287 KiB
287 KiB
1 | name | platform | file | sequence | vol_min | vol_max | dist_min | dist_max | limit_count | limit_type | entity_limit_count | entity_limit_type | bus | volume_min_falloff_curve | volumefalloffcurve | reverb_send | dist_reverb_max | reverb_min_falloff_curve | reverb_falloff_curve | pitch_min | pitch_max | randomize_type | spatialized | type | probability | loop | masterslave | loadspec | subtitle | compression | secondaryaliasname | chainaliasname | startdelay | speakermap | lfe percentage | center percentage | envelop_min | envelop_max | envelop percentage | occlusion_level | occlusion_wet_dry | real_delay | distance_lpf | move_type | move_time | min_priority | max_priority | min_priority_threshold | max_priority_threshold | doppler | isbig |
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2 | # FUN stuff | ||||||||||||||||||||||||||||||||||||||||||||||||||
3 | weap_rgun_fire_plr | SFX\Weapon\ray_gun\wpn_ray_st_f.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
4 | weap_rgun_fire_rear_plr | SFX\Weapon\ray_gun\wpn_ray_st_r.wav | 1 | 1 | 1 | oldest | rfl_1st | 0.98 | 1.02 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_rear_plr | wpn_rear | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
5 | weap_rgun_fire_plr_act | SFX\Weapon\ray_gun\wpn_ray_st_f_act.wav | 1 | 1 | 3 | oldest | rfl_1st | 1 | 1 | 2d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
6 | weap_rgun_fire | SFX\Weapon\ray_gun\wpn_ray_mn.wav | 1 | 1 | 250 | 4000 | 1 | oldest | rfl_3rd | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_fire_act | 70 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
7 | weap_rgun_fire_act | SFX\Weapon\ray_gun\wpn_ray_mn_act.wav | 1 | 1 | 100 | 400 | 3 | oldest | rfl_3rd | 1 | 1 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_l | 70 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
8 | weap_rgun_flux_plr_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 2000 | 3 | oldest | decay | curve2 | 1 | 0.98 | 1.02 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_plr_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
9 | weap_rgun_flux_plr_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 2000 | 3 | oldest | decay | curve2 | 1 | 1 | 1 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
10 | weap_rgun_flux_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 0.98 | 1.02 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_flux_r | 75 | left_shot | 2 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
11 | weap_rgun_flux_r | SFX\Weapon\ray_gun\wpn_ray_flux_r.wav | 0.9 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 1 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | 100 | right_shot | 2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
12 | weap_rgun_loop | SFX\Weapon\ray_gun\wpn_ray_loop.wav | 1 | 1 | 300 | 4000 | rfl_3rd | curve2 | 0.98 | 1.02 | 3d | looping | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | 70 | 90 | 0.25 | 1 | yes | yes | |||||||||||||||||||||||||||||||
13 | weap_rgun_exp | SFX\Weapon\ray_gun\wpn_ray_exp.wav | 1 | 1 | 1200 | 8000 | full_vol | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_cl | 70 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
14 | weap_rgun_exp_cl | SFX\Weapon\ray_gun\wpn_ray_exp_cl.wav | 1 | 1 | 250 | 400 | full_vol | 0.98 | 1.02 | 3d | 0.75 | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_flux_l | 250 | 70 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
15 | weap_rgun_exp_flux_l | SFX\Weapon\ray_gun\wpn_ray_flux_l.wav | 0.95 | 1 | 200 | 1800 | 3 | oldest | decay | curve2 | 1 | 0.7 | 0.8 | 3d | pel1 audio_test_tuey nazi_zombie_prototype | weap_rgun_exp_flux_r | 125 | left_player | 3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
16 | #Rifle Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
17 | ## weap_rifle_ringoff_outdoor_st | SFX/Weapon/Rifle/Rifle_Ringoff/wpn_rifle_ringoff_st.wav | 0.87 | 0.94 | decay | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||||
18 | ## weap_rifle_ringoff_outdoor_mn | SFX/Weapon/Rifle/Rifle_Ringoff/wpn_rifle_ringoff_mn.wav | 0.87 | 0.94 | 35 | 1500 | decay | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||||
19 | #Moving Rifle Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
20 | weap_snp_ring_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.8 | 1 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | weap_snp_ring_R | 0.2 | left_shot | 16 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||
21 | weap_snp_ring_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.8 | 1 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | 0.2 | right_shot | 16 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
22 | weap_snp_ring_plr_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 1 | 1 | 50 | 10000 | 2 | oldest | decay | curve4 | 10000 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | weap_snp_ring_plr_R | 0.2 | left_shot | 6 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||
23 | weap_snp_ring_plr_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 1 | 1 | 50 | 10000 | 2 | oldest | decay | curve4 | 10000 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | 0.2 | right_shot | 6 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
24 | weap_asslt_ring_L | SFX/Weapon/Rifle/Rifle_Ringoff/moving/asslt_left.wav | 0.5 | 0.5 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | weap_asslt_ring_R | 0.2 | left_shot | 2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
25 | weap_asslt_ring_R | SFX/Weapon/Rifle/Rifle_Ringoff/moving/asslt_right.wav | 0.5 | 0.5 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | 0.2 | right_shot | 2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
26 | weap_bolt_ring_L | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.7 | 0.7 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | weap_bolt_ring_R | 0.2 | left_shot | 2 | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||
27 | weap_bolt_ring_R | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.7 | 0.7 | 200 | 6000 | 2 | oldest | decay | curve3 | 6500 | curve4 | 0.95 | 1.05 | pitch | 3d | 0.7 | 0.2 | right_shot | 2 | 50 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||
28 | #PTRS | ||||||||||||||||||||||||||||||||||||||||||||||||||
29 | weap_ptrs_fire_plr | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_st_shot.wav | 1 | 1 | rfl_1st | curve3 | 0.98 | 1.04 | 2d | 0.75 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrs_act_plr | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
30 | weap_ptrs_act_plr | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_l | wpn_all | 0.25 | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
31 | weap_ptrs_fire | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_mn_shot.wav | 0.8 | 0.9 | 1000 | 5000 | 10 | priority | 2 | oldest | rfl_3rd | curve4 | 10000 | 0.95 | 1.05 | pitch | 3d | 0.7 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrs_fire_dist | 0.2 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
32 | weap_ptrs_fire_dist | SFX/Weapon/Special/ptrs/fire/wpn_ptrs_mn_dist.wav | 1 | 1 | 1000 | 10000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve4 | 15000 | rcurve1 | curve4 | 0.95 | 105% | pitch | 3d | 0.7 | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_l | 0.2 | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
33 | weap_ptrssnp_move_plr_l | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav | 0.95 | 1 | 200 | 6000 | decay | curve5 | 0.98 | 1.02 | 3d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | weap_ptrssnp_move_plr_r | 100 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
34 | weap_ptrssnp_move_plr_r | SFX/Weapon/Rifle/snpr_ring/snpr_mosin/snpr_mosin_01.wav | 0.9 | 1 | 200 | 6000 | decay | curve5 | 1 | 1 | 3d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | shell_eject_rifle | 125 | right_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
35 | gr_ptrs_clip_in_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_clip_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
36 | gr_ptrs_open_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_open.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
37 | gr_ptrs_close_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
38 | gr_ptrs_pull_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_pull.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
39 | gr_ptrs_release_plr | SFX\Weapon\Special\ptrs\foley\gr_ptrs_release.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
40 | gr_ptrs_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | sniper ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
41 | #Sniper Breaths | ||||||||||||||||||||||||||||||||||||||||||||||||||
42 | weap_sniper_heartbeat | sfx/character/heartbeat/heartbeat.wav | 1 | 1 | full_vol | 1 | 1 | 2d | looping | all_mp all_sp firing_range audio_test_tuey | wpn_fnt | 0.5 | 90 | 90 | 1 | 1 | |||||||||||||||||||||||||||||||||||
43 | gr_type100_tap | SFX/Weapon/SMG/type100/foley/type100_tap.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
44 | gr_type100_charge_plr | SFX/Weapon/SMG/type100/foley/type100_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
45 | gr_type100_mag_in_plr | SFX/Weapon/SMG/type100/foley/type100_mag_in.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
46 | gr_type100_mag_out_plr | SFX/Weapon/SMG/type100/foley/type100_mag_out.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
47 | gr_type100_tap_plr | SFX/Weapon/SMG/type100/foley/type100_tap.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel2 oki2 oki3 pel1a pel1b mak audio_test_tuey firing_range living_battlefield all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
48 | #SMG Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
49 | # weap_smg_ringoff_outdoor_st | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_st.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
50 | # weap_smg_ringoff_outdoor_mn | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_mn.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
51 | # Machine Guns | ||||||||||||||||||||||||||||||||||||||||||||||||||
52 | #Browning .30 Cal | ||||||||||||||||||||||||||||||||||||||||||||||||||
53 | weap_30cal_fire_plr | SFX/Weapon/mg/30cal/Fire/wpn_30cal_st_f.wav | 0.7 | 0.74 | 2 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_plr_act | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
54 | weap_30cal_fire_plr_act | SFX/Weapon/mg/30cal/Fire/wpn_30Cal_st_act.wav | 0.65 | 0.75 | 3 | oldest | full_vol | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_move_l | 75 | wpn_fnt | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
