cod5-sdk/raw/ui_mp/cac_assault.menu
2008-11-20 00:00:00 +00:00

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#include "ui/menudef.h"
// ----------------- allocate stat for custom class settings -------------------
// custom class stats allocation numbers
#define CAC_PRIMARY_GRENADE 200
#define CAC_PRIMARY 201
#define CAC_PRIMARY_ATTACHMENT 202
#define CAC_SECONDARY 203
#define CAC_SECONDARY_ATTACHMENT 204
#define CAC_SPECIALTY_EQUIPMENT 205
#define CAC_SPECIALTY_WEAPON 206
#define CAC_SPECIALTY_ABILITY 207
#define CAC_SPECIAL_GRENADE 208
#define CAC_CAMO 209
#define CAC_CLASS 300
// custom class stats allocation numbers in string
#define CAC_S_PRIMARY_GRENADE "200"
#define CAC_S_PRIMARY "201"
#define CAC_S_PRIMARY_ATTACHMENT "202"
#define CAC_S_SECONDARY "203"
#define CAC_S_SECONDARY_ATTACHMENT "204"
#define CAC_S_SPECIALTY_EQUIPMENT "205"
#define CAC_S_SPECIALTY_WEAPON "206"
#define CAC_S_SPECIALTY_ABILITY "207"
#define CAC_S_SPECIAL_GRENADE "208"
#define CAC_S_CAMO "209"
#define CAC_S_CLASS "300"
// custom class name, this will change according which class is being edited
#define CAC_MENU_NAME "menu_cac_assault"
#define CAC_PREFIX "assault_"
#define CAC_CUSTOM_NAME "customclass1"
#include "ui_mp/common_macro.inc"
{
#include "ui_mp/cac.inc"
}
#undef CHOICE_SIZE_X
#define CHOICE_SIZE_X 140
#undef CHOICE_HORIZONTAL_ALIGN
#define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_CENTER
#undef CHOICE_VERTICAL_ALIGN
#define CHOICE_VERTICAL_ALIGN VERTICAL_ALIGN_CENTER
#undef CHOICE_POPUP_TITLE_HEIGHT
#define CHOICE_POPUP_TITLE_HEIGHT 4
// saving popup for CAC ONLY - for a lack of better place
#define LOCAL_SAVING \
"wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait;"
menuDef
{
CENTER_POPUP_SETUP_ONOPEN( saving_popup, 1, ;, exec LOCAL_SAVING" "LOCAL_SAVING" closemenu saving_popup"; , 1 )
CHOICE_POPMENU_TITLE( "@MENU_SAVING" )
}