2915 lines
36 KiB
Text
2915 lines
36 KiB
Text
iwfx 2
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{
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name "thin_smoke";
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flags spawnRelative spawnOffsetNone runRelToSpawn;
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spawnRange 0 0;
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spawnFrustumCullRadius 0;
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spawnLooping 200 20;
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spawnOneShot 10 0;
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spawnDelayMsec 0 200;
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lifeSpanMsec 5000 3000;
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spawnOrgX 200 100;
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spawnOrgY -100 200;
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spawnOrgZ -100 200;
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spawnOffsetRadius 60 0;
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spawnOffsetHeight 400 0;
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spawnAnglePitch 0 0;
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spawnAngleYaw 0 0;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll 0 0;
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initialRot 0 360;
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gravity 0 0;
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elasticity 1 0;
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windinfluence 0;
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atlasBehavior startRandom;
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alphaGraph 1
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lightingFrac 0;
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collOffset 0 0 0;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 5;
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emission "";
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emitDist 1 0;
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trailSplitDist 0;
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billboardSprite
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{
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"gfx_fxt_smk_gen"
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};
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}
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{
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name "dirt";
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editorFlags looping useRandRotDelta useRandVel0 useBackCompatVel boundingSphere;
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flags spawnRelative spawnOffsetNone runRelToEffect;
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spawnRange 0 0;
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fadeInRange 0 0;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 0;
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spawnLooping 10 20;
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spawnOneShot 20 0;
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spawnDelayMsec 0 0;
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lifeSpanMsec 1000 750;
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spawnOrgX -50 200;
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spawnOrgY -30 60;
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spawnOrgZ -30 60;
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spawnOffsetRadius 12 0;
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spawnOffsetHeight 1 0;
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spawnAnglePitch 0 0;
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spawnAngleYaw 0 0;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll 0 0;
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initialRot -360 720;
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gravity 43.75 6.25;
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elasticity 1 0;
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windinfluence 0;
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atlasBehavior startFixed;
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atlasIndex 1;
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atlasFps 0;
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atlasLoopCount 0;
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atlasColIndexBits 0;
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alphaGraph 1
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emission "";
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billboardSprite
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{
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{
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name "Flash1";
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editorFlags useRandSize0 useRandVel0 useBackCompatVel;
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flags spawnRelative spawnOffsetCylinder runRelToOffset;
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spawnRange 0 0;
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spawnFrustumCullRadius 0;
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spawnOneShot 8 0;
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lifeSpanMsec 1500 200;
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spawnOrgX 30 10;
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spawnOrgY 10 -20;
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initialRot 0 45;
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gravity 0 0;
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elasticity 1 0;
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atlasBehavior startFixed playOverLife;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 6;
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emission "";
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billboardSprite
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{
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"gfx_flamethrower_smoke_add"
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}
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{
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name "Flash2";
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editorFlags looping useRandVel0 useBackCompatVel;
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flags spawnRelative spawnOffsetNone runRelToSpawn;
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spawnRange 0 0;
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fadeInRange 0 0;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 0;
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spawnLooping 13 16;
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spawnOneShot 16 0;
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