cod5-sdk/raw/techsets/mc_shadowcaster.techset

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"solid wireframe":
wireframe_solid_dtex;
"fakelight normal":
"fakelight view":
"unlit":
vertcol_simple_fog_dtex;
"build shadowmap depth":
build_shadowmap_model_test_dtex;
"build shadowmap color":
build_shadowmap_color_test_dtex_sm2;