cod5-sdk/raw/ui/options_pc.menu
2008-11-20 00:00:00 +00:00

86 lines
2.1 KiB
Text

#include "ui/menudef.h"
#define CHOICE_SIZE_X 180
#define CHOICE_SIZE_Y 20
#define CHOICE_ACTION_SOUND "mouse_click_t"
#include "ui/choices_setup_common.menu"
{
menuDef
{
#ifdef OPTIONS_INGAME
name ingameoptions
fullScreen 0
blurWorld 4.8
#endif
#ifdef OPTIONS_MAIN
name options
fullScreen 1
#endif
rect 0 0 640 480
focusColor COLOR_FOCUSED
soundloop ""
onOpen
{
setitemcolor fadebox backcolor 0 0 0 1;
// play "music_mainmenu";
fadeout fadebox ;
setdvar ui_background "background_american_w";
setdvar ui_logo_show "1";
setdvar ui_version_show "1";
setdvar ui_separator_show "1";
setdvar ui_background_gradient_show "0";
}
onClose
{
close options_look;
close options_move;
close options_shoot;
close options_invehicle;
close options_misc;
close options_graphics;
close options_sound;
close options_game;
close options_view;
close options_defaults;
close options_driverinfo;
close options_credits;
close options_multi;
close options_graphics_defaults;
close options_graphics_texture;
close options_control_defaults;
close options_coop;
}
onESC
{
close self;
}
#ifdef OPTIONS_INGAME
#include "ui/background_ingame.menu"
#endif
#ifdef OPTIONS_MAIN
#include "ui/background_main_blurred.menu"
#endif
CHOICE_MENU_TITLE( "@MENU_OPTIONS" )
CHOICE_SECTION_TITLE( 1, "@MENU_CONTROLS_CAP" )
CHOICE_BUTTON( 2, "@MENU_LOOK", open options_look )
CHOICE_BUTTON( 3, "@MENU_MOVE", open options_move )
CHOICE_BUTTON( 4, "@MENU_SHOOT", open options_shoot )
CHOICE_BUTTON( 5, "@MENU_INVEHICLE", open options_invehicle )
CHOICE_BUTTON( 6, "@MENU_INTERACT", open options_misc )
CHOICE_BUTTON( 7, "@MENU_SET_DEFAULT_CONTROLS", open options_control_defaults )
CHOICE_SECTION_TITLE( 8, "@MENU_SYSTEM" )
CHOICE_BUTTON( 9, "@MENU_GRAPHICS", open options_graphics )
CHOICE_BUTTON( 10, "@MENU_SOUND", open options_sound )
CHOICE_BUTTON( 11, "@MENU_GAME_OPTIONS", open options_game )
CHOICE_BUTTON( 12, "@MENU_RESET_SYSTEM_DEFAULTS", open options_graphics_defaults )
}
}