55 | weap_30cal_fire | SFX/Weapon/mg/30cal/Fire/wpn_30cal_mn.wav | 0.9 | 1 | 250 | 2000 | 2 | oldest | smg_3rd | curve4 | 2000 | 0.9 | 1.05 | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_act | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
56 | weap_30cal_fire_act | SFX/Weapon/mg/30cal/Fire/wpn_30Cal_mn_act.wav | 0.9 | 1 | 100 | 600 | 2 | oldest | smg_3rd | curve4 | 1000 | 0.9 | 1.05 | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_fire_dist | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
57 | weap_30cal_fire_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.9 | 1 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve3 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
58 | gr_30cal_start_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_start.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
59 | gr_30cal_open_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_open.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
60 | gr_30cal_grab_belt_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_grab_belt.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
61 | gr_30cal_belt_remove_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_remove.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
62 | gr_30cal_belt_raise_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_raise.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
63 | gr_30cal_belt_contact_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_contact.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
64 | gr_30cal_belt_press_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_press.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
65 | gr_30cal_lid_bonk_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_lid_bonk.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
66 | gr_30cal_close_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_close.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
67 | gr_30cal_charge_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
68 | gr_30cal_charge_release_plr | SFX/Weapon/rifle/Gewehr43/foley/gr_g43_slide_forward.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
69 | gr_30cal_ammo_toss_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_belt_toss.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
70 | gr_30cal_tap_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
71 | |||||||||||||||||||||||||||||||||||||||||||||||||||
72 | weap_30cal_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 500 | 6000 | 3 | oldest | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | weap_30cal_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
73 | weap_30cal_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.95 | 500 | 6000 | 3 | priority | decay | curve3 | 1 | 1 | 3d | 0.75 | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | shell_eject_rifle | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
74 | gr_30cal_3p_full | SFX\Weapon\MG\30cal\Foley\GR_30cal.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 3d | hol2 hol1 hol3 see2 see3 mak audio_test_tuey firing_range all_mp oki3 oki2 pel1b | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
75 | |||||||||||||||||||||||||||||||||||||||||||||||||||
76 | #Browning M2 .50 Cal (Ma Deuce) | ||||||||||||||||||||||||||||||||||||||||||||||||||
77 | weap_50cal_fire_plr | SFX/Weapon/MG/50cal/Fire/1pShot_## | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | hol1 audio_test_tuey | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||||
78 | weap_50cal_fire | SFX/Weapon/mg/50cal/Fire/wpn_50cal_mn.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | hol1 audio_test_tuey | weap_50cal_fire_act | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
79 | weap_50cal_fire_act | SFX/Weapon/mg/50cal/Fire/wpn_50Cal_mn_act.wav | 0.75 | 0.8 | 35 | 3000 | smg_3rd | curve2 | 0.85 | 1 | 3d | 0.7 | hol1 audio_test_tuey | weap_50cal_fire_dist | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
80 | weap_50cal_fire_dist | SFX/Weapon/mg/50cal/Fire/wpn_50Cal_mn_dist.wav | 0.65 | 0.75 | 35 | 6000 | dist_hmg | curve4 | 0.8 | 1 | variant | 3d | 0.7 | hol1 audio_test_tuey | 90 | 50 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
81 | #weap_50cal_reload | SFX/Weapon/mg/50cal/Foley/GR_50cal.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 2d | 0.7 | hol1 audio_test_tuey | 60 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
82 | #MG34 - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
83 | #weap_mg34_fire_plr | SFX/Weapon/mg/mg34/Fire/wpn_mg34_st_f.wav | 0.87 | 0.94 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
84 | weap_mg42bpod_fire_plr | SFX\Weapon\MG\MG42_bpod\fire\wpn_mg42_fire_st_f.wav | 0.5 | 0.5 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_dp28_fire_plr_r | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
85 | weap_mg42_fire | SFX\Weapon\MG\MG42_bpod\fire\mg42_## | 0.5 | 0.6 | 250 | 3000 | 15 | priority | 10 | oldest | hvy_wpn | 5000 | curve2 | 0.9 | 1.1 | pitch | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_fire_dist | 0.25 | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||
86 | weap_mg42_fire_mn_act | SFX/Weapon/Rifle/BAR/Fire/act_## | 0.8 | 0.9 | 100 | 1000 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 1200 | 0.98 | 1.02 | pitch | 3d | 0.7 | see1 audio_test_tuey firing_range living_battlefield all_mp sniper | 0.25 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
87 | weap_mg42_fire_dist | SFX\Weapon\MG\MG42_bpod\fire\wpn_mg42_fire_mn_dist.wav | 0.7 | 0.85 | 1000 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve1 | rcurve3 | 0.8 | 1.1 | pitch | 3d | 0.7 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | shell_eject_rifle | 0.25 | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||
88 | |||||||||||||||||||||||||||||||||||||||||||||||||||
89 | weap_mg42_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.95 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_mg42_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
90 | weap_mg42_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.9 | 1 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
91 | weap_mg42_fire_plr | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_f.wav | 0.75 | 0.85 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_fire_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
92 | weap_mg42_fire_act | SFX/Weapon/rifle/bar/Fire/wpn_BAR_st_act.wav | 0.6 | 0.65 | 2 | oldest | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | weap_mg42_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
93 | gr_mg42_jimmy_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_jimmy.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
94 | gr_mg42_mag_out_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
95 | gr_mg42_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
96 | gr_mg42_mag_in_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
97 | gr_mg42_pull_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_pull.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
98 | gr_mg42_charge_plr | SFX\Weapon\MG\MG42_bpod\foley\gr_mg42_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | see1 see2 see3 ber1 ber2 ber3 hol1 hol2 hol3 audio_test_tuey firing_range ber3b pby_fly all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
99 | |||||||||||||||||||||||||||||||||||||||||||||||||||
100 | # Type92 | ||||||||||||||||||||||||||||||||||||||||||||||||||
101 | weap_type92_fire_plr | SFX/Weapon/mg/type92/Fire/wpn_type92_st_f.wav | 0.78 | 0.84 | 2 | oldest | 2 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_fire_plr_act | wpn_all | 0.5 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
102 | weap_type92_fire_plr_act | SFX/Weapon/mg/type92/Fire/wpn_type92_st_act.wav | 0.78 | 0.84 | 3 | oldest | 3 | hvy_wpn | curve3 | 0.9 | 1.1 | pitch | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_move_plr_l | wpn_fnt | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
103 | weap_type92_fire | SFX/Weapon/mg/type92/Fire/wpn_type92_mn.wav | 0.9 | 1 | 250 | 2500 | 2 | oldest | hvy_wpn | curve3 | 2000 | 0.9 | 1.1 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_act | 0.25 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
104 | weap_type92_act | SFX/Weapon/mg/type92/Fire/wpn_type92_act.wav | 1 | 1 | 100 | 1000 | 3 | oldest | hvy_wpn | curve2 | 1000 | 0.9 | 1.1 | pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type92_fire_dist | 0.5 | 0.8 | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||
105 | weap_type92_fire_dist | SFX/Weapon/dist/jap/dist_jap_mg.wav | 0.9 | 1 | 700 | 6500 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.9 | 1.1 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
106 | #weap_type92_reload_plr | SFX/Weapon/mg/type92/Foley/GR_type92.wav | 0.71 | 0.77 | 35 | 500 | smg_1st | curve3 | 0.9 | 1.1 | 2d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
107 | #weap_type92_reload | SFX/Weapon/mg/type92/Foley/GR_type92.wav | 0.71 | 0.77 | 35 | 500 | smg_3rd | curve3 | 0.9 | 1.1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | 20 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
108 | weap_type92_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
109 | weap_type92_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
110 | # Type99 - | PBY_FLY for Type99 is in the LEVEL FILE FOR MIX REASONS | |||||||||||||||||||||||||||||||||||||||||||||||||
111 | weap_type99_fire_plr | SFX/Weapon/mg/type99/Fire/wpn_type99_st_f.wav | 0.87 | 0.94 | 1 | oldest | smg_1st | curve3 | 0.96 | 1.04 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | weap_type99_fire_plr_act | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
112 | weap_type99_fire_plr_act | SFX/Weapon/mg/type99/Fire/wpn_type99_st_act.wav | 0.87 | 0.94 | 2 | oldest | smg_1st | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | weap_type99_move_plr_l | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
113 | weap_type99_fire | SFX/Weapon/mg/type99/Fire/wpn_type99_mn.wav | 0.9 | 1 | 250 | 1700 | 2 | oldest | smg_3rd | curve2 | 2000 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type99_fire_act | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
114 | weap_type99_fire_act | SFX/Weapon/MG/type99/Fire/wpn_type99_mn_act.wav | 0.65 | 0.75 | 100 | 600 | 2 | oldest | smg_3rd | curve3 | 1000 | 0.8 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | weap_type99_fire_dist | 70 | 20 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||
