298 KiB
298 KiB
1 | name | platform | file | sequence | vol_min | vol_max | dist_min | dist_max | limit_count | limit_type | entity_limit_count | entity_limit_type | bus | volume_min_falloff_curve | volumefalloffcurve | reverb_send | dist_reverb_max | reverb_min_falloff_curve | reverb_falloff_curve | pitch_min | pitch_max | randomize_type | spatialized | type | probability | loop | masterslave | loadspec | subtitle | compression | secondaryaliasname | chainaliasname | startdelay | speakermap | lfe percentage | center percentage | envelop_min | envelop_max | envelop percentage | occlusion_level | occlusion_wet_dry | real_delay | distance_lpf | move_type | move_time | min_priority | max_priority | min_priority_threshold | max_priority_threshold | doppler | isbig |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | # FUN stuff | ||||||||||||||||||||||||||||||||||||||||||||||||||
3 | |||||||||||||||||||||||||||||||||||||||||||||||||||
4 | weap_rgun_fire_plr | SFX\Weapon\ray_gun\wpn_ray_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
5 | weap_rgun_fire_rear_plr | SFX\Weapon\ray_gun\wpn_ray_st_r.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_rear_plr | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
6 | weap_rgun_fire_plr_act | SFX\Weapon\ray_gun\wpn_ray_st_f_act.wav | 1 | 1 | 3 | oldest | rfl_1st | 1 | 1 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
7 | weap_rgun_fire | SFX\Weapon\ray_gun\wpn_ray_mn.wav | 1 | 1 | 250 | 4000 | 1 | oldest | rfl_3rd | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_act | 70 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
8 | weap_rgun_fire_act | SFX\Weapon\ray_gun\wpn_ray_mn_act.wav | 1 | 1 | 100 | 400 | 3 | oldest | rfl_3rd | 1 | 1 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_l | 70 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
9 | weap_rgun_flux_plr_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 2000 | 3 | oldest | decay | curve2 | 1 | 0.98 | 1.02 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_plr_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
10 | weap_rgun_flux_plr_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 2000 | 3 | oldest | decay | curve2 | 1 | 1 | 1 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
11 | weap_rgun_flux_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 0.98 | 1.02 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
12 | weap_rgun_flux_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 1 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
13 | weap_rgun_loop | SFX\Weapon\ray_gun\wpn_ray_loop.wav | 1 | 1 | 300 | 4000 | rfl_3rd | curve2 | 0.98 | 1.02 | 3d | looping | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | 70 | 90 | 0.25 | 1 | yes | yes | |||||||||||||||||||||||||||||||
14 | weap_rgun_exp | SFX\Weapon\ray_gun\wpn_ray_exp.wav | 1 | 1 | 1200 | 8000 | full_vol | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_cl | 70 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
15 | weap_rgun_exp_cl | SFX\Weapon\ray_gun\wpn_ray_exp_cl.wav | 1 | 1 | 250 | 400 | full_vol | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_flux_l | 250 | 70 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
16 | weap_rgun_exp_flux_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 0.7 | 0.8 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_flux_r | 125 | left_player | 3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
17 | weap_rgun_exp_flux_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 0.7 | 0.8 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 250 | right_player | 3 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
18 | |||||||||||||||||||||||||||||||||||||||||||||||||||
19 | ray_reload_open | SFX/Weapon/ray_gun/wpn_ray_reload_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
20 | ray_reload_battery_out | SFX/Weapon/ray_gun/wpn_ray_reload_battery_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
21 | ray_reload_battery_in | SFX/Weapon/ray_gun/wpn_ray_reload_battery.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
22 | ray_reload_close | SFX/Weapon/ray_gun/wpn_ray_reload_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 audio_test_tuey nazi_zombie_prototype | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
23 | |||||||||||||||||||||||||||||||||||||||||||||||||||
24 | # Rifles | ||||||||||||||||||||||||||||||||||||||||||||||||||
25 | #Browning Automatic Rifle (BAR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
26 | #weap_bar_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.9 | 1 | 2 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
27 | #weap_bar_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.96 | 1 | 3 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_move_plr_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
28 | weap_bar_fire | SFX\Weapon\Rifle\BAR\Fire\mono_## | 0.85 | 1 | 250 | 2000 | 10 | priority | 3 | oldest | pis_3rd | 2000 | 0.92 | 1.08 | pitch variant | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_mn_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
29 | weap_bar_fire_mn_act | SFX/Weapon/Rifle/BAR/Fire/act_## | 0.95 | 1 | 100 | 400 | 10 | priority | 3 | oldest | pis_3rd | 1000 | 0.92 | 1.08 | pitch variant | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
30 | weap_bar_fire_dist | SFX/Weapon/dist/us/dist_us_bar.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.92 | 1.08 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_move_plr_l | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
31 | gr_bar_charge | SFX/Weapon/Rifle/BAR/Foley/bar_charge.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
32 | gr_bar_mag_in | SFX/Weapon/Rifle/BAR/Foley/bar_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
33 | gr_bar_mag_out | SFX/Weapon/Rifle/BAR/Foley/bar_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
34 | gr_bar_tap | SFX/Weapon/Rifle/BAR/Foley/bar_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
35 | gr_bar_charge_plr | SFX/Weapon/Rifle/BAR/Foley/bar_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
36 | gr_bar_mag_in_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
37 | gr_bar_mag_out_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
38 | gr_bar_tap_plr | SFX/Weapon/Rifle/BAR/Foley/bar_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
39 | |||||||||||||||||||||||||||||||||||||||||||||||||||
40 | weap_bar_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_bar_move_plr_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
41 | weap_bar_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
42 | |||||||||||||||||||||||||||||||||||||||||||||||||||
43 | weap_bar_move_mn_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.2 | 0.25 | 200 | 1800 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_bar_move_plr_r | left_shot | 2 | 10 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||
44 | weap_bar_move_mn_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.2 | 0.25 | 200 | 1800 | 3 | oldest | decay | curve3 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | right_shot | 2 | 10 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||
45 | |||||||||||||||||||||||||||||||||||||||||||||||||||
46 | weap_bar_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.9 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
47 | weap_bar_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.85 | 0.95 | 3 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bar_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
48 | |||||||||||||||||||||||||||||||||||||||||||||||||||
49 | #Bren | ||||||||||||||||||||||||||||||||||||||||||||||||||
50 | #weap_bren_fire_plr | SFX/Weapon/Rifle/bren/Fire/wpn_bren_st_f.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | weap_bren_fire_plr_r | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
51 | #weap_bren_fire_plr_r | SFX/Weapon/Rifle/bren/Fire/wpn_Bren_st_r.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
52 | #weap_bren_reload_plr | SFX/Weapon/Rifle/bren/Foley/GR_bren.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 1.15 | 1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
53 | #weap_bren_reload | SFX/Weapon/Rifle/bren/Foley/GR_bren.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 1.15 | 1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
54 | #weap_bren_fire | SFX/Weapon/Rifle/Bren/Fire/mono_## | 0.6 | 0.7 | 500 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bren_fire_mn_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
55 | #weap_bren_fire_mn_act | SFX/Weapon/Rifle/Bren/Fire/act_## | 0.9 | 1 | 100 | 1200 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | weap_bren_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
56 | #weap_bren_fire_dist | SFX/Weapon/Rifle/rifle_dist_## | 0.5 | 0.5 | 500 | 4000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 3000 | 0.95 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 audio_test_tuey firing_range hol2 ber3 mak living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
57 | |||||||||||||||||||||||||||||||||||||||||||||||||||
58 | #Lee Enfield | ||||||||||||||||||||||||||||||||||||||||||||||||||
59 | #weap_enfield_fire_plr | SFX/Weapon/Rifle/Enfield/Fire/wpn_Enfield_st_f.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | see1 ber1 ber2 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_enfield_fire_plr_r | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
60 | #weap_enfield_fire_plr_r | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_r.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | see1 ber1 ber2 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_enfield_fire_plr_act | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
61 | #weap_enfield_fire_plr_act | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_act.wav | 0.87 | 0.94 | rfl_1st | 1 | 1 | 2d | 0.75 | see1 ber1 ber2 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
62 | #weap_enfield_reload_plr | SFX/Weapon/Rifle/enfield/Foley/GR_enfield_reload.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
63 | #weap_enfield_rechamber_plr | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_rechamber.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
64 | #weap_enfield_Scope_end_plr | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_Scope_end.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
65 | #weap_enfield_Scope_reload_plr | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_Scope_reload.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
66 | #weap_enfield_Scope_start_plr | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_Scope_start.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
67 | #weap_enfield_start_plr | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_start.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
68 | |||||||||||||||||||||||||||||||||||||||||||||||||||
69 | #weap_enfield_fire | SFX/Weapon/Rifle/Mosin_Nagant/fire/mono_## | 0.8 | 0.9 | 500 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | weap_enfield_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
70 | #weap_enfield_fire_act | SFX/Weapon/Rifle/Mosin_Nagant/fire/act_## | 0.9 | 1 | 100 | 1200 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | weap_enfield_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
71 | #weap_enfield_fire_dist | SFX/Weapon/Rifle/Mosin_Nagant/fire/dist_## | 0.9 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 3000 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
72 | |||||||||||||||||||||||||||||||||||||||||||||||||||
73 | #weap_enfield_reload | SFX/Weapon/Rifle/enfield/Foley/GR_enfield_reload.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
74 | #weap_enfield_rechamber | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_rechamber.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
75 | #weap_enfield_Scope_end | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_Scope_end.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
76 | #weap_enfield_Scope_reload | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_Scope_reload.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
77 | #weap_enfield_Scope_start | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_Scope_start.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
78 | #weap_enfield_start | SFX/Weapon/Rifle/enfield/Foley/GR_Enfield_start.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
79 | #Lee Enfield Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
80 | #weap_enfield_fire_plr_snp | SFX/Weapon/Rifle/enfield/Fire/wpn_enfield_st_f.wav | 0.95 | 1 | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | weap_enfield_snp_ring_plr | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
81 | #weap_enfield_snp_ring_plr | SFX/Weapon/Rifle/snpr_ring/snpr_enfld_## | 0.8 | 1 | priority | 2 | oldest | rfl_1st | curve0 | 0.95 | 1.05 | pitch | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | wpn_all | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||
82 | #weap_enfield_fire_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | weap_enfield_snp_ring_mn | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
83 | #weap_enfield_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_enfld_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey firing_range living_battlefield all_mp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
84 | |||||||||||||||||||||||||||||||||||||||||||||||||||
85 | #FG42 | ||||||||||||||||||||||||||||||||||||||||||||||||||
86 | weap_fg42_fire_plr | SFX/Weapon/Rifle/fg42/Fire/wpn_fg42_st_f.wav | 0.7 | 0.7 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
87 | weap_fg42_fire_plr_act | SFX/Weapon/Rifle/fg42/Fire/wpn_fg42_st_act.wav | 0.7 | 0.7 | 3 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_move_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
88 | weap_fg42_fire | SFX/Weapon/Rifle/FG42/wpn_fg42_mn.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve0 | 2000 | 0.95 | 1.05 | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
89 | weap_fg42_fire_act | SFX/Weapon/Rifle/FG42/wpn_fg42_mn_act.wav | 0.3 | 0.3 | 100 | 600 | 10 | priority | 3 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
90 | weap_fg42_fire_dist | SFX/Weapon/dist/ger/dist_ger_mg.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||
91 | weap_fg42_reload_plr | SFX/Weapon/Rifle/fg42/Foley/GR_fg42.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
92 | weap_fg42_reload | SFX/Weapon/Rifle/fg42/Foley/GR_fg42.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
93 | |||||||||||||||||||||||||||||||||||||||||||||||||||
94 | weap_fg42_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_fg42_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
95 | weap_fg42_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 500 | 6000 | 3 | oldest | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
96 | |||||||||||||||||||||||||||||||||||||||||||||||||||
97 | gr_fg42_mag_out_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
98 | gr_fg42_futz_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
99 | gr_fg42_mag_in_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
100 | gr_fg42_pull_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
101 | gr_fg42_release_plr | SFX/Weapon/Rifle/fg42/Foley/gr_fg42_release.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
102 | |||||||||||||||||||||||||||||||||||||||||||||||||||
103 | #Gewehr 43 | ||||||||||||||||||||||||||||||||||||||||||||||||||
104 | weap_g43_fire_plr | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_st_f.wav | 1 | 1 | 2 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
105 | weap_g43_fire_plr_act | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_st_act.wav | 1 | 1 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
106 | |||||||||||||||||||||||||||||||||||||||||||||||||||
107 | weap_g43_fire | SFX\Weapon\Rifle\Gewehr43\Fire\wpn_G43_mn.wav | 1 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_add | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
108 | weap_g43_fire_add | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_sup.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
109 | weap_g43_fire_act | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_act.wav | 0.75 | 0.85 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
110 | weap_g43_fire_dist | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.5 | 0.6 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_mn_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
111 | |||||||||||||||||||||||||||||||||||||||||||||||||||
112 | gr_g43_slide_back_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_back.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
113 | gr_g43_slide_forward_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
114 | gr_g43_mag_in_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
115 | gr_g43_mag_out_plr | SFX/Weapon/rifle/Gewehr43/foley/GR_g43_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
116 | gr_g43_tap_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_mag_contact.wav | 0.75 | 0.8 | 1 | reject | reload | 0.95 | 1.05 | 2d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
117 | |||||||||||||||||||||||||||||||||||||||||||||||||||
118 | weap_g43_move_mn_l | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.9 | 0.95 | pitch | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_mn_r | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
119 | weap_g43_move_mn_r | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.18 | 0.22 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.92 | 1.04 | pitch | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
120 | |||||||||||||||||||||||||||||||||||||||||||||||||||
121 | weap_g43_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_move_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
122 | weap_g43_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
123 | |||||||||||||||||||||||||||||||||||||||||||||||||||
124 | weap_g43_fire_plr_sup | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_st_sup.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
125 | weap_g43_fire_sup | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_sup.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 see2 oki3 audio_test_tuey firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | shell_eject_rifle | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
126 | #Kar 98 | ||||||||||||||||||||||||||||||||||||||||||||||||||
127 | weap_kar98k_fire_plr | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_f.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
128 | weap_kar98k_fire_plr_act | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_act.wav | 0.87 | 0.94 | rfl_1st | 1 | 1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
129 | weap_kar98k_fire | SFX/Weapon/Rifle/Kar_98/Fire/mono_## | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | variant | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
130 | weap_kar98k_fire_act | SFX/Weapon/Rifle/Kar_98/fire/act_## | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||
131 | weap_kar98k_fire_dist | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.5 | 0.6 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
132 | gr_kar98_bolt_back_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_back.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
133 | gr_kar98_bolt_front_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_forward.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
134 | gr_kar98_bolt_down_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_down.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
135 | gr_kar98_bolt_up_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_up.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
136 | gr_kar98_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
137 | gr_kar98_clip_eject_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_eject.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
138 | gr_kar98_clip_land_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_land.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
139 | |||||||||||||||||||||||||||||||||||||||||||||||||||
140 | |||||||||||||||||||||||||||||||||||||||||||||||||||
141 | weap_kar98_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 500 | 6000 | 2 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98_move_r | 250 | left_shot | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
142 | weap_kar98_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 500 | 6000 | 2 | oldest | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 350 | right_shot | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
143 | |||||||||||||||||||||||||||||||||||||||||||||||||||
144 | weap_kar98k_fire_plr_r | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_r.wav | 0.87 | 0.94 | decay | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_plr_act | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
145 | #Kar 98 Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
146 | weap_kar98k_fire_plr_snp | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_f.wav | 0.87 | 0.94 | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_plr_act_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
147 | weap_kar98k_fire_plr_act_snp | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_act.wav | 0.87 | 0.94 | rfl_1st | 1 | 1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_snp_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
148 | weap_kar98k_snp_ring_plr | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.7 | 0.8 | 2 | oldest | rfl_1st | curve0 | 0.95 | 1.05 | pitch | 2d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | wpn_all | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
149 | weap_kar98k_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_snp_ring_mn | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
150 | weap_kar98k_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_fire_dist_snp | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
151 | weap_kar98k_fire_dist_snp | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_kar98k_snp_move_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
152 | gr_kar98_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
153 | |||||||||||||||||||||||||||||||||||||||||||||||||||
154 | weap_kar98k_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_kar98k_snp_move_r | 100 | 0.2 | no | no | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
155 | weap_kar98k_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | 125 | 0.2 | no | no | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
156 | #Arisaka | ||||||||||||||||||||||||||||||||||||||||||||||||||
157 | weap_arisaka_fire_plr | SFX/Weapon/Rifle/arisaka/Fire/wpn_arisaka_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_act_plr | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
158 | weap_arisaka_act_plr | SFX/Weapon/Rifle/Arisaka/Fire/wpn_arisaka_st_act_b.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
159 | weap_arisaka_fire | SFX/Weapon/Rifle/Arisaka/Fire/wpn_arisaka_mn.wav | 0.9 | 0.95 | 500 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
160 | weap_arisaka_fire_dist | SFX/Weapon/dist/jap/dist_jap_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_mn_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
161 | weap_arisaka_fire_act | SFX/Weapon/Rifle/Arisaka/Fire/wpn_arisaka_mn_act.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_dist | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
162 | gr_arisaka_bolt_back_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_back.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
163 | gr_arisaka_bolt_down_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_down.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
164 | gr_arisaka_bolt_front_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_front.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
165 | gr_arisaka_bolt_up_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_up.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
166 | gr_arisaka_clip_in_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
167 | |||||||||||||||||||||||||||||||||||||||||||||||||||
168 | weap_arisaka_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 1000 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_r | 100 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
169 | weap_arisaka_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.75 | 0.85 | 1000 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
170 | |||||||||||||||||||||||||||||||||||||||||||||||||||
171 | weap_arisaka_move_mn_l | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.9 | 0.95 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_move_mn_r | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
172 | weap_arisaka_move_mn_r | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.2 | 0.025 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.92 | 1.04 | pitch | 3d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
173 | |||||||||||||||||||||||||||||||||||||||||||||||||||
174 | #Arisaka Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
175 | weap_arisaka_fire_plr_snp | SFX/Weapon/Rifle/Arisaka_snp/Fire/wpn_arisaka_snp_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_act_snp_plr | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
