cod5-sdk/raw/techsets/wc_unlit_alphatest_scrolluv.techset
2008-11-20 00:00:00 +00:00

29 lines
503 B
Text

"solid wireframe":
wireframe_solid;
"fakelight normal":
"fakelight view":
"unlit":
"lit":
"lit sun":
"lit sun shadow":
"lit spot":
"lit spot shadow":
"lit omni":
"lit omni shadow":
"lit instanced":
"lit instanced sun":
"lit instanced sun shadow":
"lit instanced spot":
"lit instanced spot shadow":
"lit instanced omni":
"lit instanced omni shadow":
vertcol_simple_fog_scrolluv;
"depth prepass":
zprepass_scrolluv_t0_c0;
"build floatz":
build_floatz_scrolluv_t0_c0;