115 | weap_type99_fire_dist | SFX/Weapon/dist/jap/dist_jap_t99.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range all_mp | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
116 | gr_type99lmg_click_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_click.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
117 | gr_type99lmg_mag_out_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_mag_out.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
118 | gr_type99lmg_futz_plr | SFX/Weapon/Pistols/Colt1911/Foley/1911_futz.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
119 | gr_type99lmg_mag_in_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_mag_in.wav | 0.75 | 0.8 | 50 | 300 | reload | curve3 | 500 | curve4 | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | 40 | 60 | 0.55 | 1 | |||||||||||||||||||||||||||||||||
120 | gr_type99lmg_charge_plr | SFX\Weapon\MG\type99\Foley\gr_type99lmg_charge.wav | 0.75 | 0.8 | reload | 0.95 | 1.05 | 2d | pel1 pel1a pel1b pel2 oki1 oki2 oki3 mak audio_test_tuey firing_range pby_fly all_mp | 0.5 | 80 | 95 | 0.55 | 1 | |||||||||||||||||||||||||||||||||||||
121 | |||||||||||||||||||||||||||||||||||||||||||||||||||
122 | |||||||||||||||||||||||||||||||||||||||||||||||||||
123 | weap_type99_move_plr_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | all_sp all_mp | weap_type99_move_plr_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
124 | weap_type99_move_plr_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.657 | 0.7 | 200 | 6000 | 3 | oldest | 2 | oldest | decay | curve5 | 1 | 1 | 3d | all_sp all_mp | shell_eject_rifle | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
125 | #DP28 | ||||||||||||||||||||||||||||||||||||||||||||||||||
126 | weap_dp28_fire_plr | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_f.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_plr_r | wpn_all | 0.1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
127 | weap_dp28_fire_plr_r | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_r.wav | 0.65 | 0.65 | 1 | oldest | smg_1st | 0.9 | 1.1 | 2d | 0.75 | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_plr_act | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
128 | weap_dp28_fire_plr_act | SFX/Weapon/MG/dp28/fire/wpn_dp28_st_act.wav | 0.65 | 0.65 | 2 | oldest | smg_1st | 0.98 | 1.02 | 2d | 0.75 | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_dp28_move_l | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
129 | weap_dp28_fire | SFX/Weapon/MG/dp28/wpn_dp28_mn.wav | 0.8 | 0.9 | 250 | 1700 | 10 | priority | 2 | oldest | rfl_3rd | 2000 | 0.95 | 1.05 | 3d | 0.7 | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_act | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
130 | weap_dp28_fire_act | SFX/Weapon/MG/dp28/wpn_dp28_mn_act.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | smg_3rd | 1000 | 0.95 | 1.05 | 3d | 0.7 | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_dp28_fire_dist | 10 | 40 | 0.65 | 1 | yes | ||||||||||||||||||||||||||||
131 | weap_dp28_fire_dist | SFX/Weapon/dist/rus/dist_rus_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_hmg | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | yes | ||||||||||||||||||||||
132 | weap_dp28_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | weap_dp28_move_r | 75 | left_shot | 1 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
133 | weap_dp28_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | ber1 ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | shell_eject_rifle | 100 | right_shot | 1 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
134 | gr_dp28_mag_in_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_in.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
135 | gr_dp28_mag_out_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_out.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
136 | gr_dp28_mag_land_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_mag_land.wav | 0.4 | 0.5 | reload | curve4 | 0.95 | 1.05 | 2d | ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
137 | gr_dp28_tap_plr | SFX\Weapon\MG\dp28\foley\gr_dp28_tap.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
138 | gr_dp28_charge_plr | SFX/Weapon/mg/30cal/foley/gr_30cal_charge.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | ber3 audio_test_tuey firing_range ber3b living_battlefield all_mp sniper | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
139 | #MG Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
140 | #weap_mg_ringoff_outdoor_st | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_st.wav | 0.87 | 0.94 | decay | curve3 | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
141 | #weap_mg_ringoff_outdoor_mn | SFX/Weapon/SMG/SMG_Ringoff/wpn_smg_ringoff_mn.wav | 0.87 | 0.94 | 35 | 6000 | decay | curve3 | 0.9 | 1.1 | 3d | 0.75 | 20 | 50 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
142 | #HMG Overheat | ||||||||||||||||||||||||||||||||||||||||||||||||||
143 | hmg_overheat_plr | SFX\Weapon\MG\hmg_overheat.wav | 1 | 1 | 200 | 600 | full_vol | curve4 | 1200 | curve4 | 0.98 | 1.02 | 2d | streamed | all_sp all_mp | wpn_fnt | 0.3 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
144 | hmg_overheat | SFX\Weapon\MG\hmg_overheat.wav | 1 | 1 | 200 | 600 | full_vol | curve4 | 1200 | curve4 | 0.98 | 1.02 | 3d | streamed | all_sp all_mp | 0.3 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||
145 | #Vickers - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
146 | #weap_vickers_loop | SFX/Weapon/mg/vickers/Fire/wpn_vickers_mn_loop.wav | 0.9 | 0.9 | 35 | 8400 | weapon_3p | curve3 | 1 | 1 | 3d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
147 | #weap_vickers_cooldown | SFX/Weapon/mg/vickers/Fire/wpn_vickers_mn_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | weapon_3p | curve3 | 1 | 1 | 3d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
148 | #weap_vickers_loop_plr | SFX/Weapon/mg/vickers/Fire/wpn_vickers_st_loop.wav | 0.9 | 0.9 | 35 | 8400 | weapon_f | curve3 | 1 | 1 | 2d | looping | 0.7 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
149 | #weap_vickers_cooldown_plr | SFX/Weapon/mg/vickers/Fire/wpn_vickers_st_lastshot.wav | 0.9 | 0.9 | 35 | 8400 | weapon_r | curve3 | 1 | 1 | 2d | 0.7 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
150 | #RPG | ||||||||||||||||||||||||||||||||||||||||||||||||||
151 | #Panzershreck | ||||||||||||||||||||||||||||||||||||||||||||||||||
152 | weap_pnzr_fire_plr_f | SFX/Weapon/rpg/panzershreck/front_## | 0.7 | 0.8 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_plr_r | wpn_fnt | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
153 | weap_pnzr_fire_plr_r | SFX/Weapon/rpg/panzershreck/wpn_pnzr_st_r_00.wav | 0.65 | 0.75 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_plr_sur | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
154 | weap_pnzr_fire_plr_sur | SFX/Weapon/rpg/panzershreck/wpn_pnzr_sur_00.wav | 0.8 | 0.9 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | weap_pnzr_fire_action_plr | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
155 | weap_pnzr_fire_action_plr | SFX/Weapon/rpg/panzershreck/wpn_pnzr_st_act_00.wav | 0.6 | 0.7 | full_vol | curve3 | 1 | 1 | 2d | 0.75 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | sub_thump_rpg | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
156 | weap_pnzr_fire | SFX/Weapon/rpg/panzershreck/wpn_pnzr_mn_00.wav | 1 | 1 | 1000 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
157 | weap_pnzr_fire_rocket | SFX/Weapon/rpg/rocket_## | 1 | 1 | 300 | 8000 | 1 | reject | full_vol | curve3 | 8500 | curve3 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 100 | 90 | 90 | 0.25 | 1 | yes | yes | ||||||||||||||||||||||||||
158 | #rpg_impact_boom | SFX/projectile/rpg/boom_00.wav | 0.85 | 1 | 1000 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_impact_crack | 0.5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
159 | #rpg_impact_crack | SFX/projectile/rpg/crack_01.wav | 0.85 | 1 | 1000 | 10000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_impact_sur | 0.5 | 40 | 85 | 0.1 | 1 | ||||||||||||||||||||||||||||||
160 | rpg_impact_sur | SFX/projectile/rpg/boom_sur_00.wav | 0.5 | 0.7 | 50 | 5000 | 3 | reject | hvy_wpn | curve3 | 10000 | curve2 | 0.95 | 1.04 | 2d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 200 | wpn_rear | 40 | 85 | 0.1 | 1 | yes | |||||||||||||||||||||||||||
161 | #rpg_rocket | SFX/projectile/rpg/rocket_00.wav | 1 | 1 | 100 | 2000 | hvy_wpn | curve3 | 1 | 1 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 40 | 85 | 0.1 | 1 | |||||||||||||||||||||||||||||||||
162 | rpg_rocket | SFX/Weapon/rpg/rocket_## | 1 | 1 | 300 | 8000 | 1 | reject | full_vol | curve3 | 8500 | curve3 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 90 | 90 | 0.25 | 1 | yes | yes | |||||||||||||||||||||||||||
163 | |||||||||||||||||||||||||||||||||||||||||||||||||||
164 | rpg_move_l | SFX/projectile/rpg/rpg_decay_L.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 12000 | curve4 | 0.98 | 1.02 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | rpg_move_r | 75 | left_shot | 6 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||
165 | rpg_move_r | SFX/projectile/rpg/rpg_decay_R.wav | 0.85 | 0.9 | 200 | 6000 | 3 | oldest | decay | curve5 | 12000 | curve4 | 1.02 | 1.5 | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b all_mp | 100 | right_shot | 6 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
166 | |||||||||||||||||||||||||||||||||||||||||||||||||||
167 | rpg_impact_boom | SFX/Destruction/explosion_main_## | 0.85 | 1 | 1000 | 10000 | full_vol | curve4 | 12000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b | pcm | rpg_impact_boom_dirt | 0.7 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
168 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber1 ber2 ber3 ber3b | pcm | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
169 | #mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
170 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
171 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
172 | rpg_impact_boom | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.85 | 1 | 5000 | 12000 | hvy_wpn | curve5 | 15000 | curve2 | 0.98 | 1.04 | 3d | 0.7 | all_mp | rpg_impact_boom_dirt | 0.5 | 40 | 85 | 0.1 | 1 | yes | ||||||||||||||||||||||||||||
173 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_00.wav | 1 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
