ignore,code_post_gfx,, ignore,common,, include,payload_zombiemode,, // for coop players,,, include,common_player_us,, // material,load_payload,, //include,common_dogs,, include,flamethrower_ai,, include,flamethrower,, // for all weapon sounds,,, sound,weapons,audio_test_tuey,all_sp //sound,character,all_sp,all_sp //sound,nazi_zombie_prototype,all_sp,all_sp //sound,ge_battlechatter,all_sp,all_sp //sound,payload,all_sp,all_sp col_map_sp,maps/Payload.d3dbsp,, rawfile,vision/mak.vision,, rawfile,maps/payload.gsc,, rawfile,maps/payload_fx.gsc,, rawfile,animtrees/generic_human.atr,, rawfile,animtrees/supply_drop.atr,, rawfile,clientscripts/payload.csc,, rawfile,clientscripts/payload_fx.csc,, rawfile,coopmaps.arena,, localize,Payload,, sound,common,Payload,all_sp sound,generic,Payload,all_sp sound,voiceovers,Payload,all_sp sound,requests,Payload,all_sp // regular weapons,,, weapon,sp/fraggrenade,, weapon,sp/molotov,, weapon,sp/m2_flamethrower,, weapon,sp/m1carbine weapon,sp/m1garand weapon,sp/ptrs41 weapon,sp/kar98k_scoped weapon,sp/shotgun weapon,sp/doublebarrel_sawed_grip weapon,sp/doublebarrel weapon,sp/gewehr43 weapon,sp/thompson weapon,sp/stg44 weapon,sp/mp40 weapon,sp/mg42_bipod weapon,sp/fg42_bipod weapon,sp/bar weapon,sp/kar98k weapon,sp/springfield weapon,sp/colt weapon,sp/panzerschrek weapon,sp/panzershark weapon,sp/walther weapon,sp/sw_357 weapon,sp/m8_white_smoke // this is for mountable weapons, weapon,sp/30cal_bipod weapon,sp/30cal_bipod_crouch weapon,sp/30cal_bipod_stand weapon,sp/30cal_bipod_prone weapon,sp/fg42_bipod_crouch weapon,sp/fg42_bipod_stand weapon,sp/fg42_bipod_prone weapon,sp/mg42_bipod_crouch weapon,sp/mg42_bipod_stand, weapon,sp/mg42_bipod_prone, weapon,sp/type99_lmg_bipod_crouch, weapon,sp/type99_lmg_bipod_stand, weapon,sp/type99_lmg_bipod_prone, // Parachute,, xmodel,clutter_okinawa_prchute_drpbox, xanim,o_supplydrop_landingB, xanim,o_supplydrop_landing, xanim,o_supplydrop_loop, xmodel,static_seelow_tractor, xmodel,viewmodel_usa_marine_arms,Payload xmodel,vehicle_usa_wheeled_jeep, xmodel,artillery_jap_triple25mm_d, material,tank_shell material,compass_waypoint_capture material,compass_waypoint_defend fx,env/light/fx_ray_sun_med_linear fx,explosions/fx_flamethrower_char_explosion fx,explosions/cow_milk fx,impacts/flesh_hit_splat xmodel,static_seelow_deadcow xmodel,static_seelow_deadcowb xmodel,char_ger_honorgd_zomb_behead xmodel,skybox_mak1 xmodel,char_usa_marine_player_body1_1 xmodel,char_usa_marine_head1_1 xmodel,char_usa_raider_helm1 xmodel,char_usa_raider_gear2 xmodel,char_usa_marine_player_body2_1 xmodel,char_usa_marine_head2_2 xmodel,char_usa_raider_helm2 xmodel,char_usa_raider_gear3 xmodel,char_usa_marine_head3_3 xmodel,char_usa_marine_head4_4 'material,gav_ouch // flame thrower, xanim,ai_flamethrower_stand_2_crouch xanim,ai_flamethrower_crouch_2_stand xanim,ai_flamethrower_turn180 xanim,ai_flamethrower_turn135r xanim,ai_flamethrower_turn135l xanim,ai_flamethrower_turn90r