#include "ui/menudef.h" #include "ui_mp/common_macro.inc" #define OPTIONS_STYLE 1 #define CHOICE_SEP_1 23 #include "ui_mp/menustyle.inc" #include "ui/choices_setup_common.menu" { menuDef { name options_misc fullScreen 0 rect 0 0 640 480 focusColor COLOR_FOCUSED soundloop "" onOpen { close options_look; close options_move; close options_shoot; close options_invehicle; close options_graphics; close options_sound; close options_game; close options_view; close options_defaults; close options_driverinfo; close options_credits; close options_multi; close options_graphics_defaults; close options_graphics_texture; close options_control_defaults; close options_coop; setLocalVarBool ui_hideBack 1; } onClose { setLocalVarBool ui_hideBack 0; } onESC { close self; } #include "ui_mp/leftside_controls.inc" CHOICE_SECTION_TITLE( 21, "@MENU_INTERACT_CAP" ) CHOICE_BIND( 22, "@MENU_USE", "+activate", ; ) #ifdef PC CHOICE_BIND( 23, "@MENU_MAP", "+actionslot 1", ; ) #else CHOICE_BIND( 23, "@MENU_ACTIONSLOT1", "+actionslot 1", ; ) #endif CHOICE_SEPARATOR( CHOICE_SEP_1 ) CHOICE_BIND( 24, "@MENU_SCREENSHOT", "screenshotjpeg", ; ) CHOICE_BIND( 25, "@MENU_SHOW_OBJECTIVES_SCORES", "+scores", ; ) CHOICE_BIND( 26, "@MENU_ACCEPT_INVITE", "acceptInvitation", ; ) CHOICE_BIND_VIS( 27, "@MENU_QUICK_SAVE", "savegame_lastcommit", ;, when( !dvarbool( ui_multiplayer ) ),!dvarbool( ui_multiplayer ) ) //CHOICE_BACK( "@MENU_BACK", close self ) CHOICE_KEYBINDHELP } }