176 | weap_arisaka_act_snp_plr | SFX/Weapon/Rifle/Arisaka_snp/Fire/wpn_arisaka_snp_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_snp_move_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
177 | weap_arisaka_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b mak_test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_dist_snp | 0.2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
178 | weap_arisaka_fire_dist_snp | SFX/Weapon/dist/jap/dist_jap_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b mak test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_snp_move_l | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
179 | weap_arisaka_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b mak_test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | weap_arisaka_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
180 | gr_arisaka_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b mak_test oki2 oki3 pel1 pel1a mak audio_test_tuey firing_range pel2 living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
181 | |||||||||||||||||||||||||||||||||||||||||||||||||||
182 | weap_arisaka_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_arisaka_snp_move_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
183 | weap_arisaka_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
184 | |||||||||||||||||||||||||||||||||||||||||||||||||||
185 | #Mosin nagant | ||||||||||||||||||||||||||||||||||||||||||||||||||
186 | weap_mosinnagant_fire_plr | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_f.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
187 | #weap_mosinnagant_fire_plr_r | SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_r.wav | 1 | 1 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
188 | weap_mosinnagant_fire_plr_act | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_act.wav | 1 | 1 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
189 | #weap_mosinnagant_fire_plr_sur | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_sur.wav | 0.8 | 0.9 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
190 | weap_mosinnagant_fire | SFX/Weapon/Rifle/Mosin_Nagant/fire/mono_## | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | variant | 3d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
191 | weap_mosinnagant_fire_act | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_mn_act.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
192 | weap_mosinnagant_fire_dist | SFX/Weapon/dist/rus/dist_rus_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosin_move_l_mn | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
193 | gr_mosin_bolt_back_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_back.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
194 | gr_mosin_bolt_front_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_forward.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
195 | gr_mosin_bolt_up_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_up.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
196 | gr_mosin_bolt_down_plr | SFX/Weapon/Rifle/mosin_nagant/Foley/gr_mosin_bolt_down.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
197 | gr_mosin_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
198 | gr_mosin_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
199 | gr_mosin_clip_eject_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_eject.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
200 | gr_mosin_clip_land_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_land.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
201 | |||||||||||||||||||||||||||||||||||||||||||||||||||
202 | weap_mosinnagant_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
203 | weap_mosinnagant_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
204 | |||||||||||||||||||||||||||||||||||||||||||||||||||
205 | weap_mosin_move_l_mn | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 1000 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_mosin_move_r_mn | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
206 | weap_mosin_move_r_mn | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 1000 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 see2 ber1 ber2 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
207 | |||||||||||||||||||||||||||||||||||||||||||||||||||
208 | #Mosin nagant Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
209 | weap_mosinnagant_fire_plr_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_f.wav | 0.7 | 0.9 | rfl_1st | curve3 | 1 | 1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_r_snp | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
210 | weap_mosinnagant_fire_plr_r_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_r.wav | 0.8 | 0.9 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
211 | weap_mosinnagant_fire_plr_act_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_act.wav | 0.8 | 0.9 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_sur_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
212 | weap_mosinnagant_fire_plr_sur_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_sur.wav | 0.3 | 0.4 | 35 | 500 | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_snp_move_l | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
213 | weap_mosinnagant_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mosinnagant_snp_ring_mn | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
214 | weap_mosinnagant_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mosinnagant_fire_dist_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
215 | weap_mosinnagant_fire_dist_snp | SFX/Weapon/dist/ger/dist_ger_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve2 | rcurve4 | 0.85 | 1.05 | pitch | 3d | see1 see2 ber1 ber2 ber3 mak_test audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mosinnagant_snp_move_l | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
216 | gr_mosin_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
217 | |||||||||||||||||||||||||||||||||||||||||||||||||||
218 | weap_mosinnagant_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosinnagant_snp_move_r | 100 | 0.2 | no | no | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
219 | weap_mosinnagant_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | 125 | 0.2 | no | no | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
220 | |||||||||||||||||||||||||||||||||||||||||||||||||||
221 | |||||||||||||||||||||||||||||||||||||||||||||||||||
222 | #weap_mosinnagant_fire_plr_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_f.wav | 0.7 | 0.9 | 1 | priority | rfl_1st | curve3 | 1 | 1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_r_snp | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
223 | #weap_mosinnagant_fire_plr_r_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_r.wav | 0.8 | 0.9 | 1 | priority | rfl_1st | curve3 | 0.9 | 1.1 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_act_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
224 | #weap_mosinnagant_fire_plr_act_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_act.wav | 0.8 | 0.9 | 35 | 500 | 1 | priority | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_plr_sur_snp | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
225 | #weap_mosinnagant_fire_plr_sur_snp | SFX/Weapon/Rifle/Mosin_Nagant/fire/wpn_mosin_st_sur.wav | 0.3 | 0.4 | 35 | 500 | 1 | priority | rfl_1st | curve3 | 0.97 | 1.03 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosin_snp_move_l | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
226 | #weap_mosinnagant_fire_snp | SFX/Weapon/Rifle/Kar_98/fire/mono_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 0.95 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_act_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
227 | #weap_mosinnagant_fire_act_snp | SFX/Weapon/Rifle/Kar_98/fire/act_## | 0.9 | 1 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_snp_ring_mn | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||
228 | #weap_mosinnagant_fire_dist_snp | SFX/Weapon/dist/rus/dist_rus_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosin_snp_move_l | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
229 | #gr_mosin_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
230 | #weap_mosinnagant_snp_ring_mn | SFX/Weapon/Rifle/snpr_ring/snpr_mauser_## | 0.8 | 0.9 | 500 | 4000 | 10 | priority | 2 | oldest | rfl_3rd | curve0 | 0.95 | 1.05 | pitch | 3d | see1 ber1 ber2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_mosinnagant_fire_dist_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
231 | |||||||||||||||||||||||||||||||||||||||||||||||||||
232 | #weap_mosin_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mosin_snp_move_r | 100 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
233 | #weap_mosin_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.5 | 0.6 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 125 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
234 | |||||||||||||||||||||||||||||||||||||||||||||||||||
235 | #M1 Carbine | ||||||||||||||||||||||||||||||||||||||||||||||||||
236 | weap_carbine_fire_plr | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0.85 | 0.95 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
237 | weap_carbine_fire_plr_act | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_act.wav | 0.8 | 0.8 | rfl_1st | curve3 | 1 | 1 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_move_plr_l | 100 | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
238 | weap_carbine_fire_lastshot_plr | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0.85 | 0.95 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
239 | weap_carbine_fire | SFX/Weapon/Rifle/M1_Carbine/Fire/mono/wpn_M1Carbine_mn_00.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 2000 | curve4 | 0.95 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
240 | weap_carbine_fire_act | SFX/Weapon/Rifle/M1_Carbine/Fire/act/wpn_carbine_act_mn_00.wav | 0.6 | 0.7 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve3 | 1000 | 0.95 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
241 | weap_carbine_fire_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
242 | weap_m1carbine_reload_plr | SFX/Weapon/Rifle/m1_carbine/Foley/GR_m1carbine.wav | 0.71 | 0.77 | 35 | 500 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
243 | weap_m1carbine_reload | SFX/Weapon/Rifle/m1_carbine/Foley/GR_m1carbine.wav | 0.71 | 0.77 | 35 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
244 | |||||||||||||||||||||||||||||||||||||||||||||||||||
245 | weap_carbine_fire_plr_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0 | 0 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act_sil | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
246 | weap_carbine_fire_plr_act_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_move_plr_l | 100 | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
247 | weap_carbine_fire_lastshot_plr_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/wpn_M1Carbine_st_f.wav | 0 | 0 | rfl_1st | curve3 | 0.98 | 1.02 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_fire_plr_act_sil | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
248 | weap_carbine_fire_act_sil | SFX/Weapon/Rifle/M1_Carbine/Fire/act/wpn_carbine_act_mn_00.wav | 0.6 | 0.7 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve3 | 1000 | 0.95 | 1.05 | pitch | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||
249 | |||||||||||||||||||||||||||||||||||||||||||||||||||
250 | weap_carbine_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | weap_carbine_move_plr_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
251 | weap_carbine_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
252 | |||||||||||||||||||||||||||||||||||||||||||||||||||
253 | |||||||||||||||||||||||||||||||||||||||||||||||||||
254 | gr_m1carbine_mag_out_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_mag_out.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
255 | gr_m1carbine_futz_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_futz.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
256 | gr_m1carbine_mag_in_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_mag_in.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
257 | gr_m1carbine_tap_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_tap.wav | 0.8 | 0.9 | reload | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
258 | gr_m1carbine_charge_plr | SFX\Weapon\Rifle\M1_Carbine\Foley\gr_m1carbine_charge.wav | 0.8 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
259 | |||||||||||||||||||||||||||||||||||||||||||||||||||
260 | |||||||||||||||||||||||||||||||||||||||||||||||||||
261 | |||||||||||||||||||||||||||||||||||||||||||||||||||
262 | #M1 Garand | ||||||||||||||||||||||||||||||||||||||||||||||||||
263 | weap_m1garand_fire_plr | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_fire_plr_act | 50 | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
264 | weap_m1garand_fire_plr_act | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
265 | weap_m1garand_lastshot_plr | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_lastshot_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
266 | weap_m1garand_lastshot_plr_act | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip_plr | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
267 | weap_m1garand_clip_plr | SFX/Weapon/rifle/m1gar/Foley/wpn_m1garand_clip.wav | 0.5 | 0.5 | rfl_1st | 1 | 1 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_l | 110 | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
268 | |||||||||||||||||||||||||||||||||||||||||||||||||||
269 | |||||||||||||||||||||||||||||||||||||||||||||||||||
270 | weap_m1garand_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.65 | 0.75 | 500 | 6000 | 1 | priority | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_r | 75 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
271 | weap_m1garand_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.75 | 500 | 6000 | 1 | priority | decay | curve3 | 1 | 1 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
272 | |||||||||||||||||||||||||||||||||||||||||||||||||||
273 | weap_m1garand_fire | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
274 | weap_m1garand_fire_act | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
275 | weap_m1garand_fire_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1_move_l_mn | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
276 | weap_m1garand_lastshot | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_lastshot_action | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
277 | weap_m1garand_lastshot_action | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_lastshot_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
278 | weap_m1garand_lastshot_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
279 | weap_m1garand_clip | SFX/Weapon/rifle/m1gar/Foley/wpn_m1garand_clip.wav | 0.71 | 0.77 | 35 | 1000 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1_move_l_mn | 10 | 40 | 0.65 | 1 | |||||||||||||||||||||||||||||||||
280 | |||||||||||||||||||||||||||||||||||||||||||||||||||
281 | weap_m1garand_fire_plr_act_sil | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
282 | weap_m1garand_lastshot_plr_act_sil | SFX/Weapon/rifle/m1gar/Fire/new/wpn_m1garand_st_act_c.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip_plr | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
283 | weap_m1garand_fire_act_sil | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
284 | weap_m1garand_lastshot_action_sil | SFX/Weapon/Rifle/M1Gar/Fire/wpn_m1garand_mn_action.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1garand_clip | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
285 | |||||||||||||||||||||||||||||||||||||||||||||||||||
286 | gr_m1gar_breech_close | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_breech_close.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
287 | gr_m1gar_clip_in | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
288 | gr_m1gar_clip_out | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_out.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
289 | gr_m1gar_pull_slide | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_pull_slide.wav | 0.85 | 0.9 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
290 | gr_m1gar_breech_close_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_breech_close.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
291 | gr_m1gar_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
292 | gr_m1gar_clip_out_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_out.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
293 | gr_m1gar_pull_slide_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_pull_slide.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
294 | |||||||||||||||||||||||||||||||||||||||||||||||||||
295 | weap_m1_move_l_mn | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.98 | 1.02 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | weap_m1_move_r_mn | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
296 | weap_m1_move_r_mn | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | oldest | decay | curve2 | 0.92 | 1.04 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki2 oki3 mak audio_test_tuey firing_range training mp_invasion living_battlefield all_mp sniper | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
297 | |||||||||||||||||||||||||||||||||||||||||||||||||||
298 | #Springfield | ||||||||||||||||||||||||||||||||||||||||||||||||||
299 | weap_springfield_fire_plr | SFX/Weapon/Rifle/springfield/Fire/wpn_Springfield_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_act_plr | 20 | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
300 | weap_springfield_act_plr | SFX/Weapon/Rifle/springfield/Fire/wpn_Springfield_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_move_plr_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
301 | |||||||||||||||||||||||||||||||||||||||||||||||||||
302 | weap_springfield_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 1 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp mak | weap_springfield_move_plr_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
303 | weap_springfield_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 1 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel2 pel3 oki2 oki3 audio_test_tuey firing_range living_battlefield all_mp mak | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
304 | |||||||||||||||||||||||||||||||||||||||||||||||||||
305 | weap_springfield_fire | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
306 | weap_springfield_fire_act | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn_act.wav | 0.15 | 0.4 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
307 | weap_springfield_fire_dist | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
308 | |||||||||||||||||||||||||||||||||||||||||||||||||||
309 | gr_springfield_bolt_back_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_back.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||
310 | gr_springfield_bolt_front_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_forward.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
311 | gr_springfield_bolt_down_plr | SFX/Weapon/Rifle/Arisaka/Foley/arisaka_bolt_down.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
312 | gr_springfield_bolt_up_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_bolt_up.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
313 | gr_springfield_clip_in_plr | SFX/Weapon/Rifle/M1Gar/Foley/m1gar_clip_in.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
314 | gr_springfield_clip_eject_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_eject.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
315 | gr_springfield_clip_land_plr | SFX/Weapon/Rifle/Kar_98/Foley/gr_kar98_clip_land.wav | 0.85 | 0.9 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
316 | |||||||||||||||||||||||||||||||||||||||||||||||||||
317 | #Springfield Sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
318 | weap_springfield_fire_plr_snp | SFX/Weapon/Rifle/spring_snp/Fire/wpn_Spring_snp_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_act_plr_snp | 95 | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
319 | weap_springfield_act_plr_snp | SFX/Weapon/Rifle/springfield/Fire/wpn_Springfield_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_snp_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
320 | weap_springfield_fire_snp | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn.wav | 0.9 | 1 | 500 | 1300 | 10 | priority | 2 | oldest | rfl_3rd | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_act_snp | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
321 | weap_springfield_fire_act_snp | SFX/Weapon/Rifle/Springfield/Fire/wpn_Springfield_mn_act.wav | 0.5 | 0.6 | 50 | 300 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_fire_dist_snp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
322 | weap_springfield_fire_dist_snp | SFX/Weapon/dist/us/dist_us_rifle.wav | 0.8 | 0.9 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_springfield_snp_move_l | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
323 | gr_springfield_shell_in_plr | SFX/Weapon/Rifle/Kar_98/Foley/round_in_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1b oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
324 | |||||||||||||||||||||||||||||||||||||||||||||||||||
325 | |||||||||||||||||||||||||||||||||||||||||||||||||||
326 | weap_springfield_snp_move_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.75 | 0.8 | 1000 | 6000 | decay | curve5 | 10000 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_springfield_snp_move_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
327 | weap_springfield_snp_move_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.75 | 0.8 | 1000 | 6000 | decay | curve5 | 10000 | 1 | 1 | 3d | all_sp all_mp | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
328 | |||||||||||||||||||||||||||||||||||||||||||||||||||
329 | |||||||||||||||||||||||||||||||||||||||||||||||||||
330 | #Sturmgewehr (MP44) | ||||||||||||||||||||||||||||||||||||||||||||||||||
331 | weap_MP44_fire_plr | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_f.wav | 0.9 | 1 | 1 | oldest | smg_1st | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_plr_r | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
332 | weap_MP44_fire_plr_r | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_r.wav | 0.9 | 1 | 1 | oldest | smg_1st | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
333 | weap_MP44_fire_plr_act | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_act.wav | 0.9 | 1 | 2 | oldest | smg_1st | 0.98 | 1.03 | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_mp44_move_l | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
334 | weap_MP44_fire | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | 2000 | 0.98 | 1.02 | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
335 | weap_MP44_fire_act | SFX/Weapon/Rifle/MP44/Fire/act_## | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.98 | 1.02 | pitch | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_MP44_fire_dist | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
336 | weap_MP44_fire_dist | SFX/Weapon/dist/ger/dist_ger_stg.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
337 | weap_MP44_reload_plr | SFX/Weapon/Rifle/MP44/Foley/GR_mp44.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
338 | weap_MP44_reload | SFX/Weapon/Rifle/MP44/Foley/GR_mp44.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
339 | |||||||||||||||||||||||||||||||||||||||||||||||||||
340 | weap_MP44_fire_plr_sil | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_f.wav | 0.7 | 0.7 | 2 | oldest | smg_1st | 1.2 | 1.2 | 2d | 0.75 | all_mp | weap_MP44_fire_plr_act_sil | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
341 | weap_MP44_fire_plr_act_sil | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_act.wav | 0.9 | 1 | 2 | oldest | smg_1st | 0.98 | 1.03 | 2d | 0.75 | all_mp | shell_eject_rifle | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
342 | |||||||||||||||||||||||||||||||||||||||||||||||||||
343 | weap_mp44_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.6 | 0.6 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | weap_mp44_move_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
344 | weap_mp44_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.6 | 0.6 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
345 | |||||||||||||||||||||||||||||||||||||||||||||||||||
346 | weap_MP44_fire_plr_sup | SFX/Weapon/Rifle/MP44/Fire/wpn_MP44_st_act.wav | 0.9 | 1 | 2 | oldest | smg_1st | 0.98 | 1.03 | 2d | 0.75 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
347 | weap_MP44_fire_sup | SFX/Weapon/Rifle/MP44/Fire/act_## | 0.9 | 1 | 100 | 1200 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | shell_eject_rifle | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
348 | |||||||||||||||||||||||||||||||||||||||||||||||||||
349 | gr_mp44_mag_out_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
350 | gr_mp44_futz_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
351 | gr_mp44_mag_in_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
352 | gr_mp44_charge_plr | SFX/Weapon/Rifle/mp44/Foley/gr_mp44_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 oki3 audio_test_tuey firing_range ber3b hol1 living_battlefield all_mp sniper see1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