174 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_01.wav | 2 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
175 | rpg_impact_boom_dirt | SFX/Destruction/Explosion_Debris/Dirt/dirt_02.wav | 3 | 0.6 | 0.8 | 750 | 3000 | explosion | curve2 | 5000 | curve2 | 0.9 | 1.08 | pitch | 3d | all_mp | rpg_move_l | 0.5 | 50 | 80 | 0.15 | 0.75 | |||||||||||||||||||||||||||||
176 | #Model 3 | ||||||||||||||||||||||||||||||||||||||||||||||||||
177 | model3_fire | SFX/Weapon/Cannons/model3/fire_## | 0.9 | 1 | 1000 | 20000 | full_vol | curve2 | 0.9 | 1 | 3d | 0.75 | pel1 oki2 audio_test_tuey firing_range | model3_fire_dist | 75 | 90 | 0.5 | 0.8 | yes | ||||||||||||||||||||||||||||||||
178 | model3_fire_dist | SFX/Weapon/Cannons/model3/dist_## | 0.9 | 1 | 1000 | 55000 | full_vol | curve4 | 0.8 | 1.1 | 3d | 0.7 | pel1 oki2 audio_test_tuey firing_range | 90 | 60 | 0.55 | 0.8 | yes | |||||||||||||||||||||||||||||||||
179 | #Flakvierling - NOT IN USE | ||||||||||||||||||||||||||||||||||||||||||||||||||
180 | #flak20_fire_plr | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_st_f.wav | 0.87 | 0.94 | hvy_wpn | 0.9 | 1.1 | 2d | 0.75 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||||
181 | #flak20_fire | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_mn.wav | 1 | 1 | 500 | 1600 | hvy_wpn | curve4 | 0.95 | 1.05 | 3d | 0.7 | flak20_fire_dist | 70 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
182 | #flak20_fire_dist | SFX/Weapon/cannons/flakvierling/Fire/wpn_flakvierling_mn_d.wav | 0.6 | 0.7 | 15 | 5000 | hvy_wpn | curve2 | 0.95 | 1.05 | 3d | 0.7 | 70 | 90 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
183 | #Triple 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||
184 | wpn_triple25_fire_plr | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_st_cl.wav | 0.5 | 0.55 | 3 | oldest | hvy_wpn | 0.98 | 1.02 | 2d | 0.75 | pel2 pel1 pel1b pby | wpn_triple25_fire_plr_act | wpn_all | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
185 | wpn_triple25_fire_plr_act | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_st_act.wav | 0.5 | 0.55 | 1 | oldest | hvy_wpn | 1 | 1 | 2d | 0.75 | pel2 pel1 pel1b pby | wpn_triple25_flux_l | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
186 | |||||||||||||||||||||||||||||||||||||||||||||||||||
187 | wpn_triple25_flux_l | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_flux_l.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 0.98 | 1.02 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | wpn_triple25_flux_r | 75 | left_shot | 4 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
188 | wpn_triple25_flux_r | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_flux_r.wav | 0.5 | 0.6 | 200 | 6000 | 3 | oldest | decay | curve5 | 1 | 1 | 3d | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | 100 | right_shot | 4 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||
189 | |||||||||||||||||||||||||||||||||||||||||||||||||||
190 | wpn_triple25_fire | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_mn.wav | 0.4 | 0.55 | 500 | 2000 | 1 | oldest | hvy_wpn | curve3 | 10000 | curve2 | 0.85 | 1.04 | pitch | 3d | 0.7 | pel2 pel1 pel1b | wpn_triple25_fire_act | no | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||
191 | wpn_triple25_fire_act | SFX/Weapon/Cannons/Triple_25/fire/wpn_triple25_act.wav | 0.85 | 0.95 | 500 | 1000 | 1 | oldest | hvy_wpn | curve2 | curve2 | 0.9 | 1.02 | pitch | 3d | 0.7 | pel2 pel1 pel1b | wpn_triple25_fire_dist | no | no | 20 | 80 | 0.35 | 0.8 | |||||||||||||||||||||||||||
192 | wpn_triple25_fire_dist | SFX/Weapon/Cannons/Triple_25/fire/dist_## | 0.8 | 0.9 | 1000 | 15000 | 1 | oldest | dist_wpn | curve4 | 28000 | curve4 | 0.89 | 1.03 | pitch variant | 3d | 0.7 | pel2 pel1 pel1b | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||||
193 | #20mm | ||||||||||||||||||||||||||||||||||||||||||||||||||
194 | wpn_20mm_fire | SFX/Weapon/Cannons/20mm/fire/wpn_20mm_mn.wav | 0.9 | 1 | 500 | 3000 | 1 | oldest | hvy_wpn | curve3 | 12000 | curve2 | 0.95 | 1.04 | pitch | 3d | 0.7 | sniper audio_test_tuey firing_range | wpn_20mm_fire_act | 0.5 | no | no | 20 | 80 | 0.35 | 0.8 | yes | ||||||||||||||||||||||||
195 | wpn_20mm_fire_act | SFX/Weapon/Cannons/20mm/fire/wpn_20mm_mn_act.wav | 0.9 | 1 | 50 | 1000 | 2 | oldest | hvy_wpn | curve2 | 2000 | curve2 | 0.95 | 1.02 | pitch | 3d | 0.7 | sniper audio_test_tuey firing_range | wpn_20mm_fire_dist | 0.5 | no | no | 20 | 80 | 0.35 | 0.8 | yes | ||||||||||||||||||||||||
196 | wpn_20mm_fire_dist | SFX/Weapon/Cannons/Triple_25/fire/dist_## | 0.5 | 0.6 | 1000 | 10000 | 1 | oldest | dist_wpn | curve3 | 15000 | curve4 | 0.89 | 1.03 | pitch variant | 3d | 0.7 | sniper audio_test_tuey firing_range | no | 20 | 80 | 0.35 | 0.8 | yes | |||||||||||||||||||||||||||
197 | # Pistols | ||||||||||||||||||||||||||||||||||||||||||||||||||
198 | #Colt 1911 | ||||||||||||||||||||||||||||||||||||||||||||||||||
199 | weap_colt_fire_plr | SFX/Weapon/pistols/colt1911/Fire/wpn_colt1911_st_f.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_plr_act | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
200 | weap_colt_fire_plr_act | SFX/Weapon/pistols/colt1911/Fire/wpn_Colt1911_st_act.wav | 0.95 | 1 | 2 | oldest | pis_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_move_plr_l | wpn_all | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
201 | weap_colt_fire | SFX/Weapon/pistols/colt1911/Fire/wpn_colt1911_mn.wav | 0.9 | 1 | 250 | 1400 | pis_3rd | curve4 | 2000 | curve3 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_act | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
202 | weap_colt_fire_act | SFX/Weapon/pistols/colt1911/Fire/wpn_Colt1911_mn_act.wav | 0.4 | 0.5 | 100 | 600 | pis_3rd | curve4 | 1000 | curve3 | 0.85 | 1 | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | weap_colt_fire_dist | 50 | 80 | 0.35 | 1 | |||||||||||||||||||||||||||||||
203 | weap_colt_fire_dist | SFX/Weapon/dist/us/dist_us_smg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | pel1 pel1a pel1b pel2 see1 oki1 oki2 oki3 hol1 ber1 ber3 mak audio_test_tuey firing_range ber3b living_battlefield all_mp js_pistolfire | shell_eject_rifle | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||
204 | weap_shotgun_fire_pump_plr | SFX/Weapon/shotgun/fire/wpn_shtgun_st_f.wav | 1 | 1 | rfl_1st | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_pump_plr_act | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
205 | weap_shotgun_fire_pump_plr_act | SFX/Weapon/shotgun/fire/wpn_shtgun_st_act.wav | 1 | 1 | rfl_1st | curve3 | 1 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_move_l | wpn_all | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
206 | |||||||||||||||||||||||||||||||||||||||||||||||||||
207 | weap_dbshot_fire_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_f.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 firing_range | weap_dbshot_fire_act_plr | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
208 | weap_dbshot_fire_act_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_act.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 firing_range | weap_shotgun_move_l | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
209 | |||||||||||||||||||||||||||||||||||||||||||||||||||
210 | weap_dbsawshot_fire_plr | SFX/Weapon/shotgun/fire/wpn_dbsawshot_st_f.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range | weap_dbsawshot_fire_act_plr | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
211 | weap_dbsawshot_fire_act_plr | SFX/Weapon/shotgun/fire/wpn_dbshot_st_act.wav | 1 | 1 | full_vol | curve3 | 0.95 | 1 | 2d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range | weap_shotgun_move_l | wpn_all | 0.7 | 0.5 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
212 | |||||||||||||||||||||||||||||||||||||||||||||||||||
213 | weap_shotgun_move_l | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_left.wav | 0.75 | 0.85 | 500 | 6000 | decay | curve3 | 0.98 | 1.02 | 3d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range pel1a | weap_shotgun_move_r | 100 | left_shot | 20 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
214 | weap_shotgun_move_r | SFX/Weapon/Rifle/M1_Carbine/Fire/ring/car_m_right.wav | 0.65 | 0.95 | 500 | 6000 | decay | curve3 | 1 | 1 | 3d | 0.75 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber1 ber2 pel1b pel1 firing_range pel1a | 125 | right_shot | 20 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
215 | |||||||||||||||||||||||||||||||||||||||||||||||||||
216 | |||||||||||||||||||||||||||||||||||||||||||||||||||
217 | weap_shotgun_fire_pump | SFX/Weapon/shotgun/fire/wpn_shtgun_m_v2.wav | 0.98 | 1 | 250 | 1300 | 10 | priority | 2 | oldest | rfl_1st | curve3 | 2000 | 0.95 | 1.05 | pitch | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_pump_act | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
218 | weap_shotgun_fire_pump_act | SFX/Weapon/shotgun/fire/wpn_shtgun_m_act_v2.wav | 0.8 | 0.9 | 100 | 600 | 10 | priority | 2 | oldest | rfl_3rd | curve2 | 1000 | 0.95 | 1.05 | pitch | 3d | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | weap_shotgun_fire_dist | 20 | 70 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
219 | weap_shotgun_fire_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | mak hol1 hol2 hol3 audio_test_tuey living_battlefield all_mp ber2 pel1b pel1 pel1a | sub_thump_wpn | no | 70 | 20 | 0.35 | 1 | ||||||||||||||||||||||||
220 | gr_dbshot_close_plr | SFX\Weapon\shotgun\db_foley\gr_dbshot_close.wav | 0.75 | 0.8 | reload | curve4 | 0.95 | 1.05 | 2d | audio_test_tuey living_battlefield all_mp ber2 firing_range ber1 | 0.5 | 80 | 95 | 0.55 | 1 | ||||||||||||||||||||||||||||||||||||
221 | |||||||||||||||||||||||||||||||||||||||||||||||||||
222 | #Tank Guns | ||||||||||||||||||||||||||||||||||||||||||||||||||
223 | #King Tiger | ||||||||||||||||||||||||||||||||||||||||||||||||||
224 | weap_kingtiger_fire | SFX/Weapon/tank/kingtiger/Fire/wpn_kingtiger_mn.wav | 0.9 | 1 | 35 | 8400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | !ber2 | tank_ringoff | 40 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
225 | #Panzer MkIV | ||||||||||||||||||||||||||||||||||||||||||||||||||
226 | panzeriv_fire_plr | SFX/Weapon/tank/panzeriv/Fire/wpn_panzeriv_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | !ber2 | panzeriv_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
227 | panzeriv_fire | SFX/Weapon/tank/panzeriv/Fire/wpn_panzeriv_mn.wav | 0.9 | 1 | 1000 | 10000 | hvy_wpn | curve2 | 11000 | 0.85 | 1 | 3d | 0.7 | !ber2 | panzeriv_fire_dist | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
