cod5-sdk/raw/fx/maps/sniper/fx_water_splash.efx
2008-11-20 00:00:00 +00:00

974 lines
12 KiB
Text

iwfx 2
{
name "water_splash1";
editorFlags useRandColor useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnFrustumCull spawnOffsetNone runRelToSpawn;
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fadeInRange 7500 500;
fadeOutRange 0 0;
spawnFrustumCullRadius 500;
spawnLooping 150 127;
spawnOneShot 10 5;
spawnDelayMsec 0 0;
lifeSpanMsec 2000 1000;
spawnOrgX 35 -70;
spawnOrgY 35 -70;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 360;
gravity 30 20;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
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atlasEntryCount 0;
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velGraph0Z 300
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colorGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 8;
efPriority 90;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
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};
}
{
name "water_column";
editorFlags useRandColor useRandAlpha useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn nonUniformScale;
spawnRange 0 8500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 530;
spawnLooping 200 8;
spawnOneShot 8 3;
spawnDelayMsec 0 125;
lifeSpanMsec 1500 600;
spawnOrgX 0 50;
spawnOrgY -2.5 5;
spawnOrgZ -2.5 5;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -5 10;
gravity 56.25 18.75;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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velGraph1Z 1
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rotGraph 20
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sizeGraph0 480
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sizeGraph1 410
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scaleGraph 1.333
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 9;
efPriority 90;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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};
}
{
name "splash_ring";
editorFlags looping useRandRotDelta useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
spawnRange 0 3500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 320;
spawnLooping 250 7;
spawnOneShot 3 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 700;
spawnOrgX 3 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 10;
spawnOffsetHeight -0.5 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -180 360;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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velGraph1X 1
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velGraph1Z 1
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rotGraph 10
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sizeGraph0 260
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sizeGraph1 2
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 4;
efPriority 90;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
orientedSprite
{
"gfx_fxt_env_water_ripple"
};
}
{
name "water_blast";
editorFlags useRandColor useRandVel0;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToOffset;
spawnRange 0 8500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 595;
spawnLooping 200 20;
spawnOneShot 10 5;
spawnDelayMsec 50 200;
lifeSpanMsec 800 350;
spawnOrgX 0 5;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 10 20;
spawnOffsetHeight 0 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 300
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velGraph1Z 1
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 8;
efPriority 90;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
tail
{
"gfx_fxt_debris_plume_water"
};
}
{
name "splash_ring 2";
editorFlags looping useRandRotDelta useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
spawnRange 0 3500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 320;
spawnLooping 250 7;
spawnOneShot 3 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 700;
spawnOrgX 3 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 10;
spawnOffsetHeight -0.5 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -180 360;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 4;
efPriority 90;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
orientedSprite
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}