353 | |||||||||||||||||||||||||||||||||||||||||||||||||||
354 | #SVT40 | ||||||||||||||||||||||||||||||||||||||||||||||||||
355 | weap_svt40_fire_plr | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_f.wav | 0.8 | 0.8 | 2 | oldest | rfl_1st | 2d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_fire_plr_r | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
356 | weap_svt40_fire_plr_r | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_r.wav | 0.8 | 0.8 | 2 | oldest | rfl_1st | 2d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
357 | weap_svt40_fire_plr_act | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_act.wav | 0.7 | 0.7 | 2 | oldest | rfl_1st | 0 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_fire_plr_sur | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
358 | weap_svt40_fire_plr_sur | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_sur.wav | 0.7 | 0.7 | 2 | oldest | rfl_1st | 0 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_move_l | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
359 | weap_svt40_fire | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_mn.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.98 | 1.02 | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_stv40_fire_add | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||
360 | weap_svt40_fire_act | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_mn_act.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_g43_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
361 | weap_svt40_fire_dist | SFX/Weapon/dist/rus/dist_rus_rifle.wav | 0.8 | 0.9 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_svt40_move_l_npc | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
362 | weap_stv40_fire_add | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_sup.wav | 0.8 | 0.9 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | weap_svt40_fire_act | 0.5 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
363 | weap_svt40_reload_plr | SFX/Weapon/Rifle/Kar_98/Foley/GR_Kar98.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
364 | weap_svt40_rechamber_plr | SFX/Weapon/Rifle/Kar_98/Foley/GF_Kar98_Rechamber.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
365 | weap_svt40_reload | SFX/Weapon/Rifle/Kar_98/Foley/GR_Kar98.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | shell_eject_rifle | 20 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
366 | weap_svt40_rechamber | SFX/Weapon/Rifle/Kar_98/Foley/GF_Kar98_Rechamber.wav | 0.71 | 0.77 | 100 | 500 | rfl_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
367 | |||||||||||||||||||||||||||||||||||||||||||||||||||
368 | weap_svt40_move_l_npc | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | priority | decay | curve2 | 0.98 | 1.02 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_move_r | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
369 | weap_svt40_move_r_npc | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right_mn.wav | 0.2 | 0.25 | 50 | 1800 | 3 | priority | decay | curve2 | 0.92 | 1.04 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | shell_eject_rifle | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
370 | |||||||||||||||||||||||||||||||||||||||||||||||||||
371 | weap_svt40_move_l | SFX\Weapon\Rifle\SVT40\fire\ring\svt_left.wav | 0.75 | 0.85 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | weap_svt40_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
372 | weap_svt40_move_r | SFX\Weapon\Rifle\SVT40\fire\ring\svt_right.wav | 0.65 | 0.95 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
373 | |||||||||||||||||||||||||||||||||||||||||||||||||||
374 | weap_svt40_fire_plr_r_sil | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_r.wav | 0.2 | 0.2 | 2 | oldest | rfl_1st | 0.9 | 1.1 | 2d | 0.75 | all_mp | weap_svt40_fire_plr_act_sil | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
375 | weap_svt40_fire_plr_act_sil | SFX/Weapon/Rifle/SVT40/fire/wpn_svt40_st_act.wav | 0.9 | 1 | 2 | oldest | rfl_1st | 0.97 | 1.03 | 2d | 0.7 | all_mp | shell_eject_rifle | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
376 | weap_svt40_fire_act_sil | SFX/Weapon/Rifle/Gewehr43/Fire/wpn_G43_mn_act.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber3 oki3 firing_range ber3b hol1 living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
377 | |||||||||||||||||||||||||||||||||||||||||||||||||||
378 | |||||||||||||||||||||||||||||||||||||||||||||||||||
379 | |||||||||||||||||||||||||||||||||||||||||||||||||||
380 | |||||||||||||||||||||||||||||||||||||||||||||||||||
381 | gr_svt40_charge_plr | SFX/Weapon/Rifle/BAR/Foley/bar_charge.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
382 | gr_svt40_mag_in_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_in.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
383 | gr_svt40_mag_out_plr | SFX/Weapon/Rifle/BAR/Foley/bar_mag_out.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
384 | gr_svt40_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.85 | 0.95 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 see1 oki3 firing_range hol1 hol2 hol3 ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
385 | |||||||||||||||||||||||||||||||||||||||||||||||||||
386 | #Rifle Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
387 | ## weap_rifle_ringoff_outdoor_st | SFX/Weapon/Rifle/Rifle_Ringoff/wpn_rifle_ringoff_st.wav | 0.87 | 0.94 | decay | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||||
388 | ## weap_rifle_ringoff_outdoor_mn | SFX/Weapon/Rifle/Rifle_Ringoff/wpn_rifle_ringoff_mn.wav | 0.87 | 0.94 | 35 | 1500 | decay | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||||
389 | #Moving Rifle Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
390 | weap_snp_ring_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.8 | 1 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | weap_snp_ring_R | 0.2 | left_shot | 16 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||
391 | weap_snp_ring_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.8 | 1 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | 0.2 | right_shot | 16 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
392 | weap_snp_ring_plr_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 1 | 1 | 50 | 10000 | 2 | oldest | decay | curve4 | 10000 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | weap_snp_ring_plr_R | 0.2 | left_shot | 6 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||
393 | weap_snp_ring_plr_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 1 | 1 | 50 | 10000 | 2 | oldest | decay | curve4 | 10000 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | 0.2 | right_shot | 6 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
394 | weap_asslt_ring_L | SFX/Weapon/Rifle/Rifle_Ringoff/moving/asslt_left.wav | 0.5 | 0.5 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | weap_asslt_ring_R | 0.2 | left_shot | 2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
395 | weap_asslt_ring_R | SFX/Weapon/Rifle/Rifle_Ringoff/moving/asslt_right.wav | 0.5 | 0.5 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | 0.2 | right_shot | 2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
396 | weap_bolt_ring_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.7 | 0.7 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | weap_bolt_ring_R | 0.2 | left_shot | 2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
397 | weap_bolt_ring_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.7 | 0.7 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | 0.2 | right_shot | 2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
398 | |||||||||||||||||||||||||||||||||||||||||||||||||||
399 | #PTRS | ||||||||||||||||||||||||||||||||||||||||||||||||||
400 | weap_ptrs_fire_plr | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_st_shot.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrs_act_plr | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
401 | weap_ptrs_act_plr | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
402 | weap_ptrs_fire | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_mn_shot.wav | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 10000 | 0.95 | 1.05 | pitch | 3d | 0.7 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrs_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
403 | weap_ptrs_fire_dist | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_mn_dist.wav | 1 | 1 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve4 | 15000 | rcurve1 | curve4 | 0.95 | 105% | pitch | 3d | 0.7 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_l | 0.2 | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
404 | |||||||||||||||||||||||||||||||||||||||||||||||||||
405 | weap_ptrssnp_move_plr_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.95 | 1 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
406 | weap_ptrssnp_move_plr_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.9 | 1 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
407 | |||||||||||||||||||||||||||||||||||||||||||||||||||
408 | gr_ptrs_clip_in_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_clip_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
409 | gr_ptrs_open_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
410 | gr_ptrs_close_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
411 | gr_ptrs_pull_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
412 | gr_ptrs_release_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_release.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
413 | gr_ptrs_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
414 | |||||||||||||||||||||||||||||||||||||||||||||||||||
415 | #Sniper Breaths | ||||||||||||||||||||||||||||||||||||||||||||||||||
416 | weap_sniper_heartbeat | sfx/character/heartbeat/heartbeat.wav | 1 | 1 | full_vol | 1 | 1 | 2d | looping | all_mp all_sp firing_range audio_test_tuey | wpn_fnt | 0.5 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||
417 | weap_sniper_breathin | sfx/character/breath_in_## | 1 | 1 | full_vol | 1 | 1 | 2d | all_mp all_sp firing_range audio_test_tuey | 1 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
418 | weap_sniper_breathout | sfx/character/breath_out_## | 1 | 1 | full_vol | 1 | 1 | 2d | all_mp all_sp firing_range audio_test_tuey | 1 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
419 | weap_sniper_breathgasp | sfx/character/breath_out_## | 1 | 1 | full_vol | 1 | 1 | 2d | all_mp all_sp firing_range audio_test_tuey | 1 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
420 | #Submachineguns | ||||||||||||||||||||||||||||||||||||||||||||||||||
421 | #mp40 | ||||||||||||||||||||||||||||||||||||||||||||||||||
422 | weap_mp40_fire_plr | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_f.wav | 1 | 1 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_fire_plr_r | wpn_all | 0.1 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
423 | weap_mp40_fire_plr_r | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_act.wav | 1 | 1 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
424 | weap_mp40_fire | SFX/Weapon/SMG/MP40/Fire/mono/mono_00.wav | 0.9 | 1 | 250 | 2000 | 10 | priority | 2 | oldest | rfl_3rd | curve1 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_fire_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
425 | weap_mp40_fire_act | SFX/Weapon/SMG/MP40/Fire/act_## | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
426 | weap_mp40_fire_dist | SFX/Weapon/dist/ger/dist_ger_smg.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve3 | 0.8 | 12000 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
427 | gr_mp40_mag_in_plr | SFX/Weapon/smg/mp40/Foley/gr_mp40_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
428 | gr_mp40_mag_out_plr | SFX/Weapon/smg/mp40/Foley/gr_mp40_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
429 | gr_mp40_charge_plr | SFX/Weapon/smg/mp40/Foley/gr_mp40_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
430 | gr_mp40_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
431 | |||||||||||||||||||||||||||||||||||||||||||||||||||
432 | weap_mp40_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.6 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | weap_mp40_move_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
433 | weap_mp40_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.6 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
434 | |||||||||||||||||||||||||||||||||||||||||||||||||||
435 | weap_mp40_fire_plr_sil | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_f.wav | 0.3 | 0.3 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | all_mp | weap_mp40_fire_plr_r_sil | wpn_all | 0.1 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
436 | weap_mp40_fire_plr_r_sil | SFX/Weapon/SMG/mp40/Fire/wpn_mp40_st_act.wav | 1 | 1 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | all_mp | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
437 | weap_mp40_fire_act_sil | SFX/Weapon/SMG/MP40/Fire/act_## | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 see2 ber1 ber2 ber3 ber3b see3 audio_test_tuey firing_range hol1 hol2 hol3 living_battlefield all_mp sniper | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
438 | |||||||||||||||||||||||||||||||||||||||||||||||||||
439 | #Thompson | ||||||||||||||||||||||||||||||||||||||||||||||||||
440 | weap_thompson_fire_plr | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_st_f.wav | 0.8 | 0.85 | 2 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_fire_action_plr | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
441 | weap_thompson_fire_action_plr | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_st_act.wav | 0.55 | 0.55 | 2 | oldest | smg_1st | 0.9 | 1 | 2d | 0.75 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_move_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
442 | weap_thompson_fire | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_mn.wav | 0.7 | 0.7 | 250 | 1500 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 2000 | 0.95 | 1.05 | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_fire_action | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
443 | weap_thompson_fire_action | SFX/Weapon/SMG/Thompson/Fire/act/act_00.wav | 0.9 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve3 | 1000 | 0.95 | 1.05 | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_fire_dist | 10 | 40 | 0.65 | 1 | ||||||||||||||||||||||||||||
444 | weap_thompson_fire_dist | SFX/Weapon/dist/us/dist_us_smg.wav | 0.6 | 0.7 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
445 | gr_thompson_mag_in_plr | SFX/Weapon/smg/thompson/Foley/gr_thompson_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
446 | gr_thompson_mag_out_plr | SFX/Weapon/smg/thompson/Foley/gr_thompson_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
447 | gr_thompson_charge_plr | SFX/Weapon/smg/thompson/Foley/gr_thompson_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
448 | gr_thompson_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
449 | |||||||||||||||||||||||||||||||||||||||||||||||||||
450 | weap_thompson_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | weap_thompson_move_r | 75 | left_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
451 | weap_thompson_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
452 | |||||||||||||||||||||||||||||||||||||||||||||||||||
453 | weap_thompson_fire_plr_sil | SFX/Weapon/SMG/Thompson/Fire/wpn_thompson_st_sil.wav | 0.8 | 0.8 | 2 | oldest | smg_1st | 1 | 1 | 2d | 0.75 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
454 | weap_thompson_fire_action_sil | SFX/Weapon/SMG/Thompson/Fire/act/act_00.wav | 0.9 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | 3d | 0.7 | mak pel1 pel2 oki2 oki3 pel1a pel1b audio_test_tuey firing_range training living_battlefield all_mp | 10 | 40 | 0.65 | 1 | |||||||||||||||||||||||||||||
455 | #Sten | ||||||||||||||||||||||||||||||||||||||||||||||||||
456 | #weap_sten_fire_plr | SFX/Weapon/SMG/sten/Fire/wpn_sten_st_f.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.95 | 1 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | weap_sten_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
457 | #weap_sten_fire_plr_act | SFX/Weapon/SMG/sten/Fire/wpn_sten_st_act.wav | 0.87 | 0.94 | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
458 | #weap_sten_fire | SFX/Weapon/SMG/Sten/Fire/mono_## | 0.9 | 1 | 250 | 1000 | 10 | priority | 2 | oldest | 2 | curve0 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | weap_sten_fire_act | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||
459 | #weap_sten_fire_act | SFX/Weapon/SMG/Sten/Fire/act_## | 0.9 | 1 | 50 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | weap_sten_fire_dist | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
460 | #weap_sten_fire_dist | SFX/Weapon/SMG/Sten/Fire/dist_## | 0.7 | 0.8 | 250 | 2000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 3000 | 0.95 | 1.05 | variant pitch | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
461 | #weap_sten_reload_plr | SFX/Weapon/SMG/sten/Foley/GR_sten.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
462 | #weap_sten_reload | SFX/Weapon/SMG/sten/Foley/GR_sten.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
463 | |||||||||||||||||||||||||||||||||||||||||||||||||||
464 | #PPSH | ||||||||||||||||||||||||||||||||||||||||||||||||||
465 | weap_ppsh_fire_plr | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_f.wav | 0.8 | 0.9 | 1 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_action_plr | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
466 | weap_ppsh_fire_action_plr | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_act.wav | 1 | 1 | 35 | 500 | 1 | oldest | smg_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_sur_plr | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
467 | weap_ppsh_fire_sur_plr | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_sur.wav | 0.7 | 0.7 | 35 | 500 | smg_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
468 | weap_ppsh_fire_plr_r | SFX/Weapon/SMG/ppsh/Fire/wpn_ppsh_st_r.wav | 0.7 | 0.8 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.02 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
469 | weap_ppsh_fire | SFX/Weapon/SMG/ppsh/Fire/mono/wpn_ppsh_mnh_00.wav | 0.4 | 0.5 | 500 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 3000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_action | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
470 | weap_ppsh_fire_action | SFX/Weapon/SMG/ppsh/Fire/act_## | 0.5 | 0.6 | 100 | 1000 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_fire_dist | 10 | 40 | 0.65 | 1 | |||||||||||||||||||||||||||
471 | weap_ppsh_fire_dist | SFX/Weapon/dist/rus/dist_rus_smg.wav | 0.7 | 0.8 | 1000 | 4000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 8000 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
472 | gr_ppsh_slide_back_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
473 | gr_ppsh_mag_in_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
474 | gr_ppsh_mag_out_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
475 | gr_ppsh_tap_plr | SFX/Weapon/SMG/ppsh/foley/gr_ppsh_mag_tap.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
476 | |||||||||||||||||||||||||||||||||||||||||||||||||||
477 | weap_ppsh_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_ppsh_move_r | 75 | left_shot | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
478 | weap_ppsh_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
479 | |||||||||||||||||||||||||||||||||||||||||||||||||||
480 | #type100 | ||||||||||||||||||||||||||||||||||||||||||||||||||
481 | weap_type100_fire_plr | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_f.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
482 | weap_type100_fire_plr_act | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_act.wav | 0.95 | 1 | 3 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_fire_sup | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
483 | weap_type100_fire_sup | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_sup.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_move_l | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
484 | weap_type100_fire | SFX/Weapon/SMG/type100/Fire/wpn_type100_mn.wav | 0.7 | 0.8 | 250 | 2000 | 10 | priority | 2 | oldest | smg_3rd | curve2 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_act | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
485 | weap_type100_act | SFX/Weapon/SMG/type100/Fire/wpn_type100_mn_act.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_fire_dist | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||
486 | weap_type100_fire_dist | SFX/Weapon/dist/jap/dist_jap_smg.wav | 0.5 | 0.6 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
487 | |||||||||||||||||||||||||||||||||||||||||||||||||||
488 | weap_type100_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | weap_type100_move_r | 75 | left_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
489 | weap_type100_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 1.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
490 | |||||||||||||||||||||||||||||||||||||||||||||||||||
491 | weap_type100_fire_plr_act_sil | SFX/Weapon/SMG/type100/Fire/wpn_type100_st_sup.wav | 0.95 | 1 | 3 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
492 | weap_type100_act_sil | SFX/Weapon/SMG/type100/Fire/wpn_type100_m_sup.wav | 0.9 | 1 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | curve1 | 1000 | 0.95 | 1.05 | pitch | 3d | 0.7 | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||||||
493 | |||||||||||||||||||||||||||||||||||||||||||||||||||
494 | gr_type100_charge | SFX/Weapon/SMG/type100/foley/type100_charge.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
495 | gr_type100_mag_in | SFX/Weapon/SMG/type100/foley/type100_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
496 | gr_type100_mag_out | SFX/Weapon/SMG/type100/foley/type100_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
497 | gr_type100_tap | SFX/Weapon/SMG/type100/foley/type100_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
498 | gr_type100_charge_plr | SFX/Weapon/SMG/type100/foley/type100_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
499 | gr_type100_mag_in_plr | SFX/Weapon/SMG/type100/foley/type100_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
500 | gr_type100_mag_out_plr | SFX/Weapon/SMG/type100/foley/type100_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
501 | gr_type100_tap_plr | SFX/Weapon/SMG/type100/foley/type100_tap.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
502 | |||||||||||||||||||||||||||||||||||||||||||||||||||
503 | #SMG Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
504 | # weap_smg_ringoff_outdoor_st | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_st.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
505 | # weap_smg_ringoff_outdoor_mn | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_mn.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
506 | |||||||||||||||||||||||||||||||||||||||||||||||||||
507 | |||||||||||||||||||||||||||||||||||||||||||||||||||
508 | # Machine Guns | ||||||||||||||||||||||||||||||||||||||||||||||||||
509 | #Browning .30 Cal | ||||||||||||||||||||||||||||||||||||||||||||||||||
510 | weap_30cal_fire_plr | SFX/Weapon/mg/30cal/Fire/wpn_30cal_st_f.wav | 0.7 | 0.74 | 2 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_plr_act | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
511 | weap_30cal_fire_plr_act | SFX/Weapon/mg/30cal/Fire/wpn_30Cal_st_act.wav | 0.65 | 0.75 | 3 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_move_l | 75 | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
512 | weap_30cal_fire | SFX/Weapon/mg/30cal/Fire/wpn_30cal_mn.wav | 0.9 | 1 | 250 | 2000 | 2 | oldest | smg_3rd | curve4 | 2000 | 0.9 | 1.05 | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_act | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
513 | weap_30cal_fire_act | SFX/Weapon/mg/30cal/Fire/wpn_30Cal_mn_act.wav | 0.9 | 1 | 100 | 600 | 2 | oldest | smg_3rd | curve4 | 1000 | 0.9 | 1.05 | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_dist | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
514 | weap_30cal_fire_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve3 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
515 | |||||||||||||||||||||||||||||||||||||||||||||||||||
516 | gr_30cal_start_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_start.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
517 | gr_30cal_open_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_open.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
518 | gr_30cal_grab_belt_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_grab_belt.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
519 | gr_30cal_belt_remove_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_remove.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
520 | gr_30cal_belt_raise_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_raise.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
521 | gr_30cal_belt_contact_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_contact.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
522 | gr_30cal_belt_press_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_press.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