228 | panzeriv_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 18000 | dist_wpn | curve2 | 22000 | 0.8 | 1 | 3d | 0.7 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
229 | panzeriv_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
230 | panzeriv_reload_mp | SFX/Weapon/tank/PanzerIV_mp/tank_reload_panzeriv_mp.wav | 0.71 | 0.77 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
231 | panzeriv_reload_mp_plr | SFX/Weapon/tank/PanzerIV_mp/tank_reload_panzeriv_mp.wav | 0.5 | 0.5 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
232 | #T34 | ||||||||||||||||||||||||||||||||||||||||||||||||||
233 | t34_reload_mp | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 0.71 | 0.77 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 3d | 0.7 | all_mp | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
234 | t34_reload_mp_plr | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 0.5 | 0.5 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | all_mp | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||
235 | t34_reload_see2_plr | SFX/Weapon/tank/T34_mp/tank_reload_t34_85_mp.wav | 1 | 1 | 200 | 500 | reload | curve3 | 0.9 | 1.1 | 2d | 0.7 | see2 | sherman_1p_ringoff | 500 | wpn_all | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||
236 | #Sherman | ||||||||||||||||||||||||||||||||||||||||||||||||||
237 | sherman_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||||
238 | #turret for see2 player | ||||||||||||||||||||||||||||||||||||||||||||||||||
239 | sherman_fire_plr_see2 | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | see2 | t34_reload_see2_plr | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
240 | sherman_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | sherman_fire_dist | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||||
241 | sherman_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||||
242 | sherman_reload | SFX/Weapon/tank/tank_reload/Foley/GR_Tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
243 | shell_whizby | SFX\projectile\whizby\tank_## | 1 | 1 | 300 | 2000 | 1 | reject | projectile | curve3 | 8500 | 1.5 | 1.95 | 3d | looping | 0.7 | pel1 pel2 oki2 pel1a pel1b audio_test_tuey firing_range see1 see2 ber2 ber3 ber3b all_mp pby_fly | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
244 | wpn_30cal_coax | SFX/Weapon/MG/30calCoax/Fire/wpn_30calCoax_mn.wav | 0.4 | 0.5 | 500 | 1200 | 4 | oldest | hvy_wpn | curve2 | 2500 | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | wpn_30cal_coax_dist | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||
245 | wpn_30cal_coax_dist | SFX/Weapon/dist/us/dist_us_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | variant pitch | 3d | 0.7 | no | 70 | 20 | 0.35 | 1 | |||||||||||||||||||||||||
246 | #Buffalo | ||||||||||||||||||||||||||||||||||||||||||||||||||
247 | buffalo_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
248 | buffalo_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve2 | 0.85 | 1 | 3d | 0.7 | pel1 | buffalo_fire_dist | 60 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
249 | buffalo_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | pel1 | sherman_3p_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
250 | buffalo_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | pel1 | 50 | 70 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
251 | #amtank | ||||||||||||||||||||||||||||||||||||||||||||||||||
252 | amtank_fire_plr | SFX/Weapon/tank/sherman/Fire/wpn_sherman_st_f.wav | 0.87 | 0.94 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.75 | pel1 | sherman_1p_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
253 | amtank_fire | SFX/Weapon/tank/sherman/Fire/wpn_sherman_mn.wav | 0.9 | 1 | 35 | 6000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | pel1 | amtank_fire_dist | 0.5 | 60 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
254 | amtank_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | pel1 | sub_thump_tank | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
255 | amtank_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.92 | 1 | 100 | 800 | hvy_wpn | curve3 | 0.95 | 1.1 | 3d | 0.7 | pel1 | 500 | 0.1 | 50 | 80 | 0.35 | 1 | yes | |||||||||||||||||||||||||||||||
256 | #Stuart | ||||||||||||||||||||||||||||||||||||||||||||||||||
257 | #stuart_fire | SFX/Weapon/tank/stuart/Fire/wpn_StuartMainGun_mn.wav | 0.9 | 1 | 35 | 3000 | hvy_wpn | curve4 | 0.85 | 1 | 3d | 0.7 | !ber2 | stuart_fire_dist | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
258 | #stuart_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 35 | 6000 | dist_wpn | curve2 | 0.8 | 1 | 3d | 0.7 | tank_ringoff | 50 | 90 | 0.35 | 1 | ||||||||||||||||||||||||||||||||||
259 | #stuart_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
260 | #Type 97 | ||||||||||||||||||||||||||||||||||||||||||||||||||
261 | type97_fire | SFX/Weapon/tank/stuart/Fire/wpn_StuartMainGun_mn.wav | 0.9 | 1 | 500 | 3000 | hvy_wpn | curve4 | 6000 | 0.85 | 1 | 3d | 0.7 | !ber2 | type97_fire_dist | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
262 | type97_fire_dist | SFX/Weapon/Tank/tankdist_## | 0.65 | 0.75 | 500 | 6000 | dist_wpn | curve2 | 10000 | 0.8 | 1 | 3d | 0.7 | tank_ringoff | 50 | 90 | 0.35 | 1 | yes | ||||||||||||||||||||||||||||||||
263 | type97_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 3d | 0.7 | 50 | 70 | 0.35 | 1 | |||||||||||||||||||||||||||||||||||
264 | wpn_type97_coax | SFX/Weapon/Tank/Type97/Fire/wpn_type97_coax_mn.wav | 0.4 | 0.5 | 500 | 1200 | 2 | oldest | hvy_wpn | curve2 | 2500 | curve1 | 0.95 | 1.05 | pitch | 3d | 0.7 | !ber2 | wpn_type97_coax_dist | 50 | 90 | 0.35 | 1 | yes | |||||||||||||||||||||||||||
265 | wpn_type97_coax_dist | SFX/Weapon/dist/jap/dist_jap_mg.wav | 0.7 | 0.8 | 700 | 6000 | 10 | priority | 2 | oldest | dist_wpn | rcurve3 | curve2 | 0.8 | 12000 | rcurve3 | 0.85 | 1.05 | pitch | 3d | 0.7 | !ber2 | no | 70 | 20 | 0.35 | 1 | yes | |||||||||||||||||||||||
266 | #Tiger | ||||||||||||||||||||||||||||||||||||||||||||||||||
267 | tiger_fire | SFX/Weapon/tank/tiger/Fire/wpn_tiger_mn.wav | 0.9 | 1 | 35 | 8400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | !ber2 | tank_ringoff | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
268 | #Tank Ringoffs | ||||||||||||||||||||||||||||||||||||||||||||||||||
269 | panzeriv_3p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_mn_ringoff.wav | 0.87 | 1 | 35 | 3000 | 3 | priority | decay | 0.9 | 1.1 | 3d | 0.7 | !oki2 | tank_reload | 60 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
270 | panzeriv_1p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_st_ringoff.wav | 0.87 | 0.94 | 35 | 8000 | 1 | priority | decay | curve3 | 0.9 | 1.1 | 2d | 0.7 | !oki2 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
271 | sherman_3p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_sherman_mn_ringoff.wav | 0.87 | 0.94 | 35 | 3000 | 3 | priority | decay | curve3 | 10000 | 0.9 | 1.1 | 3d | 0.7 | sherman_3p_ringoffR | left_shot | 10 | 60 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
272 | sherman_3p_ringoffR | SFX/Weapon/Tank/Ringoffs/wpn_PanzerIV_mn_ringoff.wav | 0.87 | 0.94 | 35 | 3000 | 3 | priority | decay | curve3 | 10000 | 0.9 | 1.1 | 3d | 0.7 | sub_thump_tank | right_shot | 10 | 60 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||
273 | sherman_1p_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_Sherman_st_f_Ringoff.wav | 0.87 | 0.94 | 35 | 8000 | 1 | priority | decay | curve3 | 0.9 | 1.1 | 2d | 0.7 | sub_thump_tank | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
274 | tank_ringoff | SFX/Weapon/Tank/Ringoffs/wpn_Tank_ringoff.wav | 1 | 1 | 35 | 3000 | 2 | priority | decay | curve3 | 0.9 | 1.1 | 3d | 0.7 | 60 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
275 | #Tank Reload | ||||||||||||||||||||||||||||||||||||||||||||||||||
276 | tank_reload | SFX/Weapon/Tank/Tank_Reload/gr_tank.wav | 0.9 | 0.9 | 35 | 1500 | 3 | priority | hvy_wpn | 0.9 | 1.1 | 3d | 0.7 | sub_thump_tank | 200 | ||||||||||||||||||||||||||||||||||||
277 | #Rocket Explode | ||||||||||||||||||||||||||||||||||||||||||||||||||
278 | rocket_explode_dirt | SFX/Destruction/explosion_main_## | 0.6 | 0.8 | 500 | 4000 | explosion | curve4 | 5000 | 0.9 | 1.1 | pitch | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3b | rocket_debris_dirt | 0.5 | 0 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||
279 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_02.wav | 1 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
280 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_03.wav | 2 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
281 | rocket_explode_water | SFX/Weapon/Gren/grenade_water/grenade_water_04.wav | 3 | 0.6 | 1 | 500 | 4000 | explosion | curve5 | 0.9 | 1.1 | pitch | 3d | all_mp | 50 | 0.5 | 0.1 | 0.2 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||
282 | rocket_debris_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.6 | 0.8 | 35 | 3000 | explosion | curve2 | 3200 | 0.9 | 1.08 | pitch | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_expander | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | ||||||||||||||||||||||||||||||
283 | rocket_explode_default | SFX/null.wav | 1 | 1 | 500 | 12000 | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_explode_dirt | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||||
284 | shell_explode_dirt | SFX/Destruction/Explosion_Debris/Dirt_## | 0.88 | 0.93 | 300 | 4500 | 6 | priority | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | rocket_expander | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||
285 | shell_explode_default | SFX/Destruction/Explosion_Impact_## | 0.88 | 1 | 300 | 12000 | 6 | reject | explosion | 0.8 | 1.2 | 3d | pel2 sniper see1 see2 pel1a pel1b pby oki2 oki3 ber2 ber3b | shell_explode_dirt | 0.5 | 50 | 80 | 0.15 | 0.75 | yes | |||||||||||||||||||||||||||||||
286 | rocket_expander | SFX/Destruction/Explosion_Falloff_## | 0.6 | 0.8 | 250 | 15000 | 6 | priority | explosion | curve5 | 16000 | 0.9 | 1.1 | 3d | pel2 sniper see1 see2 pel1a pel1b ber1 pby oki2 oki3 ber2 ber3 ber3b | dist_debris_l | 0.05 | 0 | yes | no | 80 | 10 | 0.15 | 0.85 | yes | ||||||||||||||||||||||||||
287 | dist_debris_l | SFX/Levels/sniper/dist_explos/explo_sweetner_left.wav | 0.5 | 0.75 | 200 | 6000 | 3 | reject | explosion | curve2 | 15000 | 0.98 | 1.02 | 3d | !sniper | dist_debris_r | 75 | 0 | left_player | 6 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
