cod5-sdk/raw/fx/maps/sniper/fx_fire_collapse_ambiance_runner.efx
2008-11-20 00:00:00 +00:00

190 lines
2.3 KiB
Text

iwfx 2
{
name "dirt_falling";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0 playOnTouch;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld useCollision dieOnTouch nonUniformScale;
spawnRange 0 1000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 150;
spawnLooping 2000 0;
spawnOneShot 1 0;
spawnDelayMsec 0 4000;
lifeSpanMsec 1200 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -10
{
{
0 0
1 0
}
{
0 0.5
1 0.5
}
};
velGraph0Y 0
{
{
0 0
1 0.5
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 -0.5
}
};
velGraph1X -0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 1
{
{
0 1
1 1
}
{
0 0.298701
1 0.292208
}
};
sizeGraph1 8
{
{
0 0.0584416
0.0441176 0.233766
0.135294 0.396104
1 1
}
{
0 0.025974
0.0705882 0.155844
0.144118 0.24026
1 0.785714
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.552941 0.517647 0.447059
1 0.447059 0.388235 0.329412
}
{
0 0.380392 0.345098 0.313726
1 0.254902 0.223529 0.203922
}
};
alphaGraph 1
{
{
0 0.870813
1 0.880383
}
{
0 0.401914
1 0.416268
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/dirt/fx_dust_impact_plume_small";
fxOnDeath "";
sortOrder 7;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
runner
{
"maps/sniper/fx_fire_collapse_ambiance"
};
}