523 | gr_30cal_lid_bonk_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_lid_bonk.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
524 | gr_30cal_close_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_close.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
525 | gr_30cal_charge_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
526 | gr_30cal_charge_release_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
527 | gr_30cal_ammo_toss_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_toss.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
528 | gr_30cal_tap_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
529 | |||||||||||||||||||||||||||||||||||||||||||||||||||
530 | weap_30cal_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
531 | weap_30cal_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.95 | 500 | 6000 | 3 | priority | decay | curve3 | 1 | 1 | 3d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
532 | |||||||||||||||||||||||||||||||||||||||||||||||||||
533 | gr_30cal_3p_full | SFX\Weapon\MG\30cal\Foley\GR_30cal.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
534 | |||||||||||||||||||||||||||||||||||||||||||||||||||
535 | |||||||||||||||||||||||||||||||||||||||||||||||||||
536 | #Browning M2 .50 Cal (Ma Deuce) | ||||||||||||||||||||||||||||||||||||||||||||||||||
537 | weap_50cal_fire_plr | SFX/Weapon/MG/50cal/Fire/1pShot_## | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol1 audio_test_tuey | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||||
538 | weap_50cal_fire | SFX/Weapon/mg/50cal/Fire/wpn_50cal_mn.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | hol1 audio_test_tuey | weap_50cal_fire_act | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
539 | weap_50cal_fire_act | SFX/Weapon/mg/50cal/Fire/wpn_50Cal_mn_act.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | hol1 audio_test_tuey | weap_50cal_fire_dist | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
540 | weap_50cal_fire_dist | SFX/Weapon/mg/50cal/Fire/wpn_50Cal_mn_dist.wav | 0.65 | 0.75 | 35 | 6000 | dist_hmg | curve4 | 0.8 | 1 | variant | 3d | 0.7 | hol1 audio_test_tuey | 90 | 50 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
541 | #weap_50cal_reload | SFX/Weapon/mg/50cal/Foley/GR_50cal.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 audio_test_tuey | 60 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
542 | |||||||||||||||||||||||||||||||||||||||||||||||||||
543 | #MG34 - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
544 | #weap_mg34_fire_plr | SFX/Weapon/mg/mg34/Fire/wpn_mg34_st_f.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
545 | #weap_mg34_fire | SFX/Weapon/mg/mg34/Fire/wpn_mg34_mn.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | weap_mg34_fire_dist | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
546 | #weap_mg34_fire_dist | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
547 | #weap_mg34_reload | SFX/Weapon/mg/mg34/Foley/GR_mg34.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | 60 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
548 | |||||||||||||||||||||||||||||||||||||||||||||||||||
549 | #MG34 Coaxial - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
550 | #tank_mg34_loop | SFX/Weapon/mg/mg34coax/Fire/wpn_mg34coax_mn_loop.wav | 0.9 | 0.9 | 35 | 8400 | smg_3rd | curve3 | 1 | 1 | 3d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
551 | #tank_mg34_cooldown | SFX/Weapon/mg/mg34coax/Fire/wpn_mg34coax_mn_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | smg_3rd | curve3 | 1 | 1 | 3d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
552 | |||||||||||||||||||||||||||||||||||||||||||||||||||
553 | #MG42 | ||||||||||||||||||||||||||||||||||||||||||||||||||
554 | #weap_mg42_loop | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_loop.wav | 0.9 | 0.9 | 35 | 3000 | smg_3rd | curve0 | 1 | 1 | 3d | looping | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | weap_mg42_loop_dist | 80 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
555 | #weap_mg42_loop_dist | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_loop_dist.wav | 0.9 | 0.9 | 35 | 8400 | smg_3rd | curve4 | 1 | 1 | 3d | looping | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 0.25 | 40 | 90 | 0.5 | 1 | ||||||||||||||||||||||||||||||||
556 | #weap_mg42_cooldown | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_lastshot.wav | 0.9 | 0.9 | 35 | 3000 | 2 | priority | smg_3rd | curve0 | 1 | 1 | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | weap_mg42_cooldown_dist | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
557 | #weap_mg42_cooldown_dist | SFX/Weapon/mg/mg42/Fire/wpn_mg42_mn_lastshot_dist.wav | 0.9 | 0.9 | 35 | 8400 | 2 | priority | dist_wpn | curve4 | 1 | 1 | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 0.25 | 70 | 20 | 0.5 | 1 | |||||||||||||||||||||||||||||||
558 | #weap_mg42_loop_plr | SFX/Weapon/mg/mg42/Fire/wpn_mg42_st_loop.wav | 0.9 | 0.9 | 35 | 3000 | smg_1st | curve3 | 1 | 1 | 2d | looping | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
559 | #weap_mg42_cooldown_plr | SFX/Weapon/mg/mg42/Fire/wpn_mg42_st_lastshot.wav | 0.9 | 0.9 | 35 | 3000 | 2 | priority | smg_1st | curve3 | 1 | 1 | 2d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
560 | #MG42_portable | ||||||||||||||||||||||||||||||||||||||||||||||||||
561 | weap_mg42bpod_fire_plr | SFX\Weapon\MG\MG42_bpod\fire\wpn_mg42_fire_st_f.wav | 0.5 | 0.5 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_dp28_fire_plr_r | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
562 | weap_mg42_fire | SFX\Weapon\MG\MG42_bpod\fire\mg42_## | 0.5 | 0.6 | 250 | 3000 | 15 | priority | 10 | oldest | hvy_wpn | 5000 | curve2 | 0.9 | 1.1 | pitch | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_fire_dist | 0.25 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
563 | weap_mg42_fire_mn_act | SFX/Weapon/Rifle/BAR/Fire/act_## | 0.8 | 0.9 | 100 | 1000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 1200 | 0.98 | 1.02 | pitch | 3d | 0.7 | see1 audio_test_tuey firing_range living_battlefield all_mp sniper | 0.25 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
564 | weap_mg42_fire_dist | SFX\Weapon\MG\MG42_bpod\fire\wpn_mg42_fire_mn_dist.wav | 0.7 | 0.85 | 1000 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | shell_eject_rifle | 0.25 | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||
565 | |||||||||||||||||||||||||||||||||||||||||||||||||||
566 | weap_mg42_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mg42_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
567 | weap_mg42_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
568 | |||||||||||||||||||||||||||||||||||||||||||||||||||
569 | weap_mg42_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.75 | 0.85 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
570 | weap_mg42_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.6 | 0.65 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
571 | |||||||||||||||||||||||||||||||||||||||||||||||||||
572 | |||||||||||||||||||||||||||||||||||||||||||||||||||
573 | gr_mg42_jimmy_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_jimmy.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
574 | gr_mg42_mag_out_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
575 | gr_mg42_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
576 | gr_mg42_mag_in_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
577 | gr_mg42_pull_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_pull.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
578 | gr_mg42_charge_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
579 | |||||||||||||||||||||||||||||||||||||||||||||||||||
580 | |||||||||||||||||||||||||||||||||||||||||||||||||||
581 | # Type92 | ||||||||||||||||||||||||||||||||||||||||||||||||||
582 | weap_type92_fire_plr | SFX/Weapon/mg/type92/Fire/wpn_type92_st_f.wav | 0.78 | 0.84 | 2 | oldest | 2 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_fire_plr_act | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
583 | weap_type92_fire_plr_act | SFX/Weapon/mg/type92/Fire/wpn_type92_st_act.wav | 0.78 | 0.84 | 3 | oldest | 3 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
584 | weap_type92_fire | SFX/Weapon/mg/type92/Fire/wpn_type92_mn.wav | 0.9 | 1 | 250 | 2500 | 2 | oldest | hvy_wpn | curve3 | 2000 | 0.9 | 1.1 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_act | 0.25 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
585 | weap_type92_act | SFX/Weapon/mg/type92/Fire/wpn_type92_act.wav | 1 | 1 | 100 | 1000 | 3 | oldest | hvy_wpn | curve2 | 1000 | 0.9 | 1.1 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_fire_dist | 0.5 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
586 | weap_type92_fire_dist | SFX/Weapon/dist/jap/dist_jap_mg.wav | 0.9 | 1 | 700 | 6500 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.9 | 1.1 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
587 | #weap_type92_reload_plr | SFX/Weapon/mg/type92/Foley/GR_type92.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
588 | #weap_type92_reload | SFX/Weapon/mg/type92/Foley/GR_type92.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
589 | weap_type92_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
590 | weap_type92_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
591 | |||||||||||||||||||||||||||||||||||||||||||||||||||
592 | |||||||||||||||||||||||||||||||||||||||||||||||||||
593 | # Type99 - | PBY_FLY for Type99 is in the LEVEL FILE FOR MIX REASONS | |||||||||||||||||||||||||||||||||||||||||||||||||
594 | weap_type99_fire_plr | SFX/Weapon/mg/type99/Fire/wpn_type99_st_f.wav | 0.87 | 0.94 | 1 | oldest | smg_1st | curve3 | 0.96 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | weap_type99_fire_plr_act | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
595 | weap_type99_fire_plr_act | SFX/Weapon/mg/type99/Fire/wpn_type99_st_act.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | weap_type99_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
596 | weap_type99_fire | SFX/Weapon/mg/type99/Fire/wpn_type99_mn.wav | 0.9 | 1 | 250 | 1700 | 2 | oldest | smg_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range all_mp | weap_type99_fire_act | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
597 | weap_type99_fire_act | SFX/Weapon/MG/type99/Fire/wpn_type99_mn_act.wav | 0.65 | 0.75 | 100 | 600 | 2 | oldest | smg_3rd | curve3 | 1000 | 0.8 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range all_mp | weap_type99_fire_dist | 70 | 20 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
598 | weap_type99_fire_dist | SFX/Weapon/dist/jap/dist_jap_t99.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
599 | |||||||||||||||||||||||||||||||||||||||||||||||||||
600 | gr_type99lmg_click_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_click.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
601 | gr_type99lmg_mag_out_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
602 | gr_type99lmg_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
603 | gr_type99lmg_mag_in_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
604 | gr_type99lmg_charge_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
605 | |||||||||||||||||||||||||||||||||||||||||||||||||||
606 | |||||||||||||||||||||||||||||||||||||||||||||||||||
607 | |||||||||||||||||||||||||||||||||||||||||||||||||||
608 | |||||||||||||||||||||||||||||||||||||||||||||||||||
609 | |||||||||||||||||||||||||||||||||||||||||||||||||||
610 | |||||||||||||||||||||||||||||||||||||||||||||||||||
611 | |||||||||||||||||||||||||||||||||||||||||||||||||||
612 | weap_type99_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
613 | weap_type99_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
614 | |||||||||||||||||||||||||||||||||||||||||||||||||||
615 | |||||||||||||||||||||||||||||||||||||||||||||||||||
616 | #DP28 | ||||||||||||||||||||||||||||||||||||||||||||||||||
617 | weap_dp28_fire_plr | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_f.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_plr_r | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
618 | weap_dp28_fire_plr_r | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_r.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
619 | weap_dp28_fire_plr_act | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_act.wav | 0.65 | 0.65 | 2 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
620 | weap_dp28_fire | SFX/Weapon/MG/dp28/wpn_dp28_mn.wav | 0.8 | 0.9 | 250 | 1700 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | 3d | 0.7 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_act | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
621 | weap_dp28_fire_act | SFX/Weapon/MG/dp28/wpn_dp28_mn_act.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | 1000 | 0.95 | 1.05 | 3d | 0.7 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_dist | 10 | 40 | 0.65 | 1 | yes | ||||||||||||||||||||||||||||
622 | weap_dp28_fire_dist | SFX/Weapon/dist/rus/dist_rus_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
623 | |||||||||||||||||||||||||||||||||||||||||||||||||||
624 | weap_dp28_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | weap_dp28_move_r | 75 | left_shot | 1 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
625 | weap_dp28_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 1 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
626 | |||||||||||||||||||||||||||||||||||||||||||||||||||
627 | gr_dp28_mag_in_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
628 | gr_dp28_mag_out_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
629 | gr_dp28_mag_land_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_land.wav | 0.4 | 0.5 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
630 | gr_dp28_tap_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
631 | gr_dp28_charge_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber1 ber3 firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
632 | #MG Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
633 | #weap_mg_ringoff_outdoor_st | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_st.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
634 | #weap_mg_ringoff_outdoor_mn | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_mn.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
635 | |||||||||||||||||||||||||||||||||||||||||||||||||||
636 | #HMG Overheat | ||||||||||||||||||||||||||||||||||||||||||||||||||
637 | hmg_overheat_plr | SFX\Weapon\MG\hmg_overheat.wav | 1 | 1 | 200 | 600 | full_vol | curve4 | 1200 | curve4 | 0.98 | 1.02 | 2d | streamed | all_sp all_mp | wpn_fnt | 0.3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
638 | hmg_overheat | SFX\Weapon\MG\hmg_overheat.wav | 1 | 1 | 200 | 600 | full_vol | curve4 | 1200 | curve4 | 0.98 | 1.02 | 3d | streamed | all_sp all_mp | 0.3 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
639 | |||||||||||||||||||||||||||||||||||||||||||||||||||
640 | |||||||||||||||||||||||||||||||||||||||||||||||||||
641 | #Vickers - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
642 | #weap_vickers_loop | SFX/Weapon/mg/vickers/Fire/wpn_vickers_mn_loop.wav | 0.9 | 0.9 | 35 | 8400 | weapon_3p | curve3 | 1 | 1 | 3d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
643 | #weap_vickers_cooldown | SFX/Weapon/mg/vickers/Fire/wpn_vickers_mn_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | weapon_3p | curve3 | 1 | 1 | 3d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
644 | #weap_vickers_loop_plr | SFX/Weapon/mg/vickers/Fire/wpn_vickers_st_loop.wav | 0.9 | 0.9 | 35 | 8400 | weapon_f | curve3 | 1 | 1 | 2d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
645 | #weap_vickers_cooldown_plr | SFX/Weapon/mg/vickers/Fire/wpn_vickers_st_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | weapon_r | curve3 | 1 | 1 | 2d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
646 | |||||||||||||||||||||||||||||||||||||||||||||||||||
647 | #RPG | ||||||||||||||||||||||||||||||||||||||||||||||||||
648 | #Panzershreck | ||||||||||||||||||||||||||||||||||||||||||||||||||
649 | weap_pnzr_fire_plr_f | SFX/Weapon/rpg/panzershreck/front_## | 0.7 | 0.8 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_plr_r | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
650 | weap_pnzr_fire_plr_r | SFX/Weapon/rpg/panzershreck/wpn_pnzr_st_r_00.wav | 0.65 | 0.75 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_plr_sur | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
651 | weap_pnzr_fire_plr_sur | SFX/Weapon/rpg/panzershreck/wpn_pnzr_sur_00.wav | 0.8 | 0.9 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_action_plr | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
652 | weap_pnzr_fire_action_plr | SFX/Weapon/rpg/panzershreck/wpn_pnzr_st_act_00.wav | 0.6 | 0.7 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | sub_thump_rpg | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
653 | weap_pnzr_fire | SFX/Weapon/rpg/panzershreck/wpn_pnzr_mn_00.wav | 1 | 1 | 1000 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
654 | weap_pnzr_fire_rocket | SFX/Weapon/rpg/rocket_## | 1 | 1 | 300 | 8000 | 1 | reject | full_vol | curve3 | 8500 | curve3 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 100 | 90 | 90 | 0.25 | 1 | yes | yes | ||||||||||||||||||||||||||
655 | #rpg_impact_boom | SFX/projectile/rpg/boom_00.wav | 0.85 | 1 | 1000 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_impact_crack | 0.5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
656 | #rpg_impact_crack | SFX/projectile/rpg/crack_01.wav | 0.85 | 1 | 1000 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_impact_sur | 0.5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
657 | rpg_impact_sur | SFX/projectile/rpg/boom_sur_00.wav | 0.5 | 0.7 | 50 | 5000 | 3 | reject | hvy_wpn | curve3 | 10000 | curve2 | 0.95 | 1.04 | 2d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 200 | wpn_rear | 40 | 85 | 0.1 | 1 | yes | |||||||||||||||||||||||||||
658 | #rpg_rocket | SFX/projectile/rpg/rocket_00.wav | 1 | 1 | 100 | 2000 | hvy_wpn | curve3 | 1 | 1 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 85 | 0.1 | 1 | |||||||||||||||||||||||||||||||||
659 | rpg_rocket | SFX/Weapon/rpg/rocket_## | 1 | 1 | 300 | 8000 | 1 | reject | full_vol | curve3 | 8500 | curve3 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 90 | 90 | 0.25 | 1 | yes | yes | |||||||||||||||||||||||||||
660 | |||||||||||||||||||||||||||||||||||||||||||||||||||
661 | rpg_move_l | SFX/projectile/rpg/rpg_decay_L.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 12000 | curve4 | 0.98 | 1.02 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_move_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
662 | rpg_move_r | SFX/projectile/rpg/rpg_decay_R.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 12000 | curve4 | 1.02 | 1.5 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
663 | |||||||||||||||||||||||||||||||||||||||||||||||||||
664 | rpg_impact_boom | SFX/Destruction/explosion_main_## | 0.85 | 1 | 1000 | 10000 | full_vol | curve4 | 12000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b | pcm | rpg_impact_boom_dirt | 0.7 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
665 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b | pcm | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
666 | #mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
667 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp audio_test_tuey | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
668 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp audio_test_tuey | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
669 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp audio_test_tuey | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
670 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_00.wav | 1 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp audio_test_tuey | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
671 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_01.wav | 2 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp audio_test_tuey | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
672 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_02.wav | 3 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp audio_test_tuey | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
673 | |||||||||||||||||||||||||||||||||||||||||||||||||||
674 | #rpg_debris_move_left | SFX/projectile/rpg/rpg_decay_L.wav | 0.85 | 1 | 500 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber2 ber3 ber3b all_mp | rpg_debris_move_right | left_player | 5 | 40 | 85 | 0.1 | 1 | |||||||||||||||||||||||||||||
675 | #rpg_debris_move_right | SFX/projectile/rpg/rpg_decay_R.wav | 0.85 | 1 | 500 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber2 ber3 ber3b all_mp | right_player | 5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
676 | |||||||||||||||||||||||||||||||||||||||||||||||||||
677 | gr_panzerschreck_down | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
678 | gr_panzerschreck_ground | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
679 | gr_panzerschreck_start | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
680 | gr_panzerschreck_tap | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
681 | gr_panzerschreck_up | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
682 | gr_panzerschreck_down_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
683 | gr_panzerschreck_ground_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
684 | gr_panzerschreck_start_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
685 | gr_panzerschreck_tap_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
686 | gr_panzerschreck_up_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
687 | #Bazooka | ||||||||||||||||||||||||||||||||||||||||||||||||||
688 | |||||||||||||||||||||||||||||||||||||||||||||||||||
689 | |||||||||||||||||||||||||||||||||||||||||||||||||||
690 | gr_bazooka_down | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
691 | gr_bazooka_ground | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
692 | gr_bazooka_start | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
693 | gr_bazooka_tap | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
694 | gr_bazooka_up | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
695 | gr_bazooka_down_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_down.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
696 | gr_bazooka_ground_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_ground.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
697 | gr_bazooka_start_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_start.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
698 | gr_bazooka_tap_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_tap.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
699 | gr_bazooka_up_plr | SFX/Weapon/rpg/bazooka/foley/bazooka_up.wav | 0.8 | 0.8 | full_vol | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | wpn_fnt | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
700 | |||||||||||||||||||||||||||||||||||||||||||||||||||
701 | #Cannons | ||||||||||||||||||||||||||||||||||||||||||||||||||
702 | #FLAK 88 | ||||||||||||||||||||||||||||||||||||||||||||||||||
703 | #flak88_fire | SFX/Weapon/cannons/flak88/Fire/wpn_flak88_mn.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | see2 | sub_thump_wpn | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
704 | |||||||||||||||||||||||||||||||||||||||||||||||||||
705 | #Model 3 | ||||||||||||||||||||||||||||||||||||||||||||||||||
706 | model3_fire | SFX/Weapon/Cannons/model3/fire_## | 0.9 | 1 | 1000 | 20000 | full_vol | curve2 | 0.9 | 1 | 3d | 0.75 | pel1 oki2 firing_range | model3_fire_dist | 75 | 90 | 0.5 | 0.8 | yes | ||||||||||||||||||||||||||||||||
707 | model3_fire_dist | SFX/Weapon/Cannons/model3/dist_## | 0.9 | 1 | 1000 | 55000 | full_vol | curve4 | 0.8 | 1.1 | 3d | 0.7 | pel1 oki2 firing_range | 90 | 60 | 0.55 | 0.8 | yes | |||||||||||||||||||||||||||||||||
708 | |||||||||||||||||||||||||||||||||||||||||||||||||||
709 | #Flakvierling - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
710 | #flak20_fire_plr | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_st_f.wav | 0.87 | 0.94 | hvy_wpn | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||||
711 | #flak20_fire | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_mn.wav | 1 | 1 | 500 | 1600 | hvy_wpn | curve4 | 0.95 | 1.05 | 3d | 0.7 | flak20_fire_dist | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
712 | #flak20_fire_dist | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_mn_d.wav | 0.6 | 0.7 | 15 | 5000 | hvy_wpn | curve2 | 0.95 | 1.05 | 3d | 0.7 | 70 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
713 | |||||||||||||||||||||||||||||||||||||||||||||||||||
714 | #Triple 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||
715 | wpn_triple25_fire_plr | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_st_cl.wav | 0.5 | 0.55 | 3 | oldest | hvy_wpn | 0.98 | 1.02 | 2d | 0.75 | pel2 pel1 pel1b pby | wpn_triple25_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
716 | wpn_triple25_fire_plr_act | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_st_act.wav | 0.5 | 0.55 | 1 | oldest | hvy_wpn | 1 | 1 | 2d | 0.75 | pel2 pel1 pel1b pby | wpn_triple25_flux_l | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
