cod5-sdk/raw/fx/maps/zombie/fx_zombie_chopper_trp.efx
2009-07-17 00:00:00 +00:00

559 lines
6.8 KiB
Text

iwfx 2
{
name "blood_emitter";
editorFlags useRandSize0 useRandScale useRandVel0 useBackCompatVel absVel1 playOnRun boundingSphere;
flags isMatureContent spawnRelative spawnOffsetCylinder runRelToSpawn useCollision;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 30;
spawnOneShot 4 2;
spawnDelayMsec 0 0;
lifeSpanMsec 800 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 20 -20;
spawnOffsetHeight 20 0;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -360 720;
gravity 25 12.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 300
{
{
0 0.5
1 0.5
}
{
0 -0.0980861
1 -0.0933014
}
};
velGraph0Y 500
{
{
0 0.34689
1 0.351675
}
{
0 -0.442584
1 -0.442584
}
};
velGraph0Z 700
{
{
0 0.41866
1 0.41866
}
{
0 -0.437799
1 -0.442584
}
};
velGraph1X 0
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 300
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 -0.5
1 -0.5
}
{
0 0.5
1 0.5
}
};
sizeGraph0 1
{
{
0 0.5063
1 0.5063
}
{
0 0.2658
1 0.2595
}
};
sizeGraph1 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 2
{
{
0 1
1 1
}
{
0 0.623377
1 0.623377
}
};
colorGraph 1
{
{
0 0.968627 0.952941 0.941176
1 0.6275 0.6078 0.4941
}
{
0 0.4863 0.4157 0.3137
1 0.4863 0.4157 0.3137
}
};
alphaGraph 1
{
{
0 1
0.6207 1
0.8017 0.9307
0.8908 0.7574
0.9454 0.5743
1 0
}
{
0 0.157895
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 6;
efPriority 255;
emission "maps/mak/fx_blood_streak_emit";
emitDist 10 -2;
emitDistVariance 1 2;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_bio_bloodburst"
};
}
{
name "blood_decals";
editorFlags useRandSize0 useRandScale useRandVel0 useBackCompatVel absVel1 playOnTouch;
flags isMatureContent spawnRelative spawnOffsetCylinder runRelToSpawn useCollision dieOnTouch;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 30;
spawnOneShot 15 0;
spawnDelayMsec 0 0;
lifeSpanMsec 3000 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 20 0;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -360 720;
gravity 65 3.5;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 250
{
{
0 0.5
1 0.5
}
{
0 0.08333
1 0.08333
}
};
velGraph0Y 250
{
{
0 0.5
1 0.5
}
{
0 -0.5
1 -0.5
}
};
velGraph0Z 250
{
{
0 0.5
1 0.5
}
{
0 -0.5
1 -0.5
}
};
velGraph1X 0
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 300
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 -0.5
1 -0.5
}
{
0 0.5
1 0.5
}
};
sizeGraph0 220
{
{
0 0.577922
1 1
}
{
0 0.331169
1 0.655844
}
};
sizeGraph1 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 2
{
{
0 1
1 1
}
{
0 0.623377
1 0.623377
}
};
colorGraph 1
{
{
0 0.384314 0 0
1 0.0509804 0 0
}
{
0 0.4863 0.4157 0.3137
1 0.4863 0.4157 0.3137
}
};
alphaGraph 1
{
{
0 0.0191388
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "maps/mak/fx_decal_blood_splat_large";
fxOnDeath "";
sortOrder 5;
efPriority 255;
emission "";
emitDist 3 0;
emitDistVariance 1 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
tail
{
"gfx_fxt_bio_bloodburst"
};
}
{
name "blood_mist 2";
editorFlags useRandColor useRandSize0 useRandScale useRandRotDelta useRandVel0 useBackCompatVel absVel1 playOnTouch;
flags isMatureContent spawnRelative spawnOffsetCylinder runRelToSpawn dieOnTouch;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 30;
spawnOneShot 3 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 20 0;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -320 640;
gravity 1 3.5;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 120
{
{
0 0.5
1 0.5
}
{
0 0.0119617
1 0.0119617
}
};
velGraph0Y 20
{
{
0 0.5
1 0.5
}
{
0 -0.5
1 -0.5
}
};
velGraph0Z 20
{
{
0 0.5
1 0.5
}
{
0 -0.5
1 -0.5
}
};
velGraph1X 0
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
rotGraph 220
{
{
0 -0.5
1 -0.5
}
{
0 0.5
1 0.5
}
};
sizeGraph0 320
{
{
0 0.116883
1 1
}
{
0 0.331169
1 0.655844
}
};
sizeGraph1 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 2
{
{
0 1
1 1
}
{
0 0.623377
1 0.623377
}
};
colorGraph 1
{
{
0 0.333333 0 0
1 0.0509804 0 0
}
{
0 0.317647 0.109804 0.129412
1 0.290196 0.133333 0.152941
}
};
alphaGraph 1
{
{
0 0
0.122093 0.746412
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "maps/mak/fx_decal_blood_splat_large";
fxOnDeath "";
sortOrder 6;
efPriority 255;
emission "";
emitDist 3 0;
emitDistVariance 1 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}