cod5-sdk/raw/techniques/zprepass_scrolluv_t0_c0.tech
2008-11-20 00:00:00 +00:00

18 lines
323 B
Text

{
stateMap "nocolor";
vertexShader 1.1 "vertcol_simple_scrolluv.hlsl"
{
uvScroll = material.uvScroll;
}
pixelShader 1.1 "vertcol_simple.hlsl"
{
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
vertex.color[0] = code.color;
vertex.texcoord[0] = code.texcoord[0];
}