717 | |||||||||||||||||||||||||||||||||||||||||||||||||||
718 | wpn_triple25_flux_l | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_flux_l.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak firing_range ber3b living_battlefield all_mp js_pistolfire | wpn_triple25_flux_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
719 | wpn_triple25_flux_r | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_flux_r.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak firing_range ber3b living_battlefield all_mp js_pistolfire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
720 | |||||||||||||||||||||||||||||||||||||||||||||||||||
721 | wpn_triple25_fire | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_mn.wav | 0.4 | 0.55 | 500 | 2000 | 1 | oldest | hvy_wpn | curve3 | 10000 | curve2 | 0.85 | 1.04 | pitch | 3d | 0.7 | pel2 pel1 pel1b | wpn_triple25_fire_act | no | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||
722 | wpn_triple25_fire_act | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_act.wav | 0.85 | 0.95 | 500 | 1000 | 1 | oldest | hvy_wpn | curve2 | curve2 | 0.9 | 1.02 | pitch | 3d | 0.7 | pel2 pel1 pel1b | wpn_triple25_fire_dist | no | no | 20 | 80 | 0.35 | 0.8 | |||||||||||||||||||||||||||
723 | wpn_triple25_fire_dist | SFX/Weapon/Cannons/Triple_25/fire/dist_## | 0.8 | 0.9 | 1000 | 15000 | 1 | oldest | dist_wpn | curve4 | 28000 | curve4 | 0.89 | 1.03 | pitch variant | 3d | 0.7 | pel2 pel1 pel1b | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||||
724 | |||||||||||||||||||||||||||||||||||||||||||||||||||
725 | #20mm | ||||||||||||||||||||||||||||||||||||||||||||||||||
726 | wpn_20mm_fire | SFX/Weapon/Cannons/20mm/fire/wpn_20mm_mn.wav | 0.9 | 1 | 500 | 3000 | 1 | oldest | hvy_wpn | curve3 | 12000 | curve2 | 0.95 | 1.04 | pitch | 3d | 0.7 | sniper firing_range | wpn_20mm_fire_act | 0.5 | no | no | 20 | 80 | 0.35 | 0.8 | yes | ||||||||||||||||||||||||
727 | wpn_20mm_fire_act | SFX/Weapon/Cannons/20mm/fire/wpn_20mm_mn_act.wav | 0.9 | 1 | 50 | 1000 | 2 | oldest | hvy_wpn | curve2 | 2000 | curve2 | 0.95 | 1.02 | pitch | 3d | 0.7 | sniper firing_range | wpn_20mm_fire_dist | 0.5 | no | no | 20 | 80 | 0.35 | 0.8 | yes | ||||||||||||||||||||||||
728 | wpn_20mm_fire_dist | SFX/Weapon/Cannons/Triple_25/fire/dist_## | 0.5 | 0.6 | 1000 | 10000 | 1 | oldest | dist_wpn | curve3 | 15000 | curve4 | 0.89 | 1.03 | pitch variant | 3d | 0.7 | sniper firing_range | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||||
729 | |||||||||||||||||||||||||||||||||||||||||||||||||||
730 | # Pistols | ||||||||||||||||||||||||||||||||||||||||||||||||||
731 | #Colt 1911 | ||||||||||||||||||||||||||||||||||||||||||||||||||
732 | weap_colt_fire_plr | SFX/Weapon/pistols/colt1911/Fire/wpn_colt1911_st_f.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
733 | weap_colt_fire_plr_act | SFX/Weapon/pistols/colt1911/Fire/wpn_Colt1911_st_act.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
734 | weap_colt_fire | SFX/Weapon/pistols/colt1911/Fire/wpn_colt1911_mn.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | curve3 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_act | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
735 | weap_colt_fire_act | SFX/Weapon/pistols/colt1911/Fire/wpn_Colt1911_mn_act.wav | 0.4 | 0.5 | 100 | 600 | pis_3rd | curve4 | 1000 | curve3 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_dist | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
736 | weap_colt_fire_dist | SFX/Weapon/dist/us/dist_us_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
737 | |||||||||||||||||||||||||||||||||||||||||||||||||||
738 | weap_colt_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
739 | weap_colt_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
740 | |||||||||||||||||||||||||||||||||||||||||||||||||||
741 | gr_1911_mag_in | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
742 | gr_1911_mag_out | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
743 | gr_1911_slide_forward | SFX/Weapon/Pistols/Colt1911/Foley/1911_slide_forward.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
744 | gr_1911_mag_in_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
745 | gr_1911_mag_out_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
746 | gr_1911_slide_forward_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_slide_forward.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
747 | gr_1911_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
748 | |||||||||||||||||||||||||||||||||||||||||||||||||||
749 | #Walther P38 | ||||||||||||||||||||||||||||||||||||||||||||||||||
750 | weap_p38_fire_plr | SFX/Weapon/pistols/p38/Fire/wpn_p38_st_f.wav | 0.8 | 0.8 | 2 | oldest | pis_1st | 0.88 | 0.92 | 2d | 0.75 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
751 | weap_p38_fire_plr_act | SFX/Weapon/pistols/p38/Fire/wpn_p38_st_act.wav | 0.8 | 0.8 | 2 | oldest | pis_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_fire_plr_sur | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
752 | weap_p38_fire_plr_sur | SFX/Weapon/pistols/p38/Fire/wpn_p38_st_sur.wav | 0.5 | 0.5 | 2 | oldest | pis_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_move_plr_l | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
753 | weap_p38_fire | SFX/Weapon/pistols/p38/Fire/wpn_p38_mn.wav | 0.75 | 0.8 | 250 | 1400 | pis_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_fire_dist | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
754 | weap_p38_fire_dist | SFX/Weapon/dist/ger/dist_ger_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
755 | |||||||||||||||||||||||||||||||||||||||||||||||||||
756 | weap_p38_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_p38_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
757 | weap_p38_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | ber1 ber2 ber3 pel1 pel1a pel1b pel2 oki1 oki2 oki3 hol1 see1 see2 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
758 | |||||||||||||||||||||||||||||||||||||||||||||||||||
759 | gr_p38_mag_in_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_mag_in.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
760 | gr_p38_mag_out_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_mag_out.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
761 | gr_p38_slide_forward_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_slide.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
762 | gr_p38_futz_plr | SFX/Weapon/Pistols/P38/Foley/gr_p38_futz.wav | 1 | 1 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber2 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
763 | 20 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||
764 | #nambu | ||||||||||||||||||||||||||||||||||||||||||||||||||
765 | weap_nambu_fire_plr | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_st_t.wav | 1 | 1 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
766 | weap_nambu_fire_plr_shot | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_st_f.wav | 0.9 | 1 | 1 | oldest | pis_1st | curve3 | 0.94 | 1.02 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_move_plr_l | 10 | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
767 | weap_nambu_fire_plr_act | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_st_act.wav | 0.9 | 1 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_fire_plr_shot | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
768 | weap_nambu_fire | SFX/Weapon/pistols/nambu/Fire/wpn_nambu_mn.wav | 0.75 | 0.8 | 250 | 1400 | pis_3rd | curve4 | 2000 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_colt_fire_dist | 50 | 80 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
769 | weap_nambu_fire_dist | SFX/Weapon/dist/jap/dist_jap_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
770 | |||||||||||||||||||||||||||||||||||||||||||||||||||
771 | weap_nambu_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.35 | 0.45 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | weap_nambu_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
772 | weap_nambu_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.35 | 0.45 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
773 | |||||||||||||||||||||||||||||||||||||||||||||||||||
774 | gr_nambu_mag_in | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
775 | gr_nambu_mag_out | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
776 | gr_nambu_slide_forward | SFX/Weapon/Pistols/Nambu/Foley/nambu_slide_forward.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
777 | gr_nambu_mag_in_plr | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
778 | gr_nambu_mag_out_plr | SFX/Weapon/Pistols/Nambu/Foley/nambu_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
779 | gr_nambu_slide_forward_plr | SFX/Weapon/Pistols/Nambu/Foley/nambu_slide_forward.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
780 | gr_nambu_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
781 | |||||||||||||||||||||||||||||||||||||||||||||||||||
782 | #TT33 (Tokarev) | ||||||||||||||||||||||||||||||||||||||||||||||||||
783 | weap_tt33_fire_plr | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_f.wav | 0.8 | 0.9 | 1 | oldest | pis_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_plr_r | wpn_rear | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
784 | weap_tt33_fire_plr_r | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_r.wav | 0.5 | 0.6 | 1 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_action_plr | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
785 | weap_tt33_fire_action_plr | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_act.wav | 0.9 | 1 | 35 | 500 | 1 | oldest | pis_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_sur_plr | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
786 | weap_tt33_fire_sur_plr | SFX/Weapon/Pistols/tt33/Fire/wpn_tt33_st_sur.wav | 0.7 | 0.8 | 35 | 500 | 1 | oldest | pis_1st | curve3 | 0.97 | 1.03 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
787 | |||||||||||||||||||||||||||||||||||||||||||||||||||
788 | weap_tt33_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_move_plr_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
789 | weap_tt33_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
790 | |||||||||||||||||||||||||||||||||||||||||||||||||||
791 | weap_tt33_fire | SFX/Weapon/Pistols/tt33/fire/wpn_tt33_mn.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | 0.98 | 1.02 | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_tt33_fire_dist | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
792 | weap_tt33_fire_dist | SFX/Weapon/dist/rus/dist_rus_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
793 | weap_tt33_reload_plr | SFX/Weapon/pistols/colt1911/Foley/GR_colt1911.wav | 0.71 | 0.77 | 35 | 500 | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
794 | weap_tt33_reload | SFX/Weapon/pistols/colt1911/Foley/GR_colt1911.wav | 0.71 | 0.77 | 35 | 500 | pis_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
795 | |||||||||||||||||||||||||||||||||||||||||||||||||||
796 | gr_tt33_mag_in_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
797 | gr_tt33_mag_out_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
798 | gr_tt33_slide_forward_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_slide.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
799 | gr_tt33_futz_plr | SFX/Weapon/Pistols/tt33/foley/gr_tt33_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 ber1 ber2 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
800 | #.357 Magnum | ||||||||||||||||||||||||||||||||||||||||||||||||||
801 | weap_357_fire_plr | SFX/Weapon/pistols/357/fire/wpn_357_st_shot.wav | 1 | 1 | 1 | oldest | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | audio_test_tuey firing_range living_battlefield all_mp | weap_357_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
802 | weap_357_fire | SFX/Weapon/pistols/357/fire/wpn_357_mn_shot.wav | 0.8 | 0.9 | 250 | 1500 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 2000 | 0.95 | 1.05 | pitch | 3d | 0.7 | audio_test_tuey firing_range living_battlefield all_mp | weap_357_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
803 | weap_357_fire_dist | SFX/Weapon/pistols/357/fire/wpn_357_mn_dist.wav | 1 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | audio_test_tuey firing_range living_battlefield all_mp | 0.2 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
804 | |||||||||||||||||||||||||||||||||||||||||||||||||||
805 | weap_357_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.65 | 0.75 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | audio_test_tuey firing_range living_battlefield all_mp | weap_357_move_plr_r | 75 | left_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
806 | weap_357_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.75 | 500 | 6000 | 3 | oldest | decay | curve3 | 1 | 1 | 3d | 0.75 | audio_test_tuey firing_range living_battlefield all_mp | shell_eject_rifle | 100 | right_shot | 20 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
807 | |||||||||||||||||||||||||||||||||||||||||||||||||||
808 | gr_357_open | SFX\Weapon\Pistols\357\foley\gr_357_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
809 | gr_357_empty | SFX\Weapon\Pistols\357\foley\gr_357_empty.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
810 | gr_357_load | SFX\Weapon\Pistols\357\foley\gr_357_load.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
811 | gr_357_close | SFX\Weapon\Pistols\357\foley\gr_357_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
812 | #pistol Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
813 | #weap_pistol_ringoff_outdoor_st | SFX/Weapon/Pistols/Ringoffs/wpn_Colt1911_st_ringoff.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 audio_test_tuey firing_range | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
814 | #weap_pistol_ringoff_outdoor_mn | SFX/Weapon/Pistols/Ringoffs/Pistol_Ringoff.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 audio_test_tuey firing_range | 40 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
815 | #Shotgun (Sullivan) | ||||||||||||||||||||||||||||||||||||||||||||||||||
816 | WARNING!!! All Shotgun Loadspec changes must be synced with PROJECTILES | ||||||||||||||||||||||||||||||||||||||||||||||||||
817 | weap_shotgun_fire_pump_plr | SFX/Weapon/shotgun/fire/wpn_shtgun_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_pump_plr_act | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
818 | weap_shotgun_fire_pump_plr_act | SFX/Weapon/shotgun/fire/wpn_shtgun_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_move_l | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
819 | |||||||||||||||||||||||||||||||||||||||||||||||||||
820 | weap_dbshot_fire_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_f.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 firing_range | weap_dbshot_fire_act_plr | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
821 | weap_dbshot_fire_act_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_act.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 firing_range | weap_shotgun_move_l | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
822 | |||||||||||||||||||||||||||||||||||||||||||||||||||
823 | weap_dbsawshot_fire_plr | SFX/Weapon/shotgun/fire/wpn_dbsawshot_st_f.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range | weap_dbsawshot_fire_act_plr | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
824 | weap_dbsawshot_fire_act_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_act.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range | weap_shotgun_move_l | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
825 | |||||||||||||||||||||||||||||||||||||||||||||||||||
826 | weap_shotgun_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range pel1a | weap_shotgun_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
827 | weap_shotgun_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.95 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range pel1a | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
828 | |||||||||||||||||||||||||||||||||||||||||||||||||||
829 | |||||||||||||||||||||||||||||||||||||||||||||||||||
830 | weap_shotgun_fire_pump | SFX/Weapon/shotgun/fire/wpn_shtgun_m_v2.wav | 0.98 | 1 | 250 | 1300 | 10 | priority | 2 | oldest | rfl_1st | curve3 | 2000 | 0.95 | 1.05 | pitch | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_pump_act | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
831 | weap_shotgun_fire_pump_act | SFX/Weapon/shotgun/fire/wpn_shtgun_m_act_v2.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 1000 | 0.95 | 1.05 | pitch | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_dist | 20 | 70 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
832 | weap_shotgun_fire_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | sub_thump_wpn | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
833 | |||||||||||||||||||||||||||||||||||||||||||||||||||
834 | gr_shotgun_pull | SFX/Weapon/shotgun/foley/shotgun_pull.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
835 | gr_shotgun_push | SFX/Weapon/shotgun/foley/shotgun_push.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
836 | gr_shotgun_shell | SFX/Weapon/shotgun/foley/shotgun_shell_## | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
837 | gr_shotgun_rechamber | SFX\Weapon\shotgun\wpn_shtgun_mn_pmp.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
838 | |||||||||||||||||||||||||||||||||||||||||||||||||||
839 | gr_shotgun_pull_plr | SFX/Weapon/shotgun/foley/shotgun_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
840 | gr_shotgun_push_plr | SFX/Weapon/shotgun/foley/shotgun_push.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
841 | gr_shotgun_shell_plr | SFX/Weapon/shotgun/foley/shotgun_shell_## | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
842 | |||||||||||||||||||||||||||||||||||||||||||||||||||
843 | gr_dbshot_click_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_click.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
844 | gr_dbshot_break_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_break.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
845 | gr_dbshot_shake_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shake.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
846 | gr_dbshot_shake_1brl_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shake_1brl.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
847 | gr_dbshot_shell_in_1_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shell_in_1.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
848 | gr_dbshot_shell_in_2_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_shell_in_2.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
849 | gr_dbshot_close_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
850 | |||||||||||||||||||||||||||||||||||||||||||||||||||
851 | |||||||||||||||||||||||||||||||||||||||||||||||||||
852 | #Tank Guns | ||||||||||||||||||||||||||||||||||||||||||||||||||
853 | #King Tiger | ||||||||||||||||||||||||||||||||||||||||||||||||||
854 | weap_kingtiger_fire | SFX/Weapon/tank/kingtiger/Fire/wpn_kingtiger_mn.wav | 0.9 | 1 | 35 | 8400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | !ber2 | tank_ringoff | 40 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
855 | |||||||||||||||||||||||||||||||||||||||||||||||||||
856 | #Panzer MkIV | ||||||||||||||||||||||||||||||||||||||||||||||||||
857 | panzeriv_fire_plr | SFX/Weapon/tank/panzeriv/Fire/wpn_panzeriv_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | !ber2 audio_test_tuey | panzeriv_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
858 | panzeriv_fire | SFX/Weapon/tank/panzeriv/Fire/wpn_panzeriv_mn.wav | 0.9 | 1 | 1000 | 10000 | hvy_wpn | curve2 | 11000 | 0.85 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | panzeriv_fire_dist | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
859 | panzeriv_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 18000 | dist_wpn | curve2 | 22000 | 0.8 | 1 | 3d | 0.7 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
860 | panzeriv_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
861 | panzeriv_reload_mp | SFX/Weapon/tank/PanzerIV_mp/tank_reload_panzeriv_mp.wav | 0.71 | 0.77 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
862 | panzeriv_reload_mp_plr | SFX/Weapon/tank/PanzerIV_mp/tank_reload_panzeriv_mp.wav | 0.5 | 0.5 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
863 | |||||||||||||||||||||||||||||||||||||||||||||||||||
864 | #T34 | ||||||||||||||||||||||||||||||||||||||||||||||||||
865 | t34_reload_mp | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 0.71 | 0.77 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
866 | t34_reload_mp_plr | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 0.5 | 0.5 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
867 | t34_reload_see2_plr | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 1 | 1 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | see2 | sherman_1p_ringoff | 500 | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||
868 | |||||||||||||||||||||||||||||||||||||||||||||||||||
869 | #Sherman | ||||||||||||||||||||||||||||||||||||||||||||||||||
870 | sherman_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||||
871 | #turret for see2 player | ||||||||||||||||||||||||||||||||||||||||||||||||||
872 | sherman_fire_plr_see2 | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | see2 | t34_reload_see2_plr | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
873 | sherman_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | sherman_fire_dist | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||||
874 | sherman_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||||
875 | sherman_reload | SFX/Weapon/tank/tank_reload/Foley/GR_Tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
876 | shell_whizby | SFX\projectile\whizby\tank_## | 1 | 1 | 300 | 2000 | 1 | reject | projectile | curve3 | 8500 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b firing_range see1 see2 ber2 ber3 ber3b all_mp pby_fly | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
877 | |||||||||||||||||||||||||||||||||||||||||||||||||||
878 | |||||||||||||||||||||||||||||||||||||||||||||||||||
879 | wpn_30cal_coax | SFX/Weapon/MG/30calCoax/Fire/wpn_30calCoax_mn.wav | 0.4 | 0.5 | 500 | 1200 | 4 | oldest | hvy_wpn | curve2 | 2500 | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | wpn_30cal_coax_dist | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
880 | wpn_30cal_coax_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
881 | |||||||||||||||||||||||||||||||||||||||||||||||||||
882 | #Buffalo | ||||||||||||||||||||||||||||||||||||||||||||||||||
883 | buffalo_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
884 | buffalo_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve2 | 0.85 | 1 | 3d | 0.7 | pel1 | buffalo_fire_dist | 60 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
885 | buffalo_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | pel1 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
886 | buffalo_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | pel1 | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
887 | #amtank | ||||||||||||||||||||||||||||||||||||||||||||||||||
888 | amtank_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
889 | amtank_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 6000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | pel1 | amtank_fire_dist | 0.5 | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
890 | amtank_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | pel1 | sub_thump_tank | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
891 | amtank_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.92 | 1 | 100 | 800 | hvy_wpn | curve3 | 0.95 | 1.1 | 3d | 0.7 | pel1 | 500 | 0.1 | 50 | 80 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
892 | |||||||||||||||||||||||||||||||||||||||||||||||||||
893 | |||||||||||||||||||||||||||||||||||||||||||||||||||
894 | #Stuart | ||||||||||||||||||||||||||||||||||||||||||||||||||
895 | #stuart_fire | SFX/Weapon/tank/stuart/Fire/wpn_StuartMainGun_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | !ber2 | stuart_fire_dist | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
896 | #stuart_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | tank_ringoff | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
897 | #stuart_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
898 | |||||||||||||||||||||||||||||||||||||||||||||||||||
899 | #Type 97 | ||||||||||||||||||||||||||||||||||||||||||||||||||
900 | type97_fire | SFX/Weapon/tank/stuart/Fire/wpn_StuartMainGun_mn.wav | 0.9 | 1 | 500 | 3000 | hvy_wpn | curve4 | 6000 | 0.85 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | type97_fire_dist | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
901 | type97_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 500 | 6000 | dist_wpn | curve2 | 10000 | 0.8 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | tank_ringoff | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
902 | type97_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | !ber2 audio_test_tuey | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
903 | |||||||||||||||||||||||||||||||||||||||||||||||||||