288 | dist_debris_r | SFX/Levels/sniper/dist_explos/explo_sweetner_right.wav | 0.5 | 0.75 | 200 | 6000 | 3 | reject | explosion | curve2 | 15000 | 0.85 | 1.08 | 3d | !sniper | 100 | 0 | right_player | 6 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
289 | # Rifle Grenades | ||||||||||||||||||||||||||||||||||||||||||||||||||
290 | #M1 Garand Rifle Grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||
291 | weap_m1gren_fire_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.8 | 0.9 | rfl_1st | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | shell_eject_rifle | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
292 | weap_m1gren_lastshot_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.8 | 0.9 | rfl_3rd | curve3 | 0.9 | 0.95 | 2d | 0.75 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | shell_eject_rifle | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
293 | weap_m1gren_reload | SFX/weapon/gren/m1gren/Foley/GR_M1gren_raise.wav | 0.71 | 0.77 | 35 | 500 | hvy_wpn | curve3 | 0.9 | 1.1 | 2d | 0.7 | pel2 audio_test_tuey firing_range living_battlefield all_mp pel1b | 50 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
294 | |||||||||||||||||||||||||||||||||||||||||||||||||||
295 | #Kar 98 Rifle Grenade | ||||||||||||||||||||||||||||||||||||||||||||||||||
296 | weap_kar98gren_fire_plr | SFX\Weapon\gren\M1Gren\Fire\wpn_M1Gren_st_f.wav | 0.87 | 0.94 | rfl_1st | curve3 | 0.9 | 1.1 | 2d | 0.75 | firing_range all_mp | wpn_all | 0.2 | 0.5 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
297 | weap_zero_fire | SFX/Weapon/MG/30cal/Fire/wpn_30Cal_mn.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | pel1a audio_test_tuey firing_range | 75 | 90 | 0.25 | 0.8 | yes | |||||||||||||||||||||||||||||||||
298 | #F4 Corsair | ||||||||||||||||||||||||||||||||||||||||||||||||||
299 | weap_corsair_fire | SFX/Weapon/Special/airplane_50cal/plane_50cal.wav | 0.9 | 1 | 200 | 4400 | hvy_wpn | curve3 | 0.9 | 1 | 3d | 0.7 | pel1a audio_test_tuey firing_range pel2 | 75 | 90 | 0.25 | 0.8 | yes | |||||||||||||||||||||||||||||||||
300 | #Bouncing Betty | ||||||||||||||||||||||||||||||||||||||||||||||||||
301 | Betty_activated | SFX\Weapon\Special\Bouncing_Betty\BBTrigger.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 2000 | 0.9 | 1 | 3d | 0.7 | all_mp | 75 | 90 | 0.25 | 0.8 | |||||||||||||||||||||||||||||||||
302 | Betty_activated | SFX\Weapon\Special\Bouncing_Betty\BBTrigger.wav | 0.9 | 1 | 10 | 1300 | hvy_wpn | curve3 | 2000 | 0.9 | 1 | 3d | 0.7 | audio_test_tuey | mortar_dirt_zombie | 75 | 90 | 0.25 | 0.8 | ||||||||||||||||||||||||||||||||
303 | |||||||||||||||||||||||||||||||||||||||||||||||||||
304 | bbetty_plant_wood | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
305 | bbetty_plant_rock | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
306 | bbetty_plant_dirt | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
307 | bbetty_plant_default | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
308 | bbetty_plant_bark | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
309 | bbetty_plant_brick | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
310 | bbetty_plant_carpet | SFX\Weapon\Special\Bouncing_Betty\bb_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp audio_test_tuey | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
311 | satchel_plant_cushion | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
312 | #satchel_plant_fruit | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
313 | #satchel_plant_paintedmetal | SFX\Weapon\Special\Satchel_charge\satchel_plant.wav | 0.9 | 1 | 50 | 1300 | character | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
314 | #Satchel Place | ||||||||||||||||||||||||||||||||||||||||||||||||||
315 | satchel_click | SFX\Weapon\Special\Satchel_charge\satchel_detonator.wav | 1 | 1 | 50 | 1300 | full_vol | curve2 | 0.9 | 1.05 | 3d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
316 | satchel_click_plr | SFX\Weapon\Special\Satchel_charge\satchel_detonator.wav | 1 | 1 | full_vol | curve2 | 0.9 | 1.05 | 2d | all_mp oki2 | 80 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||||
317 | #Special Effects | ||||||||||||||||||||||||||||||||||||||||||||||||||
318 | #Sub Thump | ||||||||||||||||||||||||||||||||||||||||||||||||||
319 | sub_thump_wpn | SFX/Levels/Berlin_2/thump_## | 0.3 | 0.3 | 500 | 5000 | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | 1 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
320 | sub_thump_gren | SFX/Levels/Berlin_2/thump_## | 0.8 | 0.8 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | rocket_expander | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
321 | sub_thump_gren2 | SFX/Levels/Berlin_2/thump_## | 0.8 | 0.8 | 2000 | 5000 | 3 | priority | full_vol | curve5 | 1 | 1 | 3d | all_sp all_mp | grenade_explode_trail_l | wpn_all | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||
322 | sub_thump_tank | SFX/Levels/Berlin_2/thump_## | 0.8 | 1 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | tank_ringoff | 1 | 50 | 80 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
323 | sub_thump_wpn_92 | SFX/Levels/Berlin_2/thump_## | 0.3 | 0.35 | 500 | 1500 | 3 | priority | hvy_wpn | 1 | 1 | 3d | all_sp all_mp | 1 | 50 | 80 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
324 | sub_thump_rpg | SFX/Levels/Berlin_2/thump_## | 0.7 | 0.9 | 500 | 5000 | 3 | priority | hvy_wpn | 1 | 1 | 2d | all_sp all_mp | 250 | 1 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
325 | # Grenade Explos | ||||||||||||||||||||||||||||||||||||||||||||||||||
326 | #Pull Pin | ||||||||||||||||||||||||||||||||||||||||||||||||||
327 | grenade_pull_pin | SFX/Weapon/Gren/Pull_Throw/pullpin.wav | 0.9 | 1 | 200 | 1000 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
328 | #Pull Pin SMOKE | ||||||||||||||||||||||||||||||||||||||||||||||||||
329 | smoke_pull_pin_plyr | SFX/Weapon/Gren/Pull_Throw/pullpin.wav | 0.9 | 1 | 200 | 1000 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | smoke_pull_pin_pop | 300 | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
330 | smoke_pull_pin_pop | SFX/Weapon/Gren/Smoke/Fire/pin_## | 0.4 | 0.4 | 200 | 1000 | reload | 0.9 | 1.1 | 2d | all_sp all_mp | 410 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
331 | #Foley throw | ||||||||||||||||||||||||||||||||||||||||||||||||||
332 | foley_throw | SFX/Weapon/Gren/Pull_Throw/gren_throw.wav | 0.9 | 1 | 200 | 300 | reload | 0.9 | 1.1 | 3d | all_sp all_mp | gear_player | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
333 | #foley_throw_grunt | SFX/Weapon/Gren/Pull_Throw/grunt_## | 0.9 | 1 | 200 | 1000 | ambience | 0.98 | 1.02 | 3d | 0.015 | all_sp all_mp | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
334 | #Explo Generic | ||||||||||||||||||||||||||||||||||||||||||||||||||
335 | #grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_sp | grenade_explode_trail_l | 0.7 | no | no | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||
336 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail_## | 0.7 | 0.8 | 1000 | 5000 | 3 | priority | full_vol | curve2 | 12000 | 0.9 | 1 | 3d | all_sp | grenade_explode_trail_r | 50 | no | no | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
337 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail_## | 0.7 | 0.8 | 1000 | 5000 | 3 | priority | full_vol | curve2 | 12000 | 0.9 | 1 | 3d | all_sp | 50 | no | no | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
338 | #grenade_explode_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
339 | #grenade_explode_distR | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||
340 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire_## | 0.8 | 1 | 1000 | 6000 | 3 | priority | full_vol | curve4 | 12000 | 0.9 | 1.04 | 3d | master | all_sp | grenade_explode_dist | 0.5 | 0.15 | no | no | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
341 | grenade_explode_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 18000 | 3 | priority | full_vol | curve4 | 24000 | 0.9 | 1.1 | 3d | all_sp | grenade_explode_bass | 100 | 0.4 | yes | no | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
342 | grenade_explode_bass | SFX\Destruction\Explosion_Falloff_## | 0.7 | 0.8 | 1000 | 6000 | 3 | priority | full_vol | curve3 | 6500 | 0.9 | 1.04 | 3d | all_sp | grenade_explode_trail_l | wpn_all | 0.5 | 0.15 | no | no | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
343 | #For MP | ||||||||||||||||||||||||||||||||||||||||||||||||||
344 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_00.wav | 1 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
345 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_01.wav | 2 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
346 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_02.wav | 3 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
347 | grenade_explode | SFX/Weapon/Gren/Gen_Gren/fire/fire_03.wav | 4 | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_l | 0.7 | yes | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
348 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_00.wav | 1 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
349 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_01.wav | 2 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
350 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_02.wav | 3 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
351 | grenade_explode_trail_l | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_03.wav | 4 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_trail_r | 50 | yes | left_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
352 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_00.wav | 1 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
353 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_01.wav | 2 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
354 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_02.wav | 3 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
355 | grenade_explode_trail_r | SFX/Weapon/Gren/Gen_Gren/gren_trail/gren_trail_03.wav | 4 | 0.4 | 0.6 | 500 | 2000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | grenade_explode_dist | 50 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
356 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
357 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
358 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
