40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
+++ MOD TOOLS 1.3 (incremental) +++
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Installation:
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- Unzip the .zip file to a new folder.
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- You will see three folders; "map_source", "raw", and "zone_source".
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- Highlight all three folders and copy them into your "Call of Duty - World at War" root game directory.
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- You will be asked if it is okay to overwrite folders and files. Click "Yes to All" for this operation and any subsequent requests.
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You have now successfully installed Mod Tools 1.3.
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Below you will find a list of the updated files included with Mod Tools 1.3. This package has over 2800 assets to help you create your own Shi No Numa-style levels in conjunction with Patch 1.5. Please visit http://wiki.treyarch.com for a brand new tutorial that gives step-by-step instructions on how to take advantage of these new assets.
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We are excited to see new, fan-made zombie maps created by the community. Have fun!
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Added and Updated Files:
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- DLC2 zombie .map prefabs.
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- DLC2 zombie zone_source files.
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- DLC2 Updated new scripts.
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- DLC2 xmodel, xmodelparts, and xmodelsurfs files.
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- DLC2 xanim files.
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- DLC2 materials and material_properties files.
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- DLC2 FX files.
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- DLC2 weapons, vision, ui_mp, maps, collmaps, and animtrees files.
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http://wiki.treyarch.com
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