904 | wpn_type97_coax | SFX/Weapon/Tank/Type97/Fire/wpn_type97_coax_mn.wav | 0.4 | 0.5 | 500 | 1200 | 2 | oldest | hvy_wpn | curve2 | 2500 | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 audio_test_tuey | wpn_type97_coax_dist | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
905 | wpn_type97_coax_dist | SFX/Weapon/dist/jap/dist_jap_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | !ber2 audio_test_tuey | no | 70 | 20 | 0.35 | 1 | yes | |||||||||||||||||||||||
906 | |||||||||||||||||||||||||||||||||||||||||||||||||||
907 | #Tiger | ||||||||||||||||||||||||||||||||||||||||||||||||||
908 | tiger_fire | SFX/Weapon/tank/tiger/Fire/wpn_tiger_mn.wav | 0.9 | 1 | 35 | 8400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | !ber2 audio_test_tuey | tank_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
909 | |||||||||||||||||||||||||||||||||||||||||||||||||||
910 | |||||||||||||||||||||||||||||||||||||||||||||||||||
911 | #Tank Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
912 | panzeriv_3p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_mn_ringoff.wav | 0.87 | 1 | 35 | 3000 | 3 | priority | decay | 0.9 | 1.1 | 3d | 0.7 | !oki2 all_mp audio_test_tuey | tank_reload | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
913 | panzeriv_1p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_st_ringoff.wav | 0.87 | 0.94 | 35 | 8000 | 1 | priority | decay | curve3 | 0.9 | 1.1 | 2d | 0.7 | !oki2 audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
914 | sherman_3p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_sherman_mn_ringoff.wav | 0.87 | 0.94 | 35 | 3000 | 3 | priority | decay | curve3 | 10000 | 0.9 | 1.1 | 3d | 0.7 | all_mp audio_test_tuey | sherman_3p_ringoffR | left_shot | 10 | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
915 | sherman_3p_ringoffR | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_mn_ringoff.wav | 0.87 | 0.94 | 35 | 3000 | 3 | priority | decay | curve3 | 10000 | 0.9 | 1.1 | 3d | 0.7 | all_mp audio_test_tuey | sub_thump_tank | right_shot | 10 | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
916 | sherman_1p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_Sherman_st_f_Ringoff.wav | 0.87 | 0.94 | 35 | 8000 | 1 | priority | decay | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp audio_test_tuey | sub_thump_tank | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
917 | tank_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_Tank_ringoff.wav | 1 | 1 | 35 | 3000 | 2 | priority | decay | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp audio_test_tuey | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
918 | |||||||||||||||||||||||||||||||||||||||||||||||||||
919 | #Tank Reload | ||||||||||||||||||||||||||||||||||||||||||||||||||
920 | tank_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.9 | 0.9 | 35 | 1500 | 3 | priority | hvy_wpn | 0.9 | 1.1 | 3d | 0.7 | sub_thump_tank | 200 | ||||||||||||||||||||||||||||||||||||
921 | #Rocket Explode | ||||||||||||||||||||||||||||||||||||||||||||||||||
922 | rocket_explode_dirt | SFX/Destruction/explosion_main_## | 0.6 | 0.8 | 500 | 4000 | explosion | curve4 | 5000 | 0.9 | 1.1 | pitch | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3b | rocket_debris_dirt | 0.5 | 0 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||
923 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
924 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
925 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
926 | rocket_debris_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.6 | 0.8 | 35 | 3000 | explosion | curve2 | 3200 | 0.9 | 1.08 | pitch | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_expander | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||||
927 | rocket_explode_default | SFX/null.wav | 1 | 1 | 500 | 12000 | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_explode_dirt | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||||
928 | shell_explode_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.88 | 0.93 | 300 | 4500 | 6 | priority | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_expander | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||
929 | shell_explode_default | SFX/Destruction/Explosion_Impact_## | 0.88 | 1 | 300 | 12000 | 6 | reject | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b pby oki2 oki3 ber2 ber3b | shell_explode_dirt | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||
930 | |||||||||||||||||||||||||||||||||||||||||||||||||||
931 | rocket_expander | SFX/Destruction/Explosion_Falloff_## | 0.6 | 0.8 | 250 | 15000 | 6 | priority | explosion | curve5 | 16000 | 0.9 | 1.1 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | dist_debris_l | 0.05 | 0 | yes | no | 80 | 10 | 0.15 | 0.85 | yes | ||||||||||||||||||||||||||
932 | |||||||||||||||||||||||||||||||||||||||||||||||||||
933 | dist_debris_l | SFX/Levels/sniper/dist_explos/explo_sweetner_left.wav | 0.5 | 0.75 | 200 | 6000 | 3 | reject | explosion | curve2 | 15000 | 0.98 | 1.02 | 3d | !sniper | dist_debris_r | 75 | 0 | left_player | 6 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
934 | dist_debris_r | SFX/Levels/sniper/dist_explos/explo_sweetner_right.wav | 0.5 | 0.75 | 200 | 6000 | 3 | reject | explosion | curve2 | 15000 | 0.85 | 1.08 | 3d | !sniper | 100 | 0 | right_player | 6 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
935 | |||||||||||||||||||||||||||||||||||||||||||||||||||
936 | # Rifle Grenades | ||||||||||||||||||||||||||||||||||||||||||||||||||
937 | #M1 Garand Rifle Grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||
938 | |||||||||||||||||||||||||||||||||||||||||||||||||||
939 | weap_m1gren_fire_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.8 | 0.9 | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | shell_eject_rifle | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
940 | weap_m1gren_lastshot_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.8 | 0.9 | rfl_3rd | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | shell_eject_rifle | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
941 | weap_m1gren_reload | SFX/weapon/gren/m1gren/Foley/GR_M1gren_raise.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.7 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
942 | |||||||||||||||||||||||||||||||||||||||||||||||||||
943 | #Kar 98 Rifle Grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||
944 | weap_kar98gren_fire_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.87 | 0.94 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | firing_range all_mp | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
945 | weap_kar98gren_fire | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_mn.wav | 0.75 | 0.8 | 200 | 2000 | rfl_3rd | curve3 | 4000 | 0.85 | 1 | 3d | 0.7 | firing_range all_mp | weap_kar98gren_fire_dist | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
946 | weap_kar98gren_fire_dist | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve3 | 0.8 | 1 | 3d | 0.7 | firing_range all_mp | 70 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
947 | weap_kar98gren_reload | SFX/weapon/gren/kar98gren/Foley/GR_kar98gren_raise.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.7 | firing_range all_mp | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
948 | #SHELL EJECT - Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||||
949 | shell_eject | SFX/Weapon/shell_eject_## | 0.8 | 0.8 | 35 | 100 | 4 | priority | ambience | 0.95 | 1.05 | 3d | all_sp all_mp | shell_default | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
950 | shell_default | SFX/Weapon/shell_impact_## | 0.5 | 0.5 | 35 | 100 | 4 | priority | ambience | 0.95 | 1.05 | 3d | all_sp | 50 | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
951 | #SHELL EJECT - Rifle | ||||||||||||||||||||||||||||||||||||||||||||||||||
952 | shell_eject_rifle | SFX/Weapon/shell_eject_## | 0.8 | 0.8 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_sp all_mp | shell_default | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
953 | shell_default_rifle | SFX/Weapon/shell_impact_## | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_sp | 150 | 15 | 30 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
954 | #mp opt | ||||||||||||||||||||||||||||||||||||||||||||||||||
955 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_00.wav | 1 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
956 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_01.wav | 2 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
957 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_02.wav | 3 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
958 | shell_default_rifle | SFX/Weapon/shell_impact/shell_impact_05.wav | 4 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
959 | shell_default | SFX/Weapon/shell_impact/shell_impact_00.wav | 1 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
960 | shell_default | SFX/Weapon/shell_impact/shell_impact_01.wav | 2 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
961 | shell_default | SFX/Weapon/shell_impact/shell_impact_02.wav | 3 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
962 | shell_default | SFX/Weapon/shell_impact/shell_impact_05.wav | 4 | 0.5 | 0.5 | 35 | 100 | 4 | priority | reload | 0.95 | 1.05 | 3d | all_mp | 150 | 15 | 30 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
963 | #SHELL EJECT - Rifle | largePBY | |||||||||||||||||||||||||||||||||||||||||||||||||
964 | shell_eject_large | SFX/Weapon/shell_impact/large_## | 0.8 | 0.8 | 2 | reject | reload | 0.95 | 1.05 | 2d | pby_fly | 100 | wpn_rear | 70 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
965 | #SHELL EJECT - Rifle | medPBY | |||||||||||||||||||||||||||||||||||||||||||||||||
966 | shell_eject_med | SFX/Weapon/shell_impact/med_## | 0.8 | 0.8 | 2 | reject | reload | 0.95 | 1.05 | 2d | pby_fly | 100 | wpn_rear | 70 | 20 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
967 | |||||||||||||||||||||||||||||||||||||||||||||||||||
968 | |||||||||||||||||||||||||||||||||||||||||||||||||||
969 | #FlameThrower | ||||||||||||||||||||||||||||||||||||||||||||||||||
970 | weap_flamethrower_start | SFX/Weapon/Special/Flame_Thrower/wpn_flm_ignite.wav | 1 | 1 | 35 | 8400 | full_vol | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | weap_ignite_falloff | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
971 | weap_flamethrower_rear | SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_st_r.wav | 0.8 | 0.8 | 35 | 8400 | full_vol | 1 | 1 | 2d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
972 | weap_flamethrower_fireloop | SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_st_flame.wav | 0.9 | 0.9 | 35 | 8400 | full_vol | 1 | 1 | 3d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | weap_flamethrower_rear | 250 | wpn_fnt | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
973 | weap_flamethrower_off | null.wav | 0.25 | 0.25 | 35 | 8400 | full_vol | 1 | 1 | 2d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
974 | weap_flamethrower_cooldown | SFX/Weapon/Special/Flame_Thrower/wpn_flm_cooldown.wav | 0.7 | 0.7 | 35 | 8400 | full_vol | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
975 | weap_ignite_falloff | SFX/Destruction/Explosion_Falloff_## | 0.5 | 0.5 | 100 | 4500 | full_vol | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield see2 ber3 | 20 | 50 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||||
976 | weap_flamethrower_swtnr | SFX/Amb/bomb_far_## | 1 | 1 | 50 | 150 | full_vol | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | 0.8 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
977 | |||||||||||||||||||||||||||||||||||||||||||||||||||
978 | |||||||||||||||||||||||||||||||||||||||||||||||||||
979 | weap_flamethrower_start_3p | SFX/Weapon/Special/Flame_Thrower/wpn_flm_ignite_mn.wav | 0.8 | 0.8 | 500 | 3000 | full_vol | curve5 | 6000 | curve4 | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | weap_flamethrower_swtnr | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
980 | weap_flamethrower_fireloop_3p | SFX/Weapon/Special/Flame_Thrower/wpn_flmthwr_mn_flame.wav | 0.8 | 0.8 | 500 | 3000 | full_vol | curve5 | 6000 | curve4 | 1 | 1 | 3d | looping | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||
981 | weap_flamethrower_cooldown_3p | SFX/Weapon/Special/Flame_Thrower/wpn_flm_cooldown_mn.wav | 0.8 | 0.8 | 500 | 3000 | full_vol | curve5 | 6000 | curve4 | 1 | 1 | 3d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 ber3b | 70 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
982 | |||||||||||||||||||||||||||||||||||||||||||||||||||
983 | weap_flamethrower_foley_F | SFX\Weapon\Special\Flame_Thrower\foley\flame_front.wav | 0.5 | 0.5 | 35 | 8400 | reload | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | weap_flamethrower_foley_R | 500 | wpn_fnt | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
984 | weap_flamethrower_foley_R | SFX\Weapon\Special\Flame_Thrower\foley\flame_rear.wav | 0.5 | 0.5 | 35 | 8400 | reload | 1 | 1 | 2d | pel1 pel1a pel2 oki2 audio_test_tuey firing_range living_battlefield all_mp see2 ber3 | 500 | wpn_rear | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
985 | #For MP | ||||||||||||||||||||||||||||||||||||||||||||||||||
986 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_00.wav | 1 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
987 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_01.wav | 2 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
988 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_02.wav | 3 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
989 | weap_ignite_falloff | SFX\Destruction\Explosion_Falloff\Explosion_Falloff_03.wav | 4 | 0.25 | 0.25 | 100 | 4500 | hvy_wpn | 1 | 1 | 3d | all_mp | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
990 | |||||||||||||||||||||||||||||||||||||||||||||||||||
991 | #Special Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||
992 | #Mitsubishi Zero | ||||||||||||||||||||||||||||||||||||||||||||||||||
993 | weap_zero_fire | SFX/Weapon/MG/30cal/Fire/wpn_30Cal_mn.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | pel1a firing_range | 75 | 90 | 0.25 | 0.8 | yes | |||||||||||||||||||||||||||||||||
994 | |||||||||||||||||||||||||||||||||||||||||||||||||||
995 | #F4 Corsair | ||||||||||||||||||||||||||||||||||||||||||||||||||
996 | weap_corsair_fire | SFX/Weapon/Special/airplane_50cal/plane_50cal.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | pel1a firing_range pel2 | 75 | 90 | 0.25 | 0.8 | yes | |||||||||||||||||||||||||||||||||
997 | |||||||||||||||||||||||||||||||||||||||||||||||||||
998 | #Bouncing Betty | ||||||||||||||||||||||||||||||||||||||||||||||||||
999 | Betty_activated | SFX\Weapon\Special\Bouncing_Betty\BBTrigger.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 2000 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
1000 | Betty_activated | SFX\Weapon\Special\Bouncing_Betty\BBTrigger.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 2000 | 0.9 | 1 | 3d | 0.7 | audio_test_tuey | mortar_dirt_zombie | 75 | 90 | 0.25 | 0.8 | ||||||||||||||||||||||||||||||||
1001 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1002 | bbetty_plant_wood | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1003 | bbetty_plant_rock | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1004 | bbetty_plant_dirt | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1005 | bbetty_plant_default | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1006 | bbetty_plant_bark | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1007 | bbetty_plant_brick | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1008 | bbetty_plant_carpet | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1009 | bbetty_plant_cloth | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1010 | bbetty_plant_concrete | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1011 | #bbetty_plant_flesh | SFX/null.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1012 | bbetty_plant_foliage | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1013 | bbetty_plant_glass | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1014 | bbetty_plant_grass | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1015 | bbetty_plant_gravel | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1016 | bbetty_plant_ice | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1017 | bbetty_plant_metal | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1018 | bbetty_plant_mud | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1019 | #bbetty_plant_paper | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1020 | bbetty_plant_plaster | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1021 | bbetty_plant_sand | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1022 | bbetty_plant_snow | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1023 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1024 | bbetty_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1025 | bbetty_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1026 | bbetty_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1027 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1028 | #bbetty_plant_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1029 | bbetty_plant_asphalt | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1030 | bbetty_plant_ceramic | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1031 | #bbetty_plant_plastic | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1032 | #bbetty_plant_rubber | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1033 | bbetty_plant_cushion | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1034 | #bbetty_plant_fruit | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1035 | #bbetty_plant_paintedmetal | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1036 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1037 | #Satchel Place | ||||||||||||||||||||||||||||||||||||||||||||||||||
1038 | #shoebox_bomb_plant | SFX/Weapon/Special/shoebox_bomb/set_bomb_## | 0.9 | 1 | 10 | 300 | hvy_wpn | curve3 | 600 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
1039 | #shoebox_activated | SFX/Weapon/Special/shoebox_bomb/shoebox_activate.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 600 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
1040 | #shoebox_explo_main | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1041 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1042 | satchel_plant_wood | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1043 | satchel_plant_rock | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1044 | satchel_plant_dirt | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1045 | satchel_plant_default | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1046 | satchel_plant_bark | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1047 | satchel_plant_brick | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1048 | satchel_plant_carpet | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1049 | satchel_plant_cloth | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1050 | satchel_plant_concrete | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1051 | #satchel_plant_flesh | SFX/null.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1052 | satchel_plant_foliage | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1053 | satchel_plant_glass | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1054 | satchel_plant_grass | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1055 | satchel_plant_gravel | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1056 | satchel_plant_ice | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1057 | satchel_plant_metal | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1058 | satchel_plant_mud | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1059 | satchel_plant_paper | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1060 | satchel_plant_plaster | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1061 | satchel_plant_sand | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1062 | satchel_plant_snow | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1063 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1064 | satchel_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1065 | satchel_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1066 | satchel_plant_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1067 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1068 | #satchel_plant_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1069 | satchel_plant_asphalt | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1070 | satchel_plant_ceramic | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1071 | satchel_plant_plastic | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1072 | satchel_plant_rubber | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1073 | satchel_plant_cushion | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1074 | #satchel_plant_fruit | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1075 | #satchel_plant_paintedmetal | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1076 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1077 | #Satchel Place | ||||||||||||||||||||||||||||||||||||||||||||||||||
1078 | satchel_click | SFX\Weapon\Special\Satchel_charge\satchel_detonator.wav | 1 | 1 | 50 | 1300 | full_vol | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1079 | satchel_click_plr | SFX\Weapon\Special\Satchel_charge\satchel_detonator.wav | 1 | 1 | full_vol | curve2 | 0.9 | 1.05 | 2d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
1080 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1081 | #Special Effects | ||||||||||||||||||||||||||||||||||||||||||||||||||
1082 | #Sub Thump | ||||||||||||||||||||||||||||||||||||||||||||||||||
1083 | sub_thump_wpn | SFX/Levels/Berlin_2/thump_## | 0.3 | 0.3 | 500 | 5000 | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | 1 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1084 | sub_thump_gren | SFX/Levels/Berlin_2/thump_## | 0.8 | 0.8 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | rocket_expander | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1085 | sub_thump_gren2 | SFX/Levels/Berlin_2/thump_## | 0.8 | 0.8 | 2000 | 5000 | 3 | priority | full_vol | curve5 | 1 | 1 | 3d | all_sp all_mp | grenade_explode_trail_l | wpn_all | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
1086 | sub_thump_tank | SFX/Levels/Berlin_2/thump_## | 0.8 | 1 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | tank_ringoff | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1087 | sub_thump_wpn_92 | SFX/Levels/Berlin_2/thump_## | 0.3 | 0.35 | 500 | 1500 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | 1 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1088 | sub_thump_rpg | SFX/Levels/Berlin_2/thump_## | 0.7 | 0.9 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 2d | all_sp all_mp | 250 | 1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1089 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1090 | # Grenade Explos | ||||||||||||||||||||||||||||||||||||||||||||||||||
1091 | #Pull Pin | ||||||||||||||||||||||||||||||||||||||||||||||||||
1092 | grenade_pull_pin | SFX/Weapon/Gren/Pull_Throw/pullpin.wav | 0.9 | 1 | 200 | 1000 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1093 | #Pull Pin SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1094 | smoke_pull_pin_plyr | SFX/Weapon/Gren/Pull_Throw/pullpin.wav | 0.9 | 1 | 200 | 1000 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | smoke_pull_pin_pop | 300 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1095 | smoke_pull_pin_pop | SFX/Weapon/Gren/Smoke/Fire/pin_## | 0.4 | 0.4 | 200 | 1000 | reload | 0.9 | 1.1 | 2d | all_sp all_mp | 410 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1096 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1097 | #Foley throw | ||||||||||||||||||||||||||||||||||||||||||||||||||
1098 | foley_throw | SFX/Weapon/Gren/Pull_Throw/gren_throw.wav | 0.9 | 1 | 200 | 300 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | gear_player | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1099 | #foley_throw_grunt | SFX/Weapon/Gren/Pull_Throw/grunt_## | 0.9 | 1 | 200 | 1000 | ambience | 0.98 | 1.02 | 3d | 0.015 | all_sp all_mp | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1100 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1101 | #Explo Generic | ||||||||||||||||||||||||||||||||||||||||||||||||||
1102 | #grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_sp | grenade_explode_trail_l | 0.7 | no | no | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
1103 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail_## | 0.7 | 0.8 | 1000 | 5000 | 3 | priority | full_vol | curve2 | 12000 | 0.9 | 1 | 3d | all_sp | grenade_explode_trail_r | 50 | no | no | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1104 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail_## | 0.7 | 0.8 | 1000 | 5000 | 3 | priority | full_vol | curve2 | 12000 | 0.9 | 1 | 3d | all_sp | 50 | no | no | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1105 | #grenade_explode_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1106 | #grenade_explode_distR | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||
