66 lines
No EOL
1.7 KiB
Text
66 lines
No EOL
1.7 KiB
Text
#include "ui/menudef.h"
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#include "ui_mp/common_macro.inc"
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#define OPTIONS_STYLE 1
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#define CHOICE_SEP_1 23
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//#define CHOICE_SEP_2 27
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#include "ui_mp/menustyle.inc"
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#include "ui/choices_setup_common.menu"
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{
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menuDef
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{
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name "controls_multi"
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fullScreen 0
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rect 0 0 640 480
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focusColor COLOR_FOCUSED
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soundloop ""
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onOpen
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{
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exec "setfromdvar ui_name name";
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close options_look;
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close options_move;
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close options_shoot;
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close options_invehicle;
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close options_graphics;
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close options_sound;
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close options_game;
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close options_view;
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close options_defaults;
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close options_driverinfo;
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close options_credits;
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close options_graphics_defaults;
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close options_graphics_texture;
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close options_control_defaults;
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close options_coop;
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setLocalVarBool ui_hideBack 1;
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}
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onClose
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{
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setLocalVarBool ui_hideBack 0;
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}
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onESC
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{
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close self;
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}
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#include "ui_mp/leftside_controls.inc"
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CHOICE_SECTION_TITLE( 21, "@MENU_MULTIPLAYER_CONTROLS_CAP" )
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CHOICE_BIND( 22, "@MENU_VOTE_YES", "vote yes", ; )
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CHOICE_BIND( 23, "@MENU_VOTE_NO", "vote no", ; )
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CHOICE_SEPARATOR( CHOICE_SEP_1 )
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CHOICE_BIND( 24, "@MENU_VOICE_CHAT_BUTTON", "+talk", ; )
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CHOICE_BIND( 25, "@MENU_CHAT", "chatmodepublic", ; )
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CHOICE_BIND( 26, "@MENU_TEAM_CHAT", "chatmodeteam", ; )
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CHOICE_BIND( 27, "@MENU_QUICK_CHAT", "mp_QuickMessage", ; )
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CHOICE_BIND( 28, "@PLATFORM_SPECTATOR_VIEW_MODE", "toggleView", ; )
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//CHOICE_SEPARATOR( CHOICE_SEP_2 )
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//CHOICE_BIND( 28, "@MENU_WEAPON_MENU", "openscriptmenu ingame changeweapon", ; )
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//CHOICE_BACK( "@MENU_BACK", close self )
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CHOICE_KEYBINDHELP
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}
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} |