cod5-sdk/raw/fx/maps/ber2/fx_building_debris_fall_amb.efx
2008-11-20 00:00:00 +00:00

755 lines
9 KiB
Text

iwfx 2
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spawnFrustumCullRadius 200;
spawnLooping 22 10;
spawnOneShot 5 5;
spawnDelayMsec 0 2000;
lifeSpanMsec 400 711;
spawnOrgX 0 0;
spawnOrgY -100 200;
spawnOrgZ 0 0;
spawnOffsetRadius 12 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 75 25.5;
elasticity 1 0;
windinfluence 0.4;
atlasBehavior startFixed;
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atlasFps 0;
atlasLoopCount 0;
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collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
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billboardSprite
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fadeOutRange 0 0;
spawnFrustumCullRadius 400;
spawnLooping 1 30;
spawnOneShot 1 0;
spawnDelayMsec 9 2000;
lifeSpanMsec 1500 0;
spawnOrgX 0 0;
spawnOrgY -200 400;
spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
spawnOffsetHeight -6 12;
spawnAnglePitch 0 360;
spawnAngleYaw 223 137;
spawnAngleRoll 120 240;
angleVelPitch -100 400;
angleVelYaw -700 2100;
angleVelRoll -200 640;
initialRot -360 720;
gravity 100 75.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
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atlasFps 0;
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 4 4 4;
collRadius 5;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_debris_brick_02_clump"
};
}
{
name "sand_bag 2";
editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel playOnTouch boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
spawnRange 0 2400;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 400;
spawnLooping 1 30;
spawnOneShot 2 1;
spawnDelayMsec 0 2000;
lifeSpanMsec 1500 400;
spawnOrgX 0 0;
spawnOrgY -200 400;
spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
spawnOffsetHeight -6 12;
spawnAnglePitch 0 360;
spawnAngleYaw 222 138;
spawnAngleRoll 0 360;
angleVelPitch 420 -320;
angleVelYaw 500 -280;
angleVelRoll -100 200;
initialRot -360 720;
gravity 100 75.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
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scaleGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 4 4 4;
collRadius 5;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_debris_brick_01"
};
}
{
name "sand_bag 3";
editorFlags useRandColor useRandSize0 useRandScale useRandVel0 useBackCompatVel playOnTouch boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
spawnRange 0 1200;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 400;
spawnLooping 1 30;
spawnOneShot 2 1;
spawnDelayMsec 0 2000;
lifeSpanMsec 1500 400;
spawnOrgX 0 0;
spawnOrgY -200 400;
spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
spawnOffsetHeight -6 12;
spawnAnglePitch 0 360;
spawnAngleYaw 222 138;
spawnAngleRoll 0 360;
angleVelPitch 420 -320;
angleVelYaw 500 -280;
angleVelRoll -100 200;
initialRot -360 720;
gravity 100 75.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
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atlasFps 0;
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lightingFrac 0;
collOffset 4 4 4;
collRadius 5;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_debris_stone_01"
};
}