iwfx 2 { name "bullet_1"; editorFlags playOnDeath; flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect; spawnRange 0 4500; fadeInRange 0 0; fadeOutRange 0 0; spawnFrustumCullRadius 160; spawnLooping 100 0; spawnOneShot 1 0; spawnDelayMsec 0 0; lifeSpanMsec 100 0; spawnOrgX 0 0; spawnOrgY -1 0; spawnOrgZ 0 0; spawnOffsetRadius 0 0; spawnOffsetHeight 0 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot 0 0; gravity 0 0; elasticity 0 0; windinfluence 0; atlasBehavior startFixed; atlasIndex 0; atlasFps 0; atlasLoopCount 0; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 0 { { 0 0.5 1 0.5 } { 0 0.5 1 0.5 } }; velGraph0Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; rotGraph 0 { { 0 0 1 0 } { 0 0 1 0 } }; sizeGraph0 0 { { 0 1 1 0 } { 0 1 1 0 } }; sizeGraph1 0 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 0 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 1 1 1 1 0 0 0 } { 0 1 1 1 1 0 0 0 } }; alphaGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath "maps/sniper/fx_blood_bullet_impact"; sortOrder 0; efPriority 255; emission ""; emitDist 0 0; emitDistVariance 0 0; trailSplitDist 100; trailScrollTime 0; trailRepeatDist 10; billboardSprite { }; } { name "bullet_2"; editorFlags playOnDeath; flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect; spawnRange 0 4500; fadeInRange 0 0; fadeOutRange 0 0; spawnFrustumCullRadius 160; spawnLooping 200 0; spawnOneShot 1 0; spawnDelayMsec 100 0; lifeSpanMsec 100 0; spawnOrgX 0 0; spawnOrgY 1 0; spawnOrgZ -5 0; spawnOffsetRadius 0 0; spawnOffsetHeight 0 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot 0 0; gravity 0 0; elasticity 0 0; windinfluence 0; atlasBehavior startFixed; atlasIndex 0; atlasFps 0; atlasLoopCount 0; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; rotGraph 0 { { 0 0 1 0 } { 0 0 1 0 } }; sizeGraph0 0 { { 0 1 1 0 } { 0 1 1 0 } }; sizeGraph1 0 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 0 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 1 1 1 1 0 0 0 } { 0 1 1 1 1 0 0 0 } }; alphaGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath "maps/sniper/fx_blood_bullet_impact"; sortOrder 0; efPriority 255; emission ""; emitDist 0 0; emitDistVariance 0 0; trailSplitDist 100; trailScrollTime 0; trailRepeatDist 10; billboardSprite { }; } { name "bullet_ 3"; editorFlags playOnDeath; flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect; spawnRange 0 4500; fadeInRange 0 0; fadeOutRange 0 0; spawnFrustumCullRadius 160; spawnLooping 200 0; spawnOneShot 1 0; spawnDelayMsec 200 0; lifeSpanMsec 100 0; spawnOrgX 0 0; spawnOrgY 1 0; spawnOrgZ -8 0; spawnOffsetRadius 0 0; spawnOffsetHeight 0 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot 0 0; gravity 0 0; elasticity 0 0; windinfluence 0; atlasBehavior startFixed; atlasIndex 0; atlasFps 0; atlasLoopCount 0; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; rotGraph 0 { { 0 0 1 0 } { 0 0 1 0 } }; sizeGraph0 0 { { 0 1 1 0 } { 0 1 1 0 } }; sizeGraph1 0 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 0 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 1 1 1 1 0 0 0 } { 0 1 1 1 1 0 0 0 } }; alphaGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath "maps/sniper/fx_blood_bullet_impact"; sortOrder 0; efPriority 255; emission ""; emitDist 0 0; emitDistVariance 0 0; trailSplitDist 100; trailScrollTime 0; trailRepeatDist 10; billboardSprite { }; } { name "bullet_ 4"; editorFlags playOnDeath; flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect; spawnRange 0 4500; fadeInRange 