cod5-sdk/raw/fx/maps/sniper/fx_fire_falling_ash_cloud2.efx
2008-11-20 00:00:00 +00:00

472 lines
6.8 KiB
Text

iwfx 2
{
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angleVelPitch 0 0;
angleVelYaw 0 0;
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initialRot 0 0;
gravity 0.2 0;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 2;
efPriority 80;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
cloud
{
"gfx_fxt_debris_fire_ember_cloud_01i"
"gfx_fxt_debris_fire_ember_cloud_02i"
};
}
{
name "ash_near";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandScale useRandRotDelta modColorByAlpha useRandVel0 useRandVel1 useBackCompatVel;
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fadeInRange 1300 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 1000;
spawnLooping 6000 0;
spawnOneShot 12 0;
spawnDelayMsec 0 2000;
lifeSpanMsec 8000 2000;
spawnOrgX -10 20;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 20 180;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0.08 0.05;
elasticity 0 0;
windinfluence 0.6;
atlasBehavior startRandom;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
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sortOrder 1;
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emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
cloud
{
"gfx_fxt_env_snow_flake_cloud_01i"
};
}