"fakelight normal": fakelight_normal_nc_dtex; "fakelight view": fakelight_view_nc_dtex; "case texture": case_texture_nc_dtex; "shaded wireframe": wireframe_shaded_nc_dtex; "solid wireframe": wireframe_solid_nc_dtex; "debug bumpmap": debug_bumpmap_nc_dtex; "debug bumpmap instanced": debug_bumpmap_i_nc_dtex; "depth prepass": zprepass_sls_sls; "build floatz": build_floatz_sls_nc_dtex; "build shadowmap depth": build_shadowmap_model_sls; "build shadowmap color": build_shadowmap_color_sls_nc_dtex_sm3; "unlit": vcsh_scroll_nc_dtex; "lit": "lit charred": lp_scroll_r0c0s0_nc_dtex_sm3_sls; "lit sun": "lit sun charred": lp_scroll_sun_r0c0s0_nc_dtex_sm3_sls; "lit sun shadow": "lit sun shadow charred": lp_sm_scroll_sun_r0c0s0_nc_dtex_sm3_sls; "lit spot": "lit spot charred": lp_scroll_spot_r0c0s0_nc_dtex_sm3_sls; "lit spot shadow": "lit spot shadow charred": lp_sm_scroll_spot_r0c0s0_nc_dtex_sm3_sls; "lit omni": "lit omni charred": lp_scroll_omni_r0c0s0_nc_dtex_sm3_sls; "lit omni shadow": "lit omni shadow charred": lp_sm_scroll_omni_r0c0s0_nc_dtex_sm3_sls; "light spot": "light spot charred": l_spot_scroll_r0c0_nc_dtex_sls; "light omni": "light omni charred": l_omni_scroll_r0c0_nc_dtex_sls; "light spot shadow": "light spot shadow charred": l_spot_shad_scroll_r0c0_nc_dtex_sls; "sunlight preview": sunpre_r0c0s0_nc_dtex; "shadowcookie caster": shadowcookie_caster_nc_dtex_sls; "shadowcookie receiver": shadowcookie_receiver_nc_dtex_sls;