0 0; fadeOutRange 0 0; spawnFrustumCullRadius 160; spawnLooping 200 0; spawnOneShot 1 0; spawnDelayMsec 250 0; lifeSpanMsec 100 0; spawnOrgX 0 0; spawnOrgY 1 0; spawnOrgZ -10 0; spawnOffsetRadius 0 0; spawnOffsetHeight 0 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot 0 0; gravity 0 0; elasticity 0 0; windinfluence 0; atlasBehavior startFixed; atlasIndex 0; atlasFps 0; atlasLoopCount 0; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; rotGraph 0 { { 0 0 1 0 } { 0 0 1 0 } }; sizeGraph0 0 { { 0 1 1 0 } { 0 1 1 0 } }; sizeGraph1 0 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 0 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 1 1 1 1 0 0 0 } { 0 1 1 1 1 0 0 0 } }; alphaGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath "maps/sniper/fx_blood_bullet_impact"; sortOrder 0; efPriority 255; emission ""; emitDist 0 0; emitDistVariance 0 0; trailSplitDist 100; trailScrollTime 0; trailRepeatDist 10; billboardSprite { }; } { name "bullet_ 5"; editorFlags playOnDeath; flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect; spawnRange 0 4500; fadeInRange 0 0; fadeOutRange 0 0; spawnFrustumCullRadius 160; spawnLooping 200 0; spawnOneShot 1 0; spawnDelayMsec 300 0; lifeSpanMsec 100 0; spawnOrgX 1 0; spawnOrgY 3 0; spawnOrgZ -14 1; spawnOffsetRadius 0 0; spawnOffsetHeight 0 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot 0 0; gravity 0 0; elasticity 0 0; windinfluence 0; atlasBehavior startFixed; atlasIndex 0; atlasFps 0; atlasLoopCount 0; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; rotGraph 0 { { 0 0 1 0 } { 0 0 1 0 } }; sizeGraph0 0 { { 0 1 1 0 } { 0 1 1 0 } }; sizeGraph1 0 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 0 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 1 1 1 1 0 0 0 } { 0 1 1 1 1 0 0 0 } }; alphaGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath "maps/sniper/fx_blood_bullet_impact"; sortOrder 0; efPriority 255; emission ""; emitDist 0 0; emitDistVariance 0 0; trailSplitDist 100; trailScrollTime 0; trailRepeatDist 10; billboardSprite { }; } { name "bullet_ 6"; editorFlags playOnDeath; flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect; spawnRange 0 4500; fadeInRange 0 0; fadeOutRange 0 0; spawnFrustumCullRadius 160; spawnLooping 200 0; spawnOneShot 1 0; spawnDelayMsec 400 0; lifeSpanMsec 100 0; spawnOrgX 2 0; spawnOrgY 5 0; spawnOrgZ -16 0; spawnOffsetRadius 0 0; spawnOffsetHeight 0 0; spawnAnglePitch 0 0; spawnAngleYaw 0 0; spawnAngleRoll 0 0; angleVelPitch 0 0; angleVelYaw 0 0; angleVelRoll 0 0; initialRot 0 0; gravity 0 0; elasticity 0 0; windinfluence 0; atlasBehavior startFixed; atlasIndex 0; atlasFps 0; atlasLoopCount 0; atlasColIndexBits 0; atlasRowIndexBits 0; atlasEntryCount 0; velGraph0X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph0Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1X 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Y 0 { { 0 0 1 0 } { 0 0 1 0 } }; velGraph1Z 0 { { 0 0 1 0 } { 0 0 1 0 } }; rotGraph 0 { { 0 0 1 0 } { 0 0 1 0 } }; sizeGraph0 0 { { 0 1 1 0 } { 0 1 1 0 } }; sizeGraph1 0 { { 0 1 1 0 } { 0 1 1 0 } }; scaleGraph 0 { { 0 1 1 0 } { 0 1 1 0 } }; colorGraph 1 { { 0 1 1 1 1 0 0 0 } { 0 1 1 1 1 0 0 0 } }; alphaGraph 1 { { 0 1 1 0 } { 0 1 1 0 } }; lightingFrac 0; collOffset 0 0 0; collRadius 0; fxOnImpact ""; fxOnDeath "maps/sniper/fx_blood_bullet_impact"; sortOrder 0; efPriority 255; emission ""; emitDist 0 0; emitDistVariance 0 0; trailSplitDist 100; trailScrollTime 0; trailRepeatDist 10; billboardSprite { }; }