486 lines
6.9 KiB
Text
486 lines
6.9 KiB
Text
iwfx 2
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{
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name "burnt_ash";
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editorFlags looping useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel absVel1;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld dieOnTouch nonUniformScale;
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spawnRange 0 2000;
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fadeInRange 1800 200;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 600;
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spawnLooping 1400 0;
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spawnOneShot 12 0;
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spawnDelayMsec 0 300;
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lifeSpanMsec 14000 2000;
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spawnOrgX 160 0;
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spawnOrgY -270 540;
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spawnOrgZ -270 540;
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spawnOffsetRadius 20 180;
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spawnOffsetHeight 1 0;
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spawnAnglePitch 40 10;
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spawnAngleYaw 40 10;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll -4 9;
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initialRot 150 60;
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gravity 0.6 0.5;
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elasticity 0 0;
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windinfluence 1;
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atlasBehavior startFixed;
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atlasIndex 6;
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atlasFps 0;
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atlasLoopCount 0;
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atlasColIndexBits 0;
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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{
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};
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lightingFrac 0;
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collOffset 0 0 0;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 3;
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efPriority 25;
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emission "";
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emitDist 1 0;
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emitDistVariance 0 0;
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trailSplitDist 0;
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trailScrollTime 0;
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trailRepeatDist 0;
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billboardSprite
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{
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"gfx_fxt_fx_spark_field"
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};
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}
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{
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name "burnt_ash 2";
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editorFlags looping useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel absVel1;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld dieOnTouch nonUniformScale;
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spawnRange 0 1500;
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fadeInRange 1300 200;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 600;
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spawnLooping 100 0;
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spawnOneShot 12 0;
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spawnDelayMsec 0 300;
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lifeSpanMsec 2000 5000;
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spawnOrgX 160 0;
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spawnOrgY -270 540;
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spawnOrgZ -270 540;
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spawnOffsetRadius 20 180;
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spawnOffsetHeight 1 0;
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spawnAnglePitch 40 10;
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spawnAngleYaw 40 10;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll -4 9;
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initialRot 150 60;
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gravity 0.4 0.3;
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elasticity 0 0;
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windinfluence 1;
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atlasBehavior startFixed;
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atlasIndex 7;
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atlasFps 0;
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atlasLoopCount 0;
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atlasColIndexBits 0;
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atlasEntryCount 0;
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alphaGraph 1
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lightingFrac 0;
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collOffset 0 0 0;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 3;
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efPriority 25;
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emission "";
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emitDist 1 0;
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billboardSprite
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{
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}
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