cod5-sdk/deffiles/materials/mtl_treecanopy.template

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#include "clamp.template"
#include "textureAtlas.template"
#include "statebits.template"
allocLightmap( 0 );
tessSize( @tessSize@ );
hasEditorMaterial( @hasEditorMaterial@ );
refBlend( "Blend" );
sort( 14 ); // just before dynamic water
forModel( 1 );
forWorld( 0 );
#if "@blendFunc@" == "Add"
#error "additive not allowed on ambient materials"
#endif
#if "@blendFunc@" == "Replace"
techniqueSet( "treecanopy" );
#elif "@blendFunc@" == "Blend"
techniqueSet( "treecanopy" );
#else
#error "blendFunc '@blendFunc@' with alphaTest '@alphaTest@' not supported for ambient materials"
#endif
#if "$normalMap$" == "" || "$normalMap$" == "$identityNormalMap"
#define NORMAL_MAP_TILE "tile both"
#define NORMAL_MAP_FILTER "nomip nearest"
#define NORMAL_MAP_IMAGE "$identityNormalMap"
#define NORMAL_MAP_NOPICMIP 1
#else
#define NORMAL_MAP_TILE "@tileNormal@"
#define NORMAL_MAP_FILTER "@filterNormal@"
#define NORMAL_MAP_IMAGE "$normalMap$"
#define NORMAL_MAP_NOPICMIP @nopicmipNormal@
#endif
#if "@formatNormal@" == "<auto compression>"
#if TARGET_PLATFORM == "xenon"
#define NORMAL_MAP_FORMAT "DXN"
#else
#define NORMAL_MAP_FORMAT "DXT5"
#endif
#else
#define NORMAL_MAP_FORMAT "@formatNormal@"
#endif
textureTable
{
#if "$colorMap$" == ""
#error "colorMap may not be blank in tree canopy materials"
#endif
"colorMap" = streamable map( "@tileColor@", "@filterColor@", "$colorMap$", @nopicmipColor@ ) "@formatColor@" : "colorMap";
"normalMap" = streamable normalMap( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ) NORMAL_MAP_FORMAT : "normalMap";
#if "$specColorMap$" != ""
"specularMap" = streamable map( "@tileSpecular@", "@filterSpecular@", "$specColorMap$", @nopicmipSpecular@ ) "@formatSpecular@" : "specularMap";
#else
"specularMap" = streamable map( "@tileSpecular@", "@filterSpecular@", "$white", @nopicmipSpecular@ ) "@formatSpecular@" : "specularMap";
#endif
}
constantTable
{
"colorTint" = float4( @,colorTint@ );
"treeCanopyMinimumSway" = float1( @treeCanopyMinimumSway@ );
"treeCanopyScaleRotationAngles" = float1( @treeCanopyScaleRotationAngles@ );
"treeCanopyAmbientOcclusion" = float1( @treeCanopyAmbientOcclusion@ );
"treeCanopyScatterColor" = float4( @,treeCanopyScatterColor@ );
"treeCanopyLightingAmount" = float1( @treeCanopyLightingAmount@ );
}
refImage( "$colorMap$" );