENCE CANNOT_PLANT_CLAYMORE
LANG_ENGLISH "Can't plant claymore here"
ENDMARKER