cod5-sdk/raw/ui/blurredbg.inc

67 lines
1.2 KiB
C++

//COD4 BACKGROUND
#if !COOP_EPD
itemDef
{
style WINDOW_STYLE_SHADER
rect FULLSCREEN_WIDE
background "animbg_blur_back"
visible 1
decoration
}
#endif
#undef FOG_SCROLL_TIME
#define FOG_SCROLL_TIME 60000 //30000
#undef THINFOG_SCROLL_TIME
#define THINFOG_SCROLL_TIME 50000 //50000
#if !COOP_EPD
itemDef
{
style WINDOW_STYLE_SHADER
rect FULLSCREEN_WIDE
background "menu_background_coop"
visible when( !dvarBool( ui_mulitplayer_menu ) )
decoration
}
itemDef
{
style WINDOW_STYLE_SHADER
rect FULLSCREEN_WIDE
background "menu_background_mp_tank"
visible when( dvarBool( ui_mulitplayer_menu ) )
decoration
}
itemDef
{
style WINDOW_STYLE_SHADER
rect -107 0 1708 480
exp rect X((-961) + ((float(milliseconds() % THINFOG_SCROLL_TIME) / THINFOG_SCROLL_TIME) * (854)))
background "animbg_fogscrollthin"
visible 1
decoration
}
#endif
// top black border
itemDef
{
style WINDOW_STYLE_SHADER
rect -107 0 854 66
forecolor 1 1 1 1
background "menu_black_line"
visible 1
decoration
}
// bottom black border
itemDef
{
style WINDOW_STYLE_SHADER
rect -107 420 854 70
forecolor 1 1 1 1
background "menu_black_line"
visible 1
decoration
}