1107 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire_## | 0.8 | 1 | 1000 | 6000 | 3 | priority | full_vol | curve4 | 12000 | 0.9 | 1.04 | 3d | master | all_sp | grenade_explode_dist | 0.5 | 0.15 | no | no | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1108 | grenade_explode_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 18000 | 3 | priority | full_vol | curve4 | 24000 | 0.9 | 1.1 | 3d | all_sp | grenade_explode_bass | 100 | 0.4 | yes | no | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1109 | grenade_explode_bass | SFX\Destruction\Explosion_Falloff_## | 0.7 | 0.8 | 1000 | 6000 | 3 | priority | full_vol | curve3 | 6500 | 0.9 | 1.04 | 3d | all_sp | grenade_explode_trail_l | wpn_all | 0.5 | 0.15 | no | no | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1110 | #For MP | ||||||||||||||||||||||||||||||||||||||||||||||||||
1111 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1112 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1113 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_02.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1114 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_03.wav | 4 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1115 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_00.wav | 1 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1116 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_01.wav | 2 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1117 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_02.wav | 3 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1118 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_03.wav | 4 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1119 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_00.wav | 1 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1120 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_01.wav | 2 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1121 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_02.wav | 3 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1122 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_03.wav | 4 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1123 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1124 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1125 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1126 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1127 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1128 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1129 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1130 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1131 | #Rifle Grenade Explo | ||||||||||||||||||||||||||||||||||||||||||||||||||
1132 | rifle_grenade_explode | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_sp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1133 | rifle_grenadeR | SFX/Destruction/explosion_main_## | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1134 | rifle_grenade_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1135 | rifle_grenade_distR | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
1136 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1137 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1138 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1139 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1140 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1141 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1142 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1143 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1144 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
1145 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1146 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1147 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1148 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1149 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1150 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1151 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1152 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
1153 | #Explo SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1154 | smoke_grenade_explode | SFX/Weapon/Gren/Smoke/Fire/explo_## | 0.8 | 1 | 500 | 1000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | smoke_hiss | 0.5 | yes | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1155 | smoke_hiss | Stream/weapon/smoke_grenade/hiss/smoke_hiss.wav | 0.8 | 1 | 500 | 1000 | explosion | 2500 | 0.9 | 1 | pitch | 3d | streamed | all_sp all_mp | smoke_explode_distL | 0.2 | yes | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1156 | smoke_explode_distL | SFX/Weapon/Gren/Smoke/Fire/dist/dist_smokeL.wav | 0.8 | 1 | 500 | 5000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp all_mp | smoke_explode_distR | 0.5 | yes | left_player | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
1157 | smoke_explode_distR | SFX/Weapon/Gren/Smoke/Fire/dist/dist_smokeR.wav | 0.8 | 1 | 500 | 5000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp all_mp | 0.5 | yes | right_player | 2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
1158 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1159 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1160 | #Material based explos | ||||||||||||||||||||||||||||||||||||||||||||||||||
1161 | grenade_explode_wood | SFX/weapon/gren/grenade_wood_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1162 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1163 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1164 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1165 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1166 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1167 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1168 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1169 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1170 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1171 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1172 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1173 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1174 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1175 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1176 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1177 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1178 | grenade_explode_sand | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1179 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1180 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1181 | grenade_explode_cloth | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1182 | grenade_explode_cushion | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1183 | grenade_explode_default | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1184 | grenade_explode_flesh | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1185 | grenade_explode_fruit | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1186 | grenade_explode_glass | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1187 | grenade_explode_metal | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1188 | grenade_explode_paintedmetal | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1189 | #grenade_explode_paper | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1190 | grenade_explode_plastic | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1191 | grenade_explode_rubber | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1192 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1193 | grenade_explode_water | SFX/Weapon/Gren/grenade_water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 4000 | 0.9 | 1 | 3d | all_sp | grenade_explode_water_2 | 50 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1194 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 4000 | 0.9 | 1 | 3d | all_sp | grenade_explode | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1195 | #Material based bounce | ||||||||||||||||||||||||||||||||||||||||||||||||||
1196 | grenade_bounce_wood | SFX/Weapon/Gren/bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1197 | grenade_bounce_rock | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1198 | grenade_bounce_dirt | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1199 | grenade_bounce_default | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1200 | grenade_bounce_bark | SFX/Weapon/Gren/bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1201 | grenade_bounce_brick | SFX/Weapon/Gren/bounce/earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1202 | grenade_bounce_carpet | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1203 | grenade_bounce_cloth | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1204 | grenade_bounce_concrete | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1205 | #grenade_bounce_flesh | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1206 | grenade_bounce_foliage | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1207 | grenade_bounce_glass | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1208 | grenade_bounce_grass | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1209 | grenade_bounce_gravel | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1210 | grenade_bounce_ice | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1211 | grenade_bounce_metal | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1212 | grenade_bounce_mud | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1213 | grenade_bounce_paper | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1214 | grenade_bounce_plaster | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1215 | grenade_bounce_sand | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1216 | grenade_bounce_snow | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1217 | grenade_bounce_water | SFX/Weapon/gren/bounce/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1218 | #grenade_bounce_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1219 | grenade_bounce_asphalt | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1220 | grenade_bounce_ceramic | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1221 | #grenade_bounce_plastic | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1222 | grenade_bounce_rubber | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1223 | grenade_bounce_cushion | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1224 | #grenade_bounce_fruit | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1225 | #grenade_bounce_paintedmetal | SFX/weapon/gren/gen_gren/Fire_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1226 | #Sticky_gren bounce | ||||||||||||||||||||||||||||||||||||||||||||||||||
1227 | sticky_gren_bounce_wood | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1228 | sticky_gren_bounce_rock | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1229 | sticky_gren_bounce_dirt | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1230 | sticky_gren_bounce_default | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1231 | sticky_gren_bounce_bark | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1232 | sticky_gren_bounce_brick | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1233 | sticky_gren_bounce_carpet | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1234 | sticky_gren_bounce_cloth | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1235 | sticky_gren_bounce_concrete | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1236 | #sticky_gren_bounce_flesh | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1237 | sticky_gren_bounce_foliage | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1238 | sticky_gren_bounce_glass | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1239 | sticky_gren_bounce_grass | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1240 | sticky_gren_bounce_gravel | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1241 | sticky_gren_bounce_ice | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1242 | sticky_gren_bounce_metal | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1243 | sticky_gren_bounce_mud | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1244 | sticky_gren_bounce_paper | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1245 | sticky_gren_bounce_plaster | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1246 | sticky_gren_bounce_sand | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1247 | sticky_gren_bounce_snow | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1248 | sticky_gren_bounce_water | SFX/Weapon/gren/bounce/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1249 | #sticky_gren_bounce_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1250 | sticky_gren_bounce_asphalt | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1251 | sticky_gren_bounce_ceramic | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1252 | #sticky_gren_bounce_plastic | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1253 | sticky_gren_bounce_rubber | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1254 | sticky_gren_bounce_cushion | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1255 | #sticky_gren_bounce_fruit | SFX/null.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1256 | #sticky_gren_bounce_paintedmetal | SFX\Weapon\gren\sticky_gren_splat.wav | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1257 | #Material bounce SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1258 | smoke_bounce_wood | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1259 | smoke_bounce_rock | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1260 | smoke_bounce_dirt | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1261 | smoke_bounce_default | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1262 | smoke_bounce_bark | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1263 | smoke_bounce_brick | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1264 | smoke_bounce_carpet | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1265 | smoke_bounce_cloth | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1266 | smoke_bounce_concrete | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1267 | #smoke_bounce_flesh | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1268 | smoke_bounce_foliage | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1269 | smoke_bounce_glass | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1270 | smoke_bounce_grass | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1271 | smoke_bounce_gravel | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1272 | smoke_bounce_ice | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1273 | smoke_bounce_metal | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1274 | smoke_bounce_mud | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1275 | smoke_bounce_paper | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1276 | smoke_bounce_plaster | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1277 | smoke_bounce_sand | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1278 | smoke_bounce_snow | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1279 | smoke_bounce_water | SFX/Weapon/gren/bounce/water_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1280 | #smoke_bounce_water_2 | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1281 | smoke_bounce_asphalt | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1282 | smoke_bounce_ceramic | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1283 | #smoke_bounce_plastic | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1284 | smoke_bounce_rubber | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1285 | smoke_bounce_cushion | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1286 | #smoke_bounce_fruit | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1287 | #smoke_bounce_paintedmetal | SFX/Weapon/Gren/smk_bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1288 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1289 | #Material based explos -- RIFLE GRENADE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1290 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1291 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1292 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1293 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1294 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1295 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1296 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1297 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1298 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1299 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1300 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1301 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1302 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1303 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1304 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1305 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1306 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1307 | #rifle_grenade_sand | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1308 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | rifle_grenade_water_2 | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1309 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1310 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1311 | rifle_grenade_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1312 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1313 | rifle_grenade_cloth | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1314 | rifle_grenade_cushion | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1315 | rifle_grenade_default | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1316 | rifle_grenade_flesh | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1317 | rifle_grenade_fruit | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1318 | rifle_grenade_glass | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1319 | rifle_grenade_metal | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1320 | rifle_grenade_paintedmetal | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1321 | rifle_grenade_paper | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1322 | rifle_grenade_plastic | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1323 | rifle_grenade_rubber | SFX/null.wav | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||
1324 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1325 | #MP optimized by Kevin Material based explos -- RIFLE GRENADE | ||||||||||||||||||||||||||||||||||||||||||||||||||
1326 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1327 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1328 | rifle_grenade_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1329 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1330 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1331 | rifle_grenade_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1332 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1333 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1334 | rifle_grenade_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1335 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1336 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1337 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1338 | rifle_grenade_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1339 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1340 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1341 | rifle_grenade_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1342 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1343 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1344 | rifle_grenade_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1345 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1346 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1347 | rifle_grenade_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1348 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1349 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1350 | rifle_grenade_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1351 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1352 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1353 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1354 | rifle_grenade_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1355 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1356 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1357 | rifle_grenade_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1358 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1359 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1360 | rifle_grenade_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1361 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1362 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1363 | rifle_grenade_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1364 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1365 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1366 | rifle_grenade_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1367 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1368 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1369 | rifle_grenade_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1370 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1371 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1372 | rifle_grenade_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1373 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1374 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1375 | rifle_grenade_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1376 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1377 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1378 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1379 | rifle_grenade_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1380 | rifle_grenade_water_2 | SFX/Destruction/Explosion_Debris/water/water_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1381 | rifle_grenade_water_2 | SFX/Destruction/Explosion_Debris/water/water_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1382 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1383 | grenade_explode_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1384 | grenade_explode_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1385 | grenade_explode_wood | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1386 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1387 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1388 | grenade_explode_carpet | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1389 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1390 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_02.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1391 | grenade_explode_plaster | SFX/weapon/gren/Grenade_Wood/grenade_wood_05.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1392 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1393 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1394 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1395 | grenade_explode_rock | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1396 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1397 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1398 | grenade_explode_asphalt | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1399 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1400 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1401 | grenade_explode_brick | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1402 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1403 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1404 | grenade_explode_ceramic | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1405 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1406 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1407 | grenade_explode_concrete | SFX/weapon/gren/Grenade_rock/grenade_rock_03.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1408 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1409 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1410 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1411 | grenade_explode_dirt | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1412 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1413 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1414 | grenade_explode_bark | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1415 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1416 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1417 | grenade_explode_foliage | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1418 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1419 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1420 | grenade_explode_grass | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1421 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1422 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1423 | grenade_explode_gravel | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1424 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1425 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1426 | grenade_explode_ice | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1427 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1428 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1429 | grenade_explode_mud | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1430 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_01.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1431 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1432 | grenade_explode_snow | SFX/weapon/gren/Grenade_dirt/grenade_dirt_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | rifle_grenade_explode | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
