cod5-sdk/raw/fx/maps/pel1/fx_fire_detail.efx
2008-11-20 00:00:00 +00:00

639 lines
8.2 KiB
Text

iwfx 2
{
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
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fadeInRange 350 50;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 420 0;
spawnOneShot 0 0;
spawnDelayMsec 0 37;
lifeSpanMsec 400 300;
spawnOrgX 2 -1;
spawnOrgY 3 -6;
spawnOrgZ 3 -6;
spawnOffsetRadius 13 -13;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 360;
gravity -10 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
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atlasFps 4;
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rotGraph 0
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sizeGraph1 0
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 6;
efPriority 40;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_fire_flame_lick_add"
};
}
{
name "fire_near";
editorFlags looping useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useBackCompatVel absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect nonUniformScale hasReflection;
spawnRange 0 2000;
fadeInRange 1800 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 1200 0;
spawnOneShot 70 0;
spawnDelayMsec 0 13;
lifeSpanMsec 2500 500;
spawnOrgX -2 4;
spawnOrgY -2 4;
spawnOrgZ -2 4;
spawnOffsetRadius 13 -13;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 10 -20;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
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sizeGraph0 25
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 6;
efPriority 40;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_fire_anim_sm_add"
};
}
{
name "smoke_near";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useBackCompatVel absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 2000;
fadeInRange 1800 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 500 0;
spawnOneShot 100 0;
spawnDelayMsec 0 87;
lifeSpanMsec 900 200;
spawnOrgX 0 5;
spawnOrgY -2 4;
spawnOrgZ -2 4;
spawnOffsetRadius 13 -13;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 180 -360;
gravity -5 0;
elasticity 0 0;
windinfluence 1;
atlasBehavior startRandom;
atlasIndex 16;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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rotGraph 180
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 40;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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}