xanim,ai_flamethrower_turn90l xanim,ai_flamethrower_turn45r xanim,ai_flamethrower_turn45l xanim,ch_dazed_d_death xanim,ch_dazed_c_death xanim,ch_dazed_b_death xanim,ch_dazed_a_death xanim,crew_jeep1_passenger3_turn_right_heavy xanim,crew_jeep1_passenger2_turn_right_heavy xanim,crew_jeep1_passenger1_turn_right_heavy xanim,crew_jeep1_driver_turn_right_heavy xanim,crew_jeep1_passenger3_turn_right_light xanim,crew_jeep1_passenger2_turn_right_light xanim,crew_jeep1_passenger1_turn_right_light xanim,crew_jeep1_driver_turn_right_light xanim,crew_jeep1_passenger3_turn_left_heavy xanim,crew_jeep1_passenger2_turn_left_heavy xanim,crew_jeep1_passenger1_turn_left_heavy xanim,crew_jeep1_driver_turn_left_heavy xanim,crew_jeep1_passenger3_turn_left_light xanim,crew_jeep1_passenger2_turn_left_light xanim,crew_jeep1_passenger1_turn_left_light xanim,crew_jeep1_driver_turn_left_light xanim,crew_jeep1_passenger3_stop xanim,crew_jeep1_passenger2_stop xanim,crew_jeep1_passenger1_stop xanim,crew_jeep1_driver_stop xanim,crew_jeep1_passenger3_start xanim,crew_jeep1_passenger2_start xanim,crew_jeep1_passenger1_start xanim,crew_jeep1_driver_start xanim,crew_jeep1_passenger3_climbin xanim,crew_jeep1_passenger2_climbin xanim,crew_jeep1_passenger1_climbin xanim,crew_jeep1_driver_climbin xanim,crew_jeep1_passenger3_climbout xanim,crew_jeep1_passenger2_climbout xanim,crew_jeep1_passenger1_climbout xanim,crew_jeep1_driver_climbout xanim,crew_jeep1_passenger3_death_fire xanim,crew_jeep1_passenger2_death_fire xanim,crew_jeep1_passenger1_death_fire xanim,crew_jeep1_driver_death_fire xanim,crew_jeep1_passenger3_death_shot xanim,crew_jeep1_passenger2_death_shot xanim,crew_jeep1_passenger1_death_shot xanim,crew_jeep1_driver_death_shot xanim,crew_jeep1_passenger3_drive_under_fire xanim,crew_jeep1_passenger2_drive_under_fire xanim,crew_jeep1_passenger1_drive_under_fire xanim,crew_jeep1_driver_drive_under_fire xanim,crew_jeep1_passenger3_drive_idle xanim,crew_jeep1_passenger2_drive_idle xanim,crew_jeep1_passenger1_drive_idle xanim,crew_jeep1_driver_drive_idle // Stuka, xmodel,aircraft_bomb xmodel,weapon_machinegun_tiger weapon,sp/stuka_mg // ??, // opel truck, fx,impacts/fx_water_hit_sm fx,impacts/fx_water_hit_lg fx,impacts/fx_water_object_ripple fx,vehicle/water/fx_wake_lvt_churn fx,bio/player/fx_water_hit_player_bubbles fx,bio/player/fx_player_water_waist_ripple fx,bio/player/fx_player_water_knee_ripple fx,bio/player/fx_footstep_fire fx,bio/player/fx_footstep_mud fx,bio/player/fx_footstep_sand fx,bio/player/fx_footstep_dust fx,explosions/large_vehicle_explosion fx,vehicle/exhaust/fx_exhaust_horch fx,vehicle/treadfx/fx_treadfx_dust fx,vehicle/vexplosion/fx_vexplode_willyjeep fx,misc/fx_flare_sky_white_10sec fx,misc/fx_fire_manager9 fx,misc/fx_fire_manager10 fx,weapon/molotov/fx_molotov_burn_trail fx,weapon/molotov/fx_molotov_burn_trail2 fx,weapon/rocket/fx_trail_bazooka_geotrail fx,env/fire/fx_fire_player_sm_smk_2sec