cod5-sdk/raw/techsets/w_unlit_distfalloff_add_nofog.techset
2008-11-20 00:00:00 +00:00

30 lines
503 B
Text

"solid wireframe":
wireframe_solid;
"emissive reflected":
effect_add_dfalloff_refl;
"fakelight normal":
"fakelight view":
"unlit":
"fakelight normal":
"fakelight view":
"unlit":
"lit":
"lit sun":
"lit sun shadow":
"lit spot":
"lit spot shadow":
"lit omni":
"lit omni shadow":
"lit instanced":
"lit instanced sun":
"lit instanced sun shadow":
"lit instanced spot":
"lit instanced spot shadow":
"lit instanced omni":
"lit instanced omni shadow":
effect_add_dfalloff;