35 lines
996 B
Text
35 lines
996 B
Text
{
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stateMap "premulalpha";
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vertexShader 3.0 "lp_omni_tc0_dtex_sm3_sls_clothcharr1.hlsl"
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{
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}
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pixelShader 3.0 "lp_omni_b0c0_sm3_sls_clothcharr1.hlsl"
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{
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colorMapSampler = material.colorMap;
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clothcharrMaskMapScale = material.clothcharrMaskMapScale;
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clothcharrMaskMap_Sampler = material.clothcharrMaskMap;
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clothcharrColorMapScale = material.clothcharrColorMapScale;
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clothcharrEmberColorAndBrightness = material.clothcharrEmberColorAndBrightness;
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clothcharrColorMap_Sampler = material.clothcharrColorMap;
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clothcharrNormalMap_Sampler = material.clothcharrNormalMap;
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subLayerMultiplySampler = material.subLayerMultiplyTexture;
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subLayerBaseSampler = material.subLayerBaseTexture;
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uvSubLayerMultiplyScroll = material.subLayerMultiplyScroll;
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uvSubLayerBaseScroll = material.subLayerBaseScroll;
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}
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vertex.position = code.position;
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vertex.normal = code.normal;
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vertex.color[0] = code.color;
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vertex.texcoord[0] = code.texcoord[0];
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}
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