359 | grenade_explode_dist | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | grenade_explode_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
360 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
361 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
362 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
363 | grenade_explode_distR | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
364 | #Rifle Grenade Explo | ||||||||||||||||||||||||||||||||||||||||||||||||||
365 | rifle_grenade_explode | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_sp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
366 | rifle_grenadeR | SFX/Destruction/explosion_main_## | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_sp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
367 | rifle_grenade_dist | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
368 | rifle_grenade_distR | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_sp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||
369 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
370 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
371 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
372 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
373 | rifle_grenade_explode | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | all_mp | rifle_grenadeR | 0.05 | 0.25 | left_player | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
374 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
375 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
376 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
377 | rifle_grenadeR | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 1 | 500 | 4000 | 3 | priority | explosion | curve5 | 10000 | 0.9 | 1 | 3d | all_mp | rifle_grenade_dist | 0.5 | yes | right_player | 10 | 90 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||
378 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
379 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
380 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
381 | rifle_grenade_dist | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | rifle_grenade_distR | 0.4 | yes | left_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
382 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
383 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
384 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
385 | rifle_grenade_distR | SFX/Destruction/explosion_dist/explosion_dist_03.wav | 4 | 0.9 | 1 | 3000 | 12000 | 3 | priority | explosion | curve5 | 13000 | 0.9 | 1.1 | 3d | all_mp | bomb_far_falloff_glo | 0.4 | yes | right_player | 10 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||
386 | grenade_explode_fruit | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
387 | grenade_explode_glass | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
388 | grenade_explode_metal | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
389 | grenade_explode_paintedmetal | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
390 | #grenade_explode_paper | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
391 | grenade_explode_plastic | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
392 | grenade_explode_rubber | SFX/null.wav | 0.9 | 1 | 50 | 500 | 3 | priority | explosion | curve5 | 0.9 | 1 | 3d | all_sp all_mp | grenade_explode | 50 | 0.5 | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||
393 | grenade_explode_water | SFX/Weapon/Gren/grenade_water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 4000 | 0.9 | 1 | 3d | all_sp | grenade_explode_water_2 | 50 | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
394 | grenade_explode_water_2 | SFX/Destruction/Explosion_Debris/water_## | 0.9 | 1 | 500 | 2000 | 3 | priority | full_vol | curve5 | 4000 | 0.9 | 1 | 3d | all_sp | grenade_explode | 0.5 | 0.1 | 0.2 | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
395 | #Material based bounce | ||||||||||||||||||||||||||||||||||||||||||||||||||
396 | grenade_bounce_wood | SFX/Weapon/Gren/bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
397 | grenade_bounce_rock | SFX/Weapon/Gren/bounce/metal_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
398 | grenade_bounce_dirt | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
399 | grenade_bounce_default | SFX/Weapon/Gren/bounce/Earth_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
400 | grenade_bounce_bark | SFX/Weapon/Gren/bounce/wood_## | 0.65 | 0.85 | 500 | 1300 | projectile | 0.9 | 1.05 | 3d | all_sp all_mp | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
401 | art_incoming | SFX/Destruction/incoming_## | 0.9 | 1 | 300 | 2000 | hvy_wpn | curve4 | 4000 | curve2 | 0.8 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 hol1 hol2 hol3 ber3b | 80 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
402 | |||||||||||||||||||||||||||||||||||||||||||||||||||
403 | |||||||||||||||||||||||||||||||||||||||||||||||||||
404 | wpn_mortar_fire | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire.wav | 0.9 | 1 | 100 | 1000 | hvy_wpn | curve3 | 1500 | curve3 | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | wpn_mortar_fire_dist | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||
405 | wpn_mortar_fire_dist | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire_dist.wav | 0.9 | 1 | 250 | 3000 | dist_wpn | curve3 | 6000 | curve3 | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
406 | |||||||||||||||||||||||||||||||||||||||||||||||||||
407 | mortar_dirt_zombie | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | full_vol | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey | 0.5 | 0.25 | 0.1 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
408 | mortar_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 10000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.5 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
409 | mortar_dirt | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b all_mp | 0.5 | 0.25 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
410 | mortar_dirt | SFX/Destruction/Explosion_Spc_## | 0.9 | 1 | 350 | 12000 | full_vol | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey nazi_zombie_asylum | 0.5 | 0.25 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
411 | mortar_impact_water | SFX/Weapon/projectile/Mortar/w_impact_## | 0.75 | 0.85 | 400 | 8000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range | mortar_water | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
412 | mortar_water | SFX/Weapon/projectile/Mortar/w_splash_## | 0.95 | 1 | 1000 | 3000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
413 | mortar_explosion_dist | SFX/Amb/bomb_far_## | 0.55 | 0.75 | 250 | 6000 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | sub_thump_gren | 0.05 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
414 | bomb_far_falloff_glo | SFX/Destruction/Explosion_Falloff_## | 0.55 | 0.75 | 250 | 12000 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b all_mp | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||||
415 | |||||||||||||||||||||||||||||||||||||||||||||||||||
416 | mortar_incoming1 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
417 | mortar_incoming2 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
418 | mortar_incoming3 | SFX/Weapon/projectile/Mortar/incoming_## | 0.55 | 0.75 | 250 | 1500 | explosion | 0.9 | 1.1 | 3d | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b pel1a oki2 oki3 pel1 pel2 pel1b | 0.05 | 80 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
419 | mortar_explosion | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | bomb_far_falloff_glo | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
420 | mortar_explosion1 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
421 | mortar_explosion2 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
422 | mortar_explosion3 | SFX/Destruction/Explosion_Impact_## | 0.55 | 0.75 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | 0.8 | audio_test_tuey firing_range hol2 ber3 see1 see2 see3 ber1 ber2 hol1 hol2 hol3 ber3b | 0.05 | 90 | 95 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||
423 | #Makin Mortars | ||||||||||||||||||||||||||||||||||||||||||||||||||
424 | wpn_mortar_fire | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire.wav | 0.9 | 1 | 100 | 1000 | hvy_wpn | curve3 | 1500 | curve3 | 0.9 | 1.1 | 3d | mak module_mortar | wpn_mortar_fire_dist | 80 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
425 | wpn_mortar_fire_dist | SFX/Weapon/Mortars/Mortar/Fire/wpn_mortar_fire_dist.wav | 0.9 | 1 | 250 | 3000 | dist_wpn | curve3 | 6000 | curve3 | 0.9 | 1.1 | 3d | mak module_mortar | 80 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
426 | |||||||||||||||||||||||||||||||||||||||||||||||||||
427 | mortar_impact_water | SFX/Weapon/projectile/Mortar/w_impact_## | 0.75 | 0.85 | 400 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_water | 0.5 | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
428 | mortar_water | SFX/Weapon/projectile/Mortar/w_splash_## | 0.95 | 1 | 400 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_water_dist | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
429 | mortar_water_dist | SFX/Destruction/water_explo_dist_## | 0.8 | 0.9 | 3000 | 12000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
430 | mortar_dirt | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | bomb_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
431 | bomb_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | mortar_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||||||||
432 | mortar_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 3000 | hvy_wpn | 0.9 | 1.1 | 3d | mak module_mortar | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||||
433 | |||||||||||||||||||||||||||||||||||||||||||||||||||
434 | #TEMP Rockets | ||||||||||||||||||||||||||||||||||||||||||||||||||
435 | rocket_launch | SFX/Weapon/gen_rocket/launch/gen_rocket_launch.wav | 1 | 0.95 | 1 | 2500 | 25000 | hvy_wpn | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
436 | rocket_launch | SFX/Weapon/gen_rocket/launch/gen_rocket_launch_b.wav | 2 | 0.95 | 1 | 2500 | 25000 | hvy_wpn | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 0.05 | 90 | 95 | 0.25 | 1 | |||||||||||||||||||||||||||||||||
437 | rocket_barrage_l | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.3 | 0.3 | 1200 | 8000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
438 | rocket_barrage_r | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.65 | 0.65 | 5000 | 8000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