1433 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1434 | grenade_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1435 | grenade_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1436 | grenade_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | grenade_explode_water_2 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||
1437 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water/water_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1438 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water/water_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_mp | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||
1439 | #Artillery Impacts | ||||||||||||||||||||||||||||||||||||||||||||||||||
1440 | #Incoming | ||||||||||||||||||||||||||||||||||||||||||||||||||
1441 | art_incoming | SFX/Destruction/incoming_## | 0.9 | 1 | 300 | 2000 | hvy_wpn | curve4 | 4000 | curve2 | 0.8 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 hol1 hol2 hol3 ber3b | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1442 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1443 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1444 | wpn_mortar_fire | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire.wav | 0.9 | 1 | 100 | 1000 | hvy_wpn | curve3 | 1500 | curve3 | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | wpn_mortar_fire_dist | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
1445 | wpn_mortar_fire_dist | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire_dist.wav | 0.9 | 1 | 250 | 3000 | dist_wpn | curve3 | 6000 | curve3 | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1446 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1447 | mortar_dirt_zombie | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | full_vol | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey | 0.5 | 0.25 | 0.1 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1448 | mortar_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 10000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.5 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1449 | mortar_dirt | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b all_mp | 0.5 | 0.25 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1450 | mortar_dirt | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | full_vol | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey nazi_zombie_asylum | 0.5 | 0.25 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1451 | mortar_impact_water | SFX/Weapon/projectile/Mortar/w_impact_## | 0.75 | 0.85 | 400 | 8000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range | mortar_water | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1452 | mortar_water | SFX/Weapon/projectile/Mortar/w_splash_## | 0.95 | 1 | 1000 | 3000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1453 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1454 | mortar_explosion_dist | SFX/Amb/bomb_far_## | 0.55 | 0.75 | 250 | 6000 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | sub_thump_gren | 0.05 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1455 | bomb_far_falloff_glo | SFX/Destruction/Explosion_Falloff_## | 0.55 | 0.75 | 250 | 12000 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b all_mp | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||||
1456 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1457 | mortar_incoming1 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1458 | mortar_incoming2 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1459 | mortar_incoming3 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1460 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1461 | mortar_explosion | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | bomb_far_falloff_glo | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1462 | mortar_explosion1 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1463 | mortar_explosion2 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1464 | mortar_explosion3 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1465 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1466 | #Makin Mortars | ||||||||||||||||||||||||||||||||||||||||||||||||||
1467 | wpn_mortar_fire | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire.wav | 0.9 | 1 | 100 | 1000 | hvy_wpn | curve3 | 1500 | curve3 | 0.9 | 1.1 | 3d | mak module_mortar | wpn_mortar_fire_dist | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1468 | wpn_mortar_fire_dist | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire_dist.wav | 0.9 | 1 | 250 | 3000 | dist_wpn | curve3 | 6000 | curve3 | 0.9 | 1.1 | 3d | mak module_mortar | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1469 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1470 | mortar_impact_water | SFX/Weapon/projectile/Mortar/w_impact_## | 0.75 | 0.85 | 400 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_water | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1471 | mortar_water | SFX/Weapon/projectile/Mortar/w_splash_## | 0.95 | 1 | 400 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_water_dist | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1472 | mortar_water_dist | SFX/Destruction/water_explo_dist_## | 0.8 | 0.9 | 3000 | 12000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1473 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1474 | mortar_dirt | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | bomb_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1475 | bomb_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||||||||
1476 | mortar_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 3000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
1477 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1478 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1479 | #TEMP Rockets | ||||||||||||||||||||||||||||||||||||||||||||||||||
1480 | rocket_launch | SFX/Weapon/gen_rocket/launch/gen_rocket_launch.wav | 1 | 0.95 | 1 | 2500 | 25000 | hvy_wpn | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1481 | rocket_launch | SFX/Weapon/gen_rocket/launch/gen_rocket_launch_b.wav | 2 | 0.95 | 1 | 2500 | 25000 | hvy_wpn | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1482 | rocket_barrage_l | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.3 | 0.3 | 1200 | 8000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1483 | rocket_barrage_r | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.65 | 0.65 | 5000 | 8000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1484 | rocket_barrage_s | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.75 | 0.75 | 5000 | 45000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1485 | rocket_run | SFX/Weapon/gen_rocket/rocket_run_## | 0.85 | 1 | 1000 | 6000 | hvy_wpn | curve4 | 0.9 | 1.1 | 3d | looping | mak pel2 sniper pel1a pel1b pby oki2 | 0.1 | no | 30 | 80 | 0.25 | 0.75 | ||||||||||||||||||||||||||||||||
1486 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1487 | rocket_falloff | SFX/Destruction/Explosion_Falloff_## | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_sp | 1000 | 20 | 85 | 0.65 | 1 | |||||||||||||||||||||||||||||||||||||
1488 | #mp opt | ||||||||||||||||||||||||||||||||||||||||||||||||||
1489 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_00.wav | 1 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
1490 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_01.wav | 2 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
1491 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_02.wav | 3 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
1492 | #Metal Explosions | # explo_metal_rand is in the PBY table for mix reasons. | |||||||||||||||||||||||||||||||||||||||||||||||||
1493 | explo_metal_rand | SFX/Destruction/vehicle_## | 0.9 | 0.95 | 1500 | 10000 | full_vol | curve3 | 15000 | curve2 | 0.9 | 1.1 | 3d | mak pel1 pel2 see1 pel1a pel1b ber1 pby oki2 ber3b | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1494 | #optimized for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1495 | explo_metal_rand | SFX/Destruction/vehicle/vehicle_02.wav | 0.9 | 0.95 | 1500 | 10000 | full_vol | curve3 | 15000 | curve2 | 0.9 | 1.1 | 3d | sniper | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1496 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1497 | explo_shockwave_l | SFX/Levels/Makin/exp_sweetner/exp_decay_R.wav | 0.9 | 0.95 | 1200 | 6000 | 1 | priority | decay | curve3 | 18000 | 0.98 | 1.02 | 3d | 0.75 | mak pel1 pel2 sniper see1 pel1a pel1b see2 ber1 ber2 pby ber3 ber3b all_mp | explo_shockwave_r | 250 | no | no | left_player | 4 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||
1498 | explo_shockwave_r | SFX/Levels/sniper/dist_explos/explo_sweetner_right.wav | 0.9 | 0.95 | 1200 | 6000 | 1 | priority | decay | curve3 | 18000 | 1 | 1 | 3d | 0.75 | mak pel1 pel2 sniper see1 pel1a pel1b see2 ber1 ber2 pby ber3 ber3b all_mp | bomb_far_falloff_glo | 350 | no | no | right_player | 4 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||
1499 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1500 | #optimized for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1501 | explo_metal_rand | SFX/Destruction/vehicle_## | 0.9 | 0.95 | 1200 | 18000 | full_vol | curve3 | 22000 | curve2 | 0.9 | 1.1 | 3d | see2 | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1502 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1503 | #Vehicle_explo | ||||||||||||||||||||||||||||||||||||||||||||||||||
1504 | vehicle_explo | SFX/Destruction/vehicle_## | 1 | 0.95 | 1 | 500 | 10000 | explosion | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1505 | #for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1506 | vehicle_explo | SFX/Destruction/vehicle/vehicle_02.wav | 3 | 0.95 | 1 | 500 | 10000 | explosion | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | sniper | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1507 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1508 | vehicle_explo | SFX/Destruction/vehicle/vehicle_02.wav | 3 | 0.95 | 1 | 500 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | all_mp | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
1509 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1510 | # Misc Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||
1511 | #Molotov Cocktail | ||||||||||||||||||||||||||||||||||||||||||||||||||
1512 | weap_molotov_flick_open | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1513 | weap_molotov_light | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1514 | weap_molotov_flick_close | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1515 | #weap_molotov_fuseburn | SFX/Weapon/Special/Molotov/molotov_armed_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1516 | weap_molotov_throw | SFX/Weapon/Special/Molotov/molotov_throw_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp sniper nazi_zombie_asylum | foley_throw | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1517 | weap_molotov_impact | SFX/Weapon/Special/Molotov/molotov_explode_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp sniper nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1518 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1519 | weap_molotov_flick_open | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1520 | weap_molotov_light | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1521 | weap_molotov_flick_close | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1522 | #weap_molotov_fuseburn | SFX/Weapon/Special/Molotov/molotov_armed_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1523 | weap_molotov_throw | SFX/Weapon/Special/Molotov/molotov_throw_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | foley_throw | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
1524 | weap_molotov_impact | SFX/Weapon/Special/Molotov/molotov_explode_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1525 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1526 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1527 | # Dry Fire | ||||||||||||||||||||||||||||||||||||||||||||||||||
1528 | dryfire_pistol_plr | SFX/Weapon/empty/Pistol_dry_fire_st.wav | 0.8 | 0.85 | pis_1st | 1 | 1 | 2d | all_sp all_mp | wpn_fnt | 0.2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1529 | dryfire_rifle_plr | SFX/Weapon/empty/Rifle_dry_fire_st.wav | 0.8 | 0.85 | rfl_1st | 1 | 1 | 2d | all_sp all_mp | wpn_fnt | 0.2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1530 | dryfire_smg_plr | SFX/Weapon/empty/smg_dry_fire_st.wav | 0.8 | 0.85 | smg_1st | 1 | 1 | 2d | all_sp all_mp | wpn_fnt | 0.2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
1531 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1532 | dryfire_pistol | SFX/Weapon/empty/Pistol_dry_fire_mn.wav | 0.9 | 1 | 50 | 600 | 2 | priority | 1 | oldest | pis_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | 20 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||
1533 | dryfire_rifle | SFX/Weapon/empty/Rifle_dry_fire_mn.wav | 0.9 | 1 | 50 | 600 | 2 | priority | 1 | oldest | rfl_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | 20 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||
1534 | dryfire_smg | SFX/Weapon/empty/smg_dry_fire_mn.wav | 0.9 | 1 | 50 | 600 | 2 | priority | 1 | oldest | smg_3rd | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | all_sp all_mp | 20 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||
1535 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1536 | # Tank Impacts | ||||||||||||||||||||||||||||||||||||||||||||||||||
1537 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1538 | #Main Battle Tank | ||||||||||||||||||||||||||||||||||||||||||||||||||
1539 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1540 | tank_impact_full | SFX/Destruction/explosion_main_## | 0.75 | 0.85 | 500 | 6000 | 6 | oldest | explosion | curve4 | 10000 | curve2 | 0.9 | 1.1 | pitch | 3d | all_sp | tank_far_falloff_glo | 0.5 | 60 | 100 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1541 | tank_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_sp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||||||||
1542 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 3000 | 3 | oldest | explosion | 0.9 | 1.1 | pitch | 3d | all_sp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1543 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1544 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_00.wav | 1 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1545 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_01.wav | 2 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1546 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_02.wav | 3 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1547 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1548 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1549 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1550 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1551 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1552 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1553 | #for see2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
1554 | tank_shell | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | see2 all_mp | tank_far_falloff_glo | 0.05 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1555 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_00.wav | 1 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
1556 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_01.wav | 2 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
1557 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_02.wav | 3 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
1558 | tank_shell_metal | SFX\Vehicles\impact\3p\Imp_3p_tank_00.wav | 1 | 1 | 500 | 3000 | 1 | reject | full_vol | 3500 | 0.8 | 1 | 3d | all_mp | shell_impact2d | 25 | 80 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1559 | tank_shell_default | null.wav | 1 | 1 | 500 | 3000 | 1 | reject | full_vol | 3500 | 0.8 | 1 | 3d | all_mp | tank_shell | 25 | 80 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
1560 | #sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
1561 | explosion | SFX/Destruction/explosion_main_## | 0.75 | 0.85 | 500 | 6000 | 6 | oldest | explosion | curve4 | 10000 | curve2 | 0.9 | 1.1 | pitch | 3d | sniper | tank_far_falloff_glo | 0.5 | 60 | 100 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
1562 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1563 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1564 | #Small Main Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||
1565 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1566 | tank_impact_small | SFX/Destruction/explosion_main_## | 0.9 | 1 | 1500 | 8000 | explosion | curve4 | 12000 | curve2 | 0.9 | 1.1 | 3d | all_sp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 0.1 | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
1567 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.8 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_sp | tank_sm_dirt_debris | 0.4 | 0.1 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
1568 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_sp | sub_thump_rpg | 0.1 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
1569 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
1570 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_00.wav | 1 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1571 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_01.wav | 2 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1572 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_02.wav | 3 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1573 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1574 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1575 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
1576 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1577 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1578 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1579 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
1580 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1581 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1582 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1583 | # Melee | ||||||||||||||||||||||||||||||||||||||||||||||||||
1584 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1585 | #Knife | ||||||||||||||||||||||||||||||||||||||||||||||||||
1586 | knife_stab_plr | SFX\Weapon\knife\knife_stab_## | 0.9 | 1 | 100 | 100 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_all | 0.3 | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1587 | knife_pull_plr | SFX\Weapon\knife\knife_pull_## | 0.9 | 1 | 100 | 100 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_all | 0.3 | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1588 | melee_knife_hit_body | SFX\Weapon\knife\knife_slash_## | 0.9 | 1 | 100 | 100 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_all | 0.3 | 1 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
1589 | melee_knife_hit_other | SFX\Weapon\knife\hit_other_## | 0.68 | 0.78 | 100 | 100 | full_vol | 0.98 | 1.04 | 3d | all_sp all_mp firing_range | wpn_fnt | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1590 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1591 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1592 | gr_bayonet_futz | SFX\Weapon\bayonet\gr_bayonet_futz.wav | 0.5 | 0.6 | 10 | 300 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_fnt | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1593 | gr_bayonet_fix | SFX\Weapon\bayonet\gr_bayonet_ix.wav | 0.5 | 0.6 | 10 | 300 | full_vol | 0.9 | 1.1 | 3d | all_sp all_mp firing_range | wpn_fnt | 1 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1594 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1595 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1596 | #Rifle Grenade Reloads | ||||||||||||||||||||||||||||||||||||||||||||||||||
1597 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1598 | gr_m1gren_load | SFX\Weapon\rifle_gren\gr_rifle_gren_load.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1599 | gr_m1gren_futz | SFX\Weapon\rifle_gren\gr_rifle_gren_futz.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1600 | gr_m1gren_click | SFX\Weapon\rifle_gren\gr_rifle_gren_click.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1601 | gr_m1gren_remove | SFX\Weapon\rifle_gren\gr_rifle_gren_remove.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1602 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1603 | #MG Deploys | ||||||||||||||||||||||||||||||||||||||||||||||||||
1604 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1605 | gr_mg_deploy_start | SFX\Weapon\MG\deploy\gr_deploy_start.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | audio_test_tuey firing_range living_battlefield all_mp all_sp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1606 | gr_mg_deploy_end | SFX\Weapon\MG\deploy\gr_deploy_end.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | audio_test_tuey firing_range living_battlefield all_mp all_sp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1607 | gr_mg_break_down | SFX\Weapon\MG\deploy\gr_break_down.wav | 0.75 | 0.8 | 50 | 300 | full_vol | 600 | curve4 | 0.95 | 1.05 | 3d | audio_test_tuey firing_range living_battlefield all_mp all_sp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1608 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1609 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1610 | #3p Reloads | ||||||||||||||||||||||||||||||||||||||||||||||||||
1611 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1612 | gr_rifle_rechamber_3p | SFX\Weapon\3p_Reload\rifle_rechamber_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1613 | gr_rifle_open_3p | SFX\Weapon\3p_Reload\rifle_open_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1614 | gr_rifle_round_in_3p | SFX\Weapon\3p_Reload\rifle_rechamber_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1615 | gr_rifle_close_3p | SFX\Weapon\3p_Reload\rifle_close_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1616 | gr_smg_reload_empty_3p | SFX\Weapon\3p_Reload\smg_reload_empty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1617 | gr_smg_reload_notempty_3p | SFX\Weapon\3p_Reload\smg_reload_notempty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1618 | gr_pistol_reload_empty_3p | SFX\Weapon\3p_Reload\pistol_reload_empty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1619 | gr_pistol_reload_notempty_3p | SFX\Weapon\3p_Reload\pistol_reload_notempty_3p.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | all_sp all_mp living_battlefield firing_range | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1620 | gr_raygun_reload | sfx\weapon\ray_gun\wpn_ray_reload_3rd.wav | 0.9 | 1 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
1621 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1622 | #Paintball | ||||||||||||||||||||||||||||||||||||||||||||||||||
1623 | paintball_fire_plr | SFX\Weapon\paintball\paintball_fire.wav | 1 | 1 | 3 | oldest | pis_1st | curve3 | 1 | 1 | 2d | all_sp all_mp | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
1624 | paintball_fire | SFX\Weapon\paintball\paintball_fire.wav | 0.75 | 0.8 | 250 | 2000 | pis_3rd | curve4 | 4000 | 0.85 | 1 | 3d | all_sp all_mp | 50 | 80 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
1625 | paintball_impact | SFX\Weapon\paintball\paintball_imp_## | 0.75 | 0.8 | 250 | 2000 | projectile | curve4 | 4000 | curve4 | 0.9 | 1.1 | 3d | all_sp all_mp | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
1626 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1627 | #nulled missing | ||||||||||||||||||||||||||||||||||||||||||||||||||
1628 | weap_reload_smg_clipin_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1629 | weap_reload_smg_clipout_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1630 | weap_reload_pistol_clipout_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1631 | weap_reload_pistol_clipin_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1632 | weap_reload_pistol_chamber_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1633 | ai_shotgun_pump | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1634 | weap_reload_shotgun_loop_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1635 | weap_reload_shotgun_pump_npc | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1636 | weap_nagant_fire | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1637 | |||||||||||||||||||||||||||||||||||||||||||||||||||
1638 | dawnville_defensive_german_1 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1639 | dawnville_defensive_german_2 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1640 | dawnville_defensive_german_3 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1641 | dawnville_defensive_german_4 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
1642 | dawnville_defensive_german_5 | SFX/null.wav | 0.65 | 0.75 | 35 | 6000 | smg_3rd | curve4 | 0.8 | 1 | 3d | 0.7 | 70 | 20 | 0.35 | 1 |