36 lines
1 KiB
Text
36 lines
1 KiB
Text
{
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stateMap "default";
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vertexShader 3.0 "lp_i_tc0n0_dtex_sm3_clothcharr1_specdtl.hlsl"
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{
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}
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pixelShader 3.0 "lp_i_r0c0d0n0_sm3_clothcharr1_specdtl.hlsl"
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{
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colorMapSampler = material.colorMap;
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detailMapSampler = material.detailMap;
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detailScale = material.detailScale;
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normalMapSampler = material.normalMap;
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clothcharrMaskMapScale = material.clothcharrMaskMapScale;
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clothcharrMaskMap_Sampler = material.clothcharrMaskMap;
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clothcharrColorMapScale = material.clothcharrColorMapScale;
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clothcharrEmberColorAndBrightness = material.clothcharrEmberColorAndBrightness;
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clothcharrColorMap_Sampler = material.clothcharrColorMap;
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clothcharrNormalMap_Sampler = material.clothcharrNormalMap;
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specDetailScale = material.specDetailScale;
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specDetailMapSampler = material.specularDetailMap;
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}
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vertex.position = code.position;
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vertex.normal = code.normal;
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vertex.color[0] = code.color;
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vertex.texcoord[0] = code.texcoord[0];
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vertex.texcoord[2] = code.tangent;
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vertex.texcoord[3] = code.texcoord[1];
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}
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