cod5-sdk/raw/fx/maps/see1/fx_dust_falling_medium.efx
2008-11-20 00:00:00 +00:00

617 lines
8.1 KiB
Text

iwfx 2
{
name "dirt_near";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel playOnTouch boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
spawnRange 0 800;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 50;
spawnLooping 150 10;
spawnOneShot 5 2;
spawnDelayMsec 120 2000;
lifeSpanMsec 1500 600;
spawnOrgX 0 0;
spawnOrgY -20 40;
spawnOrgZ -20 40;
spawnOffsetRadius 5 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -0
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velGraph0Y 0
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velGraph0Z 200
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};
velGraph1X -0
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};
velGraph1Y 20
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};
velGraph1Z 0
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}
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}
};
rotGraph 240
{
{
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}
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}
};
sizeGraph0 100
{
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0.473529 0.311688
0.729412 0.467532
0.923529 0.75974
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}
{
0 0
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0.717647 0.181818
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};
sizeGraph1 150
{
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0.202941 0.0844156
0.264706 0.227273
0.370588 0.357143
0.673529 0.512987
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}
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0.332353 0.181818
0.505882 0.272727
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};
scaleGraph 1.333
{
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1 0.75
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{
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};
colorGraph 1
{
{
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1 0.12549 0.133333 0.117647
}
{
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1 0.356863 0.345098 0.32549
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};
alphaGraph 1
{
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0.5 0.37799
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1 0
}
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0.494186 0.933014
0.80814 0.373206
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/dirt/fx_dust_impact_plume_small";
fxOnDeath "";
sortOrder 4;
efPriority 40;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_debris_wind_ash"
};
}
{
name "dirt_poof_near";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel playOnTouch boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 600;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 200 2;
spawnOneShot 15 5;
spawnDelayMsec 180 3000;
lifeSpanMsec 1400 500;
spawnOrgX 0 0;
spawnOrgY -20 40;
spawnOrgZ -20 40;
spawnOffsetRadius 5 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -90 180;
gravity 0 0;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -0
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};
velGraph0Y 0
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velGraph0Z 80
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};
velGraph1X -0
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velGraph1Y 20
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velGraph1Z 0
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rotGraph 80
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};
sizeGraph0 140
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1 1
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sizeGraph1 120
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};
scaleGraph 1.333
{
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{
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};
colorGraph 1
{
{
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}
{
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};
alphaGraph 1
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1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/dirt/fx_dust_impact_plume_small";
fxOnDeath "";
sortOrder 5;
efPriority 40;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}
{
name "dirt_clump_impact";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0 playOnTouch;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld useCollision dieOnTouch nonUniformScale;
spawnRange 0 700;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 75;
spawnLooping 58 24;
spawnOneShot 3 0;
spawnDelayMsec 100 2000;
lifeSpanMsec 2200 0;
spawnOrgX 0 0;
spawnOrgY -20 40;
spawnOrgZ -20 40;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -10
{
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};
velGraph0Y 0
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velGraph0Z 0
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velGraph1X -0
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velGraph1Y 0
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velGraph1Z 0
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rotGraph 0
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sizeGraph0 1
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sizeGraph1 8
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};
scaleGraph 0
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colorGraph 1
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}
{
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};
alphaGraph 1
{
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{
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "maps/see1/fx_dust_impact_small";
fxOnDeath "";
sortOrder 3;
efPriority 40;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_debris_clump"
};
}