40 lines
No EOL
1.2 KiB
Text
40 lines
No EOL
1.2 KiB
Text
#include "ui/menudef.h"
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// ----------------- allocate stat for custom class settings -------------------
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// custom class stats allocation numbers
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#define CAC_PRIMARY_GRENADE 240
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#define CAC_PRIMARY 241
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#define CAC_PRIMARY_ATTACHMENT 242
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#define CAC_SECONDARY 243
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#define CAC_SECONDARY_ATTACHMENT 244
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#define CAC_SPECIALTY_EQUIPMENT 245
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#define CAC_SPECIALTY_WEAPON 246
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#define CAC_SPECIALTY_ABILITY 247
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#define CAC_SPECIAL_GRENADE 248
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#define CAC_CAMO 249
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#define CAC_CLASS 340
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// custom class stats allocation numbers in string
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#define CAC_S_PRIMARY_GRENADE "240"
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#define CAC_S_PRIMARY "241"
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#define CAC_S_PRIMARY_ATTACHMENT "242"
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#define CAC_S_SECONDARY "243"
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#define CAC_S_SECONDARY_ATTACHMENT "244"
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#define CAC_S_SPECIALTY_EQUIPMENT "245"
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#define CAC_S_SPECIALTY_WEAPON "246"
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#define CAC_S_SPECIALTY_ABILITY "247"
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#define CAC_S_SPECIAL_GRENADE "248"
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#define CAC_S_CAMO "249"
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#define CAC_S_CLASS "340"
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// custom class name, this will change according which class is being edited
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#define CAC_MENU_NAME "menu_cac_sniper"
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#define CAC_PREFIX "sniper_"
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#define CAC_CUSTOM_NAME "customclass5"
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#include "ui_mp/common_macro.inc"
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#include "ui_mp/cac.inc" |