439 | rocket_barrage_s | SFX/Weapon/gen_rocket/rocket_barrage/rocket_barrage.wav | 0.75 | 0.75 | 5000 | 45000 | explosion | 1 | 1.05 | 3d | mak pel2 sniper pel1a pel1b pby | 0.05 | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
440 | rocket_run | SFX/Weapon/gen_rocket/rocket_run_## | 0.85 | 1 | 1000 | 6000 | hvy_wpn | curve4 | 0.9 | 1.1 | 3d | looping | mak pel2 sniper pel1a pel1b pby oki2 | 0.1 | no | 30 | 80 | 0.25 | 0.75 | ||||||||||||||||||||||||||||||||
441 | rocket_falloff | SFX/Destruction/Explosion_Falloff_## | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_sp | 1000 | 20 | 85 | 0.65 | 1 | |||||||||||||||||||||||||||||||||||||
442 | #mp opt | ||||||||||||||||||||||||||||||||||||||||||||||||||
443 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_00.wav | 1 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
444 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_01.wav | 2 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
445 | rocket_falloff | SFX/Destruction/Explosion_Falloff/Explosion_Falloff_02.wav | 3 | 0.9 | 0.95 | 100 | 4500 | hvy_wpn | 2d | all_mp | 1000 | 20 | 85 | 0.65 | 1 | ||||||||||||||||||||||||||||||||||||
446 | #Metal Explosions | # explo_metal_rand is in the PBY table for mix reasons. | |||||||||||||||||||||||||||||||||||||||||||||||||
447 | explo_metal_rand | SFX/Destruction/vehicle_## | 0.9 | 0.95 | 1500 | 10000 | full_vol | curve3 | 15000 | curve2 | 0.9 | 1.1 | 3d | mak pel1 pel2 see1 pel1a pel1b ber1 pby oki2 ber3b | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
448 | #optimized for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
449 | explo_metal_rand | SFX/Destruction/vehicle/vehicle_02.wav | 0.9 | 0.95 | 1500 | 10000 | full_vol | curve3 | 15000 | curve2 | 0.9 | 1.1 | 3d | sniper | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
450 | explo_shockwave_l | SFX/Levels/Makin/exp_sweetner/exp_decay_R.wav | 0.9 | 0.95 | 1200 | 6000 | 1 | priority | decay | curve3 | 18000 | 0.98 | 1.02 | 3d | 0.75 | mak pel1 pel2 sniper see1 pel1a pel1b see2 ber1 ber2 pby ber3 ber3b all_mp | explo_shockwave_r | 250 | no | no | left_player | 4 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||
451 | explo_shockwave_r | SFX/Levels/sniper/dist_explos/explo_sweetner_right.wav | 0.9 | 0.95 | 1200 | 6000 | 1 | priority | decay | curve3 | 18000 | 1 | 1 | 3d | 0.75 | mak pel1 pel2 sniper see1 pel1a pel1b see2 ber1 ber2 pby ber3 ber3b all_mp | bomb_far_falloff_glo | 350 | no | no | right_player | 4 | 90 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||
452 | #optimized for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
453 | explo_metal_rand | SFX/Destruction/vehicle_## | 0.9 | 0.95 | 1200 | 18000 | full_vol | curve3 | 22000 | curve2 | 0.9 | 1.1 | 3d | see2 | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
454 | #Vehicle_explo | ||||||||||||||||||||||||||||||||||||||||||||||||||
455 | vehicle_explo | SFX/Destruction/vehicle_## | 1 | 0.95 | 1 | 500 | 10000 | explosion | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | mak pel1 pel2 see1 pel1a pel1b see2 ber1 pby oki2 ber3 ber3b | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
456 | #for sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
457 | vehicle_explo | SFX/Destruction/vehicle/vehicle_02.wav | 3 | 0.95 | 1 | 500 | 10000 | explosion | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | sniper | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
458 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
459 | vehicle_explo | SFX/Destruction/vehicle/vehicle_02.wav | 3 | 0.95 | 1 | 500 | 10000 | full_vol | curve4 | 15000 | curve2 | 0.9 | 1.1 | 3d | all_mp | explo_shockwave_l | 0.2 | 0.2 | no | no | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||
460 | # Misc Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||
461 | #Molotov Cocktail | ||||||||||||||||||||||||||||||||||||||||||||||||||
462 | weap_molotov_flick_open | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
463 | weap_molotov_light | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
464 | weap_molotov_flick_close | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
465 | #weap_molotov_fuseburn | SFX/Weapon/Special/Molotov/molotov_armed_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
466 | weap_molotov_throw | SFX/Weapon/Special/Molotov/molotov_throw_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp sniper nazi_zombie_asylum | foley_throw | 90 | 90 | 0.25 | 1 | |||||||||||||||||||||||||||||||||||
467 | weap_molotov_impact | SFX/Weapon/Special/Molotov/molotov_explode_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | see1 ber1 ber2 ber3 ber3b all_mp sniper nazi_zombie_asylum | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
468 | weap_molotov_flick_open | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
469 | weap_molotov_light | SFX/Weapon/Special/Molotov/molotov_light_00.wav | 0.9 | 1 | 35 | 3000 | explosion | 0.85 | 1 | 3d | audio_test_tuey | 90 | 90 | 0.25 | 1 | ||||||||||||||||||||||||||||||||||||
470 | #Main Battle Tank | ||||||||||||||||||||||||||||||||||||||||||||||||||
471 | tank_impact_full | SFX/Destruction/explosion_main_## | 0.75 | 0.85 | 500 | 6000 | 6 | oldest | explosion | curve4 | 10000 | curve2 | 0.9 | 1.1 | pitch | 3d | all_sp | tank_far_falloff_glo | 0.5 | 60 | 100 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
472 | tank_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_sp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | |||||||||||||||||||||||||||||||||
473 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.9 | 1 | 400 | 3000 | 3 | oldest | explosion | 0.9 | 1.1 | pitch | 3d | all_sp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
474 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
475 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_00.wav | 1 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
476 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_01.wav | 2 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
477 | tank_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_02.wav | 3 | 0.9 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
478 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
479 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
480 | tank_impact_full | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
481 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
482 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
483 | tank_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.9 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_dirt_debris | 0.4 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
484 | #for see2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
485 | tank_shell | SFX/Destruction/explosion_main_## | 0.8 | 0.9 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | see2 all_mp | tank_far_falloff_glo | 0.05 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
486 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_00.wav | 1 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
487 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_01.wav | 2 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
488 | shell_impact2d | SFX\Vehicles\impact\Imp_1p_tank_02.wav | 3 | 1 | 1 | 250 | 300 | 1 | reject | full_vol | curve5 | 3d | all_mp | tank_shell | wpn_all | 0.5 | 0 | no | 25 | 80 | 0.25 | 1 | |||||||||||||||||||||||||||||
489 | tank_shell_metal | SFX\Vehicles\impact\3p\Imp_3p_tank_00.wav | 1 | 1 | 500 | 3000 | 1 | reject | full_vol | 3500 | 0.8 | 1 | 3d | all_mp | shell_impact2d | 25 | 80 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
490 | tank_shell_default | null.wav | 1 | 1 | 500 | 3000 | 1 | reject | full_vol | 3500 | 0.8 | 1 | 3d | all_mp | tank_shell | 25 | 80 | 0.25 | 1 | ||||||||||||||||||||||||||||||||
491 | #sniper | ||||||||||||||||||||||||||||||||||||||||||||||||||
492 | explosion | SFX/Destruction/explosion_main_## | 0.75 | 0.85 | 500 | 6000 | 6 | oldest | explosion | curve4 | 10000 | curve2 | 0.9 | 1.1 | pitch | 3d | sniper | tank_far_falloff_glo | 0.5 | 60 | 100 | 0.25 | 1 | yes | |||||||||||||||||||||||||||
493 | #Small Main Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||
494 | tank_impact_small | SFX/Destruction/explosion_main_## | 0.9 | 1 | 1500 | 8000 | explosion | curve4 | 12000 | curve2 | 0.9 | 1.1 | 3d | all_sp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 0.1 | 90 | 95 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||
495 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist_## | 0.8 | 1 | 3000 | 12000 | explosion | 0.9 | 1.1 | 3d | all_sp | tank_sm_dirt_debris | 0.4 | 0.1 | 40 | 60 | 0.55 | 1 | yes | ||||||||||||||||||||||||||||||||
496 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt_## | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_sp | sub_thump_rpg | 0.1 | 80 | 90 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||||
497 | #for mp | ||||||||||||||||||||||||||||||||||||||||||||||||||
498 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_00.wav | 1 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
499 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_01.wav | 2 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
500 | tank_sm_dirt_debris | SFX/Destruction/Explosion_Debris/dirt/dirt_02.wav | 3 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
501 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_00.wav | 1 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
502 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_01.wav | 2 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
503 | tank_sm_far_falloff_glo | SFX/Destruction/explosion_dist/explosion_dist_02.wav | 3 | 0.8 | 1 | 400 | 3000 | explosion | 0.9 | 1.1 | 3d | all_mp | sub_thump_rpg | 0.25 | 80 | 90 | 0.25 | 1 | yes | ||||||||||||||||||||||||||||||||
504 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_00.wav | 1 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
505 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_01.wav | 2 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
506 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_02.wav | 3 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
507 | tank_impact_small | SFX/Destruction/explosion_main/explosion_main_03.wav | 4 | 0.8 | 1 | 500 | 4000 | explosion | 0.9 | 1.1 | 3d | all_mp | tank_sm_far_falloff_glo | 0.05 | 0.25 | 90 | 95 | 0.25 | 1 | yes | |||||||||||||||||||||||||||||||
508 | # Melee |