cod5-sdk/raw/vision/mp_shrine.vision
2008-11-20 00:00:00 +00:00

33 lines
1 KiB
Text

r_glow "1"
r_glowRadius0 "5"
r_glowRadius1 "5"
r_glowBloomCutoff "0.5"
r_glowBloomDesaturation "0.26"
r_glowBloomIntensity0 "0.83"
r_glowBloomIntensity1 "0.83"
r_glowSkyBleedIntensity0 "0.29"
r_glowSkyBleedIntensity1 "0.29"
r_glowRayExpansion "0.37"
r_glowRayIntensity "0.8"
r_filmEnable "1"
r_filmContrast "1.2877"
r_filmBrightness "0.2108"
r_filmDesaturation "0.2"
r_filmInvert "0"
r_filmLightTint "1.66 1.52 1.36"
r_filmDarkTint "0.24 0.35 0.40"
r_reviveFX_enable "0"
r_reviveFX_contrastEdge "0"
r_reviveFX_brightnessEdge "0"
r_reviveFX_desaturationEdge "0"
r_reviveFX_darkTintEdge "1 1 1"
r_reviveFX_lightTintEdge "1 1 1"
r_reviveFX_blurRadiusEdge "0"
r_reviveFX_motionblurWeight "0"
r_reviveFX_contrastCenter "0"
r_reviveFX_brightnessCenter "0"
r_reviveFX_desaturationCenter "0"
r_reviveFX_darkTintCenter "1 1 1"
r_reviveFX_lightTintCenter "1 1 1"